FenwayMac Variety Hitting and Scoring Sliders

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  • Noiziv
    Rookie
    • Jul 2016
    • 305

    #181
    Re: FenwayMac Variety Hitting and Scoring Sliders

    Originally posted by FenwayMac
    Definitely report back! I have found the my starter can seem to get into the 90's to over 100 pitches of the situation is right, but mostly I start up the 'pen around 80 pitches or so just in case.

    Yep, it used to be that if I fell down a couple runs early, I could almost certainly count out getting back in to the game, but now being able to rally keeps me motivated to the end. That is how baseball should be!
    I just had another great game, but ultimately a loss. Chris Sale started off really good, but in the 4th had given up a couple of hits before striking out the last two hitters with runners on 1st and 2nd. Then the next inning, he struggled with command big time and allowed 3 walks and a hit, along with a big defensive error in left field, allowing 2 runs. I didn't score until the 7th, where I put a pinch hitter batting .175 in with 2 outs and runners on 1st and 2nd for my catcher who hasn't had a hit in his last 15 at-bats. I got a pitch to hit and laced a single to center, making it 2-1 and the inning ending a batter later. With Sale out after the 7th, Nate Jones came in and had a great inning in the top of the 8th. I had a couple of hits along with a walk resulting in a run to tie it 2-2. A leadoff homerun by Werth in the top of the 9th brought the Nationals on top, and with a runner on 1st and 3rd and two outs, Eaton grounded out to short to end the game in a 3-2 loss.

    Neither of the two games that I have played felt "dead" in any way. I always felt like I had the chance to take the lead, and I felt like I needed to play smart in order to get there. On defense, I've felt like I have to make better pitches than usual to get hitters out, but also that I can strike people out on both swing-throughs or looking, and that's new for me. I feel like there are more incidents where people work out of jams without too much damage, like bases loaded with no one out and only allowing 1-2 runs rather than expecting to give up at least 3-4.

    These are the first sliders that I have used on these forums where they have produced good results, and even with a small sample. Going inning by inning, I can see a huge change from my previous slider set. The only thing that I have changed in them is Fielder Reaction (-1) due to some outfielders getting to balls way too quickly, and CPU Strike Frequency (-1) due to the CPU just dominating the strikezone resulting in me swinging a lot. In my last game, their starter had 30 pitches halfway through the 5th, and I was VERY patient, striking out multiple times looking on 0-2. Turning it down a notch has provided perfect results for me now.

    Thanks for your help! Much, much appreciated.

    Comment

    • FenwayMac
      Pro
      • Mar 2009
      • 825

      #182
      Re: FenwayMac Variety Hitting and Scoring Sliders

      Originally posted by Noiziv
      I just had another great game, but ultimately a loss. Chris Sale started off really good, but in the 4th had given up a couple of hits before striking out the last two hitters with runners on 1st and 2nd. Then the next inning, he struggled with command big time and allowed 3 walks and a hit, along with a big defensive error in left field, allowing 2 runs. I didn't score until the 7th, where I put a pinch hitter batting .175 in with 2 outs and runners on 1st and 2nd for my catcher who hasn't had a hit in his last 15 at-bats. I got a pitch to hit and laced a single to center, making it 2-1 and the inning ending a batter later. With Sale out after the 7th, Nate Jones came in and had a great inning in the top of the 8th. I had a couple of hits along with a walk resulting in a run to tie it 2-2. A leadoff homerun by Werth in the top of the 9th brought the Nationals on top, and with a runner on 1st and 3rd and two outs, Eaton grounded out to short to end the game in a 3-2 loss.

      Neither of the two games that I have played felt "dead" in any way. I always felt like I had the chance to take the lead, and I felt like I needed to play smart in order to get there. On defense, I've felt like I have to make better pitches than usual to get hitters out, but also that I can strike people out on both swing-throughs or looking, and that's new for me. I feel like there are more incidents where people work out of jams without too much damage, like bases loaded with no one out and only allowing 1-2 runs rather than expecting to give up at least 3-4.

