Armor & Sword's MLB The Show 15 Timed (Directional)/Classic Simulation Sliders

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  • Gabby
    Rookie
    • Oct 2013
    • 97

    #136
    Re: Armor & Sword's MLB The Show 15 Timed (Directional)/Classic Simulation Sliders

    Armor let me start off by saying thank you for your great sliders. I also used your madden sliders and they made the game so enjoyable. I am using your allstar quick counts sliders. I use ball fade and let the catcher call my game. The problem I am having is that my pitchers average 8 strikeouts per game. I had one game where my pitcher had 7 strikeouts going into the fifth inning. Is there a slider remedy for this. By the way I play with the Nationals. Thank you

    Comment

    • PhilliesFan13
      Banned
      • May 2009
      • 15651

      #137
      Re: Armor & Sword's/Marino MLB The Show 15 Timed (Directional)/Classic Simulation Sli

      I wouldn't call that a slider issue. Even the most average of pitchers can have a high strikeout game every now and then. You are also playing with the Nationals. Good pitching staff. You should expect a lot of strikeouts.

      Comment

      • PhilliesFan13
        Banned
        • May 2009
        • 15651

        #138
        Re: Armor & Sword's/Marino MLB The Show 15 Timed (Directional)/Classic Simulation Sli

        Just had my best game so far since I got MLB 15 last week. Beat the Rockies 6-2 with the Phillies at Citizens Bank Park.

        9 hits, 5 doubles, 1 home run, 5 walks, struck out 6 times. Cody Ache had a 3-run home run. Domonic Brown had 2 doubles.

        Aaron Harang pitched 7 innings giving up 6 hits 1 earned run, 1 walk, and 2 strikeouts. Jake Diekman pitched 1 inning striking out the side. Ken Giles pitched 1 inning giving up a walk and 2 strikeouts.

        Fun game for sure. Playing on All-Star for both hitting and pitching.

        Comment

        • Sheamazin
          LETS GO METS!!!
          • Dec 2008
          • 2698

          #139
          Re: Armor & Sword's MLB The Show 15 Timed (Directional)/Classic Simulation Sliders

          Originally posted by Armor & Sword
          Version 1.2 is now official



          The following changes have been made to both HUM/CPU and have been updated on page one. The number in the () is the change in value from the previous version.



          Solid hits - 4
          Foul Frequency - 4
          OF Speed - 4
          Starter Stamina - 6
          OF throwing errors - 2



          Enjoy!
          Is this in the vault?

          Thanks for sharing your work!!
          MLB: New York Mets
          NFL: New York Giants
          NBA: New York Knicks
          NCAAF: Rutgers Scarlet Knights/Michigan Wolverines
          NCAAB: Michigan Wolverines

          Comment

          • livinitup921
            Rookie
            • Oct 2003
            • 394

            #140
            Re: Armor & Sword's MLB The Show 15 Timed (Directional)/Classic Simulation Sliders

            Im really enjoying the sliders. I had to make an adjustment to hum/cpu pitch control cuz of way too many walks. My only other issue is human strikeout totals while hitting. I tend to always strikeout the least in the league. To strikeout more should I lower the human timing window?
            https://www.twitch.tv/livinitup921

            Comment

            • Armor and Sword
              The Lama
              • Sep 2010
              • 21788

              #141
              Re: Armor & Sword's MLB The Show 15 Timed (Directional)/Classic Simulation Sliders

              Originally posted by Gabby
              Armor let me start off by saying thank you for your great sliders. I also used your madden sliders and they made the game so enjoyable. I am using your allstar quick counts sliders. I use ball fade and let the catcher call my game. The problem I am having is that my pitchers average 8 strikeouts per game. I had one game where my pitcher had 7 strikeouts going into the fifth inning. Is there a slider remedy for this. By the way I play with the Nationals. Thank you
              Turn down your strike frequency by one click.

              Turn up CPU Foul Frequency to default 5.

