Thanks for your kind words... but it really is the developers who deserve all the credits. The sliders presented in this thread is just one (of many) ways of adjusting the game to play well.
If anything, the reason why (you feel) the play variety has increased is mostly likely because of slowing down the game overall a bit (via Fielder Run Speed, Arm Strength, etc.), and increasing the Fielder Error as you mentioned earlier. I think doing that tends to increase "borderline" plays (as opposed to fielders making proper plays more often), so that those "rare" events/animations get triggered a bit more.
But the increase in play variety over the years is indeed staggering! Becoming more and more natural and organitc every year.

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