S & B's Directional/Classic MLB 22 Sliders

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  • Lil Worm
    MVP
    • Sep 2010
    • 1315

    #406
    Re: S & B's Directional/Classic/Quick Counts MLB 22 Sliders

    I will jump in with both feet on this. I haven’t really had a problem with where they are at. I also haven’t paid to close attention to it either.

    I can say I have had a couple of starting pitchers against me get into the 8th before getting pulled. Adam Wainwright is one. Lol he owns me!!! He didn’t get sloppy before getting yanked. They were actually pretty quick at pulling him.


    Sent from my iPhone using Operation Sports

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    • DarthRambo
      MVP
      • Mar 2008
      • 6630

      #407
      Re: S & B's Directional/Classic/Quick Counts MLB 22 Sliders

      Originally posted by Lil Worm
      I will jump in with both feet on this. I haven’t really had a problem with where they are at. I also haven’t paid to close attention to it either.

      I can say I have had a couple of starting pitchers against me get into the 8th before getting pulled. Adam Wainwright is one. Lol he owns me!!! He didn’t get sloppy before getting yanked. They were actually pretty quick at pulling him.


      Sent from my iPhone using Operation Sports
      Yeah no doubt the stamina is really solid at 5 for SP. I think what I'm seeing is the cpu trying to get a quality start out of him so they're trying to force him through 6 innings. It's not really a manager hook problem imo, just need a little bit more stamina instead so they're not low yellow or red bar so often before the end of the 6th.

      Bryan and I also do use quick counts so the pitch counts could be higher by the 6th than it is for you normally if not using quick counts.

      Sent from my SM-G996U using Tapatalk
      https://www.youtube.com/DarthRambo

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      • Lil Worm
        MVP
        • Sep 2010
        • 1315

        #408
        Re: S & B's Directional/Classic/Quick Counts MLB 22 Sliders

        Originally posted by IrishSalsa
        Yeah no doubt the stamina is really solid at 5 for SP. I think what I'm seeing is the cpu trying to get a quality start out of him so they're trying to force him through 6 innings. It's not really a manager hook problem imo, just need a little bit more stamina instead so they're not low yellow or red bar so often before the end of the 6th.

        Bryan and I also do use quick counts so the pitch counts could be higher by the 6th than it is for you normally if not using quick counts.

        Sent from my SM-G996U using Tapatalk


        I do not use the quick count feature, so I can see what the 1 click up on that side does for every pitch mode. I will bump up after I finish the game I’m in, and give several games to see what goes on and let y’all know.


        Sent from my iPhone using Operation Sports

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        • Fcshuckers73
          Pro
          • Sep 2011
          • 745

          #409
          Re: S & B's Directional/Classic/Quick Counts MLB 22 Sliders

          Originally posted by Lil Worm
          I do not use the quick count feature, so I can see what the 1 click up on that side does for every pitch mode. I will bump up after I finish the game I’m in, and give several games to see what goes on and let y’all know.


          Sent from my iPhone using Operation Sports
          6/6 has been a great setting for me on Stamina for all pitchers. I don't use quick counts

          Sent from my Moto Z (2) using Tapatalk

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          • Lil Worm
            MVP
            • Sep 2010
            • 1315

            #410
            Re: S & B's Directional/Classic/Quick Counts MLB 22 Sliders

            With the fielder speed up 1 click I swear I’m able to see the difference between a quick OF and a slower OF getting to balls. A nice touch!!!


            Sent from my iPhone using Operation Sports

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            • DarthRambo
              MVP
              • Mar 2008
              • 6630

              #411
              Re: S & B's Directional/Classic/Quick Counts MLB 22 Sliders

              Originally posted by Lil Worm
              With the fielder speed up 1 click I swear I’m able to see the difference between a quick OF and a slower OF getting to balls. A nice touch!!!