              Se how that works after a couple of times through your rotation/bullpen. (10 games).
              Now Playing on PS5:
              CFB 26 Hurricanes/Fresno State Year 2
              MLB The Show 25 - 2025 Yankees Year 1
              MLB The Show 25 1985 Yankees Year 1
              Oblivion Remaster



              Follow me on Twitch
              https://www.twitch.tv/armorandsword

              Comment

              • Armor and Sword
                The Lama
                • Sep 2010
                • 21788

                #142
                Re: Armor & Sword's MLB The Show 15 Timed (Directional)/Classic Simulation Sliders

                Originally posted by livinitup921
                Im really enjoying the sliders. I had to make an adjustment to hum/cpu pitch control cuz of way too many walks. My only other issue is human strikeout totals while hitting. I tend to always strikeout the least in the league. To strikeout more should I lower the human timing window?
                Lower your foul frequency to 3 first. See if that results in more user strike outs.
                Now Playing on PS5:
                CFB 26 Hurricanes/Fresno State Year 2
                MLB The Show 25 - 2025 Yankees Year 1
                MLB The Show 25 1985 Yankees Year 1
                Oblivion Remaster



                Follow me on Twitch
                https://www.twitch.tv/armorandsword

                Comment

                • Armor and Sword
                  The Lama
                  • Sep 2010
                  • 21788

                  #143
                  Re: Armor & Sword's MLB The Show 15 Timed (Directional)/Classic Simulation Sliders

                  Just remember everyone. Players have varying levels of skill.

                  Some guys may be great at pitching but stink at hitting.

                  Some guys weak at both....vice a versa etc etc.

                  Use the settings as a base and tweak to your skill level. I don't mind chiming in and helping you decide what slider to tweak.

                  But in the end you know how you play the game.

                  Also don't be afraid to use dynamic difficulty if you can't seem to find a slider sweet spot. I hear great things about that feature.

                  I have never had the need to use it yet. But I think it can really help those that are just having difficulty finding a sweet spot with skill levels for both pitching and hitting.
                  Now Playing on PS5:
                  CFB 26 Hurricanes/Fresno State Year 2
                  MLB The Show 25 - 2025 Yankees Year 1
                  MLB The Show 25 1985 Yankees Year 1
                  Oblivion Remaster



                  Follow me on Twitch
                  https://www.twitch.tv/armorandsword

                  Comment

                  • DJ
                    Hall Of Fame
                    • Apr 2003
                    • 17756

                    #144
                    Re: Armor & Sword's MLB The Show 15 Timed (Directional)/Classic Simulation Sliders

                    Originally posted by Armor & Sword
                    Just remember everyone. Players have varying levels of skill.

                    Some guys may be great at pitching but stink at hitting.

                    Some guys weak at both....vice a versa etc etc.

                    Use the settings as a base and tweak to your skill level. I don't mind chiming in and helping you decide what slider to tweak.

                    But in the end you know how you play the game.

                    Also don't be afraid to use dynamic difficulty if you can't seem to find a slider sweet spot. I hear great things about that feature.

                    I have never had the need to use it yet. But I think it can really help those that are just having difficulty finding a sweet spot with skill levels for both pitching and hitting.
                    Dynamic Difficulty is a great feature, especially with us having control over how fast/slow you progress/regress, based on how you play. Your sliders also work well with that difficulty setting.
                    Currently Playing:
                    MLB The Show 25 (PS5)

                    Comment

                    • vinny_77
                      Rookie
                      • Mar 2009
                      • 196

                      #145
                      Re: Armor & Sword's/Marino MLB The Show 15 Timed (Directional)/Classic Simulation Sli

                      Looking forward to trying these sliders tomorrow. I've used your sliders in the past, and: once again, your adjustments seem to line up perfectly with my issues in game. Great work as always, and thanx!


                      Sent from my iPhone using Tapatalk

                      Comment

                      • Gagnon39
                        Windy City Sports Fan
                        • Mar 2003
                        • 8544

                        #146
                        Re: Armor & Sword's/Marino MLB The Show 15 Timed (Directional)/Classic Simulation Sli

                        Can someone give me a brief, or long for all I care, explanation of how classic pitching works. In particular how it relates to holding the button compared to tapping it.
                        All the Way, Again: A Chicago Cubs Franchise

                        Streaming on Twitch
                        https://www.twitch.tv/gagnon39

                        Comment

                        • topside
                          Rookie
                          • Sep 2009
                          • 302

                          #147
                          Re: Armor & Sword's MLB The Show 15 Timed (Directional)/Classic Simulation Sliders

                          Great sliders again this year Armor and Mario. Very well done! My only gripe is even though I strikeout the cpu at a realistic clip they don't swing and miss much early in counts. Last game they had 14 totals misses and 7 of them were for ks. I pitched with sale for six innings. I use classic pitching and follow all of the catchers calls. Even in real games players swing and miss at pitches in the zone early in counts.

