PS3/Vita cross-controller functionality (ideas?)

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  • Blzer
    Resident film pundit
    • Mar 2004
    • 42515

    #1

    PS3/Vita cross-controller functionality (ideas?)

    As some of you may know, Sony released a patch and DLC for LittleBigPlanet 2 (PS3) allowing you to use your Vita as a controller, and adding the touchscreen as another piece of the puzzle for more display information and interactive features. This is similar to what the Wii U brings to the table, if not identical to it. This has been in the works since before E3 2012 (as it was announced then), and there are six new levels with this awesomeness plus the ability for users to create more levels.

    I've uploaded a gameplay video to show what it looks like (Vita screen in lower right corner):


    <iframe width="640" height="360" src="http://www.youtube.com/embed/g-A7abYwLfQ" frameborder="0" allowfullscreen></iframe>


    If we remember the Dreamcast days, they used a feature in NFL 2K by allowing you to call plays on the VMU that was plugged into the controller. That being said, Madden could easily apply the same principle if they so chose to.

    So what could we do for baseball? What could go onto the Vita screen that would be considered pertinent information? Or better yet, what could come off of the PS3 screen that we might not need?

    I will demo this later with a screenshot example when I'm home and have the time to do it, but here's what I'm thinking:

    The PS3 screen would be devoid of everything except for the score bug (with the baserunners). That means we would remove things such as the pitch type selection/buttons, baserunner windows, power/contact/normal swing icons, guess pitch feature, hot/cold zones, etc.

    The Vita screen would then have a **** load of information, such as what you can see on the Pause and Select screens. At the top would be the score (per inning and such) with R/H/E columns, there would be a strike zone (w/ hot and cold zones) showing the pitch history to the batter as well as the pitch types, information on the current pitcher (including fatigue and confidence level) and batter, the pitch types where you can guess the pitches, baserunner windows, wind speed, pitch breakdown (pitch type percentages, ball-strike ratio, etc.), the on-deck and in-the-hole batters, and maybe even a constantly running sports ticker... though that could be on the main screen as well. Even when pitching, if you were doing two-player, you could "hide the cursor" by having it on your Vita instead of on the main screen.





    This could also be great for the pause and quick-pause menus. If you press pause, on the TV your PS3 will display aerial stadium shots and random cutaways like the game already does, maybe with random chatter among the boys (like historical facts or what have you). That way you can access everything in the pause menu on the Vita screen, including lineup and bullpen changes.

    I think that's a bit of a mouthful, but hopefully the makeshift promo shot I produced helps explain what I mean. I bring this up now because I feel it can still be implemented, even if it's just in a patch. This might also push the boys at SCEA to give us the option(s) to hide certain HUD items like we've been hoping for.


    Here's an example of the screens when a ball is put in play (if you're a fielder):





    Another example with Home Run Derby:





    And of course... Manage Only Mode:





    Anyone feel free to pitch in your ideas. This is merely my thought on the matter, but I feel it can be done especially being a Sony product. This thing is really cool on Vita, and makes me happy to see how well the PS3 has done through simple firmware upgrades to match new items such as 3D Blu-ray players and the Wii U, at least in some limited regards.
    Last edited by Blzer; 12-24-2012, 06:22 PM.
    Samsung PN60F8500 PDP / Anthem MRX 720 / Klipsch RC-62 II / Klipsch RF-82 II (x2) / Insignia NS-B2111 (x2) / SVS PC13-Ultra / SVS SB-2000 / Sony MDR-7506 Professional / Audio-Technica ATH-R70x / Sony PS3 & PS4 / DirecTV HR44-500 / DarbeeVision DVP-5000 / Panamax M5400-PM / Elgato HD60
  • aukevin
    War Eagle, Go Braves!
    • Dec 2002
    • 14700

    #2
    Re: PS3/Vita cross-controller functionality (ideas?)

    It would be sweet to let the Vita work as a manager tool for you. Show you a scouting report of a hitting or pitcher (depending on the game situation), or be able to quickly take a look in the bullpen to see what arms you have and who your opponent has left.

    Or to take it to a more interactive level, the touchscreen could show the field of play. Then while you are in the field, you could use the Vita's touchscreen to drag your players to different locations. To shade just one outfielder in a certain direction you could just drag him over some and the game would react to it. When you are batting, that view could help you see how your opponent is lined up against you defensively a lot easier.

