1. Have a hidden "baseball knowledge/intelligence" attribute for all players. The ones with a higher rating can potentially be hired as managers after they retire.
2. Fix the names of created rookies so that the audio matches with the actual name.
3. More randomness in the created rookies - currently most of them have the Generic 1 batting stance, no batting gloves (not realistic), low socks style, and no accessories.
4. More options when creating players, such as situational accessories. This means that you can have the option of wearing different things depending on the weather or time of day the game is (2K had this).
5. Have the announcers talk more. Currently they only comment on things that happen. Let them chatter away during an at bat about the player's history, background, trivial facts. I know this is a lot more work, but other sports games have this.
6. Random movement. Currently, all batting stances, defensive moves, pitching windups, etc. are all pre-recorded movements, so everyone looks the same. In real life, there's a lot more randomness in movements. I know batting stances are very similar, but they're not always doing the same thing. If you create random movement and animation, it will bring a lot more life to the game.
7. True 1080p
8. More involved mound visits. I like the quick menu, but let the player have more options when choosing a mound visit. Some ideas: choose who to send out there (manager, pitching coach, trainer, etc - each one has a different effect on the pitcher). Choose what to do on the mound. Also have an option where you can just send the catcher to the mound to calm down the pitcher.
9. When skipping a half or full inning during a game, don't automatically replace the pitcher. Sometimes I'm playing and I skip the bottom of the 8th so I can pitch in the top of the 9th, the computer automatically subs my pitcher while I'm trying to go for a shutout...annoying.
10. A better pitching meter. I liked the one used in MLB 2K7 - it was an expanding target, and when it contracted, you had to press the button at the right point. If people don't like that, the classic meter can be an option. Also, the current meter is in a bad location and is too small when using the pitcher's view.
11. When creating players, allow all audio names be available for first and last names (basically, no restriction on the audio names).
12. People have said this already: collision detection!
13. I don't know if this is just me, but it seems like when playing against the computer, they can pick you off really easily. In real life, pick offs are not that common, especially with good base runners. For some reason my base runners are caught napping a good 50% of the time. And this is only with an aggressive (1 tap) lead.
14. The stealing system needs to be improved (maybe even baserunning). Take cues from MVP Baseball 05. There was no need in fidgeting with the thumb buttons. All base running/stealing was controlled with the shoulder buttons and directional pad. It's annoying when both the power swing and 3rd base runner buttons are the same, and similarly the bunt and 1st base runner buttons. I use the classic controls scheme, this might be different in the new scheme.
15. In franchise mode, allow contract extensions. This is pretty self-explanatory. MVP Baseball had this. Basically, you can renegotiate a new contract at any time.
16. Add the A minor league.
17. The off-season contract negotiations are ok, but can be improved. When I offer a player a contract, I have no idea what he is thinking. Sometimes he'll just not sign it until months later. Have the players give feedback such as shorter terms, more money, etc.
18. Fix the conditions for retirement. Some players who have the potential to set all time career records retire right before they get to that mark. For example, in one franchise mode, Manny Ramirez had 750 career home runs, but decides to retire at the age of 37 or 38. He can play one more season and try to get 12 more home runs to tie Bonds. Also, for some reason A-Rod retired early; I didn't notice until later, but from what people have been saying, it's probably because of the poor free agent market.
19. Fix the camera during plays. Sometimes the camera doesn't pan properly, so while I'm running bases, I can't tell if I should advance or not because I can't tell where the ball is and/or if the fielder is going to get to the ball in time. This is not a huge issue, as it mostly happens on throwing errors. Example: I hit a grounder to the shortstop, he throws it high and past the 1st baseman, the ball bounces off the wall and goes into foul territory near right field. The camera doesn't show where the first baseman and right fielders are, so I can't tell if I should run to second or stay at first.
20. It would help if there can be an option to have an indicator that tells you where a ball is going to be after it bounces off a wall. I know this is hard to tell in real life, but most MLB outfielders have good judgment when it comes to these things. Maybe more elite fielders can have a more accurate indicator. Example: If a ball is hit off the green monster, have an indicator of where the ball might go. A better fielder would have a more accurate indicator. This isn't just to make it easier on defense, but to make the game more realistic. Jason Bay, for example, can have a more accurate indicator because it's his home stadium.
21. Allow the option to argue calls. The MVP system was great, the 2K7 system was ok. Also, allow batters to charge the mound. Consequently, let the commissioner issue fines and suspensions if things get too heated.
22. Fix check swing appeals to 1st/3rd base coaches. It's very off, and they call strikes when it was obviously a check swing and vice versa. This might be an animation issue, but fix it so they are calling it right (at least most of the time).
This is all I can think of for now.
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