JoeRyan33 HOF Sliders

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  • JoeRyan33
    It's RBIs or ribbies
    • Jan 2008
    • 1005

    #61
    Re: JoeRyan33 HOF Sliders

    Originally posted by Bobhead
    I have to say, this is an absolutely ingenious idea. I have my control/consistency set very low, and just like you observed, I've always found the increased CPU contact extremely annoying, but I thought it was unavoidable. How small do you have your meter? Is it actually at the very minimum size?

    And do you have any advice for successfully moving the PCI in time? I also enjoy playing with higher pitch speeds, because I hate how the pitches visually look at lower ones, even the fastball looks like a breaking ball if you play below default speed, and it ironically makes me play worse at lower speeds than I do at higher ones. But I haven't been able to keep up, the fastballs high in the zone always ruin me, so I haven't spent much time actually playing this way.
    I go to the minimum size. I play on a 32" TV and while it's visible, it's nowhere like the default. You definitely find controlling your pitches more difficult without the insane difficulty of not using it at all.

    I explained how I go about hitting in the last post. I sort of sit the PCI in a location and react to different locations. Funny thing is, I hold the controller upside down - it's how I've played since the N64 - maybe it helps me with dexterity.
    I only really look all over the zone with 2 strikes when I'm protecting.
    May 6, 1998: 9 IP, 1 H, 0 BB, 20 K

    Thanks to all that helped with the Baltimore Orioles roster, and to N51_rob for making me an OS premium member.

    CAPS I'm working on: http://www.flickr.com/photos/25328192@N06/

    Comment

    • JoeRyan33
      It's RBIs or ribbies
      • Jan 2008
      • 1005

      #62
      Re: JoeRyan33 HOF Sliders

      Originally posted by eF 5ive
      I use timing and get fine results. Some pitchers have made me wanna kill a small woodland creature tho.

      One question, joe, and I dunno if you'll know since I use timing.

      Do you think giving the CPU and HUM 3 solid hit and -1 on power would be good? I just felt like there's a lot of HRs but I don't want to do it if it's going to take away from the good looking hits.

      But I'm not a huge MLB fan so my numbers could be off. I only watch my Yankees. So besides around the lg single player stats I'm not certain.
      Not for me. Power at 6 feels perfect, the ball reacts better, gets over outfielders heads, gets into the corners, ground ball singles and doubles are more likely. I wouldn't dream of going back down to default with power.

      Solid hits was at 3 for a while, but the game plays more realistically at 2 for me. At 3 there are too many liners that just drop in for hits and less bad contact. 2 is better for hit variety IMO.
      May 6, 1998: 9 IP, 1 H, 0 BB, 20 K

      Thanks to all that helped with the Baltimore Orioles roster, and to N51_rob for making me an OS premium member.

      CAPS I'm working on: http://www.flickr.com/photos/25328192@N06/

      Comment

      • volsfan39
        Rookie
        • Jan 2008
        • 373

        #63
        Re: JoeRyan33 HOF Sliders

        Best sliders I have played so far my friend. I have been playing with these for a few days now and the games have played out great! I use timing hitting and was a little worried about the 10 pitch speed with my old reflexes and the base running speed at 0, but I went with it and I am glad I did. I hit the ball better now than I use to, draw walks and can still steal bases and get xbh. Excellent job on these.
        "Baseball is Life"

        Streaming on Twitch
        "Volsfan39's Statis Pro Baseball (Ultimate 80's) MLB 20
        https://www.twitch.tv/volsfan3939

        Comment

        • JoeRyan33
          It's RBIs or ribbies
          • Jan 2008
          • 1005

          #64
          Re: JoeRyan33 HOF Sliders

          Originally posted by volsfan39
          Best sliders I have played so far my friend. I have been playing with these for a few days now and the games have played out great! I use timing hitting and was a little worried about the 10 pitch speed with my old reflexes and the base running speed at 0, but I went with it and I am glad I did. I hit the ball better now than I use to, draw walks and can still steal bases and get xbh. Excellent job on these.
          Thanks man, you using the Orioles as your franchise? They were my OSFM project.
          May 6, 1998: 9 IP, 1 H, 0 BB, 20 K

          Thanks to all that helped with the Baltimore Orioles roster, and to N51_rob for making me an OS premium member.

          CAPS I'm working on: http://www.flickr.com/photos/25328192@N06/

          Comment

          • volsfan39
            Rookie
            • Jan 2008
            • 373

            #65
            Re: JoeRyan33 HOF Sliders

            I have been playing with them but I am waiting on the pitch edits for my chise. I know you did the work on them and you did a great job on them, especially for someone that didn't know the system. I sent you a pm when you were still working on them. I really liked the way you researched and ask questions before you made your final decisions very nice....
            "Baseball is Life"

            Streaming on Twitch
            "Volsfan39's Statis Pro Baseball (Ultimate 80's) MLB 20
            https://www.twitch.tv/volsfan3939

            Comment

            • BlingBling19
              Pro
              • May 2010
              • 658

              #66
              Re: JoeRyan33 HOF Sliders

              These with timing hitting are exceptionally fun.