    Atlanta Braves
    - Auburn Tigers - Nashville Predators

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    • LastActionHero
      MVP
      • Feb 2009
      • 2453

      #3
      Have been thinking about this as well.
      I would prefer keeping the tv screen as close to a real life broadcast as possible. Having the pitch types, history, hot&cold zones, bullpen etc all on the vita. Never having to press select again.
      And...the possibility to continue the game (in game!) on the vita in case my girl wants to watch some stupid **** on tv

      This feature(s) alone will make me buy a ps Vita. Just like the Show on its own made me buy a PS3.

      SCEA must have been brainstorming about this as well!
      "When it's all set and done, reality is the best innovation."

      Comment

      • Blzer
        Resident film pundit
        • Mar 2004
        • 42515

        #4
        Re: PS3/Vita cross-controller functionality (ideas?)

        Originally posted by aukevin
        Or to take it to a more interactive level, the touchscreen could show the field of play. Then while you are in the field, you could use the Vita's touchscreen to drag your players to different locations. To shade just one outfielder in a certain direction you could just drag him over some and the game would react to it. When you are batting, that view could help you see how your opponent is lined up against you defensively a lot easier.
        Before I read your post, I started thinking of the exact same thing, minus the touchscreen (though now thinking about it, that would work very well). I was thinking kind of like Ken Griffey Jr. Presents Major League Baseball on SNES.

        Watch this video to see what I'm thinking of... when the ball is put in play, the Vita will bring up an outlined field kind of like that game (see bottom right with ball in play), and like you saw in the LBP video:


        <iframe width="480" height="360" src="http://www.youtube.com/embed/f_fzL9Gr9tQ" frameborder="0" allowfullscreen></iframe>


        You could either use the sticks and buttons to move the players and throw the ball, or you can use the touchscreen. Anyway, this could allow for your TV and PS3 to display more broadcast elements, such as different camera cuts and stuff. Like, pay attention to the different camera cuts in a real life broadcast while a ball is in play on a double or triple, especially with runners on base. If that can be replicated in The Show...

        I mean, there is definitely potential for this feature that can be explored, and can definitely give more toward making what's on your TV screen feel more and more like a live broadcast when you use the Vita to interact.
        Samsung PN60F8500 PDP / Anthem MRX 720 / Klipsch RC-62 II / Klipsch RF-82 II (x2) / Insignia NS-B2111 (x2) / SVS PC13-Ultra / SVS SB-2000 / Sony MDR-7506 Professional / Audio-Technica ATH-R70x / Sony PS3 & PS4 / DirecTV HR44-500 / DarbeeVision DVP-5000 / Panamax M5400-PM / Elgato HD60

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        • brettryantalley
          Pro
          • Mar 2004
          • 730

          #5
          Re: PS3/Vita cross-controller functionality (ideas?)

          holy cow....there's A LOT that i love about this idea. the only drawback for me is how much more i prefer the feel of the dualshock to the vita as far as the sticks and buttons. i could be convinced...probably easily too if it had some of those features though!

          Comment

          • blueduke
            Pro
            • Oct 2002
            • 885

            #6
            Re: PS3/Vita cross-controller functionality (ideas?)

            On the Vita I'd like to see a scouting report on the pitcher and batter, pitch count, hot and cold zones for the hitter. I'd also like to see the batting avg of batter vs current pitcher as well as any pitcher warming up in the bullpen
            Last edited by blueduke; 12-19-2012, 04:53 PM.

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            • DJ
              Hall Of Fame
              • Apr 2003
              • 17756

              #7
              Re: PS3/Vita cross-controller functionality (ideas?)

              Those are fantastic ideas, Blzer. I really hope we get cross-controller capability.
              Currently Playing:
              MLB The Show 25 (PS5)

              Comment

              • Blzer
                Resident film pundit
                • Mar 2004
                • 42515

                #8
                Re: PS3/Vita cross-controller functionality (ideas?)

                Just got home about an hour ago; did a quick Photoshop job and updated the OP with a pretty messy prototype. The idea is the important thing haha.

