Porting Knight's 1994 set to MLB 14

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  • vidgames
    Rookie
    • Apr 2014
    • 298

    #181
    Re: Porting Knight's 1994 set to MLB 14

    Nice rosters. Why do some of the players have career stats?

    Comment

    • Phil Parent
      Rookie
      • Jun 2013
      • 492

      #182
      Re: Porting Knight's 1994 set to MLB 14

      Originally posted by vidgames
      Nice rosters. Why do some of the players have career stats?
      Because the base players I used to make them had MLB experience. I tried to give all the players their actual years of service so that veterans would be free agents in Franchise mode, and that some others would be eligible for arbitration etc.

      There's no way around it, and I can't delete those stats.

      Comment

      • vidgames
        Rookie
        • Apr 2014
        • 298

        #183
        Re: Porting Knight's 1994 set to MLB 14

        Oh I got you. Great addition with the that man. Amazing work!

        Comment

        • Phil Parent
          Rookie
          • Jun 2013
          • 492

          #184
          Re: Porting Knight's 1994 set to MLB 14

          I create 10 more players, redo the lineups, and I release V2. Should be good for release tonight.

          Comment

          • Phil Parent
            Rookie
            • Jun 2013
            • 492

            #185
            Re: Porting Knight's 1994 set to MLB 14

            OS94 VERSION 2 IS OUT!

            What's changed:

            - 120 new players
            (See the full list at https://docs.google.com/spreadsheet/...rive_web#gid=5)
            - All NL East (except 18) players now have equipment and faces (Thanks to Betterai!)
            - Fixed Years Of Service for NL East & NL Central players (All players now have correct YOS)
            - Fixed Potential rating for all players except SP/RPs.

            - Franchise: Fixed Tampa / Arizona retaining generic players after their first season.
            - Franchise: Fixed young free agents retiring due to poor free agent market after their first season.
            - Removed Dwight Smith from CAL and Bob Melvin from CWS (Duplicates)
            - Fixed names (Billy Bean to Bill Bean, Dave McCarthy to Dave McCarty, Garrey Ingram to Garey Ingram)

            FOR VERSION 3:

            - 100+ New Players!
            - More faces!
            - SP/RP Potentials

            Things I'm looking for:

            - Reports of overpowered prospects.


            I'll take the weekend off, and start research for V3 on Monday. Thank you for your support!
            Last edited by Phil Parent; 06-20-2014, 02:32 AM.

            Comment

            • Billy...a_kid
              Rookie
              • Jul 2013
              • 193

              #186
              Re: Porting Knight's 1994 set to MLB 14

              I think this is great, and I'd love to use it. Only thing is, how do you play a season with TB & Ari having no one? Especially if you are in the division with them?

              I was going to give them both scrub free agents, so they would lose almost all the time, but there are only about 10 free agents.

              I am kind of bummed right now. I was looking forward to starting this tonight. If even made up minor leaguers from today were Free Agents, the teams could be populated and none of the 1994 teams would go after those guys because they suck. Just an idea.

              Comment

              • Phil Parent
                Rookie
                • Jun 2013
                • 492

                #187
                Re: Porting Knight's 1994 set to MLB 14

                They have players, generic scrubs. So the game will work.

                Here's how you play Franchise with them:

                Season 1: Sim those games. They'll lose like 150 games, +, most of them in the double digits, so they're a non-factor, the times they win I'd say are when they play one another, but I've never checked that.

                Offseason: All their scrubs will retire, I made sure of that.

                Season 2: They WILL have hired people on the Free Agents market in the offseason and have full MLB rosters with real/drafted players. They'll look like expansion teams too: Young guys, has-beens, never-weres and the odd star that was drawn there by money.

                From season 2 on, they'll improve and be a factor.

                Here's an even better challenge: Set yourself some rules and play AS one of them! Sim season 1, only make your draft picks, and then in the offseason, your scrubs will retire and you can pick your "expansion team" by picking players out of the Rule 5 draft and out of free agency.

