Thanks for the feedback.
1. The wild pitches are just stupid at this point. I have no idea why this hasn't been fixed. I know some prefer this over the lightning fast catchers from last year, I question why we can't just have it somewhere in the middle. All we've done is traded one problem for another and this one effects how I want to construct my roster. For instance I have Sonny Gray and he has a 12-6 curve but I don't dare try and bury it down in the zone with runners on otherwise it's almost guaranteed to miss up or bounce in the dirt for another wild pitch. In my current game he's thrown 2 through 5 innings. In other words I won't be resigning Gray or any other pitcher who has a nasty curve to get outs on as it's pointless and does more damage then it's worth.
2. I've got control and consistency at 6 for this current game and like mentioned before Gray has 2 wild pitches, walked 3 and given up 4 runs over 5 so clearly it isn't effecting the CPU offense too much. I will say I saw the first "what the ****?" moment this game though. Brett Gardner hit a double into the LF/CF gap and both Dyson and Valencia stopped completely and stood there before deciding to run it down allowing Gardner to get the inside the park HR. I use auto fielding so nothing I could do about it. It was a very strange thing to see and I have no idea what caused that, should have been an error clearly but it didn't record it as such inflating Gray's ERA in the process.
I still have no idea how classic pitching works and I'm starting to think more and more it has no true mechanic to it at all and it's all about some dice roll in the background and nothing more. I have played nearly 100 games and it's always the same story, guys are going to be erratic regardless of pitch confidence, overall confidence, pitch control, it all seems to play second fiddle to that dice roll that will decide the outcome. Some games I'll actually pitch well, most games I'll watch as guys can't even locate to the correct side of the plate let alone near the intended target.
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