Community Day 2013 - Gameplay - Questions/Concerns/Inquiries

Collapse

Recommended Videos

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • DodgerFanatic2K3
    MVP
    • Feb 2003
    • 1583

    #211
    Re: Community Day 2013 - Gameplay - Questions/Concerns/Inquiries

    Originally posted by Russell_SCEA
    I checked over 20 of them didn't see one wrong pitch type, pitch listing, or velocity error.
    This is an epic achievement for The Show franchise

    Comment

    • Jaybirdy24
      Rookie
      • Jan 2013
      • 49

      #212
      Re: Community Day 2013 - Gameplay - Questions/Concerns/Inquiries

      It felt like in past years it did not seem like there was much of a difference between facing an ace or a 4-5 guy. I'd like to see ace pitchers and certain no. 2 pitchers be more dominant and tougher to face. But there always has to be once in a while where they have off games as well. Can any devs comment on this if they feel like 13 is somewhat different in this aspect. Thanks

      Comment

      • nomo17k
        Permanently Banned
        • Feb 2011
        • 5735

        #213
        Re: Community Day 2013 - Gameplay - Questions/Concerns/Inquiries

        My impression about pitch edit is similar to others. It's not flawless (because of the game's reliance on no movement 4SFB, etc., it's just the system the game uses), but you can definitely see overall improvement. And I was cross-checking with seanjeezy's recent table... he uses an independent data derived from pitch fx, but it's considered a bit more robust than plain vanilla pitch fx.

        The credit goes to seanjeezy for the pitch edit table.
        Last edited by nomo17k; 01-26-2013, 12:50 AM.
        The Show CPU vs. CPU game stats: 2018,17,16,15,14,13,12,11

        Comment

        • nomo17k
          Permanently Banned
          • Feb 2011
          • 5735

          #214
          Re: Community Day 2013 - Gameplay - Questions/Concerns/Inquiries

          Originally posted by Jaybirdy24
          It felt like in past years it did not seem like there was much of a difference between facing an ace or a 4-5 guy. I'd like to see ace pitchers and certain no. 2 pitchers be more dominant and tougher to face. But there always has to be once in a while where they have off games as well. Can any devs comment on this if they feel like 13 is somewhat different in this aspect. Thanks
          Brian@SCEA mentioned that some attributes have been recalibrated to capture wider range of performance. Exactly how much it has been widened, I have no idea and would need to find out by playing or doing more stats tracking.
          The Show CPU vs. CPU game stats: 2018,17,16,15,14,13,12,11

          Comment

          • Jaybirdy24
            Rookie
            • Jan 2013
            • 49

            #215
            Re: Community Day 2013 - Gameplay - Questions/Concerns/Inquiries

            Also is there more strike outs this year? Seems like I would only strike out swinging maybe once or twice a game last year. I know I could lower contact slider but it would be better if you were more prone to striking out against a dominant pitcher.

            Comment

            • seanjeezy
              The Future
              • Aug 2009
              • 3347

              #216
              Re: Community Day 2013 - Gameplay - Questions/Concerns/Inquiries

              Originally posted by Russell_SCEA
              For example if you pull up K.Medlen's year to date pitch count/fx it looks like this in game and on MLB.com.

              K.Medlen

              1st= 2SFB 89 mph
              2nd= CH 80 mph
              3= CB 79 mph
              4= 4SFB 89
              Not to be a debbie downer but therein lies the problem with the f/x system... Medlen gets a considerable amount of run on his changeup so unless the regular changeup now incorporates horizontal movement, the pitch is not accurately represented in-game...



              The good news is that this will be a quick fix for me... the ratings will already be in place and all that needs to be done is switch pitch types. However, misclassifications are a big concern of mine, for example f/x saying that Felix threw ~800 something changeups this year when he threw closer to 600... Since Felix's velocity was down the first couple of months, his sinker was commonly being misclassified as his changeup.

              Originally posted by nomo17k
              My impression about pitch edit is similar to others. It's not flawless (because of the game's reliance on no movement 4SFB, etc., it's just the system the game uses), but you can definitely see overall improvement. And I was cross-checking with seanjeezy's recent table... he uses an independent data derived from pitch fx, but it's considered a bit more robust than plain vanilla pitch fx.

              The credit goes to seanjeezy for the pitch edit table.
              Yeah, overall I find the unfiltered results to be good enough, but for those who are OCD about having every single pitch as accurate as possible (me lol), going the extra mile is soooo much better!
              Last edited by seanjeezy; 01-26-2013, 01:22 AM.
              Bakin' soda, I got bakin' soda

              Comment

              • nomo17k
                Permanently Banned
                • Feb 2011
                • 5735

                #217
                Re: Community Day 2013 - Gameplay - Questions/Concerns/Inquiries

                Originally posted by seanjeezy
                Not to be a debbie downer but therein lies the problem with the f/x system... Medlen gets a considerable amount of run on his changeup so unless the regular changeup now incorporates horizontal movement, the pitch is not accurately represented in-game...