      These are the first sliders that I have used on these forums where they have produced good results, and even with a small sample. Going inning by inning, I can see a huge change from my previous slider set. The only thing that I have changed in them is Fielder Reaction (-1) due to some outfielders getting to balls way too quickly, and CPU Strike Frequency (-1) due to the CPU just dominating the strikezone resulting in me swinging a lot. In my last game, their starter had 30 pitches halfway through the 5th, and I was VERY patient, striking out multiple times looking on 0-2. Turning it down a notch has provided perfect results for me now.

      Thanks for your help! Much, much appreciated.
      You got it, and thanks for giving them a go. I would say the feel is just as important to me and getting the general hit type percentages close. Everybody's results will vary based on playing skill, style, and team. But overall, if the gameplay just feels right, where it does not feel stale or you feel cheated, then that is a good thing.

      As mentioned in the original HOF findings post,fair warning, but there are more CPU hijinx on HOF than All Star, but I feel these sliders should nerf the shenanagins for the most part.

      Comment

      • GWPump23
        Rookie
        • Dec 2011
        • 361

        #183
        Re: FenwayMac Variety Hitting and Scoring Sliders

        Fenway...

        Been following this thread for a while now, PLEASE don't take this the wrong way as I DO appreciate what you're doing here...

        Do you think that with contact @ 7 & the PCI large enough to cover the entire strike zone that you're not striking out enough on the hitting side of things?

        Fully agree that HOF is the only way to go pitching wise, but with fastball speed @ default & contact @ 7 it's almost impossible to NOT put the ball in play IMO...

        Just MY thoughts...
        Thanks, again!!!

        -GW-
        "Never go short in the land of plenty..."

        Comment

        • FenwayMac
          Pro
          • Mar 2009
          • 825

          #184
          Re: FenwayMac Variety Hitting and Scoring Sliders

          Originally posted by GWPump23
          Fenway...

          Been following this thread for a while now, PLEASE don't take this the wrong way as I DO appreciate what you're doing here...

          Do you think that with contact @ 7 & the PCI large enough to cover the entire strike zone that you're not striking out enough on the hitting side of things?

          Fully agree that HOF is the only way to go pitching wise, but with fastball speed @ default & contact @ 7 it's almost impossible to NOT put the ball in play IMO...

          Just MY thoughts...
          Thanks, again!!!

          -GW-
          How dare you! Nah, it's all good.

          Here is what I know about the human offense sliders based on 149 games of the same set. My team is batting .266 which is good for 10th in the league. I have found that my team gets hot from time to time but the game has also challenged me with prolonged hitting droughts for all my players, thius balancing out the averages. Especially in long runs of games without days off it plays a roll.

          Two things that I could use more of is strikeouts and walks. I am not overly concerned with walks as these have definitely increased as my patience increases. I avg about 3 a game which can be low, but sometimes the computer pitcher simply does not issue walks. We have all had those games.

          Strikeouts all also a factor from this. Many of my k's come from those pitchers who just paint the corners or have an absolutely devastating sinker or curveball. I usually get rung up about 5 times per game, again, low by league standards but still enough to factor into an outcome.

          Some ideas I am tinkering with are possibly decreasing human timing, increasing pitch speed, decreasing CPU pitch consistency (for more walks), or maybe dropping human contact. I really do enjoy all star though because it is forgiving enough to make the game enjoyable without being punished horribly for not squaring up the PCI perfectly, as HOF seems to require you do.

          For overall playability, I am willing to sacrifice a few strikeouts and walks if the flow of the game feels good, but the tweaking will definitely continue to possibly create an all HOF set in the future.

          But first, I still gotta make the playoffs, man!

          Comment

          • GWPump23
            Rookie
            • Dec 2011
            • 361

            #185
            Re: FenwayMac Variety Hitting and Scoring Sliders

            Fenway...

            Good point, I mean... If batting averages, extra bases & HR's play out correctly, I guess it doesn't make too much difference HOW I'm getting out... A ground out is the same as a K.

            if a trade off has to be made, I'd prefer user sacrificeing batting K's -vs- inaccurate averages etc... MAY up pitch speed a bit.

            Either way, keep at it & dive into HOF next season, will ya!

            Haha...
            -GW-
            Last edited by GWPump23; 08-23-2016, 07:20 PM.
            "Never go short in the land of plenty..."

