Yea, I have the consistency at -2 and enjoying it a lot more. I was tired of all the borderline strikes/balls that you just have no idea if you should swing or not.
I also have the CPU strike % all the way down to 0. I found that on default, everything was strike 1, strike 2.....the CPU would literally throw 80-90% strikes...and given the consistency at default, it was just impossible to tell and I almost had to swing at every pitch.
Putting the % frequency at 0 isn't as extreme as it sounds, but it plays a lot better. The elite pitchers still tend to throw more strikes, but it's more reasonable now. It's not GUARANTEED to be a strike like it was before, and at the same time you can't go up there expecting Ball 1 each time. It's a perfect blend IMO.
The elite pitchers still throw mostly strikes, and I can get them in the 66-72% strike frequency range, which is decent for a video game.
The lower tier pitchers, I feel like I can control a lot of the at-bats, they tend to throw more balls and easier to distinguish. I can also get them to up their pitch count and get pulled ardound the 5th or 6th inning, which was impossible before. Their strike % is ususally in the 60-66% which is MLB average.
Overall, I tend to draw 3 or 4 walks per game (depending how aggressive I am), and I also get a couple Ball 4's that I swung at and either struck out or grounded out.
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