Watching early release videos of scouting and the draft

Collapse

Recommended Videos

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • tessl
    All Star
    • Apr 2007
    • 5683

    #1

    Watching early release videos of scouting and the draft

    I see a change but I can't say I see major improvement.

    The biggest problem with the draft has been lack of quality players who will progress into good MLB players. Granted it's only 4 or 5 videos but I'm not seeing an improvement. The AI drafted a catcher in the first round with 20's contact vs rhp and 30's contact vs lhp. That guy isn't going to progress into a MLB player unless the progression system has been reworked.

    Another thing I see is the removal of the screen where you could sort your prospects by attribute. That's a step backward.

    Perhaps when the entire community gets the game things will change but thus far given a choice between this and y2y saves I'd take y2y.
  • Caulfield
    Hall Of Fame
    • Apr 2011
    • 10986

    #2
    Re: Watching early release videos of scouting and the draft

    the drafting can't truly or fully improve IMO until the rounds are at the very least double from 6 rounds to 12 rounds, though I'd like to see it increase to 15 (combined with adding 10 more roster spots to the Single A team).
    it is encouraging to see them try with what they've done with 23, but at the end of the day for me personally it's still lipstick on a pig. and don't get me wrong, I love sausage and bacon as much as anyone. but they were still a little sloppy with the details. for instance, in the Franchise Handbook Significant Dates of Importance they still list the draft as being early June instead of where it is now at the all-star break. and the Handbook also says you have until the season end to sign those draftees. but you don't, you have 4 weeks or you lose those player rights.
    I still give the draft a solid B- grade, but there's no reason why the Studio shouldn't aim for an A+ grade.
    as for y2y, I wish we still had them but if losing it (hopefully only temporarily) is the only way franchise can significantly improve, then I'll accept it albeit begrudgingly
    Last edited by Caulfield; 03-26-2023, 04:05 PM. Reason: 4 weeks not 3
    OSFM23 - Building Better Baseball - OSFM23

    A Work in Progress

    Comment

    • countryboy
      Growing pains
      • Sep 2003
      • 52720

      #3
      Re: Watching early release videos of scouting and the draft

      Originally posted by tessl
      I see a change but I can't say I see major improvement.

      The biggest problem with the draft has been lack of quality players who will progress into good MLB players. Granted it's only 4 or 5 videos but I'm not seeing an improvement. The AI drafted a catcher in the first round with 20's contact vs rhp and 30's contact vs lhp. That guy isn't going to progress into a MLB player unless the progression system has been reworked.

      Another thing I see is the removal of the screen where you could sort your prospects by attribute. That's a step backward.

      Perhaps when the entire community gets the game things will change but thus far given a choice between this and y2y saves I'd take y2y.
      That is a very short sighted assessment of both that player and the entire draft process as a whole. First, what were his other attributes, mainly his defensive ratings? How old was he?

      Second, just because one team may have missed on a first round pick that won't make it to the major league level, doesn't mean that everyone missed in the first round. Nor does it mean that teams missed with later round picks as a new aspect of the draft this year is gems and busts.

      I know you're frustrated with the removal of Y2Y saves and the fact that it hasn't returned, but cherry picking things from the biggest feature change to this year's game to validate your opinion/stance, isn't going to cause SDS to change their course in terms of the roadmap they have to expand franchise mode.
      I can't shave with my eyes closed, meaning each day I have to look at myself in the mirror and respect who I see.

      I miss the old days of Operation Sports :(


      Louisville Cardinals/St.Louis Cardinals

      Comment

      • Funkycorm
        Cleveland Baseball Guru
        • Nov 2016
        • 3159

        #4
        Re: Watching early release videos of scouting and the draft

        So I can not speak for 23 but draft classes have always needed a bit of editing. It has steadily gone down the last few years as they improve draft class generation.

        But, you can't look at just two attributes and make a decision. On top of contact, you have to look at vision, and any defensive attributes. It's a catcher. He isn't going to be hitting .300 average for his career.

        Also what was the starting overall, age, and potential?

        For the record, draft classes needed to be edited, more so, when y2y was a thing. You can't blame one for the other.

        I do not have 23. I have no intention of buying 23 now. Maybe later. So like I said I can not speak about the draft or scouting or anything having to do with 23. But I will say I agree that it needs some sort of sorting from what I saw in the premiere.