              Comment

              • ravellron
                Rookie
                • Oct 2008
                • 196

                #67
                After Using pitch speed at 2 i'm starting playing it at 9.
                I tryed 10 but im always late lol. However i watched a real game yesterday and i focus My eyes from time to time from when the pitcher lets ball and batter hits it. i really love how 9 matchs perfect this gap of time. Im Using classic pitching and When i max effort fastball the ball's speed is quicker like real one.
                I can tell that with 9 i'm more in time and disciplined than the past 2 slider.
                I really love it now.

                Comment

                • JoeRyan33
                  It's RBIs or ribbies
                  • Jan 2008
                  • 1005

                  #68
                  Re: JoeRyan33 HOF Sliders

                  Working on throwing arms right now and it goes to something I'd said in another thread.

                  Catcher's arms are way overpowered even with arm strength down to 2. I'm seeing a Ryan Hanignan nailing Jose Reyes with a throw to second in 1.5-1.6 seconds. Most ML catchers are in the 1.80-1.98 range.

                  All that can be done here is individual editing. Without a slider for different positions I'm seeing that as unavoidable.
                  May 6, 1998: 9 IP, 1 H, 0 BB, 20 K

                  Thanks to all that helped with the Baltimore Orioles roster, and to N51_rob for making me an OS premium member.

                  CAPS I'm working on: http://www.flickr.com/photos/25328192@N06/

                  Comment

                  • ravellron
                    Rookie
                    • Oct 2008
                    • 196

                    #69
                    Joe there's wrote in slider arm strength info that this slider have nothing to do with pitcher and catcher arms.
                    Only fielder's one.
                    But When you test ballspeed did you calcate it with maxeffort or with normal pressing buttons?

                    Comment

                    • JoeRyan33
                      It's RBIs or ribbies
                      • Jan 2008
                      • 1005

                      #70
                      Re: JoeRyan33 HOF Sliders

                      Originally posted by ravellron
                      Joe there's wrote in slider arm strength info that this slider have nothing to do with pitcher and catcher arms.
                      Only fielder's one.
                      But When you test ballspeed did you calcate it with maxeffort or with normal pressing buttons?
                      I'm not sure I catch what that means, max effort? I use the stick to throw the ball with the meter turned off, I just popped up on a normal throw catching a fastball and nailed Reyes twice with Ryan Hanigan.

                      His throws were definitely getting to 2B too fast despite the slider adjustments. I know it says something about not effecting all throws equally or whatever. I'm going to individually edit all the catchers in the game until I find the attribute level which better recreates normal throwing strength. Sucks, but has to be done.

                      I hope in future games they really do have separate sliders for C/INF/OF.
                      May 6, 1998: 9 IP, 1 H, 0 BB, 20 K

                      Thanks to all that helped with the Baltimore Orioles roster, and to N51_rob for making me an OS premium member.

                      CAPS I'm working on: http://www.flickr.com/photos/25328192@N06/

                      Comment

                      • BlingBling19
                        Pro
                        • May 2010
                        • 658

                        #71
                        Re: JoeRyan33 HOF Sliders

                        While I am having fun with these, offensively something seems a bit amiss. Now mind you I am using timing hitting and that could be the problem totally so changing that might solve everything I dunno.

                        It just seems with timing hitting that the PCI is very small from the swing analysis box. Is there anyway to make that bigger on HOF?

                        On all-star I never seemed to have a problem but it was also much easier to hit and that is why I moved up to HOF.

                        Comment

                        • JoeRyan33
                          It's RBIs or ribbies
                          • Jan 2008
                          • 1005

                          #72
                          Re: JoeRyan33 HOF Sliders

                          Originally posted by BlingBling19
                          While I am having fun with these, offensively something seems a bit amiss. Now mind you I am using timing hitting and that could be the problem totally so changing that might solve everything I dunno.

                          It just seems with timing hitting that the PCI is very small from the swing analysis box. Is there anyway to make that bigger on HOF?

                          On all-star I never seemed to have a problem but it was also much easier to hit and that is why I moved up to HOF.
                          I have no idea about the PCI size, I play with all visuals off and have no issues hitting. I don't use timing hitting either, but there's been plenty of good feedback from people that do. If you're struggling, you could try tweaking things to your liking.

                          As far as pitching and hitting goes, I'm happy with the settings.
                          May 6, 1998: 9 IP, 1 H, 0 BB, 20 K

                          Thanks to all that helped with the Baltimore Orioles roster, and to N51_rob for making me an OS premium member.