                The only things really missing in the shot are "baserunner windows" (which would appear on the bases on the diamond) and bullpen status. I didn't configure them because I took an in-game event with no one on base and no one warming up, most unfortunately.
                Samsung PN60F8500 PDP / Anthem MRX 720 / Klipsch RC-62 II / Klipsch RF-82 II (x2) / Insignia NS-B2111 (x2) / SVS PC13-Ultra / SVS SB-2000 / Sony MDR-7506 Professional / Audio-Technica ATH-R70x / Sony PS3 & PS4 / DirecTV HR44-500 / DarbeeVision DVP-5000 / Panamax M5400-PM / Elgato HD60

                Comment

                • Blzer
                  Resident film pundit
                  • Mar 2004
                  • 42515

                  #9
                  Re: PS3/Vita cross-controller functionality (ideas?)

                  Updated OP with an example of what Home Run Derby could show on the Vita screen, completely clearing up the PS3 screen and taking away a need to go to the pause menu.

                  I don't play Road to the Show, so if anyone can detail a few examples regarding what could be on the Vita screen (and perhaps taken from the PS3/pause screen) or what kinds of interactive things you could do with the touchscreen, that would be fantastic. Anything you can provide I can maybe turn into one of these images.

                  This thing just screams potential! Who needs a Wii U when you have this technology now, and with a baseball game no less?!
                  Samsung PN60F8500 PDP / Anthem MRX 720 / Klipsch RC-62 II / Klipsch RF-82 II (x2) / Insignia NS-B2111 (x2) / SVS PC13-Ultra / SVS SB-2000 / Sony MDR-7506 Professional / Audio-Technica ATH-R70x / Sony PS3 & PS4 / DirecTV HR44-500 / DarbeeVision DVP-5000 / Panamax M5400-PM / Elgato HD60

                  Comment

                  • seanjeezy
                    The Future
                    • Aug 2009
                    • 3347

                    #10
                    Re: PS3/Vita cross-controller functionality (ideas?)

                    If there isn't some kind of cross-play feature next year, any chance for remote play? I know there is already a Vita version, but it would be amazing to see PS3-esque visuals on the Vita:

                    Edit:

                    Well for some reason I can't get the vid to embed, but check out Killzone 3 remote play
                    Last edited by seanjeezy; 12-20-2012, 02:52 PM.
                    Bakin' soda, I got bakin' soda

                    Comment

                    • Blzer
                      Resident film pundit
                      • Mar 2004
                      • 42515

                      #11
                      Re: PS3/Vita cross-controller functionality (ideas?)

                      Originally posted by seanjeezy
                      If there isn't some kind of cross-play feature next year, any chance for remote play? I know there is already a Vita version, but it would be amazing to see PS3-esque visuals on the Vita:

                      Edit:

                      Well for some reason I can't get the vid to embed, but check out Killzone 3 remote play
                      Yeah, sometimes I check out HD YouTube videos just to get a glimpse of what the PS3 version would slightly resemble on the Vita. I also do this to assure myself that I can see the normal sized ball. Boy, is it a thing of beauty!

                      The KillZone video was just Sony showing off what they can do, but for some reason didn't really bring it to many PS3/PSN games. In fact, I don't know if there are any PS3 discs which support Remote Play.
                      Samsung PN60F8500 PDP / Anthem MRX 720 / Klipsch RC-62 II / Klipsch RF-82 II (x2) / Insignia NS-B2111 (x2) / SVS PC13-Ultra / SVS SB-2000 / Sony MDR-7506 Professional / Audio-Technica ATH-R70x / Sony PS3 & PS4 / DirecTV HR44-500 / DarbeeVision DVP-5000 / Panamax M5400-PM / Elgato HD60

                      Comment

                      • DJ
                        Hall Of Fame
                        • Apr 2003
                        • 17756

                        #12
                        Re: PS3/Vita cross-controller functionality (ideas?)

                        Originally posted by Blzer
                        Updated OP with an example of what Home Run Derby could show on the Vita screen, completely clearing up the PS3 screen and taking away a need to go to the pause menu.

                        I don't play Road to the Show, so if anyone can detail a few examples regarding what could be on the Vita screen (and perhaps taken from the PS3/pause screen) or what kinds of interactive things you could do with the touchscreen, that would be fantastic. Anything you can provide I can maybe turn into one of these images.

                        This thing just screams potential! Who needs a Wii U when you have this technology now, and with a baseball game no less?!
                        I think the only thing that would curb enthusiasm over this is the lackluster sales the Vita has shown so far. I think SCEA games will look for ways to include this, but not sure third-party games would want to invest the time, even if it is a great tool.