        In the end though, y2y was removed 3 iterations ago. It's not coming back. The blaming everything else for it being gone seems like it needs to end at this point.
        Funkycorm

        Currently Playing:

        MLB The Show 25 (PS5)
        Red Dead Redemption 2 (PS4)
        Pokemon Violet (Switch)


        Twitch:

        Twitch


        Dynasties:

        None at the moment

        Comment

        • tessl
          All Star
          • Apr 2007
          • 5683

          #5
          Re: Watching early release videos of scouting and the draft

          Originally posted by countryboy
          That is a very short sighted assessment of both that player and the entire draft process as a whole. First, what were his other attributes, mainly his defensive ratings? How old was he?

          Second, just because one team may have missed on a first round pick that won't make it to the major league level, doesn't mean that everyone missed in the first round. Nor does it mean that teams missed with later round picks as a new aspect of the draft this year is gems and busts.

          I know you're frustrated with the removal of Y2Y saves and the fact that it hasn't returned, but cherry picking things from the biggest feature change to this year's game to validate your opinion/stance, isn't going to cause SDS to change their course in terms of the roadmap they have to expand franchise mode.
          The biggest shortcoming with the draft has been the lack of players capable of becoming legitimate MLB level players. It has been that way since the changed from linear to performance based progression. Sounded like a realistic idea but with so few decent prospects being generated they all need to develop in order to have a sustainable franchise.

          Just my 2 cents and obviously SDS doesn't care which is fine. It's their game.

          Comment

          • JWDixon120
            Rookie
            • Jul 2012
            • 802

            #6
            Re: Watching early release videos of scouting and the draft

            Originally posted by tessl
            The biggest shortcoming with the draft has been the lack of players capable of becoming legitimate MLB level players. It has been that way since the changed from linear to performance based progression. Sounded like a realistic idea but with so few decent prospects being generated they all need to develop in order to have a sustainable franchise.

            Just my 2 cents and obviously SDS doesn't care which is fine. It's their game.

            I feel the complete opposite here tbh.

            Every franchise I’ve ever had long term needs Draft Class editing to reduce the potentials. Prospects in this game never flame out. They almost always hit their potential mark.

            That + base roster having so many B and A potentials completely shatters any realism.

            On ‘23, I’ve done a 15 year sim to test if they adjusted progression or regression (they have not)

            In 2023, using the base roster, there are 30 90+ OVR Players

            In 2028, there are 60+ 90 OVR players

            In 2038, there are 75+ 90 OVR players.


            It gets to the point where you have 84 OVR Pitchers still in AAA because rotations are so loaded.


            Luckily you can use custom rosters that reduce these potentials to help with this issue, but Draft Classes still must be edited.

            It’s unfortunate that they are not Customizable. That feature should have been added years ago.
            - Franchise Fidelity to Reality Roster out now! (MLB 25)
            - Creator of JWDixon's Franchise Spreadsheet, Contract Tool, Trade Calculator, Lineup Optimizer, (I need a hobby)
            - More coming soon, as always!

            Comment

            • DarthRambo
              MVP
              • Mar 2008
              • 6630

              #7
              Re: Watching early release videos of scouting and the draft

              Originally posted by JWDixon120
              I feel the complete opposite here tbh.

              Every franchise I’ve ever had long term needs Draft Class editing to reduce the potentials. Prospects in this game never flame out. They almost always hit their potential mark.

              That + base roster having so many B and A potentials completely shatters any realism.

              On ‘23, I’ve done a 15 year sim to test if they adjusted progression or regression (they have not)

              In 2023, using the base roster, there are 30 90+ OVR Players

              In 2028, there are 60+ 90 OVR players

              In 2038, there are 75+ 90 OVR players.


              It gets to the point where you have 84 OVR Pitchers still in AAA because rotations are so loaded.


              Luckily you can use custom rosters that reduce these potentials to help with this issue, but Draft Classes still must be edited.

              It’s unfortunate that they are not Customizable. That feature should have been added years ago.
              Bummer to hear, but not game breaking at least. So do you just mass edit potentials by a certain amount? How do you know who was drafted once the next season starts and they're on the rosters?