                          CAPS I'm working on: http://www.flickr.com/photos/25328192@N06/

                          Comment

                          • ravellron
                            Rookie
                            • Oct 2008
                            • 196

                            #73
                            Joe after tons of match i thought that timing For cpu is a bit high, i can't do more than 3 strikeout a match.
                            I'm trying to keep it at 5 to see if something change.

                            Comment

                            • steven
                              Pro
                              • Mar 2005
                              • 621

                              #74
                              Re: JoeRyan33 HOF Sliders

                              Originally posted by JoeRyan33
                              Pretty much done modifying these. Absolutely thrilled with how the game plays now, feels massively improved. Enjoy.

                              Main issues with the game on default:
                              • Base runners too fast.
                              • Fielder's throws too strong.
                              • Base runner speed and fielder's overpowered throws combined led to plays never developing, made fielding feel choppy.
                              • Fielders moving too quickly, outfielders running balls down too easily.
                              • Opposing pitcher control too good, even back end starters hitting the corners with ease and locating pitches at the knees too much.
                              • A few too many foul balls from CPU.
                              • Too many hits were liners splitting the gaps.
                              • CPU overly disciplined, rarely ever chasing good breaking pitches.


                              I use zone+analog hitting, and pure analog pitching with the analog meter made as small as possible. This way it makes control difficult without having to adjust the user control slider and having the negative effect upon cpu contact.

                              I turned the throwing meter off on defense for the sake of animations and smoother play. I find my throws get erratic using it.

                              Camera Angles I use:


                              Based on Offset Catcher. I feel this view gives a good view of the ball coming in, definitely hit better on this than the views based on the Catcher cam.

                              Slider settings

                              Human Contact - 5
                              Human Power - 6
                              Human Timing - 8
                              Stride Difficulty - 5
                              Human Foul Frequency - 4
                              Human Solid Hits - 2
                              Human Starter Stamina - 5
                              Human Reliever Stamina - 2
                              Human Pitch Control - 3
                              Human Pitcher Consistency - 5
                              CPU Contact - 2
                              CPU Power - 6
                              CPU Timing - 8
                              CPU Foul Frequency - 4
                              CPU Solid Hits - 2
                              CPU Starter Stamina - 5
                              CPU Reliever Stamina - 2
                              CPU Pitcher Control - 2
                              CPU Pitcher Consistency - 5
                              CPU Strike Frequency - 4
                              CPU Manager Hook - 7
                              CPU Pickoffs - 5
                              Pitch Speed - 10
                              Fielding Errors - 5
                              Throwing Errors - 5
                              Fielder Run Speed – 0
                              Fielder Reaction - 0
                              Fielder Arm Strength - 2
                              Baserunner Speed - 0
                              Baserunner Steal Ability - 7
                              Baserunner Steal Frequency - 5
                              Wind - 4
                              Injury Frequency - 5

                              Improvements due to sliders:
                              • Ball comes off the bat with proper zip, gets over fielder's heads, gets into the corners for extra base hits.
                              • Constant weak gappers are a thing of the past.
                              • CPU will now chase pitches, breaking balls actually get swings and misses.
                              • Greatly reduced bat through ball animations.
                              • Much better variety of hits and outcomes, looks like baseball.
                              • CPU pitchers pitch smart, but can't simply paint the corner at will.
                              • Baserunner speeds and arm strength matched to real life times.
                              • Pitch speed now like real life.
                              Hey buddy these sliders are outstanding!! I tried every set and was not completely happy, when I gave your set a shot I thought wow these are great!! The ball trajectory, the variety of hits, the competition, the stats, the fielders speed, ETC.... I can go on and on. I give you much props for this!! You put a-lot of hard work into this to get this game playing almost perfect. Great Job!! Bro!
                              Last edited by steven; 05-06-2012, 11:10 PM.

                              Comment

                              • JoeRyan33
                                It's RBIs or ribbies
                                • Jan 2008
                                • 1005

                                #75
                                Re: JoeRyan33 HOF Sliders

                                Originally posted by steven
                                Hey buddy these sliders are outstanding!! I tried every set and was not completely happy, when I gave your set a shot I thought wow these are great!! The ball trajectory, the variety of hits, the competition, the stats, the fielders speed, ETC.... I can go on and on. I give you much props for this!! You put a-lot of hard work into this to get this game playing almost perfect. Great Job!! Bro!
                                Thanks man, I appreciate the feedback and the kind words. I'm happy you're now enjoying the game as much as I am.
                                May 6, 1998: 9 IP, 1 H, 0 BB, 20 K

                                Thanks to all that helped with the Baltimore Orioles roster, and to N51_rob for making me an OS premium member.

                                CAPS I'm working on: http://www.flickr.com/photos/25328192@N06/

                                Comment

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