S & B's Directional/Classic MLB 22 Sliders

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  • bryanm1982
    MVP
    • Nov 2016
    • 3793

    #766
    Re: S & B's Directional/Classic MLB 22 Sliders

    In 16 games using power at 3 and solid hits at 6, the cpu is averaging 1.3 HR per game. Which is right on average. And that is even me pitching on Allstar +.

    Steve is pitching on Allstar and he feels like there is still too many HR.
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    • Head Coach
      Banned
      • May 2005
      • 601

      #767
      Re: S & B's Directional/Classic MLB 22 Sliders

      Originally posted by bryanm1982
      In 16 games using power at 3 and solid hits at 6, the cpu is averaging 1.3 HR per game. Which is right on average. And that is even me pitching on Allstar +.

      Steve is pitching on Allstar and he feels like there is still too many HR.
      I have to try it out. If less HR equals less bunch scoring then that is fine.

      If anything it will probably turn more of my games into pitchers duels. If so that is fine with me.

      It will only serve to increase the importance of singles/ doubles/stealing bases/moving runners over.

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      • DarthRambo
        MVP
        • Mar 2008
        • 6630

        #768
        Re: S & B's Directional/Classic/Quick Counts MLB 22 Sliders

        I was messing around trying to lower homeruns last night. I played two games as a test, same exact game actually without saving it.

        First game I lowered solid hits back to 4 with power at 3. It was a 1-0 final in 11 innings. Some parts felt OK, but it was a little bit too nerfed imo. I know just one game but when you've played the game for over a decade you know when it isn't right. There were no homeruns so I was glad I was able to at least achieve that.

        Next game I put solid hits up to default 5. There were two homeruns, one by each team. But they felt okay and overall the game felt much better than the previous one. But only concern was the cpu scored all their 4 runs in one inning. I plan to keep testing the power at 3 with solid hits at 5 and see how it goes. I really do like solid hits at 6 but the amount of homeruns is still a problem even with power at 3.

        Don't want to go below 3 for power cause then it's either singles or homeruns only and that's no fun. Also all the homeruns are HR cam only which sucks the fun out of it as well. At 3 I think it creates a good balance for hits. I even had one homerun hit the bottom of the foul pole one game which was different and kind of neat.

        The amount of homeruns is by far the biggest problem this game has. There seems to be no clear way to achieve a realistic amount. Hopefully hitting sliders at 5/3/5 can do it. Crazy to think after all the testing I am at default hitting sliders besides lowered power right now.

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        • Rmiok222
          MVP
          • Nov 2015
          • 3129

          #769
          Re: S & B's Directional/Classic/Quick Counts MLB 22 Sliders

          Originally posted by IrishSalsa
          I was messing around trying to lower homeruns last night. I played two games as a test, same exact game actually without saving it.

          First game I lowered solid hits back to 4 with power at 3. It was a 1-0 final in 11 innings. Some parts felt OK, but it was a little bit too nerfed imo. I know just one game but when you've played the game for over a decade you know when it isn't right. There were no homeruns so I was glad I was able to at least achieve that.

          Next game I put solid hits up to default 5. There were two homeruns, one by each team. But they felt okay and overall the game felt much better than the previous one. But only concern was the cpu scored all their 4 runs in one inning. I plan to keep testing the power at 3 with solid hits at 5 and see how it goes. I really do like solid hits at 6 but the amount of homeruns is still a problem even with power at 3.

          Don't want to go below 3 for power cause then it's either singles or homeruns only and that's no fun. Also all the homeruns are HR cam only which sucks the fun out of it as well. At 3 I think it creates a good balance for hits. I even had one homerun hit the bottom of the foul pole one game which was different and kind of neat.

          The amount of homeruns is by far the biggest problem this game has. There seems to be no clear way to achieve a realistic amount. Hopefully hitting sliders at 5/3/5 can do it. Crazy to think after all the testing I am at default hitting sliders besides lowered power right now.

          Sent from my SM-G996U using Tapatalk


          Pretty much goes to tell you how good this game is this year besides a few things here and there


          Sent from my iPhone using Operation Sports

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          • bryanm1982
            MVP
            • Nov 2016
            • 3793

            #770
            Re: S & B's Directional/Classic MLB 22 Sliders

            We have some updates after a lot of testing from Me and Steve. We wanted to make sure that this wasn’t nerfing the CPU before we announced it. The main issue we were seeing is too many home runs. Seems like most home runs were scoring by the home run. We would like to see a few games that didn’t have a home run from either team. Most games will have 1-2 home runs. Teams do average 1.3 home runs per game. Some of these changes are preference so you don’t have to change them. And as always, if you don’t feel the need to change, then feel free to keep on rolling.