              Sent from my SM-G996U using Tapatalk
              https://www.youtube.com/DarthRambo

              Comment

              • tessl
                All Star
                • Apr 2007
                • 5683

                #8
                Re: Watching early release videos of scouting and the draft

                Originally posted by Caulfield
                the drafting can't truly or fully improve IMO until the rounds are at the very least double from 6 rounds to 12 rounds, though I'd like to see it increase to 15 (combined with adding 10 more roster spots to the Single A team).
                it is encouraging to see them try with what they've done with 23, but at the end of the day for me personally it's still lipstick on a pig. and don't get me wrong, I love sausage and bacon as much as anyone. but they were still a little sloppy with the details. for instance, in the Franchise Handbook Significant Dates of Importance they still list the draft as being early June instead of where it is now at the all-star break. and the Handbook also says you have until the season end to sign those draftees. but you don't, you have 4 weeks or you lose those player rights.
                I still give the draft a solid B- grade, but there's no reason why the Studio shouldn't aim for an A+ grade.
                as for y2y, I wish we still had them but if losing it (hopefully only temporarily) is the only way franchise can significantly improve, then I'll accept it albeit begrudgingly
                I would agree if there was significant improvement but it appears to me we arrive at the same player pool in the draft via a different path. I'll reserve judgment for the moment but change doesn't always equate to significant improvement.

                Comment

                • Caulfield
                  Hall Of Fame
                  • Apr 2011
                  • 10986

                  #9
                  Re: Watching early release videos of scouting and the draft

                  Originally posted by tessl
                  I would agree if there was significant improvement but it appears to me we arrive at the same player pool in the draft via a different path. I'll reserve judgment for the moment but change doesn't always equate to significant improvement.
                  if it doesnt lead to significant improvement, hopefully Sony can swallow their pride and revert back to the other way.
                  but its still way too early in the going with the path they've taken and the jury is still out and go either way. this could be a wild success, or a wild ride train wreck IMO
                  OSFM23 - Building Better Baseball - OSFM23

                  A Work in Progress

                  Comment

                  • Funkycorm
                    Cleveland Baseball Guru
                    • Nov 2016
                    • 3159

                    #10
                    Re: Watching early release videos of scouting and the draft

                    Originally posted by JWDixon120
                    I feel the complete opposite here tbh.

                    Every franchise I’ve ever had long term needs Draft Class editing to reduce the potentials. Prospects in this game never flame out. They almost always hit their potential mark.

                    That + base roster having so many B and A potentials completely shatters any realism.

                    On ‘23, I’ve done a 15 year sim to test if they adjusted progression or regression (they have not)

                    In 2023, using the base roster, there are 30 90+ OVR Players

                    In 2028, there are 60+ 90 OVR players

                    In 2038, there are 75+ 90 OVR players.


                    It gets to the point where you have 84 OVR Pitchers still in AAA because rotations are so loaded.


                    Luckily you can use custom rosters that reduce these potentials to help with this issue, but Draft Classes still must be edited.

                    It’s unfortunate that they are not Customizable. That feature should have been added years ago.
                    This. I spent multiple years trying to perfect my editing of draft classes because of the inflation of potentials.
                    Funkycorm

                    Currently Playing:

                    MLB The Show 25 (PS5)
                    Red Dead Redemption 2 (PS4)
                    Pokemon Violet (Switch)


                    Twitch:

                    Twitch


                    Dynasties:

                    None at the moment

                    Comment

                    • Funkycorm
                      Cleveland Baseball Guru
                      • Nov 2016
                      • 3159

                      #11
                      Re: Watching early release videos of scouting and the draft

                      Originally posted by tessl
                      The biggest shortcoming with the draft has been the lack of players capable of becoming legitimate MLB level players. It has been that way since the changed from linear to performance based progression. Sounded like a realistic idea but with so few decent prospects being generated they all need to develop in order to have a sustainable franchise.

                      Just my 2 cents and obviously SDS doesn't care which is fine. It's their game.

                      This is far from the truth. Most drafted players reach their potential. When morale was still impacting overall, you would have players 80+ overall sitting in the minors. The last few years it has improved some with tweaks to progression and regression, but editing helps a lot as this problem of overloaded systems still happens.

                      Having a good editing process like I do and starting with a roster with potentials not inflated are keys to a successful long term franchise.

                      Is it perfect that we have to edit? No. But your statement is false.

                      I would so ask how do you know that these players don't become legitimate MLB players when drafted? You have said the draft updates are meaningless because no one ever reaches that point.

