I feel the same way. I really am amazed this year.
CPU Pitcher Control - 4
CPU Pitcher Consistency - 4
CPU Strike Frequency - 2
I see you use
CPU Pitcher Control: 2
CPU Pitcher Consistency: 4
CPU Strike Frequency: 5
on HOF hitting
I just worry that the Aces wont behave like Aces with Control that low. I will probably give it a try but have you found from your games that it feels different enough playing an ace vs a 5th starter?
For Classic pitching on All-Star I am using
Human Pitcher Control - 4
Human Pitcher Consistency - 4
as suggested by slthree who's set I was using before. I use your CPU hitting sliders and it plays pretty well. I have not begun documenting any games but I plan to do so soon to really adjust things without assuming or going by 'feel'
I also personally use Wind 5, and Injury Freq 6 (to increase simulated injuries in franchise, I 'feel' they aren't enough at default but I also hope to find a way to get an average to compare to real life injury frequency) I have really took a liking to the Catcher Offset camera as well as using Pitch Speed 8 which I was using before using your set but found it perfect for me as well. I prefer auto fielding with manual throwing using buttons control scheme and no feedback but I dont think that would affect the sliders at all
1.) you can still feel a difference between aces/back of the rotation guys with CPU pitch control at 2
2.) If I wind up using the CPU pitching sliders your operating with as well as moving up to HOF hitting what changes would you recommend to using Timing hitting instead of Zone?
2. Line drive percentage issues are more "the user's fault." CPU (which plays off the exact same mechanics as Timing hitting does for a user), has no such shortage of line drives or solid contact. I'd absolutely drop the Solid Hits slider by 1, 2, or maybe even 3 points. Foul balls are still off for the CPU but the shortage of fouls also seemed exaggerated by Zone hitting, so I'd drop that down 1 point also.
On a side note, if I were batting on All-Star, the first thing I'd do is decrease the Timing slider. Not sure if you've done that but I want to stress that having the Timing slider decreased on any difficulty level, takes away from solid contact frequency, and thus, line drives, so keep that in mind if you follow the suggestions above. You'll want to increase Solid Hits 1 point for every 1 or 2 points taken away from Timing.
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