MLB The Show 24 Patch #12 Adjusts Foul Ball Rate, Fixes CPU Trade Bug and More - Patch Notes

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  • baseballguy99
    Pro
    • Mar 2019
    • 929

    #151
    Re: MLB The Show 24 Patch #12 Adjusts Foul Ball Rate, Fixes CPU Trade Bug and More -

    The fact that we need to raise sliders to 10 says a lot about out the state of the lackluster CPU offence. Wish they can just make a harder difficulty

    Comment

    • jcar0725
      "ADAPT OR DIE"
      • Aug 2010
      • 3817

      #152
      Re: MLB The Show 24 Patch #12 Adjusts Foul Ball Rate, Fixes CPU Trade Bug and More -

      Originally posted by baseballguy99
      The fact that we need to raise sliders to 10 says a lot about out the state of the lackluster CPU offence. Wish they can just make a harder difficulty
      Could be worse.....we could have no sliders..
      JUUUUUUUST A BIT OUTSIDE

      Comment

      • countryboy
        Growing pains
        • Sep 2003
        • 52705

        #153
        Re: MLB The Show 24 Patch #12 Adjusts Foul Ball Rate, Fixes CPU Trade Bug and More -

        Some of us don’t need to raise sliders. CPU offense just fine at default


        Sent from my iPhone using Tapatalk
        I can't shave with my eyes closed, meaning each day I have to look at myself in the mirror and respect who I see.

        I miss the old days of Operation Sports :(


        Louisville Cardinals/St.Louis Cardinals

        Comment

        • KnightTemplar
          MVP
          • Feb 2017
          • 3282

          #154
          Re: MLB The Show 24 Patch #12 Adjusts Foul Ball Rate, Fixes CPU Trade Bug and More -

          Originally posted by baseballguy99
          The fact that we need to raise sliders to 10 says a lot about out the state of the lackluster CPU offence. Wish they can just make a harder difficulty
          A mystery of the game. I play on HOF, default sliders and the CPU does fine.
          The puzzle is if you have to raise the sliders to 10 to get the get offense out of the CPU then raising them to 9 doesn’t have an effect?

          Comment

          • baseballguy99
            Pro
            • Mar 2019
            • 929

            #155
            Re: MLB The Show 24 Patch #12 Adjusts Foul Ball Rate, Fixes CPU Trade Bug and More -

            Originally posted by countryboy
            Some of us don’t need to raise sliders. CPU offense just fine at default


            Sent from my iPhone using Tapatalk

            That’s cool, hence my ask for an additional difficulty for those who want something more challenging

            Comment

            • countryboy
              Growing pains
              • Sep 2003
              • 52705

              #156
              Re: MLB The Show 24 Patch #12 Adjusts Foul Ball Rate, Fixes CPU Trade Bug and More -

              Originally posted by baseballguy99
              That’s cool, hence my ask for an additional difficulty for those who want something more challenging

              Dynamic difficulty goes to Legend+ I believe


              Sent from my iPhone using Tapatalk
              I can't shave with my eyes closed, meaning each day I have to look at myself in the mirror and respect who I see.

              I miss the old days of Operation Sports :(


              Louisville Cardinals/St.Louis Cardinals

              Comment

              • baseballguy99
                Pro
                • Mar 2019
                • 929

                #157
                Re: MLB The Show 24 Patch #12 Adjusts Foul Ball Rate, Fixes CPU Trade Bug and More -

                Originally posted by countryboy
                Dynamic difficulty goes to Legend+ I believe


                Sent from my iPhone using Tapatalk

                Ya I’m on that also and unfortunately there is little to no difference between legend and legend +

                Comment

                • countryboy
                  Growing pains
                  • Sep 2003
                  • 52705

                  #158
                  Re: MLB The Show 24 Patch #12 Adjusts Foul Ball Rate, Fixes CPU Trade Bug and More -

                  Originally posted by baseballguy99
                  Ya I’m on that also and unfortunately there is little to no difference between legend and legend +
                  Hmmm I don't know of any other suggestions for ya.
                  I can't shave with my eyes closed, meaning each day I have to look at myself in the mirror and respect who I see.

