Armor & Sword & Marino’s MLB The Show 18 Classic/Directional Simulation Sliders

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  • Gagnon39
    Windy City Sports Fan
    • Mar 2003
    • 8544

    #211
    Re: Armor & Sword & Marino’s MLB The Show 18 Classic/Directional Simulation Sliders

    Originally posted by kpeercy
    Pitches just drift back into the zone. Every pitcher has world record control.


    Have you lowered control and consistency to 0? Surely there's a balance that can make it more realistic.


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    • forme95
      MVP
      • Nov 2013
      • 3118

      #212
      Re: Armor & Sword & Marino’s MLB The Show 18 Classic/Directional Simulation Sliders

      The OSD bug for the pitching vsLHB and vsRHB are reversed still from last year. When the tv stat screen comes up when a pitcher comes in, it shows the averages reversed. So if a pitcher comes in and has vs LHB .325 and vs vs RHB .500, in the tv display stat, it reads vs LHB .500 and vs vs RHB .325. Just fyi
      Really wish sports games played to ratings!
      Only thing SIM about sports games now, are the team name and players
      CFB 25 The absolute GOAT!!!
      MLB 23 FOREVER 20 is better, 23 just for Guardians
      Madden get rid of the extras (SS/XF, HFA, media, scenarios, game plan) or turn them down considerably.

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      • kpeercy
        MVP
        • Jul 2002
        • 1038

        #213
        Re: Armor & Sword & Marino’s MLB The Show 18 Classic/Directional Simulation Sliders

        Originally posted by Gagnon39
        Have you lowered control and consistency to 0? Surely there's a balance that can make it more realistic.


        Sent from my iPhone using Operation Sports
        Yes. Nothing works.

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        • Gagnon39
          Windy City Sports Fan
          • Mar 2003
          • 8544

          #214
          Re: Armor & Sword & Marino’s MLB The Show 18 Classic/Directional Simulation Sliders

          Originally posted by kpeercy
          Yes. Nothing works.


          Hmm. I'll have to check that out. I'd be surprised if lowering both to 0 does nothing. Can't check today but I'll try it tomorrow.


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          • GoBlue81188
            MVP
            • Jul 2004
            • 1801

            #215
            Re: Armor & Sword & Marino’s MLB The Show 18 Classic/Directional Simulation Sliders

            Just wanted to echo some of Josh’s thoughts on HOF hitting. The AI pitcher most definitely chooses a better selection of pitches, IMO. My eye is being tested because they seems to nibble a lot more. On AS it was a little feast or famine in terms of the pitch location. Either right over the plate or 3-4 inches out of the zone.

            This has seen my strike out numbers rise, which is great for the stat keeping.

            Are most using auto fielding this year? I may have to make the switch. I’ve taken some routes to flyballs that just aren’t realistic at all because I can’t gauge my first step we’ll. That plus playing in Fenway with the green monster has seen some hilarious attempts to field balls hit off it lol.

            Will be starting my real franchise once OSFM drops. This game has me coming back for me every time, I really love it
            Twitch: Goblue81188

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            • guinness22
              Rookie
              • Feb 2003
              • 233

              #216
              Re: Armor & Sword & Marino’s MLB The Show 18 Classic/Directional Simulation Sliders

              Originally posted by Gagnon39
              Hmm. I'll have to check that out. I'd be surprised if lowering both to 0 does nothing. Can't check today but I'll try it tomorrow.


              Sent from my iPhone using Operation Sports
              Anecdotally, it sure seems to me as well that pitches gravitate to the strike zone (for the record I am only six games in however, so very small sample size). Was thinking the same, maybe trying something drastic like going to HOF/HOF pitching/batting, with both HUM and CPU at 0/0 control/consistency, and maybe lowering strike frequency to 0 as well....then moving things up a tick at a time if necessary. I am sure A&S/M along with this community will find the sweet spot in time for OSFM and SoTS to drop, and for 'chises to begin in earnest. Thanks to all involved!

              g22

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              • Burgess
                MVP
                • Oct 2015
                • 1015

                #217
                Re: Armor & Sword & Marino’s MLB The Show 18 Classic/Directional Simulation Sliders

                Do you think using API gives an unfair advantage? I’m still experimenting until Armour posts his sliders and rosters drop. I’m following catcher 100% of the time. But I wonder if that gives me an advantage as I assume the catcher knows the hitter’s cold zones and weaknesses where I wouldn’t if I called my own game?
                Yankees modern day
                Phillies modern day

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                • Gagnon39
                  Windy City Sports Fan
                  • Mar 2003
                  • 8544

                  #218
                  Re: Armor & Sword & Marino’s MLB The Show 18 Classic/Directional Simulation Sliders

                  Originally posted by Burgess
                  Do you think using API gives an unfair advantage? I’m still experimenting until Armour posts his sliders and rosters drop. I’m following catcher 100% of the time. But I wonder if that gives me an advantage as I assume the catcher knows the hitter’s cold zones and weaknesses where I wouldn’t if I called my own game?


                  Honestly, I think it does the opposite.


