RAZRr1275's Slider Suggestions for Full Minors Discussion

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  • Dean3790
    Rookie
    • Aug 2008
    • 346

    #31
    Re: RAZRr1275's Slider Suggestions for Full Minors Discussion

    The issues with stamina, even with adjusted sliders, have consistently ruined pitcher stats over a simulated season in comparison to real-life performance. ERA is consistently higher, along with WHIP and IP is consistently lower on a league-wide basis. Maybe it's not just the stamina, but no matter how many times I simulate, I cannot seem to get stats that accurately reflect real life numbers.

    Comment

    • slugga77
      Rookie
      • Feb 2010
      • 281

      #32
      Re: RAZRr1275's Slider Suggestions for Full Minors Discussion

      Are the OS FULL MINORS PITCH EDITS CORRECT? A lot of guys don't have 4 seam fastballs....

      Comment

      • RAZRr1275
        All Star
        • Sep 2007
        • 9918

        #33
        Re: RAZRr1275's Slider Suggestions for Full Minors Discussion

        Originally posted by Dean3790
        Should the slider adjustments be used when simming games as well, or just playing?
        Your choice. I'm not personally concerned with simmed stats

        Originally posted by slugga77
        Are the OS FULL MINORS PITCH EDITS CORRECT? A lot of guys don't have 4 seam fastballs....
        Why would i release them if they werent?
        My latest project - Madden 12 http://www.operationsports.com/forum...post2043231648

        Comment

        • slugga77
          Rookie
          • Feb 2010
          • 281

          #34
          Re: RAZRr1275's Slider Suggestions for Full Minors Discussion

          Originally posted by RAZRr1275
          Your choice. I'm not personally concerned with simmed stats


          Why would i release them if they werent?

          I know man I'm just saying I didn't know that many pitchers didnt have 4 seamers. Thanks for the reply

          Comment

          • Dean3790
            Rookie
            • Aug 2008
            • 346

            #35
            Re: RAZRr1275's Slider Suggestions for Full Minors Discussion

            So I figured I'd add to what I was saying before. The edits you have made RAZR seem to address some of the problems when simming. I did 5 test seasons for each set I had and these are my results so far.

            I am comparing the stats of the league leaders in certain pitching categories that deal with the issues of stamina and overall effectiveness. Here is my data.

            As of June 20th, the MLB leaders in the following categories are as follows:

            ERA- 22 players under 3.00
            Complete Games- 17 players have more than 1
            Inning Pitched- 41 players have over 90
            WHIP- 32 players under 1.20

            These are my simmed results up until today's date:

            V3, PITCH EDITS, ADJUSTED SLIDERS

            SIM 1 (players with ERA under 3, players with more than 1 CG, players with more than 90 IP, and players with WHIPs under 1.20):
            9, 18, 17, 12

            Compare these to the real MLB stats I provided. Only 9 with ERA's under 3 compared to 22, only 17 with 90 IP in comparison to 41, and only 12 with WHIPs under 1.2 in comparison to 32. The pitching numbers are largely inconsistent with real-life stats.

            SIM 2:
            14, 22, 13, 11

            SIM 3:
            14, 17, 13, 11

            SIM 4:
            11, 16, 14, 10

            SIM 5:
            12, 16, 14, 8

            The trend continued, with no numbers matching up well beyond CGs.

            Full Minor V2.1, PSYCHOBULK'S SLIDERS

            SIM 1:
            9, 30, 31, 12

            SIM 2:
            18, 31, 30, 16

            SIM 3:
            20, 39, 29, 19

            SIM 4:
            19, 28, 35, 19

            SIM 5:
            13, 29, 29, 12

            ERA and IP is close, but there are WAY too many CGs and not enough guys with lower WHIPs. I am going to try another slider set I think.

            Comment

            • RAZRr1275
              All Star
              • Sep 2007
              • 9918

              #36
              Re: RAZRr1275's Slider Suggestions for Full Minors Discussion

              ^ That's fine. I'm not going for simmed stats in my slider set
              My latest project - Madden 12 http://www.operationsports.com/forum...post2043231648

              Comment

              • abcabc
                Pro
                • Apr 2009
                • 591

                #37
                Re: RAZRr1275's Slider Suggestions for Full Minors Discussion

                oh, i guess i lost track in the recent weeks leading up to this v3 release w/ the stamina edits, but i thought they would sim out properly...

                all of snake's work is to sim out properly, if the stamina edits don't, v4 has a mismatch, right?

                Comment

                • Dean3790
                  Rookie
                  • Aug 2008
                  • 346

                  #38
                  Re: RAZRr1275's Slider Suggestions for Full Minors Discussion

                  That's what I'm saying. The simmed results with the pitch and stamina edits, regardless of slider adjustments, are totally ****ed up. I don't get why you would edit the stamina ratings of EVERY pitcher if you weren't concerned with simmed results...why not just lower the stamina sliders? It seems like you did a ton of work trying to get more realistic results in one area (which I give you credit for doing and somewhat accomplishing) but then ****ing up another area pretty badly. There are very few quality pitchers when you sim with this roster, a far cry short of how many there are in real life MLB.