            Human and CPU power down to 3 - We are trying to control the home runs. We are still seeing home runs and extra base hits.

            Human and CPU solid hits down to 5 - This also helps with the home runs. If you feel like you need more CPU offense, you can keep it at 6.

            Human Control up to 5 - another step to control the offense. We are still seeing the walks.

            Reaction up to 2 - we were seeing some infielders be really slow. Hope this will help.

            Infield Fielding Errors to 0
            Outfield Fielding Errors to 1
            Infield Throwing Errors to 6


            This is just a preference. You do not have to change this. We were seeing too many infielders dive for the ball and not come up with it and giving up too many infield singles. We would hardly see any errors by the fielders anyway. Since the change, we are seeing infielders make diving plays and getting outs on some of them. You will still see some hard hit balls get knocked down. We are raising infield throwing errors to 6 to get more errors that way. When I first made the change, I had like 3 errors in 2 games and I was worried it was too much but it evens out. I haven’t had an error in 5 games now. I have 3 errors in 12 games and the CPU has 5 in 12 games. It is nice to see both teams have an error some games.

            When Steve suggested this change and was trying it out I was worried it was going to nerf the cpu offense. But the numbers are good. The last couple games I won 6-5, 10-6, and most 7-4.
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            • bryanm1982
              MVP
              • Nov 2016
              • 3793

              #771
              Re: S & B's Directional/Classic MLB 22 Sliders

              Happy a Sunday, everyone.

              Streaming the new settings now. Game 1 vs the Astros.
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              • Rmiok222
                MVP
                • Nov 2015
                • 3129

                #772
                S & B's Directional/Classic MLB 22 Sliders

                I see you raised control, I actually thought about upping human consistency to 5 myself. Staying put for now though. We were obviously seeing the same thing though

                I see a massive difference in control when Bieber pitches than say when Tristan McKenzie pitches. Which is good I guess.

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                • Head Coach
                  Banned
                  • May 2005
                  • 601

                  #773
                  Re: S & B's Directional/Classic MLB 22 Sliders

                  I have just played 18 innings of really intense gameplay.
                  The first 2 games of a 3 game series.

                  Game 1

                  Mets 0 3 1
                  Nationals 1 5 0

                  Game 2

                  Mets 1 6 0
                  Nationals 0 4 0

                  I am 6-4 so far in the month of May but my offense has gone into the tank. I am slumping big time but my pitching is still very good. My dynamic hitting rating has been dropping due to my lack of hitting. I think this game is programmed to have tough games against your divisional opponents.

                  I am winning due to getting a key hit or two at the right time. I have to keep on playing so I can make it through this slump.

                  I am 27-10 with a 6.5 game lead over the Marlins.

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                  • ninertravel
                    MVP
                    • Aug 2015
                    • 4833

                    #774
                    Re: S & B's Directional/Classic MLB 22 Sliders

                    Ok so I have just completed another slap of games for a day. every team has at least played 5 or 4 games now

                    as far as home runs go.. with power still on 4.

                    Blue Jays leading the league with 11 homers after 4 games. they are 4-0 so they have come out hot . but that is almost 3 homers a game on average early.

                    then we have 2 teams with only 2 homers after 5 games.

                    and a whole lot of teams in the middle between 3 to 8 Homers. after 4 to 5 games.

                    so I think I am sitting around 2 homers per game on average .. I will try the power on 3. need to drop the average of homers down slightly.

                    one thing I am noticing is a lot of ground rule doubles. can't really do anything about that but I see them happening way to often and. a lot of the time it costs a run when the runner gets stopped at 3rd.

                    the Angels have a ERA of under 0.95 and off to a 3-1 start I just got shutout 4-0 against them with Seattle (back to back shutouts for them) so the game really does go by hot and cold streaks and momentum

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                    • bryanm1982
                      MVP
                      • Nov 2016
                      • 3793

                      #775
                      Re: S & B's Directional/Classic MLB 22 Sliders

                      Originally posted by ninertravel
                      Ok so I have just completed another slap of games for a day. every team has at least played 5 or 4 games now

                      as far as home runs go.. with power still on 4.