                Comment

                • Armor and Sword
                  The Lama
                  • Sep 2010
                  • 21781

                  #188
                  Re: Porting Knight's 1994 set to MLB 14

                  What a fantastic project. I am eagerly awaiting your final version and then off to start a franchise file with it.
                  Now Playing on PS5:
                  CFB 26 Hurricanes/Fresno State Year 2
                  MLB The Show 25 - 2025 Yankees Year 1
                  MLB The Show 25 1985 Yankees Year 1
                  Oblivion Remaster



                  Follow me on Twitch
                  https://www.twitch.tv/armorandsword

                  Comment

                  • Billy...a_kid
                    Rookie
                    • Jul 2013
                    • 193

                    #189
                    Re: Porting Knight's 1994 set to MLB 14

                    Originally posted by Phil Parent
                    They have players, generic scrubs. So the game will work...
                    I suppose I am talking from a legitimacy standpoint. If I replay the 1994 season to see what would happen (the only World Series ever cancelled), it makes little sense to play 6 games as the Braves vs. a team that has no players.

                    It would seem to make more sense to give those two teams very low players, but not even having enough in Free Agency to populate them seems odd. Instead of having them become an 'expansion' team in Year 2, doesn't it make more sense to simply do that in Year 1?

                    Of course, if we had a league editor, we could just simply have 28 teams. If High Heat had this 15 years ago, I don't get why it is so impossible for Sony to do it now.

                    This is an awesome thing, I just cannot play 2 season series vs. a team with 11 'generic pitcher' and 14 'generic position'.

                    Comment

                    • Joey
                      Pr*
                      • Mar 2004
                      • 1836

                      #190
                      Re: [Release] !994 Set

                      Then u just Sim those games. I think everyone does it... I know I do. I played a full season with the Indians when Knight released these originally and it didn't detract from my enjoyment a single bit. It's when the expansion teams and its players start showing up on the leaderboards that it would bother me. It's not a perfect solution but it's as good as it gets for an offline franchise as far as I'm concerned.

                      Sent from my HTC One using Tapatalk

                      Comment

                      • Phil Parent
                        Rookie
                        • Jun 2013
                        • 492

                        #191
                        Re: [Release] !994 Set

                        Hey guys, just coming around to say no work on this this week for me. I've got lots of friends moving homes and I'm all over the place. Not giving up on the project will be back next week!

                        Comment

                        • yantis0524
                          Rookie
                          • Dec 2002
                          • 201

                          #192
                          Re: [Release] !994 Set

                          Originally posted by Phil Parent
                          Hey guys, just coming around to say no work on this this week for me. I've got lots of friends moving homes and I'm all over the place. Not giving up on the project will be back next week!
                          What's the status on these rosters? Thank you.

                          Comment

                          • yantis0524
                            Rookie
                            • Dec 2002
                            • 201

                            #193
                            Re: Porting Knight's 1994 set to MLB 14

                            I'm in the process of going through all the teams and giving random names to all the generic players so I can start a road to the show with these rosters. Would anyone else be interested in the roster? Of course, all of the credit will go to the original creators of the roster. I'm planning to complete one team a day so I should be done in a month or so. A lot of the players are rated 44 so I'm not sure how that will play out.

                            Comment

                            • yantis0524
                              Rookie
                              • Dec 2002
                              • 201

                              #194
                              Re: Porting Knight's 1994 set to MLB 14

                              Originally posted by yantis0524
                              I'm in the process of going through all the teams and giving random names to all the generic players so I can start a road to the show with these rosters. Would anyone else be interested in the roster? Of course, all of the credit will go to the original creators of the roster. I'm planning to complete one team a day so I should be done in a month or so. A lot of the players are rated 44 so I'm not sure how that will play out.
                              Nevermind, I would have to change faces and bodies in order to do this. Any suggestions?

                              Comment

                              • yantis0524
                                Rookie
                                • Dec 2002
                                • 201

                                #195
                                Re: Porting Knight's 1994 set to MLB 14

                                Originally posted by yantis0524
                                Nevermind, I would have to change faces and bodies in order to do this. Any suggestions?
                                Here is how I decided to do this:

                                Every 4th player is either a left-handed thrower or hitter. I'm using a random name generator and going through the list. If the name sounds white, he's white, and so on. All potential for generic players is 50. If no one else is interested, I'm just doing it for me. Thank you Phil and Knight for your work.

                                Comment

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