                  I miss the old days of Operation Sports :(


                  Louisville Cardinals/St.Louis Cardinals

                  Comment

                  • baseballguy99
                    Pro
                    • Mar 2019
                    • 929

                    #159
                    Re: MLB The Show 24 Patch #12 Adjusts Foul Ball Rate, Fixes CPU Trade Bug and More -

                    Originally posted by countryboy
                    Hmmm I don't know of any other suggestions for ya.

                    Really hoping one day they add a new difficulty. Too bad they aren’t on these forums like the old days, as it’s rather difficult to pass on suggestions or requests.

                    Comment

                    • countryboy
                      Growing pains
                      • Sep 2003
                      • 52705

                      #160
                      Re: MLB The Show 24 Patch #12 Adjusts Foul Ball Rate, Fixes CPU Trade Bug and More -

                      Originally posted by baseballguy99
                      Really hoping one day they add a new difficulty. Too bad they aren’t on these forums like the old days, as it’s rather difficult to pass on suggestions or requests.
                      They visit the forums, they just don't interact.

                      And you can leave feedback (suggestions/requests) on their website.

                      https://theshow.sonysandiegostudio.g...22285652123291

                      Link to provide feedback for '24.
                      I can't shave with my eyes closed, meaning each day I have to look at myself in the mirror and respect who I see.

                      I miss the old days of Operation Sports :(


                      Louisville Cardinals/St.Louis Cardinals

                      Comment

                      • Fiddy
                        Twitch/YouTube: Fiddy14
                        • Jul 2002
                        • 12651

                        #161
                        Re: MLB The Show 24 Patch #12 Adjusts Foul Ball Rate, Fixes CPU Trade Bug and More -

                        If anyone needs more of a challenge pitching it seems that you have to use classic. Analog/Meter/Pinpoint all just too dominate and the perfect pitches (or goods) just trump the cpu at the plate way more than it should.

                        I can't stand classic pitching at all personally, just looks and feels bad IMO. So I just quick sim innings I'm on the mound or just pitch every other inning on Legend + now and then.

                        Classic Pitching for sure works with getting the cpu going at the plate, just not my cup of tea. But SDS needs to do something so we can use other methods of pitching and get a challenge out of the cpu.
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                        • DarthRambo
                          MVP
                          • Mar 2008
                          • 6630

                          #162
                          Re: MLB The Show 24 Patch #12 Adjusts Foul Ball Rate, Fixes CPU Trade Bug and More -

                          Originally posted by Fiddy
                          If anyone needs more of a challenge pitching it seems that you have to use classic. Analog/Meter/Pinpoint all just too dominate and the perfect pitches (or goods) just trump the cpu at the plate way more than it should.

                          I can't stand classic pitching at all personally, just looks and feels bad IMO. So I just quick sim innings I'm on the mound or just pitch every other inning on Legend + now and then.

                          Classic Pitching for sure works with getting the cpu going at the plate, just not my cup of tea. But SDS needs to do something so we can use other methods of pitching and get a challenge out of the cpu.
                          I do use classic pitching. Always have. I have been locked in with CPU contact at 6, with timing and solid hits at 7 for a long time now and it provided near perfect results. I really couldn't ask for better. Then for the second straight year they break the game with decreasing foul balls.

                          Raising contact to 10 may work, or at least help a lot. But then raising power and it's probably going to become a strikeout, homerun, or double nearly every at bat. Then I'm back to last year with high strikeouts and CPU BABIP is pushing closer to .400 than anything. That is extremely boring to play that way, which is what I feel now.

