TNK 2015 Sliders

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  • Blzer
    Resident film pundit
    • Mar 2004
    • 42520

    #16
    Re: TNK 2015 Sliders

    Originally posted by TNKNGM
    I had wind at 4 last year and figured that this would be a good starting point this year. I know the game seems to play a little bit better on default out of box sliders each year so this may be something that ends up at default.

    Fielding sliders - I am starting with each of them one click closer to the middle ground. I've played a couple games and I think we have a good starting point.

    I need a bunch of us to play a bunch of games in order to get a good feel for reaction time and fielders speed....along with throw speeds and runners speed to find that perfect balance.
    Understood, so they are starting points for you.

    I'll tell you what: I've had them as starting points already... can't hit balls over outfielders' heads, can't score from 2B on base hits, whiffing on a lot of fly balls I'm ranged underneath, too many throws are on-line, etc. My current slider set might not have touched the Human and CPU stuff very much yet, but it has been in the General stuff. For me, one thing is certain: outfielder are still too damn fast and throw too damn hard, perhaps also too accurately. They also can't catch much lol. Might want to test what I was working with (mine are also downloadable) to see if the slower game works out a little better?

    As far as wind, I have an explanation in my thread, but it's basically a "ceiling raiser." It allows for stronger winds on any given day. In other words, 12 MPH is 12 MPH whether you swing the slider to 10 or 0 during that game. It doesn't change the severity of the MPH. It does, however, open up the possibility that on the next day your winds could be stronger. On MLB 12, I had winds blowing 45 MPH out to CF. While this may sound unrealistic, it was nice in that it diversified the effects for that particular game, if that made sense. Meanwhile, winds that blow in a heck of a lot make you know you just won't be hitting it out that day. Now I think they've toned down the ceiling much since that year and winds barely go that strong anyway, but it's nice to allow the option. This is why I always suggest having it set to 10.
    Samsung PN60F8500 PDP / Anthem MRX 720 / Klipsch RC-62 II / Klipsch RF-82 II (x2) / Insignia NS-B2111 (x2) / SVS PC13-Ultra / SVS SB-2000 / Sony MDR-7506 Professional / Audio-Technica ATH-R70x / Sony PS3 & PS4 / DirecTV HR44-500 / DarbeeVision DVP-5000 / Panamax M5400-PM / Elgato HD60

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    • dblanco12
      Rookie
      • Apr 2012
      • 37

      #17
      Re: TNK 2015 Sliders

      thanks for this.
      very balanced sliders. makes for competitive games.

      maybe it's just me but I think the runners are way too fast even before tweaking the sliders. I had to turn them down. I also had to turn down errors. I played about 4 games and each had 3-4 errors. not too mlb games with that many, if any.

      Comment

      • Brian3113
        Rookie
        • Mar 2007
        • 111

        #18
        Re: TNK 2015 Sliders

        Any intentions on doing a set for HoF or just an idea on what I can adjust out of this set?

        Cheers,
        Brian
        Seattle Seahawks
        Seattle Mariners
        Seattle Supersonics
        Portland Trail Blazers
        Seattle Sounders FC
        Nebraska Cornhuskers

        Comment

        • TheBleedingRed21
          Game Dev
          • Oct 2010
          • 5071

          #19
          Re: TNK 2015 Sliders

          Used your set for my franchise last year, starting with yours this year. Played 4 innings then had to leave. Redsox vs Padres. Score was 6-4 BOS when I had to leave. Only thing I am wondering, zone vs directional.

          Zone seems to be more player input while timing uses ratings more.. is this true?

          It does seem zone gives more variation in hit animations though.
          PSN: TheBleedingRed21
          Twitch: http://www.twitch.tv/TheBleedingRED21_OS

          Comment

          • agentlaw13
            Pro
            • Feb 2009
            • 557

            #20
            Re: TNK 2015 Sliders (By: TNK / P.A.D / HighCmpPct)

            TNK,
            Been using your sliders for the last few years. Your sliders always seem to give me the most realistic results with gameplay and stats. Appreciate your work year to year.

            Got 4-5 exhibition games in today with different teams each time. Had some pitching duels in a few and some offensive outbursts in some others, but nothing extreme. Pretty true to life type games.

            Only 2 things I have changed after 5 games:

            - bumped up pitch speed because I was early on most of my at bats in the first few games.

            - As mentioned in some earlier posts, saw lots of errors in my games. Some dropped fly balls, but mostly throwing errors. I have knocked all error sliders down about 2 notches from the original set and so far, seeing 2-3 errors max per game.

            Looks like this is another great set of sliders so far. Feel like its just a few tweaks from being perfect. Awesome job so far. Cant wait to test these some more and enjoy this beautiful game!