                        As someone that already owns both a PS3 and a Vita, I would obviously like to see cross-controller become something used in more games.
                        Currently Playing:
                        MLB The Show 25 (PS5)

                        Comment

                        • Blzer
                          Resident film pundit
                          • Mar 2004
                          • 42515

                          #13
                          Re: PS3/Vita cross-controller functionality (ideas?)

                          Originally posted by DJ
                          I think the only thing that would curb enthusiasm over this is the lackluster sales the Vita has shown so far. I think SCEA games will look for ways to include this, but not sure third-party games would want to invest the time, even if it is a great tool.

                          As someone that already owns both a PS3 and a Vita, I would obviously like to see cross-controller become something used in more games.
                          Yeah, I'm trying to see the problem that Sony and its customer base has with one another. I mean no one bought the Vita, no one bought PlayStation All-Stars, no one bought Twisted Metal, no one bought ModNation Racers... they're bringing out quality stuff, and they're not taking the right steps to influence the right people to buy these things. The problem with the Vita is basically the pricing and the cost of accessories, but it truly is a two-way street. The right games (and developers) need to be putting out titles, and more Vita units would sell.

                          Too many people think this is a glorified PSP. Sorry, but no PSP can do cross-controller action!
                          Samsung PN60F8500 PDP / Anthem MRX 720 / Klipsch RC-62 II / Klipsch RF-82 II (x2) / Insignia NS-B2111 (x2) / SVS PC13-Ultra / SVS SB-2000 / Sony MDR-7506 Professional / Audio-Technica ATH-R70x / Sony PS3 & PS4 / DirecTV HR44-500 / DarbeeVision DVP-5000 / Panamax M5400-PM / Elgato HD60

                          Comment

                          • DJ
                            Hall Of Fame
                            • Apr 2003
                            • 17756

                            #14
                            Re: PS3/Vita cross-controller functionality (ideas?)

                            Originally posted by Blzer
                            Yeah, I'm trying to see the problem that Sony and its customer base has with one another. I mean no one bought the Vita, no one bought PlayStation All-Stars, no one bought Twisted Metal, no one bought ModNation Racers... they're bringing out quality stuff, and they're not taking the right steps to influence the right people to buy these things. The problem with the Vita is basically the pricing and the cost of accessories, but it truly is a two-way street. The right games (and developers) need to be putting out titles, and more Vita units would sell.

                            Too many people think this is a glorified PSP. Sorry, but no PSP can do cross-controller action!
                            People in the industry crapped on it when it was released (I'm talking more about the reviews of the games than the actual system) and had unrealistic expectations of what to expect from games on the Vita. If these reviewers/journalists were honest, they'd admit the Vita games blow away what we saw from the PSP.

                            Unfortunately, those words carry weight, and with people extra cautious about how they spend money (except when it comes to iPhones), the Vita has faced a steep hill to climb.

                            I think the marketing of the Vita could be better and a price drop to $199 wouldn't hurt, either.

                            It's a shame because those of us that have supported the system from the start have been treated to some nice innovation like cross-saves, cross-buy and now, cross-controller capability. Nintendo isn't doing that with the 3DS and the PSP wasn't capable of doing any of this.

                            I really want to see the Vita succeed. There have been a lot of really good games released this year for the Vita, but they have mostly fallen on deaf ears, and that is a shame because people are missing out.

                            Hopefully Sony makes a continued push for cross-controller support and that proves to be a flashpoint for the Vita making an inroads on the sales front.
                            Last edited by DJ; 12-20-2012, 09:43 PM.
                            Currently Playing:
                            MLB The Show 25 (PS5)

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                            • fsufan4423
                              Stop the Nonsense
                              • Apr 2006
                              • 1071

                              #15
                              Re: PS3/Vita cross-controller functionality (ideas?)

                              It seems like every gaming site I visit, they're saying the Vita was the biggest disappointment in 2012. I could care less what these sites say, I love the Vita and the games I've purchased.

                              Being able to play The Show on the go is just awesome. By far the Vita is the best handheld gaming device. I own a 3DS XL also, and it brings a good gaming experience, nothing like the Vita. If developers would catch on and make some more games, the Vita could compete with Nintendo's devices.
                              Florida State Seminoles
                              Atlanta Braves

                              3 national championships 3 Heisman Trophy winners 16 ACC Championships 14 straight AP top fives

                              2014 BCS National Champions

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