MLB 14 The Show Video and Developer Blog - Quick Counts and Player Lock

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  • Woodweaver
    Developer
    • Apr 2006
    • 1145

    #196
    Re: MLB 14 The Show Video and Developer Blog - Quick Counts and Player Lock

    Originally posted by A_Quiet_Pro
    Wood, would you be able to say if you guys were able to get the poly count greater to where it was in that Mike Napoli picture in the other thread? Like where you saw more texture, wrinkle, and detail in the right picture? I dont know how to quote something outside the current thread, but the picture I'm talking about is on the PS4 forums under "PS4 discussion" Pg 43, #1707 lol

    Am I to assume then that the OP was referring to the head portion of the models in particular the faces when he mentioned complaints?

    The difference in those two images is mainly lighting. Although poly/vertex count can affect lighting, an increase would not necessarily be required to achieve similar results. I will say that work in all these areas continued after that screen shot.
    "Yeah, well, you know, that's just, like, your opinion, man"

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    • A_Quiet_Pro
      Banned
      • Feb 2013
      • 2572

      #197
      Re: MLB 14 The Show Video and Developer Blog - Quick Counts and Player Lock

      Originally posted by Woodweaver
      Am I to assume then that the OP was referring to the head portion of the models in particular the faces when he mentioned complaints?

      The difference in those two images is mainly lighting. Although poly/vertex count can affect lighting, an increase would not necessarily be required to achieve similar results. I will say that work in all these areas continued after that screen shot.
      Sounds good. And thanks Oldboy, exactly what I was talking about.

      Comment

      • Woodweaver
        Developer
        • Apr 2006
        • 1145

        #198
        Re: MLB 14 The Show Video and Developer Blog - Quick Counts and Player Lock

        Originally posted by MrOldboy
        The one complaint that stood to me was regarding the jerseys. They do still seem very doughy in the middle areas where wrinkles happen and stiff on the edges. The sleeves and the tucked in part of the jersey look rigid and not affected by gravity the way you would expect. Because the jerseys cover so much of the players I feel like it stands out and was a complaint when the screenshots came out. I think one of Factzzz's complaints was regarding the jersey which I somewhat agree with.

        This is the image that A_Quiet_Pro is referring to I think if anyone's curious.
        Spoiler


        Unfortunately, I cannot speak knowledgeably about the state or plans for cloth modeling.
        "Yeah, well, you know, that's just, like, your opinion, man"

        Comment

        • tnixen
          MVP
          • Oct 2011
          • 3184

          #199
          Re: MLB 14 The Show Video and Developer Blog - Quick Counts and Player Lock

          Originally posted by Woodweaver
          Unfortunately, I cannot speak knowledgeably about the state or plans for cloth modeling.
          Would you be able to tell us if there is more then 1 Jersey template for the PS4 version? So teams with no player names on the back will have the number higher up in it's normal place?
          Last edited by tnixen; 02-28-2014, 12:50 PM.

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          • Tweeg
            MVP
            • Jul 2008
            • 1414

            #200
            Re: MLB 14 The Show Video and Developer Blog - Quick Counts and Player Lock

            Originally posted by Woodweaver
            Unfortunately, I cannot speak knowledgeably about the state or plans for cloth modeling.
            Don't worry. A speculative forum poster will do that for all of us.
            Prototype Supreme

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            • Curahee
              100 Miles To Go
              • Jan 2012
              • 4009

              #201
              Re: MLB 14 The Show Video and Developer Blog - Quick Counts and Player Lock

              Originally posted by Tweeg
              Don't worry. A speculative forum poster will do that for all of us.
              <iframe width="420" height="315" src="//www.youtube.com/embed/1X_emQdJTaU" frameborder="0" allowfullscreen></iframe>

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              • LastActionHero
                MVP
                • Feb 2009
                • 2453

                #202
                Re: MLB 14 The Show Video and Developer Blog - Quick Counts and Player Lock

                I'm more into the cloth physics side of things. Check this ps4 screen of Pedroia. Besides the fact he is looking too cool for school with his shades and beard (in a positive sense haha) but his jersey sleeves just float around his arms which to me belongs only in the last gen era

                "When it's all set and done, reality is the best innovation."

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                • The_Duke
                  Banned
                  • Feb 2014
                  • 114

                  #203
                  Re: MLB 14 The Show Video and Developer Blog - Quick Counts and Player Lock

                  Originally posted by tnixen
                  Would you be able to tell us if there is more then 1 Jersey template for the PS4 version? So teams with no player names on the back will have the number higher up in it's normal place?
                  I've been trying to get an answer on this as well and so far no luck.

                  Comment

                  • Woodweaver
                    Developer
                    • Apr 2006
                    • 1145

                    #204
                    MLB 14 The Show Video and Developer Blog - Quick Counts and Player Lock

                    Originally posted by LastActionHero
                    I'm more into the cloth physics side of things. Check this ps4 screen of Pedroia. Besides the fact he is looking too cool for school with his shades and beard (in a positive sense haha) but his jersey sleeves just float around his arms which to me belongs only in the last gen era



                    I see. Can you give me some examples of games on the PS4 or XB1 that display the type of cloth physics you are expecting while processing 50+ active instances? I'd really like to check them out.
                    "Yeah, well, you know, that's just, like, your opinion, man"

                    Comment

                    • ryanmc564
                      Pro
                      • Jan 2014
                      • 765

                      #205
                      Re: MLB 14 The Show Video and Developer Blog - Quick Counts and Player Lock

                      Originally posted by Woodweaver
                      I see. Can you give me some examples of games on the PS4 or XB1 that display the type of cloth physics you are expecting while processing 50+ active instances? I'd really like to check them out.