            Comment

            • TNKNGM
              All Star
              • Mar 2005
              • 6784

              #21
              Re: TNK 2015 Sliders (By: TNK / P.A.D / HighCmpPct)

              Originally posted by agentlaw13
              TNK,
              Been using your sliders for the last few years. Your sliders always seem to give me the most realistic results with gameplay and stats. Appreciate your work year to year.

              Got 4-5 exhibition games in today with different teams each time. Had some pitching duels in a few and some offensive outbursts in some others, but nothing extreme. Pretty true to life type games.

              Only 2 things I have changed after 5 games:

              - bumped up pitch speed because I was early on most of my at bats in the first few games.

              - As mentioned in some earlier posts, saw lots of errors in my games. Some dropped fly balls, but mostly throwing errors. I have knocked all error sliders down about 2 notches from the original set and so far, seeing 2-3 errors max per game.

              Looks like this is another great set of sliders so far. Feel like its just a few tweaks from being perfect. Awesome job so far. Cant wait to test these some more and enjoy this beautiful game!
              Thanks for the input.....I'm already beginning to notice things and make tweaks accordingly.

              REMEMBER - these are an initial set for testing and there will be many tweaks before we do an official release of the sliders. These are just to get us all using something uniform to play some games and get on the same page as we test.

              Comment

              • TNKNGM
                All Star
                • Mar 2005
                • 6784

                #22
                Re: TNK 2015 Sliders

                MADE THE FOLLOWING TWEAKS AND HAVE UPDATED POST #1 OF THE THREAD:

                Throwing Errors Infield - from 5 to 4

                Throwing Errors Outfield - from 5 to 4

                Fielder Run Speed - 4 to 3

                Fielder Arm Strength Infield - 4 to 3

                Fielder Arm Strength Outfield - 4 to 3

                Wind - up from 4 to 5



                I am not going to upload to the vault every time I make a tweak so please check post #1 of the thread here and there to see when I last edited the sliders in that post

                Comment

                • Benz87
                  #OwnTheFuture
                  • Jan 2005
                  • 1320

                  #23
                  Re: TNK 2015 Sliders

                  Any tips on approach for zone hitting? Such as do most of you set the PCI to a certain area and hope you get a pitch there, or do you try to adjust your PCI to the pitch as it comes to the plate?

                  In previous years I would use a combination of TNK's pitching and user fielding sliders combined with A&S's hitting and CPU fielding sliders because I felt the most comfortable using meter pitching and timing hitting. I'm looking to give zone hitting more of a try this season, but I always struggle adjusting to pitches as they come to the plate, and if I wait on a specific zone the entire at-bat ill often miss on pitches grooved down the middle. Any tips appreciated!
                  Green Bay Packers | Milwaukee Bucks | Milwaukee Brewers

                  Comment

                  • TNKNGM
                    All Star
                    • Mar 2005
                    • 6784

                    #24
                    Re: TNK 2015 Sliders

                    Originally posted by Benz87
                    Any tips on approach for zone hitting? Such as do most of you set the PCI to a certain area and hope you get a pitch there, or do you try to adjust your PCI to the pitch as it comes to the plate?

                    In previous years I would use a combination of TNK's pitching and user fielding sliders combined with A&S's hitting and CPU fielding sliders because I felt the most comfortable using meter pitching and timing hitting. I'm looking to give zone hitting more of a try this season, but I always struggle adjusting to pitches as they come to the plate, and if I wait on a specific zone the entire at-bat ill often miss on pitches grooved down the middle. Any tips appreciated!
                    I don't preset the PCI......see the ball, aim and hit it

                    Comment

                    • TNKNGM
                      All Star
                      • Mar 2005
                      • 6784

                      #25
                      Re: TNK 2015 Sliders

                      EXHIBITION GAME

                      Using the latest tweaks in post #1 of the thread. I had to call it quits after 6 innings because I gotta get to bed.....but I did Boston(ME) @ New York (CPU) and the game featured good ball/strike ratios, i gave up walks, I drew walks, saw a HR, saw good extra base hits, good hit variety and I'm fairly pleased with the ratio between, fielder speed/throw/baserunner speed