                          This will never get fixed unless they completely changed the game itself. The CPU has always been very poor with plate discipline and overall bad timing. Never irl do we see someone way early on a 98mph pitch, but in this game we do quite often. Best way to fix this is to increase foul balls, which is what we had. Once that is gone the CPU has no chance to compete vs players who have been pitching to literally the same AI for 10+ years.

                          Sent from my Pixel 8a using Tapatalk
                          https://www.youtube.com/DarthRambo

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                          • jcar0725
                            "ADAPT OR DIE"
                            • Aug 2010
                            • 3817

                            #163
                            Re: MLB The Show 24 Patch #12 Adjusts Foul Ball Rate, Fixes CPU Trade Bug and More -

                            Originally posted by DarthRambo
                            I do use classic pitching. Always have. I have been locked in with CPU contact at 6, with timing and solid hits at 7 for a long time now and it provided near perfect results. I really couldn't ask for better. Then for the second straight year they break the game with decreasing foul balls.

                            Raising contact to 10 may work, or at least help a lot. But then raising power and it's probably going to become a strikeout, homerun, or double nearly every at bat. Then I'm back to last year with high strikeouts and CPU BABIP is pushing closer to .400 than anything. That is extremely boring to play that way, which is what I feel now.

                            This will never get fixed unless they completely changed the game itself. The CPU has always been very poor with plate discipline and overall bad timing. Never irl do we see someone way early on a 98mph pitch, but in this game we do quite often. Best way to fix this is to increase foul balls, which is what we had. Once that is gone the CPU has no chance to compete vs players who have been pitching to literally the same AI for 10+ years.

                            Sent from my Pixel 8a using Tapatalk
                            It's working okay for me with cpu contact and power at 8 on HOF, and everything else at default. I'm hoping you find something that works so you can keep playing. Just trying to help.
                            JUUUUUUUST A BIT OUTSIDE

                            Comment

                            • DarthRambo
                              MVP
                              • Mar 2008
                              • 6630

                              #164
                              Re: MLB The Show 24 Patch #12 Adjusts Foul Ball Rate, Fixes CPU Trade Bug and More -

                              Originally posted by jcar0725
                              It's working okay for me with cpu contact and power at 8 on HOF, and everything else at default. I'm hoping you find something that works so you can keep playing. Just trying to help.
                              Yeah you're good bro! I appreciate it. I'm off today and I will play here later and give it a shot with contact at 10. Want to keep the rest the same as I have all year and see how that goes first. Raising power doesn't seem like it would reduce CPU not making contact and striking out too much. But at this point anything can make sense with the state of the game these last two years now.

                              Sent from my Pixel 8a using Tapatalk
                              Last edited by DarthRambo; 07-01-2024, 10:32 AM.
                              https://www.youtube.com/DarthRambo

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                              • MizzouRah
                                All Star
                                • Jul 2002
                                • 8528

                                #165
                                Re: MLB The Show 24 Patch #12 Adjusts Foul Ball Rate, Fixes CPU Trade Bug and More -

                                Originally posted by Fiddy
                                If anyone needs more of a challenge pitching it seems that you have to use classic. Analog/Meter/Pinpoint all just too dominate and the perfect pitches (or goods) just trump the cpu at the plate way more than it should.

                                I can't stand classic pitching at all personally, just looks and feels bad IMO. So I just quick sim innings I'm on the mound or just pitch every other inning on Legend + now and then.

                                Classic Pitching for sure works with getting the cpu going at the plate, just not my cup of tea. But SDS needs to do something so we can use other methods of pitching and get a challenge out of the cpu.
                                I use pinpoint pitching and after making the move to COMPETITIVE/dynamic difficulty, the game has been playing fantastic. Using the Cardinals I won 8 games in June and I'm about .500 in July.

                                I won 10 games in a row and was 10.5 games up in the NL Central on simulation/dd and PP pitching, so the move to COMP has really made pitching much tougher for me and my skill level with PP.

                                I forget who posted the difficulty differences between sim and comp, but it's definitely more challenging on comp vs sim. I still see injuries/errors and all that.

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