S & B's Directional/Classic MLB 22 Sliders

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  • DarthRambo
    MVP
    • Mar 2008
    • 6630

    #361
    Re: S & B's Directional/Classic/Quick Counts MLB 22 Sliders

    As much as I want to continue my Mariners franchise I am going to hunker down and do more pitch only test games with our newer settings and collect the data on that. Really want to get the hit distribution percentages as perfect as possible. Doesn't take me too long cause I use fast play and pitching only shortens the game some. After about 7 games it's a little over 700AB faced altogether. A solid amount imo to get a good look at the spreadsheet and where it's headed long term.

    Sent from my SM-G996U using Tapatalk
    https://www.youtube.com/DarthRambo

    Comment

    • Lil Worm
      MVP
      • Sep 2010
      • 1315

      #362
      Re: S & B's Directional/Classic/Quick Counts MLB 22 Sliders

      Originally posted by bryanm1982
      Yeah I would raise infield arm strength with it. Let us know if you start seeing too many infield singles. If you start to see them be too aggressive and getting thrown out by a mile, turn the speed to 2.

      I tested a couple games with speed at 2 cause I was seeing the same thing. Frustrating to see that when we are tying to get more doubles. But I lowered it back down to 1 when we raised solid hits to 5.


      That one click up ins baserunner speed could unlock platinum play if we aren’t there yet.

      I have my granddaughter here she spent the night with us, but she is laying down for a bit. So I should be able to get a game maybe 2 in now.


      Sent from my iPhone using Operation Sports

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      • DarthRambo
        MVP
        • Mar 2008
        • 6630

        #363
        Re: S & B's Directional/Classic/Quick Counts MLB 22 Sliders

        Originally posted by Lil Worm
        That one click up ins baserunner speed could unlock platinum play if we aren’t there yet.

        I have my granddaughter here she spent the night with us, but she is laying down for a bit. So I should be able to get a game maybe 2 in now.


        Sent from my iPhone using Operation Sports
        Yeah there's for sure a combination that will give us what we're looking for. Bryan, he needs that spreadsheet lol

        Sent from my SM-G996U using Tapatalk
        https://www.youtube.com/DarthRambo

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        • Lil Worm
          MVP
          • Sep 2010
          • 1315

          #364
          Re: S & B's Directional/Classic/Quick Counts MLB 22 Sliders

          Originally posted by IrishSalsa
          Yeah there's for sure a combination that will give us what we're looking for. Bryan, he needs that spreadsheet lol

          Sent from my SM-G996U using Tapatalk


          More than willing to help. You guys really mail the game play down. If one needs emailed I will pm my info. This set is the set I will use as long as y’all keep churning them out lol.


          Sent from my iPhone using Operation Sports

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          • bryanm1982
            MVP
            • Nov 2016
            • 3793

            #365
            Re: S & B's Directional/Classic/Quick Counts MLB 22 Sliders

            Originally posted by Lil Worm
            More than willing to help. You guys really mail the game play down. If one needs emailed I will pm my info. This set is the set I will use as long as y’all keep churning them out lol.


            Sent from my iPhone using Operation Sports
            You can pm me your number and I can text you the spreadsheet if you want. It is pretty simple. You just fill out the box score for each team.
            Follow me on Twitch

            https://twitch.tv/bryanm1982

            Dodgers Franchise

            https://docs.google.com/spreadsheets...it?usp=sharing

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            • Lil Worm
              MVP
              • Sep 2010
              • 1315

              #366
              Re: S & B's Directional/Classic/Quick Counts MLB 22 Sliders

              Originally posted by bryanm1982
              You can pm me your number and I can text you the spreadsheet if you want. It is pretty simple. You just fill out the box score for each team.


              Just sent it to you.


              Sent from my iPhone using Operation Sports

              Comment

              • Head Coach
                Banned
                • May 2005
                • 601

                #367
                Re: S & B's Directional/Classic MLB 22 Sliders

                I changed the IF arm strength to 1 and have had decent results. I felt at 0 the throws were a little bit too loopy over to first. Now the throws are ropes but not where they are too fast or unrealistic. Weaker armed IF still throw balls that will allow the runner a chance to beat it out. Regular hit grounders are still closer plays.

                Basically IF arm strength at 1 produces more direct STRAIGHT LINE throw without being overpowering. I was seeing more rounded throws at zero which should not be happening.

                Lindor at SS now throws direct to the 1st base bag without it being a zipline throw.

                I have not seen any adverse effect on baserunning yet so I still have the speed the same.
                Last edited by Head Coach; 04-10-2022, 02:10 PM.

                Comment

                • DarthRambo
                  MVP
                  • Mar 2008
                  • 6630

                  #368
                  Re: S & B's Directional/Classic MLB 22 Sliders

                  Originally posted by Head Coach
                  I changed the IF arm strength to 1 and have had decent results. I felt at 0 the throws were a little bit too loopy over to first. Now the throws are ropes but not where they are too fast or unrealistic. Weaker armed IF still throw balls that will allow the runner a chance to beat it out. Regular hit grounders are still closer plays.