              Sent from my iPhone using Operation Sports
              Definitely! I actually feel I have to put in Billy Hamilton end of games for Winker now for his speed in the OF. I put him in CF and Lewis in LF end of games. Winker isn't terrible fielding but he's slow as hell lol. Buxton has ran down a couple hits to catch that I know my CF Lewis would not have got to as well. It's definitely a perfect setting imo.

              Sent from my SM-G996U using Tapatalk
              Last edited by DarthRambo; 04-12-2022, 05:21 PM.
              https://www.youtube.com/DarthRambo

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              • Lil Worm
                MVP
                • Sep 2010
                • 1315

                #412
                Re: S & B's Directional/Classic/Quick Counts MLB 22 Sliders

                Originally posted by IrishSalsa
                Definitely! I actually feel I have to put in Billy Hamilton end of games for Winker now for his speed in the OF. I put him in CF and Lewis in LF end of games. Winker isn't terrible fielding but he's slow as hell lol. Buxton has ran down a couple hits to catch that I know my CF Lewis would not have got to as well. It's definitely a perfect setting imo.

                Sent from my SM-G996U using Tapatalk


                I agree with you 1000% man!! I
                Just noticed it a bit ago with Lorenzo Cain. He’s not the fastest in the league, but man he covers ground. I was almost sure I had extras…..NOPE he walked it down.


                Sent from my iPhone using Operation Sports

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                • Fcshuckers73
                  Pro
                  • Sep 2011
                  • 745

                  #413
                  Re: S & B's Directional/Classic/Quick Counts MLB 22 Sliders

                  Originally posted by Lil Worm
                  With the fielder speed up 1 click I swear I’m able to see the difference between a quick OF and a slower OF getting to balls. A nice touch!!!


                  Sent from my iPhone using Operation Sports
                  OP had it at 0. Is this a possible change? If so is the OP updated other than that?

                  Sent from my Moto Z (2) using Tapatalk

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                  • Fcshuckers73
                    Pro
                    • Sep 2011
                    • 745

                    #414
                    Re: S & B's Directional/Classic/Quick Counts MLB 22 Sliders

                    I also play clean screen HOF.....does the CPU still pose a threat with power at 4 and timing so low? Some slider sets are at 5 or even 6....I'm torn on which set to use as a base....they all look good. I just like what y'all have done with fielding sliders so much

                    Sent from my Moto Z (2) using Tapatalk

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                    • Lil Worm
                      MVP
                      • Sep 2010
                      • 1315

                      #415
                      S & B's Directional/Classic MLB 22 Sliders

                      Originally posted by Fcshuckers73
                      I also play clean screen HOF.....does the CPU still pose a threat with power at 4 and timing so low? Some slider sets are at 5 or even 6....I'm torn on which set to use as a base....they all look good. I just like what y'all have done with fielding sliders so much

                      Sent from my Moto Z (2) using Tapatalk


                      Brother you sound like I did last year right before I got addicted to this setup. Fielder speed is up to 1, and yes the AI will make you pay for mistakes on this set.

                      This set may not be for you, but give them a try, and I think you will be blown away at how well they play.

                      I’m a Armor & Sword follower, and always love his sets for any game he makes them on, but Bryan and Salsa has changed the whole game for me for the better and it was already great. It’s just one of those things…….these are my cup of tea!!

                      Sent from my iPhone using Operation Sports
                      Last edited by Lil Worm; 04-12-2022, 05:54 PM.

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                      • DarthRambo
                        MVP
                        • Mar 2008
                        • 6630

                        #416
                        Re: S & B's Directional/Classic/Quick Counts MLB 22 Sliders

                        Only 10 games but the numbers are looking good with these. Cpu hitting a tad more homeruns for now but I think long term the hitting sliders are spot on.

                        So, shuckers to answer your question. Yes the cpu has plenty of offense. They are hitting .257 in these 10 games which is really good.

                        Timing is at 0 so we get a realistic amount of strikeouts vs the cpu. It has worked wonders for that. I average 8k per game vs them which is about what MLB average is on a per game basis. I have a couple SP like Flexen and Gonzales who aren't strikeout pitchers really at all.