                      <html><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><link href="http://dynasties.operationsports.com/css/osdyn.css" rel="stylesheet" type="text/css"></head><body><table cellpadding="3" cellspacing="1" class="osdyn" width="575"><tr class="masthead"><td align="center" colspan="13">Boston Red Sox at New York Yankees</td></tr><tr class="stathead"><td width="40%">Apr 2, 2015</td><td align="right" width="5%">1</td><td align="right" width="5%">2</td><td align="right" width="5%">3</td><td align="right" width="5%">4</td><td align="right" width="5%">5</td><td align="right" width="5%">6</td><td align="right" width="5%">7</td><td align="right" width="5%">8</td><td align="right" width="5%">9</td><td align="right" width="5%">R</td><td align="right" width="5%">H</td><td align="right" width="5%">E</td></tr><tr class="oddrow"><td>Boston ()</td><td align="right">0</td><td align="right">0</td><td align="right">0</td><td align="right">0</td><td align="right">1</td><td align="right">1</td><td align="right"></td><td align="right"></td><td align="right"></td><td align="right" class="active">2</td><td align="right">5</td><td align="right">0</td></tr><tr class="oddrow"><td>New York ()</td><td align="right">0</td><td align="right">0</td><td align="right">0</td><td align="right">1</td><td align="right">0</td><td align="right">0</td><td align="right"></td><td align="right"></td><td align="right"></td><td align="right" class="active">1</td><td align="right">5</td><td align="right">0</td></tr></table><table cellpadding="3" cellspacing="1" class="osdyn spacer" width="575"><tr class="masthead"><td colspan="5">Scoring Summary</td></tr><tr class="stathead"><td colspan="3" width="84%">SCORING DETAILS</td><td align="right" width="8%">BOS</td><td align="right" width="8%">NYY</td></tr><tr class="evenrow"><td align="center" width="7%">NYY</td><td align="center" width="7%">4</td><td width="70%">Stephen Drew singled to CF (McCann scores)</td><td align="right" width="8%">0</td><td align="right" width="8%">1</td></tr><tr class="oddrow"><td align="center" width="7%">BOS</td><td align="center" width="7%">5</td><td width="70%">Mookie Betts doubled to CF (Bogaerts scores)</td><td align="right" width="8%">1</td><td align="right" width="8%">1</td></tr><tr class="oddrow"><td align="center" width="7%">BOS</td><td align="center" width="7%">6</td><td width="70%">David Ortiz solo HR to LF</td><td align="right" width="8%">2</td><td align="right" width="8%">1</td></tr></table><table cellpadding="3" cellspacing="1" class="osdyn spacer" width="575"><tr class="masthead_alt"><td bgcolor="#ee1422" colspan="9"><span style="color:#FFFFFF">Boston Red Sox</span></td></tr><tr class="stathead"><td width="41%">HITTERS</td><td align="right" width="7%">AB</td><td align="right" width="7%">R</td><td align="right" width="7%">H</td><td align="right" width="7%">RBI</td><td align="right" width="7%">BB</td><td align="right" width="7%">SO</td><td align="right" width="7%">HR</td><td align="right" width="10%">AVG</td></tr><tr class="evenrow"><td colspan="9"><b><u>BATTING:</u></b><br /><b>2B:</b> Betts<br /><b>HR:</b> Ortiz<br /><b>RBI:</b> Ortiz, Betts</td></tr></table><table cellpadding="3" cellspacing="1" class="osdyn spacer" width="575"><tr class="masthead_alt"><td bgcolor="#002A5C" colspan="9"><span style="color:#FFFFFF">New York Yankees</span></td></tr><tr class="stathead"><td width="41%">HITTERS</td><td align="right" width="7%">AB</td><td align="right" width="7%">R</td><td align="right" width="7%">H</td><td align="right" width="7%">RBI</td><td align="right" width="7%">BB</td><td align="right" width="7%">SO</td><td align="right" width="7%">HR</td><td align="right" width="10%">AVG</td></tr><tr class="evenrow"><td colspan="9"><b><u>BATTING:</u></b><br /><b>RBI:</b> Beltran<br /><b>RBI:</b> Drew<br /><b>GIDP:</b> Rodriguez, Gregorius</td></tr></table><table cellpadding="3" cellspacing="1" class="osdyn spacer" width="575"><tr class="masthead_alt"><td bgcolor="#ee1422" colspan="9"><span style="color:#FFFFFF">Boston Red Sox</span></td></tr><tr class="stathead"><td width="41%">PITCHERS</td><td align="right" width="7%">IP</td><td align="right" width="7%">H</td><td align="right" width="7%">R</td><td align="right" width="7%">ER</td><td align="right" width="7%">BB</td><td align="right" width="7%">SO</td><td align="right" width="7%">HR</td><td align="right" width="10%">ERA</td></tr><tr class="oddrow"><td>Clay Buchholz</td><td align="right">6.0</td><td align="right">5</td><td align="right">1</td><td align="right">1</td><td align="right">2</td><td align="right">2</td><td align="right">0</td><td align="right" class="active">1.50</td></tr></table><table cellpadding="3" cellspacing="1" class="osdyn spacer" width="575"><tr class="masthead_alt"><td bgcolor="#002A5C" colspan="9"><span style="color:#FFFFFF">New York Yankees</span></td></tr><tr class="stathead"><td width="41%">PITCHERS</td><td align="right" width="7%">IP</td><td align="right" width="7%">H</td><td align="right" width="7%">R</td><td align="right" width="7%">ER</td><td align="right" width="7%">BB</td><td align="right" width="7%">SO</td><td align="right" width="7%">HR</td><td align="right" width="10%">ERA</td></tr><tr class="oddrow"><td>Michael Pineda</td><td align="right">6.0</td><td align="right">5</td><td align="right">2</td><td align="right">2</td><td align="right">2</td><td align="right">3</td><td align="right">1</td><td align="right" class="active">3.00</td></tr></table></body></html>