                      Blue Jays leading the league with 11 homers after 4 games. they are 4-0 so they have come out hot . but that is almost 3 homers a game on average early.

                      then we have 2 teams with only 2 homers after 5 games.

                      and a whole lot of teams in the middle between 3 to 8 Homers. after 4 to 5 games.

                      so I think I am sitting around 2 homers per game on average .. I will try the power on 3. need to drop the average of homers down slightly.

                      one thing I am noticing is a lot of ground rule doubles. can't really do anything about that but I see them happening way to often and. a lot of the time it costs a run when the runner gets stopped at 3rd.

                      the Angels have a ERA of under 0.95 and off to a 3-1 start I just got shutout 4-0 against them with Seattle (back to back shutouts for them) so the game really does go by hot and cold streaks and momentum
                      I hate that they call them automatic doubles. Don’t know why that changed.

                      You probably could try raising fielder speed a little. But some of those would be caught.
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                      • ninertravel
                        MVP
                        • Aug 2015
                        • 4833

                        #776
                        Re: S & B's Directional/Classic MLB 22 Sliders

                        Originally posted by bryanm1982
                        I hate that they call them automatic doubles. Don’t know why that changed.

                        You probably could try raising fielder speed a little. But some of those would be caught.
                        I think it is just the physics of the game to much Bounce. it happens a hell of a lot a Fenway (rays fan can talk about real life things there)

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                        • Head Coach
                          Banned
                          • May 2005
                          • 601

                          #777
                          Re: S & B's Directional/Classic MLB 22 Sliders

                          I keep getting the bug that happens where you try to move the fielder with the left stick and the fielder dives instead of moving like they should.

                          I saw on the web where some people say its because people are hitting the left stick wrong. That can't be the case because the left stick is not supposed to be able to effect the fielder diving.

                          Perhaps that is just a controller issue and perhaps I need a new controller. At the very least I am now trying to make the left stick is working before I start the game.

                          Has anyone ever figured out the real cause of this problem.

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                          • bryanm1982
                            MVP
                            • Nov 2016
                            • 3793

                            #778
                            Re: S & B's Directional/Classic MLB 22 Sliders

                            Originally posted by Head Coach
                            I keep getting the bug that happens where you try to move the fielder with the left stick and the fielder dives instead of moving like they should.

                            I saw on the web where some people say its because people are hitting the left stick wrong. That can't be the case because the left stick is not supposed to be able to effect the fielder diving.

                            Perhaps that is just a controller issue and perhaps I need a new controller. At the very least I am now trying to make the left stick is working before I start the game.

                            Has anyone ever figured out the real cause of this problem.
                            To be honest, I use auto fielding so I wasn’t even aware of that bug. That does stink though.
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                            • DonkeyJote
                              All Star
                              • Jul 2003
                              • 9192

                              #779
                              Re: S & B's Directional/Classic MLB 22 Sliders

                              Originally posted by Head Coach
                              I keep getting the bug that happens where you try to move the fielder with the left stick and the fielder dives instead of moving like they should.



                              I saw on the web where some people say its because people are hitting the left stick wrong. That can't be the case because the left stick is not supposed to be able to effect the fielder diving.



                              Perhaps that is just a controller issue and perhaps I need a new controller. At the very least I am now trying to make the left stick is working before I start the game.



                              Has anyone ever figured out the real cause of this problem.
                              I have not encountered that bug.

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                              • DarthRambo
                                MVP
                                • Mar 2008
                                • 6630

                                #780
                                Re: S & B's Directional/Classic/Quick Counts MLB 22 Sliders

                                The homeruns have finally seemed to have toned down to a reasonable rate now with last change of power to 3 qnd solid hits back down to 5.

                                I had two straight games without one. I have reached HOF+ pitching so that is one caveat to it. Batting averages are good as well as hit distribution. The cpu has left a lot on base so I've just been squeaking out the wins I do get recently.

                                I am going to keep dynamic difficulty on and see where I get. If I reach legend then so be it. That's where we played last year so I wouldn't be shocked. But for me, I have no desire to change any hitting sliders.

                                The cpu may be low on homeruns now but get plenty of hits lol. It's extremely difficult to have good batting averages without too many or now too few homeruns for the cpu. Pick your poison at this point imo.

                                Lost a game 2-1, 3-2 while giving up 6 and 7 hits respectively. And now lost a game 8-3 giving up a 13 hits. No homeruns however so it's like I said, pick your poison at this point. Doesn't seem to be a way to get it perfectly right.
                                Last edited by DarthRambo; 05-03-2022, 10:07 AM.
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