                      I'll save you some time Woodweaver, there isn't any examples because nobody has done this yet. It amazes me that some peoples expectations of this game is so ridiculously high that they are wanting such small insignificant details that will go unnoticed when actually playing the game. Keep doing what you are doing the game is looking great!


                      Edit: In some ways screenshots are not the best way to represent a game Like The Show, the best way to represent a game like this is to see it in motion.
                      Last edited by ryanmc564; 02-28-2014, 02:21 PM.

                      Comment

                      • ShowTyme15
                        LADetermined
                        • Jan 2004
                        • 11853

                        #206
                        Re: MLB 14 The Show Video and Developer Blog - Quick Counts and Player Lock

                        Originally posted by ryanmc564
                        I'll save you some time Woodweaver, there isn't any examples because nobody has done this yet. It amazes me that some peoples expectations of this game is so ridiculously high that they are wanting such small insignificant details that will go unnoticed when actually playing the game. Keep doing what you are doing the game is looking great!
                        Ridiculously high is an understatement.

                        Comment

                        • A_Quiet_Pro
                          Banned
                          • Feb 2013
                          • 2572

                          #207
                          Re: MLB 14 The Show Video and Developer Blog - Quick Counts and Player Lock

                          Originally posted by Woodweaver
                          I see. Can you give me some examples of games on the PS4 or XB1 that display the type of cloth physics you are expecting while processing 50+ active instances? I'd really like to check them out.
                          I dont know how good of an example this is, but I will say FIFA 14 on PS4 has great cloth physics. (wrinkles organically, wind effects it naturally, it interacts with the environment realistically). Again, not sure just how good an example this is, but for MLB, what FIFA is doing would be a good start. (Don't get me wrong, what you guys are doing is good. But for what it seems like people are asking for, FIFA seems like it is it).
                          Last edited by A_Quiet_Pro; 02-28-2014, 02:54 PM.

                          Comment

                          • Factzzz
                            FA
                            • Aug 2011
                            • 1655

                            #208
                            Re: MLB 14 The Show Video and Developer Blog - Quick Counts and Player Lock

                            My complaints about the graphics is the face and body skeleton look the exact same as ps3 except for the beard and hair. I assumed the game would look like that picture of Napoli that was posted.

                            But my biggest complaint is still the way the jerseys look. As posted above in the Pedroia pic. The sleeves just look really bad, the jerseys as a whole look stiff.



                            You can tell by just looking at this picture that the jerseys look and move realistically in this game, but when you look at pictures of the Show, the jerseys just look stiff and hard.

                            I'm not saying it has to be perfect obviously, but the jerseys look the same as last gen, and it is clear as day how much better the jerseys look in some other games.

                            Also another thing regarding the jerseys is they don't have an unbuttoned option, that's more of a personal gripe, but like half the league wears their jersey unbuttoned.

                            Don't get me wrong either, i'm not trying to slight your work, i definitely appreciate all of SCEA's work and also the interaction, but this is something that should be said.
                            Last edited by Factzzz; 02-28-2014, 03:07 PM.
                            NFL : Atlanta Falcons
                            MLB : Toronto Blue Jays

                            Comment

                            • merchant1874
                              MVP
                              • Aug 2009
                              • 1337

                              #209
                              Re: MLB 14 The Show Video and Developer Blog - Quick Counts and Player Lock

                              Originally posted by A_Quiet_Pro
                              I dont know how good of an example this is, but I will say FIFA 14 on PS4 has great cloth physics. (wrinkles organically, wind effects it naturally, it interacts with the environment realistically). Again, not sure just how good an example this is, but for MLB, what FIFA is doing would be a good start. (Don't get me wrong, what you guys are doing is good. But for what it seems like people are asking for, FIFA seems like it is it).
                              FIFA cloth physics are great. Pretty sure NBA2k was decent too.

                              However I'm not sure those games are similar or the processes involved may differ.

                              They don't need to be perfect, but would be nice if they had a lighter look/feel to them rather than the heavily starched look they have at the moment.

                              These are "the little things" though.
                              Last edited by merchant1874; 02-28-2014, 03:15 PM.

                              Comment

                              • Factzzz
                                FA
                                • Aug 2011
                                • 1655

                                #210
                                Re: MLB 14 The Show Video and Developer Blog - Quick Counts and Player Lock

                                Originally posted by ryanmc564
                                I'll save you some time Woodweaver, there isn't any examples because nobody has done this yet. It amazes me that some peoples expectations of this game is so ridiculously high that they are wanting such small insignificant details that will go unnoticed when actually playing the game. Keep doing what you are doing the game is looking great!


                                Edit: In some ways screenshots are not the best way to represent a game Like The Show, the best way to represent a game like this is to see it in motion.
                                Nobody's done what? Make realistic looking jerseys?

                                Because that's all that's being asked here, and that's definitely been done.
                                NFL : Atlanta Falcons
                                MLB : Toronto Blue Jays

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