                Right, but people are mostly responding to the pitch speed differentials though (as in Ramone's examples). Pitch movement is another issue.
                The Show CPU vs. CPU game stats: 2018,17,16,15,14,13,12,11

                Comment

                • nomo17k
                  Permanently Banned
                  • Feb 2011
                  • 5735

                  #218
                  Re: Community Day 2013 - Gameplay - Questions/Concerns/Inquiries

                  Originally posted by Jaybirdy24
                  Also is there more strike outs this year? Seems like I would only strike out swinging maybe once or twice a game last year. I know I could lower contact slider but it would be better if you were more prone to striking out against a dominant pitcher.
                  If you strike only once or twice per game, then you are not playing at the right difficulty level. Bump it up or two...
                  The Show CPU vs. CPU game stats: 2018,17,16,15,14,13,12,11

                  Comment

                  • MrOldboy
                    MVP
                    • Feb 2011
                    • 2653

                    #219
                    Re: Community Day 2013 - Gameplay - Questions/Concerns/Inquiries

                    Originally posted by nomo17k
                    If you strike only once or twice per game, then you are not playing at the right difficulty level. Bump it up or two...
                    Well that seems like the way to go, but in the past I've noticed that when I bump up to HOF or legend I dont see more strikeouts, I instead see a lot more weak contact. I still only strike out one to a few times a game like the other user said. Honestly I sometimes will intentionally take some strikes and even some strikeouts to make my stats seem more accurate in franchise and RTTS. Seems stupid, but I think people on here understand the feeling of wanting things to match up as in real life.

                    Comment

                    • Jaybirdy24
                      Rookie
                      • Jan 2013
                      • 49

                      #220
                      Re: Community Day 2013 - Gameplay - Questions/Concerns/Inquiries

                      Originally posted by nomo17k
                      If you strike only once or twice per game, then you are not playing at the right difficulty level. Bump it up or two...
                      I'm just talking about striking out swinging. When I face an ace I want to feel overmatched at times.

                      Comment

                      • nomo17k
                        Permanently Banned
                        • Feb 2011
                        • 5735

                        #221
                        Re: Community Day 2013 - Gameplay - Questions/Concerns/Inquiries

                        Originally posted by seanjeezy
                        ...

                        Yeah, overall I find the unfiltered results to be good enough, but for those who are OCD about having every single pitch as accurate as possible (me lol), going the extra mile is soooo much better!
                        Don't know how many pitchers you'll end up having issues with, but if it's not too many (and they are justifiable improvements), then it may not be a bad idea to talk to Lorne@SCEA as you identify the pitch type inaccuracies... However, the dev team does have a fairly robust system in place...

                        It's mostly an issue similar to 4SFB... quite a few pitchers throw fastball with tailing action and calling it 4SFB (where movement wise RFB is closer...) but the game doesn't give the movement once it's labeled 4SFB.
                        The Show CPU vs. CPU game stats: 2018,17,16,15,14,13,12,11

                        Comment

                        • Russell_SCEA
                          SCEA Community Manager
                          • May 2005
                          • 4161

                          #222
                          Re: Community Day 2013 - Gameplay - Questions/Concerns/Inquiries

                          Originally posted by seanjeezy
                          Not to be a debbie downer but therein lies the problem with the f/x system... Medlen gets a considerable amount of run on his changeup so unless the regular changeup now incorporates horizontal movement, the pitch is not accurately represented in-game...



                          The good news is that this will be a quick fix for me... the ratings will already be in place and all that needs to be done is switch pitch types. However, misclassifications are a big concern of mine, for example f/x saying that Felix threw ~800 something changeups this year when he threw closer to 600... Since Felix's velocity was down the first couple of months, his sinker was commonly being misclassified as his changeup.



                          Yeah, overall I find the unfiltered results to be good enough, but for those who are OCD about having every single pitch as accurate as possible (me lol), going the extra mile is soooo much better!
                          You can call MLB.com and hash all that out with them.

                          Comment

                          • seanjeezy
                            The Future
                            • Aug 2009
                            • 3347

                            #223
                            Re: Community Day 2013 - Gameplay - Questions/Concerns/Inquiries

                            Originally posted by nomo17k
                            Right, but people are mostly responding to the pitch speed differentials though (as in Ramone's examples). Pitch movement is another issue.
                            I don't know, I always thought the main reason for having a pitch edits set was to correct the overabundance of 4-seam fastballs (which obviously will be corrected by using the f/x system), which coincides with accurately portraying the amount and type of movement a pitcher gets on his pitches...
                            Bakin' soda, I got bakin' soda

                            Comment

                            • nomo17k
                              Permanently Banned
                              • Feb 2011
                              • 5735

                              #224
                              Re: Community Day 2013 - Gameplay - Questions/Concerns/Inquiries

                              Originally posted by MrOldboy
                              Well that seems like the way to go, but in the past I've noticed that when I bump up to HOF or legend I dont see more strikeouts, I instead see a lot more weak contact. I still only strike out one to a few times a game like the other user said. Honestly I sometimes will intentionally take some strikes and even some strikeouts to make my stats seem more accurate in franchise and RTTS. Seems stupid, but I think people on here understand the feeling of wanting things to match up as in real life.
                              Different people have different issues, so we cannot really attribute the lack of strikeouts to one and only one possible cause... I just suggested bumping up difficulty level since that's the most generic way... I don't even know at which level the poster plays.


                              Originally posted by Jaybirdy24
                              I'm just talking about striking out swinging. When I face an ace I want to feel overmatched at times.
                              Again, this is somewhat related to player attribute issues.... (perhaps PCI against an ace should be reduced much more than against a scrub... that type of thing)... so we'll see how that player rating recalibration works in this years game.

                              But if you are only striking out once or twice in a game, then your play setting isn't really tuned well for you.
                              The Show CPU vs. CPU game stats: 2018,17,16,15,14,13,12,11

                              Comment

                              • seanjeezy
                                The Future
                                • Aug 2009
                                • 3347

                                #225
                                Re: Community Day 2013 - Gameplay - Questions/Concerns/Inquiries

                                Originally posted by Russell_SCEA
                                You can call MLB.com and hash all that out with them.
                                So if that's the case, there will be no circle changeups, running fastballs, 12-6 curves, sweeping curves, or slurves in the game? Because I don't see those classifications in their pitch glossary...
                                Bakin' soda, I got bakin' soda

                                Comment

                                Working...