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                  • Burgess
                    MVP
                    • Oct 2015
                    • 1015

                    #219
                    Re: Armor & Sword & Marino’s MLB The Show 18 Classic/Directional Simulation Sliders

                    Originally posted by guinness22
                    Anecdotally, it sure seems to me as well that pitches gravitate to the strike zone (for the record I am only six games in however, so very small sample size). Was thinking the same, maybe trying something drastic like going to HOF/HOF pitching/batting, with both HUM and CPU at 0/0 control/consistency, and maybe lowering strike frequency to 0 as well....then moving things up a tick at a time if necessary. I am sure A&S/M along with this community will find the sweet spot in time for OSFM and SoTS to drop, and for 'chises to begin in earnest. Thanks to all involved!

                    g22
                    Geez, I’m using Armour’s sliders on HOF. Playing a game now Cubs vs Marlins. Quintana on the mound and listening to catcher 100% of time. Walk, walk, double play, walk to first 4 batters. Then a wild pitch and then a run scoring double. Took me 25 pitches to get out of the inning
                    Last edited by Burgess; 03-31-2018, 01:05 PM. Reason: Add
                    Yankees modern day
                    Phillies modern day

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                    • BZito75
                      MVP
                      • Apr 2003
                      • 1472

                      #220
                      Re: Armor & Sword & Marino’s MLB The Show 18 Classic/Directional Simulation Sliders

                      Originally posted by Burgess
                      Geez, I’m using Armour’s sliders on HOF. Playing a game now Cubs vs Marlins. Quintana on the mound and listening to catcher 100% of time. Walk, walk, double play, walk to first 4 batters
                      You bring up a good point. I've noticed I walk far more batters listening to the catcher. I'm 6 games in with the white sox and in the 4 games I called my own game I walked 6 batters. In the two that I let the catcher call? 8 walks

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                      • Burgess
                        MVP
                        • Oct 2015
                        • 1015

                        #221
                        Re: Armor & Sword & Marino’s MLB The Show 18 Classic/Directional Simulation Sliders

                        Originally posted by Gagnon39
                        Honestly, I think it does the opposite.


                        Sent from my iPhone using Operation Sports
                        In what way? Interesting
                        Yankees modern day
                        Phillies modern day

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                        • Gagnon39
                          Windy City Sports Fan
                          • Mar 2003
                          • 8544

                          #222
                          Re: Armor & Sword & Marino’s MLB The Show 18 Classic/Directional Simulation Sliders

                          Originally posted by Burgess
                          In what way? Interesting


                          I dominate when I just choose my own location. Very rarely do I even look at what the catcher's calling.


                          Sent from my iPhone using Operation Sports
                          All the Way, Again: A Chicago Cubs Franchise

                          Streaming on Twitch
                          https://www.twitch.tv/gagnon39

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                          • El_MaYiMbE
                            MVP
                            • Mar 2003
                            • 1427

                            #223
                            Re: Armor & Sword & Marino’s MLB The Show 18 Classic/Directional Simulation Sliders

                            I posted this in another thread but I think it is more relevant to this conversation....

                            I feel like All-Star Hitting is too easy and Hall of Fame is too hard. While Legend pitching seems easier than All-Star has been in previous versions.

                            There doesn't seem to be a rhythm for what the proper gap is between levels. It feels like it's a decision made by a person (i.e. this should be X points harder, but this should be only Y points harder), rather than a global increase in difficulty.

                            Because again using hitting vs pitching comparison. I feel like my timing is just as good, if only just a tad worse, when comparing All-Star hitting to HoF Hitting but the results are night and day.

                            Mind you, I use Directional Hitting, where timing is the deciding factor in hit quality. So if I am executing good timing on both difficulties, than why are results different? That means contact or solid hits were lowered for HoF but not timing? Why? And if my timing is good, and if that's the determination of good hitting, why am I getting bad results?

                            It's same argument made against All-Star hitting prior, now it just moved up a level to HoF.

                            Meanwhile on pitching I feel like I have same command of the strike zone on Legend than I do in other levels, but I will admit the CPU does get more solid hits. Not enough to scare me but enough to note difference. But again, solid hits for CPU was raised, but control and consistency wasn't lowered for human on Legend pitching?

                            It doesn't make much sense.

                            Hitting should be harder on the higher levels, not because the hitting itself is harder but because the pitchers pitch better (CPU should have better control, less strikes, less meatballs). If I am waiting for my pitch and swinging at only good pitches and timing them perfectly, my results should be EXACTLY the same regardless of the level...because my player attributes should be unchanged (Stanton has 99 Power no matter difficulty right?!). However, getting my pitch should be what's harder on the high levels when hitting and my players skills/attributes shouldn't be diminished to make the setting harder.

                            Same with pitching....my timing, control, etc...should all be EXACTLY the same with Kershaw regardless of the difficulty, what should be harder is me getting away with bad pitches against the CPU. So I should be nibbling more at the corners and throwing balls on purpose because I know I cannot just pound the zone (CPU should have more power and solid contact)
                            Last edited by El_MaYiMbE; 03-31-2018, 01:40 PM.

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                            • guinness22
                              Rookie
                              • Feb 2003
                              • 233

                              #224
                              Re: Armor & Sword & Marino’s MLB The Show 18 Classic/Directional Simulation Sliders

                              Originally posted by Burgess
                              Geez, I’m using Armour’s sliders on HOF. Playing a game now Cubs vs Marlins. Quintana on the mound and listening to catcher 100% of time. Walk, walk, double play, walk to first 4 batters. Then a wild pitch and then a run scoring double. Took me 25 pitches to get out of the inning


                              Hmmm. Interesting. Thanks for this. Maybe just a sample size for me then. And, I’ve played the first 6 games of the season Red Sox vs TB then Marlins so perhaps skewing my results (although I am only 4-2 in those games). I did play the last game at 3 consistency for both me and the cpu and it didn’t feel different hence my thought to go drastic just to see a noticeable difference. May just stick with things for now and play more games.

                              g22


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                              • Armor and Sword
                                The Lama
                                • Sep 2010
                                • 21783

                                #225
                                Re: Armor & Sword & Marino’s MLB The Show 18 Classic/Directional Simulation Sliders

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