I'll always believe that it's their game engine. It seems to be a bitch to work with and lacks flexibility.
For instance, PS5 has some different graphics settings, but they all run at a solid 60 FPS, so what's the point? The Switch has no graphics options and would benefit greatly with options to let the consumer achieve the highest framerate it can. I don't understand their decisions, but it could be because their game engine lacks flexibility.
[emoji336] mobile device

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