Too many strikeouts

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  • bronxbombers21325
    MVP
    • Mar 2012
    • 3058

    #286
    Re: Too many strikeouts

    Originally posted by DarthRambo
    I stopped playing the game a very long time ago cause of it. Not fun to easily obtain 11-12Ks per game vs the cpu without even trying to strike them out. And if I actually tried hard to get strikeouts, it was an easy 13-15 minimum. I've reached close to 20Ks a handful of times as well. Never have I come close to 20Ks in this game until 2023, and it happened multiple times. Some don't get these numbers. Congratulations to them, and I'm jealous lol.

    But when this is the first year ever I've experienced it. And others are experiencing it. This wasn't just some anamoly with MLB 23. I think everyone should be able to agree that SOMETHING is wrong when this thread is STILL going after the baseball season is over.

    They did something to cause it. And the worst part is that they won't fix it. This is the new normal for this series. Therefore, I'm never able to purchase and enjoy the game like I did MLB 22 and prior years.

    Sent from my SM-G996U using Tapatalk
    They said during one of the streams that the high strike outs were intentional. Ramone was bragging about it before release saying something along the lines of "You'll be seeing so many more strike outs this year" like it was some great addition. The problem isn't just the increased Ks though. It's they made the CPU offense basically non existent. Raising the CPU contact, timing, and foul frequency is the only thing that has worked for me. I get Ks with my top starters, and have a harder time getting them with my lower rotation guys. CPU offense still feels dead at times, more than it should. But it's better than it was. The worst part I find, is that most of the strike outs don't even come on swings and misses. Most of them come without the batter swinging the bat. they'll swing at two breaking pitches out of the zone, and then look at a fast ball right down the middle. They rarely try to protect with two strikes. This happens way more than it should. Pitching this year is great for someone who wants to play arcade baseball, but for the rest of us, it's been a drag. It won't be fixed this year because it's working the way they designed it. Best we can hope for is they tone it down next year.
    Last edited by bronxbombers21325; 11-05-2023, 09:31 AM.

    Comment

    • MiracleMet718
      Pro
      • Apr 2016
      • 2025

      #287
      Re: Too many strikeouts

      Originally posted by bronxbombers21325
      They said during one of the streams that the high strike outs were intentional. Ramone was bragging about it before release saying something along the lines of "You'll be seeing so many more strike outs this year" like it was some great addition. The problem isn't just the increased Ks though. It's they made the CPU offense basically non existent. Raising the CPU contact, timing, and foul frequency is the only thing that has worked for me. I get Ks with my top starters, and have a harder time getting them with my lower rotation guys. CPU offense still feels dead at times, more than it should. But it's better than it was. The worst part I find, is that most of the strike outs don't even come on swings and misses. Most of them come without the batter swinging the bat. they'll swing at two breaking pitches out of the zone, and then look at a fast ball right down the middle. They rarely try to protect with two strikes. This happens way more than it should. Pitching this year is great for someone who wants to play arcade baseball, but for the rest of us, it's been a drag. It won't be fixed this year because it's working the way they designed it. Best we can hope for is they tone it down next year.
      Strikeouts should be toned down a little bit, but like you said, the issue is more with the CPU offense. I’ve mostly fixed it with sliders, but still too many of my mistakes are either being whiffed on or are lightly hit pop outs. Not enough clean contact line drives in the gap or HRs.

      Comment

      • DonkeyJote
        All Star
        • Jul 2003
        • 9171

        #288
        Re: Too many strikeouts

        When they were talking about strikeouts being up, they also specifically said that was for the competitive game style, not casual or simulation.

        If you're pitching on a lower difficulty, using something like Pinpoint, playing on Competitive, or using Quick Counts, you're absolutely going to get more strikeouts.

        Sent from my Pixel 6 using Tapatalk

        Comment

        • DarthRambo
          MVP
          • Mar 2008
          • 6630

          #289
          Re: Too many strikeouts

          Originally posted by DonkeyJote
          When they were talking about strikeouts being up, they also specifically said that was for the competitive game style, not casual or simulation.

          If you're pitching on a lower difficulty, using something like Pinpoint, playing on Competitive, or using Quick Counts, you're absolutely going to get more strikeouts.

          Sent from my Pixel 6 using Tapatalk
          Quick counts off or on it was always the same for me. Starting counts using QC were the same counts I would get to regardless without QC. And they lied if they said only for competitive imo. There's no way that was the case.

          Sent from my SM-G996U using Tapatalk
          Last edited by DarthRambo; 11-06-2023, 10:19 AM.
          https://www.youtube.com/DarthRambo

          Comment

          • DonkeyJote
            All Star
            • Jul 2003
            • 9171

            #290
            Re: Too many strikeouts

            Originally posted by DarthRambo
            Quick counts off or on it was always the same for me. Starting counts using QC were the same counts I would get to regardless without QC. And they lied if they said only for competitive imo. There's no way that was the case.

            Sent from my SM-G996U using Tapatalk
            You've said that before. And so I tested it. It's false. Quick Counts increased strike outs by a significant degree (iirc, it was by like 30-35%). It makes a huge difference.

            Which makes sense. You're removing 0-0 counts. Irl, starting with a 0-0 count has a 22.7% chance of resulting in a strike out. But if you remove 0-0, 0-1, and 1-0 counts that jumps to 30.8%. Which is a 35% increase and the difference between averaging a league average 8.7 k/9 and getting 11.8 k/9.

            The game even straight up says you'll get more strikeouts on Quick Counts. "Overall, you'll see an increase in strikeouts and base on balls balanced by fewer fouls."