            Comment

            • FenwayMac
              Pro
              • Mar 2009
              • 825

              #186
              Re: FenwayMac Variety Hitting and Scoring Sliders

              Originally posted by GWPump23
              Fenway...

              Good point, I mean... If batting averages, extra bases & HR's play out correctly, I guess it doesn't make too much difference HOW I'm getting out... A ground out is the same as a K.

              if a trade off has to be made, I'd prefer user sacrificeing batting K's -vs- inaccurate averages etc... MAY up pitch speed a bit.

              Either way, keep at it & dive into HOF next season, will ya!

              Haha...
              -GW-
              I am definitely more concerned with base on balls over strikeouts, since OBP is a nice stay to pad. I just think that as humans we get good enough to make contact on practically any level. You could most pitchers and make contact if you are decent with the PCI. All you need is a bit of PCI on that ball and you will hit it somewhere. Creatings K's for the computer is much easier because, well, it's a computer and knows to follow batter hitting (and missing) trends.

              I remember my frustration with HOF hitting was that unless I squared up perfectly I would weakly pop or chop out, with the occasional perfect hit home run, followed by a couple more dribblers. No rallies, no variety. Required ridiculous focus and was overall very stressful and unrewarding.

              I think the hitting on All-Star is fun. It has variety, is still challenging,
              and the averages balance over the course of the season with hot streaks and slumps. I can casually game and still get a fun baseball experience.

              Comment

              • saintrules
                MVP
                • May 2016
                • 1393

                #187
                Re: FenwayMac Variety Hitting and Scoring Sliders

                Fenway,

                I stumbled across this thread when you came out with it and said I would post how things were going. Don't have time to go through all my stats but I just wanted to say...THANKS MAN. The sliders and statistics have made me play through every inning of my first season and loved every second of it. Great job man.
                ~ Return of the King ~

                Comment

                • FenwayMac
                  Pro
                  • Mar 2009
                  • 825

                  #188
                  Re: FenwayMac Variety Hitting and Scoring Sliders

                  Originally posted by saintrules
                  Fenway,

                  I stumbled across this thread when you came out with it and said I would post how things were going. Don't have time to go through all my stats but I just wanted to say...THANKS MAN. The sliders and statistics have made me play through every inning of my first season and loved every second of it. Great job man.
                  That's fantastic news! I am feeling the same way, no late season lose of interest. I am in a tight race for the wild care with 13 to go so every game is intense. Hope they continue to play well for you if you decide on some winter ball, and also try out the HOF sliders if you want an extra challenge on the pitching side.
                  Last edited by FenwayMac; 08-24-2016, 09:24 AM.

                  Comment

                  • saintrules
                    MVP
                    • May 2016
                    • 1393

                    #189
                    Re: FenwayMac Variety Hitting and Scoring Sliders

                    Originally posted by FenwayMac
                    That's fantastic news! Did you use the 1.0 sliders or the HOF pitching sliders?
                    I have been using the 1.0 sliders through my season. I'm currently pitching very well (ranked 1-4 in all 4 major pitching categories) but I want to say it's more about having a beastly rotation with the Cubbies than my actual pitching. My walks/strikeouts have been really on par with what would be realistic. I may adjust the settings next season to HOF, but I wanted to have a full season with one slider set.
                    ~ Return of the King ~

                    Comment

                    • FenwayMac
                      Pro
                      • Mar 2009
                      • 825

                      #190
                      Re: FenwayMac Variety Hitting and Scoring Sliders

                      Originally posted by saintrules
                      I have been using the 1.0 sliders through my season. I'm currently pitching very well (ranked 1-4 in all 4 major pitching categories) but I want to say it's more about having a beastly rotation with the Cubbies than my actual pitching. My walks/strikeouts have been really on par with what would be realistic. I may adjust the settings next season to HOF, but I wanted to have a full season with one slider set.
                      Hope you brought the Cubs to the promised land.

                      Yeah, my Sox staff is pretty hit and miss and about 12th league and deservedly so, although a lot of my mad-scientist HOF slider tweaks have played a role in that. I will definitely play a season with no tweaks for a full stat experience. This first one is more of the test phase I guess.

                      However the hitting sliders for HUM have been the same all season. I have had a blast with them with the exception of needing more strikeouts and walks. Some pitchers just absolutely will not walk a batter and throw for contact while others will walk me five times a game. Guess that's baseball.