                      Comment

                      • agentlaw13
                        Pro
                        • Feb 2009
                        • 557

                        #26
                        Re: TNK 2015 Sliders

                        Originally posted by Benz87
                        Any tips on approach for zone hitting? Such as do most of you set the PCI to a certain area and hope you get a pitch there, or do you try to adjust your PCI to the pitch as it comes to the plate?

                        In previous years I would use a combination of TNK's pitching and user fielding sliders combined with A&S's hitting and CPU fielding sliders because I felt the most comfortable using meter pitching and timing hitting. I'm looking to give zone hitting more of a try this season, but I always struggle adjusting to pitches as they come to the plate, and if I wait on a specific zone the entire at-bat ill often miss on pitches grooved down the middle. Any tips appreciated!

                        Just like TNK said, dont preset, just aim and hit. I switched from analog in 14 once I heard pure analog (w/the stride) wasnt gonna be in this years game. Have enjoyed the switch.

                        One thing that helped me was removing the PCI while batting. I found myself overthinking placement of the PCI and not being able to see and concentrate on the pitch location/break. I play with pretty much all on screen aids off too bc I like a clean screen.

                        So I start my ab's with holding the left stick down just slightly and adjust to the pitch location as it comes in. It works and plays well for me. Some guys might not like batting zone like that but you might try and and see if it helps. Good luck.

                        Comment

                        • HighCmpPct
                          Denny 3K
                          • Oct 2011
                          • 3596

                          #27
                          Re: TNK 2015 Sliders

                          Got my first game in last night/this morning and I'm dearly paying for it at work right now lol.

                          Anyway I continued my new York chose at the 20 something game mark wherei left of last year won 8-2 against the angels. Game felt good still a few tweaks needed of course all runs came via the hr lol. Nova went 7.2 with 4ks.

                          I'll post the stats and all when i get off.

                          Join us in the 3K Gaming Discord for the best Sim Sports Setups!!
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                          • El_MaYiMbE
                            MVP
                            • Mar 2003
                            • 1427

                            #28
                            Re: TNK 2015 Sliders

                            TNK - with the CPU and Human Contact at 6, I am not seeing enough swing and misses. I am not just referring to Ks either. On default I sometimes can get a 1-1 fastball past a guy, or a change up in the zone past a guy.

                            With contact at 6, I feel like there are no swings and misses unless ball is out the zone.
                            Anyone else seeing the same?
                            Last edited by El_MaYiMbE; 04-02-2015, 08:50 AM.

                            Comment

                            • jaysfan17
                              Banned
                              • Jan 2015
                              • 69

                              #29
                              Re: TNK 2015 Sliders

                              I'm not too familiar with how you guys make the sliders. I know that when OSFM does their rosters they also have sliders to match up with their ratings. I was wondering do these sliders go with the default ratings for the show?
                              Last edited by jaysfan17; 04-02-2015, 10:12 AM.

                              Comment

                              • Blzer
                                Resident film pundit
                                • Mar 2004
                                • 42520

                                #30
                                Re: TNK 2015 Sliders

                                Originally posted by El_MaYiMbE
                                TNK - with the CPU and Human Contact at 6, I am not seeing enough swing and misses. I am not just referring to Ks either. On default I sometimes can get a 1-1 fastball past a guy, or a change up in the zone past a guy.

                                With contact at 6, I feel like there are no swings and misses unless ball is out the zone.
                                Anyone else seeing the same?
                                Play with timing, foul slider, and pitcher control and consistency. I hate to hijack this thread, but simply promote that I also have contact at 6 for myself (the human) and 5 for CPU, and these are all lurking variables when it comes to what you'll want to swing at, let alone how your swing will coordinate with those pitches.
                                Samsung PN60F8500 PDP / Anthem MRX 720 / Klipsch RC-62 II / Klipsch RF-82 II (x2) / Insignia NS-B2111 (x2) / SVS PC13-Ultra / SVS SB-2000 / Sony MDR-7506 Professional / Audio-Technica ATH-R70x / Sony PS3 & PS4 / DirecTV HR44-500 / DarbeeVision DVP-5000 / Panamax M5400-PM / Elgato HD60

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