                          Other than that awesome job. Not sure if there's a fix or if it's the way I pitch. Would hate to change any of the cpu hitting sliders since they can be somewhat stagnant at times.

                          The computer also had 30 fouls. If somehow 5-10 of those were turned into misses it'd be perfect.
                          Last edited by topside; 04-09-2015, 04:24 AM.

                          Comment

                          • CanOfCornCobb
                            Banned
                            • Sep 2013
                            • 525

                            #148
                            Re: Armor & Sword's/Marino MLB The Show 15 Timed (Directional)/Classic Simulation Sli

                            Originally posted by Gagnon39
                            Can someone give me a brief, or long for all I care, explanation of how classic pitching works. In particular how it relates to holding the button compared to tapping it.
                            I was able to dig this up for you. Some good discussion here: http://www.operationsports.com/forum...on-2012-a.html
                            I will say that classic pitching is more than just player ratings based. The HUM has a a lot to do with the success. I believe this is the hardest pitching interface to master because there so many different variables that have to be dealt with on game to game or even pitcher to pitcher basis.

                            Comment

                            • Kearnzo
                              Banned
                              • Jul 2002
                              • 5963

                              #149
                              Re: Armor & Sword's/Marino MLB The Show 15 Timed (Directional)/Classic Simulation Sli

                              Yeah, I'm having serious issues combining classic pitching and quick counts. For one, I'm seeing a LOT of initial 3 ball counts, even with guys like Scherzer and Zimmerman (Nationals franchise). Combined with being unable to locate at all with classic pitching, my starters are averaging almost 5 walks a game through 20 games now. I bumped up control and consistency to 5 and 5, yet breaking pitches are missing by feet, and fastballs aren't much better.

                              I feel like I'm doing something wrong, but I've used classic pitching for too long without this much trouble. If this keeps up and I'm basically forced to switch to another pitching method, I may not be playing this long. Anyone else seeing this or am I going mad?

                              Comment

                              • Heroesandvillains
                                MVP
                                • May 2009
                                • 5974

                                #150
                                Re: Armor & Sword's/Marino MLB The Show 15 Timed (Directional)/Classic Simulation Sli

                                Originally posted by Kearnzo
                                Yeah, I'm having serious issues combining classic pitching and quick counts. For one, I'm seeing a LOT of initial 3 ball counts, even with guys like Scherzer and Zimmerman (Nationals franchise). Combined with being unable to locate at all with classic pitching, my starters are averaging almost 5 walks a game through 20 games now. I bumped up control and consistency to 5 and 5, yet breaking pitches are missing by feet, and fastballs aren't much better.

                                I feel like I'm doing something wrong, but I've used classic pitching for too long without this much trouble. If this keeps up and I'm basically forced to switch to another pitching method, I may not be playing this long. Anyone else seeing this or am I going mad?
                                No, not at all.

                                I'm not using these sliders, but I am using QC's on Default AS. I did last year too.

                                Pitching accuracy seems exactly the same to me as last season. Identical. What seems different is the CPU's ability to see pitches and do damage to them. This is a MUCH WELCOMED change for me. Last year was so easy on Default/AS/QC.

                                You also should be seeing less 3 ball counts this year and far more 1-1's. Essentially, your walks should be lower this year, not higher. Except...

                                That gets us back to the CPU being better at hitting in 15. If you're nibbling too much or are feeling "scared," your walks will naturally increase because you won't be pounding the zone as much.

                                Generally, unless I'm looking for a K, I pitch most of my pitches wil light to medium X holds, and place the ballmarker right at the point where it JUST starts to vibrate. Sometimes to get ahead I'll place it in the zone where it won't vibrate at all, especially with a poor hitter.

                                Your ratings/confidence/stamina/etc will generally push the pitch towards the black when aiming for a larger chunk of the zone.

                                I'm always open to discussing my classic approaches with people. Not only that but if you can find the posts I've pretty much posted dissertations on the interface on OS in the past. LOL!

                                Try pounding the zone just a little bit more and get that confidence up.

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