                  Comment

                  • RAZRr1275
                    All Star
                    • Sep 2007
                    • 9918

                    #39
                    Re: RAZRr1275's Slider Suggestions for Full Minors Discussion

                    Look, I'm not concerned with simmed stats and never claimed to be so please stop talking about them. That's not the point of the thread. Honestly in my franchise i never look at them and don't care about them as getting them great would take away from the in game experience. I'm not and never have been about that.
                    My latest project - Madden 12 http://www.operationsports.com/forum...post2043231648

                    Comment

                    • Dean3790
                      Rookie
                      • Aug 2008
                      • 346

                      #40
                      Re: RAZRr1275's Slider Suggestions for Full Minors Discussion

                      I understand, but the whole point of the rosters is to have the most realistic experience possible. That's what Knight and everyone are looking for. I am just saying that there are some substantial problems with that right now and they need to be looked into.

                      Comment

                      • RAZRr1275
                        All Star
                        • Sep 2007
                        • 9918

                        #41
                        Re: RAZRr1275's Slider Suggestions for Full Minors Discussion

                        Originally posted by Dean3790
                        I understand, but the whole point of the rosters is to have the most realistic experience possible. That's what Knight and everyone are looking for. I am just saying that there are some substantial problems with that right now and they need to be looked into.
                        If my point of view didn't align with knights in looking for a realistic experience why would he let me work on the full minors project for three years? And like I said before. If you think that there is a problem that needs looking into do it yourself.
                        My latest project - Madden 12 http://www.operationsports.com/forum...post2043231648

                        Comment

                        • cactusruss
                          Pro
                          • Aug 2004
                          • 731

                          #42
                          Re: RAZRr1275's Slider Suggestions for Full Minors Discussion

                          Originally posted by Dean3790
                          That's what I'm saying. The simmed results with the pitch and stamina edits, regardless of slider adjustments, are totally ****ed up. I don't get why you would edit the stamina ratings of EVERY pitcher if you weren't concerned with simmed results...why not just lower the stamina sliders? It seems like you did a ton of work trying to get more realistic results in one area (which I give you credit for doing and somewhat accomplishing) but then ****ing up another area pretty badly. There are very few quality pitchers when you sim with this roster, a far cry short of how many there are in real life MLB.
                          I think the only way to fix these rosters is to re-edit all the starting pitchers stamina ratings. Maybe do something like add 15 to the stamina of every SP with a stamina lower than 90, and adding 5 to everyone higher than 90.

                          I think I'm gonna do that once the final set is released, because with the way the pitching stamina is right now, these rosters are terrible.

                          Comment

                          • abcabc
                            Pro
                            • Apr 2009
                            • 591

                            #43
                            Re: RAZRr1275's Slider Suggestions for Full Minors Discussion

                            Originally posted by RAZRr1275
                            If my point of view didn't align with knights in looking for a realistic experience why would he let me work on the full minors project for three years? And like I said before. If you think that there is a problem that needs looking into do it yourself.

                            dunno. i guess there's a difference in the extent of 'realistic'

                            and turns out we are not on the same page.

                            everything's cool from pitch edits, types, breaks, up until stamina.

                            your 'realistic' stops there, i guess... and maybe then for knight as well, dunno.

                            if you mention you dont care for things dont sim out on your own slider set, the stamina changes made actually would have been better off held off the table and left for your own personal set. wouldn't that make sense?

                            if i personally did a better job and kept track of the implementation discussions weeks earlier before v3 was released i would have raised a flag about it.

                            i think those of use who do care about how v3 /v4 sims out, we are faced to fix = 'undo' what was done... at this point.

                            Comment

                            • abcabc
                              Pro
                              • Apr 2009
                              • 591

                              #44
                              Re: RAZRr1275's Slider Suggestions for Full Minors Discussion

                              Originally posted by cactusruss
                              I think the only way to fix these rosters is to re-edit all the starting pitchers stamina ratings. Maybe do something like add 15 to the stamina of every SP with a stamina lower than 90, and adding 5 to everyone higher than 90.

                              I think I'm gonna do that once the final set is released, because with the way the pitching stamina is right now, these rosters are terrible.

                              yes, what you're suggesting is basically putting a 'curve' across the grades so to speak to bring everyone up.

                              Comment

                              • abcabc
                                Pro
                                • Apr 2009
                                • 591

                                #45
                                Re: RAZRr1275's Slider Suggestions for Full Minors Discussion

                                Originally posted by RAZRr1275
                                Look, I'm not concerned with simmed stats and never claimed to be so please stop talking about them. That's not the point of the thread. Honestly in my franchise i never look at them and don't care about them as getting them great would take away from the in game experience. I'm not and never have been about that.

                                have a question... if making them sim out accurately will take away from what aspect of in game experience did you find? i wouldn't want anything taken away from in game experience.

                                Comment

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