            Sent from my Pixel 6 using Tapatalk

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            • jcar0725
              "ADAPT OR DIE"
              • Aug 2010
              • 3818

              #291
              Re: Too many strikeouts

              I feel for the guys that are having so many issues. I really do. I've said this before, on legend using classic pitching I'm just not having overwhelming CPU strikeout numbers. I've not stopping playing the game since it came out.

              I have always used classic pitching but i have never been on legend until this year's release. So it took me a while to bump it up to legend. I realize this doesn't help the guys who don't use classic pitching though.
              JUUUUUUUST A BIT OUTSIDE

              Comment

              • dowie
                MVP
                • Feb 2005
                • 1986

                #292
                Re: Too many strikeouts

                Originally posted by jcar0725
                I feel for the guys that are having so many issues. I really do. I've said this before, on legend using classic pitching I'm just not having overwhelming CPU strikeout numbers. I've not stopping playing the game since it came out.

                I have always used classic pitching but i have never been on legend until this year's release. So it took me a while to bump it up to legend. I realize this doesn't help the guys who don't use classic pitching though.
                I too saw reduced K #'s (classic pitching on legend), BUT the cpu's offense is still miserable even on Legend (default sliders)....they just strikeout less.

                Dowie
                Cardinals Nation - For The Lou
                Always a Tiger - Bless You Boys
                How can you not be romantic about baseball?

                Comment

                • jcar0725
                  "ADAPT OR DIE"
                  • Aug 2010
                  • 3818

                  #293
                  Re: Too many strikeouts

                  Originally posted by dowie
                  I too saw reduced K #'s (classic pitching on legend), BUT the cpu's offense is still miserable even on Legend (default sliders)....they just strikeout less.

                  Dowie
                  That's not what I've witnessed at all.
                  JUUUUUUUST A BIT OUTSIDE

                  Comment

                  • TheBrew101
                    Rookie
                    • Mar 2003
                    • 308

                    #294
                    Re: Too many strikeouts

                    Originally posted by DonkeyJote
                    You've said that before. And so I tested it. It's false. Quick Counts increased strike outs by a significant degree (iirc, it was by like 30-35%). It makes a huge difference.

                    Which makes sense. You're removing 0-0 counts. Irl, starting with a 0-0 count has a 22.7% chance of resulting in a strike out. But if you remove 0-0, 0-1, and 1-0 counts that jumps to 30.8%. Which is a 35% increase and the difference between averaging a league average 8.7 k/9 and getting 11.8 k/9.

                    The game even straight up says you'll get more strikeouts on Quick Counts. "Overall, you'll see an increase in strikeouts and base on balls balanced by fewer fouls."

                    Sent from my Pixel 6 using Tapatalk

                    This may be true but in comparison to older MLB games the strikeout with quick counts is a problem in my opinion. It only presents itself as a problem in MLB23 for me.

                    I play quick counts exclusively. I play MLB20, MLB22 and MLB23. I bounce around on them for different franchises on MLB23 strikeouts are major issue (my starters are 1 through 5 in K leaders and my team is way, way in the lead in Ks) This is not an issue in MLB20 or MLB22 franchises. This is large sample size in all 3 games (50+ games minimum in each).
                    Last edited by TheBrew101; 11-10-2023, 10:41 AM.

                    Comment

                    • KnightTemplar
                      MVP
                      • Feb 2017
                      • 3282

                      #295
                      Re: Too many strikeouts

                      Originally posted by jcar0725
                      That's not what I've witnessed at all.
                      I don’t think we will ever know the real answer until each gamer lays out every level/team used/sliders/settings, etc., etc.

                      Surely if everyone played with everything the same we wouldn’t see such a wide variety of results, would we?????

                      Comment

                      • baseballguy99
                        Pro
                        • Mar 2019
                        • 929

                        #296
                        Re: Too many strikeouts

                        Originally posted by KnightTemplar
                        I don’t think we will ever know the real answer until each gamer lays out every level/team used/sliders/settings, etc., etc.

                        Surely if everyone played with everything the same we wouldn’t see such a wide variety of results, would we?????

                        I think user skill level and pitch selection plays a major part here

                        Comment

                        • NYJin2011tm
                          MVP
                          • Oct 2011
                          • 2762

                          #297
                          Re: Too many strikeouts

                          On Legend with the Mets opening day staff in games I play I’m averaging 9.7 strikeouts per game.

                          Comment

                          • jcar0725
                            "ADAPT OR DIE"
                            • Aug 2010
                            • 3818

                            #298
                            Re: Too many strikeouts

                            Originally posted by baseballguy99
                            I think user skill level and pitch selection plays a major part here
                            User skill level as in difficulty level? Or are you suggesting that on classic pitching I'm just not good at pitching so i don't see an abundance of K's. LOL
                            JUUUUUUUST A BIT OUTSIDE

                            Comment

                            • KnightTemplar
                              MVP
                              • Feb 2017
                              • 3282

                              #299
                              Re: Too many strikeouts

                              Originally posted by baseballguy99
                              I think user skill level and pitch selection plays a major part here
                              Don’t know. With the number of guys saying it’s just too easy? I’ve been playing this game for years.

                              I remember awhile back a guy complaining it was too easy then we learned he jacked up attributes because he wanted to break some win records. Duh, lol. Guys loading up their teams with all-stars, etc.

                              Not saying that’s the overall problem, but we will never know. Sort of beating a dead horse this way.

                              Comment

                              • baseballguy99
                                Pro
                                • Mar 2019
                                • 929

                                #300
                                Re: Too many strikeouts

                                Originally posted by jcar0725
                                User skill level as in difficulty level? Or are you suggesting that on classic pitching I'm just not good at pitching so i don't see an abundance of K's. LOL

                                Actually yes lol pitch selection someone chooses will make a difference in K numbers if all things are equal. I play default legend classic and have consistently strike out the cpu 10 -12 times per game so.. [emoji1745]

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