                      Do a test sim for 10-15 years and see what the league looks like. I think you would be very surprised how many viable players there are and how inflated the league is overall wise.
                      Funkycorm

                      Currently Playing:

                      MLB The Show 25 (PS5)
                      Red Dead Redemption 2 (PS4)
                      Pokemon Violet (Switch)


                      Twitch:

                      Twitch


                      Dynasties:

                      None at the moment

                      Comment

                      • JWDixon120
                        Rookie
                        • Jul 2012
                        • 802

                        #12
                        Re: Watching early release videos of scouting and the draft

                        Originally posted by Funkycorm
                        This is far from the truth. Most drafted players reach their potential. When morale was still impacting overall, you would have players 80+ overall sitting in the minors. The last few years it has improved some with tweaks to progression and regression, but editing helps a lot as this problem of overloaded systems still happens.

                        Having a good editing process like I do and starting with a roster with potentials not inflated are keys to a successful long term franchise.

                        Is it perfect that we have to edit? No. But your statement is false.

                        I would so ask how do you know that these players don't become legitimate MLB players when drafted? You have said the draft updates are meaningless because no one ever reaches that point.

                        Do a test sim for 10-15 years and see what the league looks like. I think you would be very surprised how many viable players there are and how inflated the league is overall wise.

                        Are you still using your 5 Tool potential system?
                        - Franchise Fidelity to Reality Roster out now! (MLB 25)
                        - Creator of JWDixon's Franchise Spreadsheet, Contract Tool, Trade Calculator, Lineup Optimizer, (I need a hobby)
                        - More coming soon, as always!

                        Comment

                        • Caulfield
                          Hall Of Fame
                          • Apr 2011
                          • 10986

                          #13
                          Re: Watching early release videos of scouting and the draft

                          Originally posted by Funkycorm
                          This. I spent multiple years trying to perfect my editing of draft classes because of the inflation of potentials.
                          temporary tweak
                          18 age+81 Ovr=99 potential
                          19 age+81 Ovr=98 pot.
                          20 age+81 Ovr=97 pot
                          on&on until I get age 29

                          then I repeat with 18 age+80 Ovr=98
                          19 age+80=97
                          so on and so on, rinse repeat
                          Last edited by Caulfield; 04-02-2023, 10:39 PM.
                          OSFM23 - Building Better Baseball - OSFM23

                          A Work in Progress

                          Comment

                          • Funkycorm
                            Cleveland Baseball Guru
                            • Nov 2016
                            • 3159

                            #14
                            Re: Watching early release videos of scouting and the draft

                            Originally posted by JWDixon120
                            Are you still using your 5 Tool potential system?
                            I am. I made a couple of tweaks to it in the fall. More positional changes than anything else and adjusting some starter stamina for pitchers as we still saw the decrease in stamina each season.

                            I don't have 23 yet. I keep teetering. Knowing me and the fact I am off tomorrow, I will likely give in and buy it.

                            From the premiere stream, I may have to make a few small tweaks to it but I do think my system will hold pretty true to what it already is. I will share any updates I need to make with everyone once I have it narrowed down.
                            Funkycorm

                            Currently Playing:

                            MLB The Show 25 (PS5)
                            Red Dead Redemption 2 (PS4)
                            Pokemon Violet (Switch)


                            Twitch:

                            Twitch


                            Dynasties:

                            None at the moment

                            Comment

                            • JWDixon120
                              Rookie
                              • Jul 2012
                              • 802

                              #15
                              Watching early release videos of scouting and the draft

                              Originally posted by Funkycorm
                              I am. I made a couple of tweaks to it in the fall. More positional changes than anything else and adjusting some starter stamina for pitchers as we still saw the decrease in stamina each season.

                              I don't have 23 yet. I keep teetering. Knowing me and the fact I am off tomorrow, I will likely give in and buy it.

                              From the premiere stream, I may have to make a few small tweaks to it but I do think my system will hold pretty true to what it already is. I will share any updates I need to make with everyone once I have it narrowed down.

                              I tested your system out a few weeks back. My only question or concern with the system, is that it seems only high OVR players are good enough to get 85+ potentials.

                              From my testing, guys who were already 67+ OVR would get 85+ potential and it seemed impossible for those 18 YO High Schoolers to crack 80 POT since they come in at OVR 55-60.

                              I’m thinking of maybe adding an age modifier?


                              Edit: I’ve made a modifier on my little spreadsheet and it seems to work well.
                              Last edited by JWDixon120; 03-27-2023, 12:43 PM.
                              - Franchise Fidelity to Reality Roster out now! (MLB 25)
                              - Creator of JWDixon's Franchise Spreadsheet, Contract Tool, Trade Calculator, Lineup Optimizer, (I need a hobby)
                              - More coming soon, as always!

                              Comment

                              Working...