                      Comment

                      • Scrapps
                        Pro
                        • Jan 2006
                        • 825

                        #191
                        Re: FenwayMac Variety Hitting and Scoring Sliders

                        Fenway, have you considered lowering CPU Strike Frequency? I play with it at 1, and the difference if pretty noticeable. Since I adjusted this, I'm averaging in the neighborhood of 3 walks a game. At times, the CPU just refuses to throw balls out of the zone.

                        Also, a roundabout way of increasing strikeouts, is to manually lower your hitters, plate vision rating. Is not ideal. But, it does help some.

                        Comment

                        • FenwayMac
                          Pro
                          • Mar 2009
                          • 825

                          #192
                          Re: FenwayMac Variety Hitting and Scoring Sliders

                          Originally posted by Scrapps
                          Fenway, have you considered lowering CPU Strike Frequency? I play with it at 1, and the difference if pretty noticeable. Since I adjusted this, I'm averaging in the neighborhood of 3 walks a game. At times, the CPU just refuses to throw balls out of the zone.

                          Also, a roundabout way of increasing strikeouts, is to manually lower your hitters, plate vision rating. Is not ideal. But, it does help some.
                          does this increase meatballs, or is that pitch consistency that would control that? In a way, I like that the painting of the corner because it causes me to strike out looking a lot as well as swings and misses on some of those pitches as well. But strike frequency sounds like a solid possibility.

                          Hmm...you have my gears turning
                          Last edited by FenwayMac; 08-24-2016, 10:59 AM.

                          Comment

                          • Scrapps
                            Pro
                            • Jan 2006
                            • 825

                            #193
                            Re: FenwayMac Variety Hitting and Scoring Sliders

                            Originally posted by FenwayMac
                            does this increase meatballs, or is that pitch consistency that would control that? In a way, I like that the painting of the corner because it causes me to strike out looking a lot as well as swings and misses on some of those pitches as well. But strike frequency sounds like a solid possibility.

                            Hmm...you have my gears turning
                            I haven't really noticed an increase in meatball frequency. And if you did, you could always go +1 to CPU consistency.

                            There were simply too many pitchers pounding the zone. In the early innings, cpu strike percentage was close to 80%. I never walked, or was even able to get into a hitter's count. I'm definitely seeing more 2-0, 3-1 counts now.

                            Comment

                            • Noiziv
                              Rookie
                              • Jul 2016
                              • 305

                              #194
                              Re: FenwayMac Variety Hitting and Scoring Sliders

                              Originally posted by Scrapps
                              I haven't really noticed an increase in meatball frequency. And if you did, you could always go +1 to CPU consistency.

                              There were simply too many pitchers pounding the zone. In the early innings, cpu strike percentage was close to 80%. I never walked, or was even able to get into a hitter's count. I'm definitely seeing more 2-0, 3-1 counts now.
                              This is exactly what I mentioned in my post about what I changed to perfect this slider set. I lowered CPU Strike Frequency to 3 because on 4, I would basically swing at nearly every single first pitch (nearly every pitch in general), because they were almost always strikes. 30 pitches for a pitcher halfway through the 5th is a bit absurd, especially considering I had scored a couple of runs on those 30 pitches alone.

                              Comment

                              • FenwayMac
                                Pro
                                • Mar 2009
                                • 825

                                #195
                                Re: FenwayMac Variety Hitting and Scoring Sliders

                                Originally posted by Noiziv
                                This is exactly what I mentioned in my post about what I changed to perfect this slider set. I lowered CPU Strike Frequency to 3 because on 4, I would basically swing at nearly every single first pitch (nearly every pitch in general), because they were almost always strikes. 30 pitches for a pitcher halfway through the 5th is a bit absurd, especially considering I had scored a couple of runs on those 30 pitches alone.
                                The thing about non-walk pitchers in this game is that they always seem to be random guys with high ERA's. You go into the contest thinking that you are going to own them, and the suddenly they never miss the strike zone, I hit a ton of dribblers or pop ups, their confidence rises, and the rest is history.

                                It's normally the aces and the upper-tier pitchers that I can seem to work counts and break them with some smart at-bats.

                                Comment

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