                        https://www.youtube.com/DarthRambo

                        Comment

                        • Fcshuckers73
                          Pro
                          • Sep 2011
                          • 745

                          #417
                          Re: S & B's Directional/Classic/Quick Counts MLB 22 Sliders

                          Originally posted by Lil Worm
                          Brother you sound like I did last year right before I got addicted to this setup. Fielder speed is up to 1, and yes the AI will make you pay for mistakes on this set.

                          This set may not be for you, but give them a try, and I think you will be blown away at how well they play.


                          Sent from my iPhone using Operation Sports
                          That's the little push I needed....I'll check em out tonight

                          Sent from my Moto Z (2) using Tapatalk

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                          • ninertravel
                            MVP
                            • Aug 2015
                            • 4833

                            #418
                            Re: S & B's Directional/Classic MLB 22 Sliders

                            speaking of outfielders.

                            Reds beat the Cubs 6-4 in game 2... Tommy Pham saves a 2 run homer with a leaping catch in the 9th robbing a 2 run homer which would have tied the game up. first time I have seen a home run robbing.

                            Fielding speed being at 0 and reaction at 1 is working I played it on default early on and it is BORING. no variety in hits every player plays the same way and the Gaps are not there. it's perfect the way it is.

                            the only issue I have is sometimes with the reaction being so low at 1 the auto fielders do do some dumb things and take forever to react and throw the ball or some don't even bother trying to throw a guy out at home when there would be a chance to try it because their reaction is to the point of being so low they say 'why bother' I bet that depends on the player attributes in the end though as to this.
                            Last edited by ninertravel; 04-12-2022, 05:57 PM.

                            Comment

                            • DarthRambo
                              MVP
                              • Mar 2008
                              • 6630

                              #419
                              Re: S & B's Directional/Classic MLB 22 Sliders

                              Originally posted by Lil Worm
                              Brother you sound like I did last year right before I got addicted to this setup. Fielder speed is up to 1, and yes the AI will make you pay for mistakes on this set.

                              This set may not be for you, but give them a try, and I think you will be blown away at how well they play.


                              Sent from my iPhone using Operation Sports
                              I think most others worry about our human pitching control and consistency at 2/2. It may not be the perfect setting but it is 100x better than default imo. I average about 2 walks issued and 8k per game which are great numbers to see. The control and consistency lower is a must if you're going to use these IMO. I do use classic fade ball marker however. But even without a ball marker the 2/2 setup will be fine so long as you know how the pitch breaks naturally etc.

                              Sent from my SM-G996U using Tapatalk
                              https://www.youtube.com/DarthRambo

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                              • DarthRambo
                                MVP
                                • Mar 2008
                                • 6630

                                #420
                                Re: S & B's Directional/Classic MLB 22 Sliders

                                Originally posted by ninertravel
                                speaking of outfielders.

                                Reds beat the Cubs 6-4 in game 2... Tommy Pham saves a 2 run homer with a leaping catch in the 9th robbing a 2 run homer which would have tied the game up. first time I have seen a home run robbing.

                                Fielding speed being at 0 and reaction at 1 is working I played it on default early on and it is BORING. no variety in hits every player plays the same way and the Gaps are not there. it's perfect the way it is.

                                the only issue I have is sometimes with the reaction being so low at 1 the auto fielders do do some dumb things and take forever to react and throw the ball or some don't even bother trying to throw a guy out at home when there would be a chance to try it because their reaction is to the point of being so low they say 'why bother' I bet that depends on the player attributes in the end though as to this.
                                I have seen what you're talking about too. Not sure if it's reaction time or more of just the terrible animation the game has them in. Sometimes the OF appear to be so lazy when grabbing the ball that's right in front of them. To me it's not reaction. Reaction is their movement time from ball off the bat. It's mostly the animation, possibly ratings. Just my opinion though. I'd honestly have to play on default more to see the difference if there is any.

                                Sent from my SM-G996U using Tapatalk
                                https://www.youtube.com/DarthRambo

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