                  Basically IF arm strength at 1 produces more direct STRAIGHT LINE throw without being overpowering. I was seeing more rounded throws at zero which should not be happening.

                  Lindor at SS now throws direct to the 1st base bag without it being a zipline throw.

                  I have not seen any adverse effect on baserunning yet so I still have the speed the same.
                  Thanks for the feedback. This is definitely under testing right now and you guys giving feedback is super helpful. Personally I always go to extreme levels at first such as 0 or 10 to give a good baseline to work from when testing a slider.

                  Haven't seen anything crazy at 0 but it allows us go up slowly to get what we want. OF arm strength at 4 we noticed the loopy throws so went back to 5. I believe what you're saying about the IF throws. The reason we're testing baserunner speed at 2 or 3 is to see if we can create a bit more XBH. We want to try to keep IF arm strength one less than the speed to allow for IF hits and realistic amount of double plays.

                  Smit said earlier he saw gappers and hits down the line only be singles. I've seen it too here and there but the runner was always slow. I think a combination of IF arm strength higher along with baserunner speed a bit higher will produce what we need. Thanks again! I'm about to jump on some test games now.

                  Sent from my SM-G996U using Tapatalk
                  https://www.youtube.com/DarthRambo

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                  • DarthRambo
                    MVP
                    • Mar 2008
                    • 6630

                    #369
                    Re: S & B's Directional/Classic/Quick Counts MLB 22 Sliders

                    First game test with baserunner speed at 2 and IF arm strength at 1.

                    BOS 6 11 1 (2BB 5K)
                    BAL 1 5 1 (3BB 10K)

                    Boston- 2 doubles, 1 triple, 1 homerun. 7 singles.

                    Orioles- 2 doubles, 3 singles

                    Just one game but there were a couple plays the baserunner speed change was noticeable and for the good. Didn't really have any plays for IF arm strength change that made me go, "well that was different." Story had a triple with a rope off the RF wall that was nice. I know it's just one game but when you play tons you can tell if something is going to be okay pretty quickly.

                    I did have an awkward double by Boston on a should've been single however. The CF Jones was very slow picking up the ball that was rolling almost right to him. Then his throw in looked like a toss in after a simple single. It allowed a 19 speed guy slide into 2nd for a cheap double. His fielding attributes are in the 40s however so I'm going to chalk it up and say that caused it. Mullens I don't think it would have happened.

                    Need more test games overall but I highly doubt we go back to 1 speed and 0 IF arm strength.

                    Sent from my SM-G996U using Tapatalk
                    https://www.youtube.com/DarthRambo

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                    • Head Coach
                      Banned
                      • May 2005
                      • 601

                      #370
                      Re: S & B's Directional/Classic/Quick Counts MLB 22 Sliders

                      Originally posted by IrishSalsa
                      First game test with baserunner speed at 2 and IF arm strength at 1.

                      BOS 6 11 1 (2BB 5K)
                      BAL 1 5 1 (3BB 10K)

                      Boston- 2 doubles, 1 triple, 1 homerun. 7 singles.

                      Orioles- 2 doubles, 3 singles

                      Just one game but there were a couple plays the baserunner speed change was noticeable and for the good. Didn't really have any plays for IF arm strength change that made me go, "well that was different." Story had a triple with a rope off the RF wall that was nice. I know it's just one game but when you play tons you can tell if something is going to be okay pretty quickly.

                      I did have an awkward double by Boston on a should've been single however. The CF Jones was very slow picking up the ball that was rolling almost right to him. Then his throw in looked like a toss in after a simple single. It allowed a 19 speed guy slide into 2nd for a cheap double. His fielding attributes are in the 40s however so I'm going to chalk it up and say that caused it. Mullens I don't think it would have happened.

                      Need more test games overall but I highly doubt we go back to 1 speed and 0 IF arm strength.

                      Sent from my SM-G996U using Tapatalk
                      I agree with you. I think that IF arm strength of 1 is the perfect sweet spot. I still have the speed at 1 but I will change that if I notice that it does not work. As long as the IF and the runner both have a fair chance then the gameplay will be fine.

                      Comment

                      • nolczyk16
                        Rookie
                        • Jun 2019
                        • 300

                        #371
                        Re: S & B's Directional/Classic MLB 22 Sliders

                        Originally posted by bryanm1982
                        Why not? Let’s play another one.



                        Game 3 Gonzales vs Pineda


                        Really enjoyed watching you play!

                        Keep up the great work, Bryan!


                        Sent from my iPhone using Operation Sports

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                        • Lil Worm
                          MVP
                          • Sep 2010
                          • 1315

                          #372
                          Re: S & B's Directional/Classic/Quick Counts MLB 22 Sliders

                          What happens when when you **** a loaded gun and point it at your foot? You shoot yourself in the foot!!!

                          My Pirates are very good at that.


                          Sent from my iPhone using Operation Sports

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                          • bryanm1982
                            MVP
                            • Nov 2016
                            • 3793

                            #373
                            Re: S & B's Directional/Classic MLB 22 Sliders

                            Originally posted by nolczyk16
                            Really enjoyed watching you play!

                            Keep up the great work, Bryan!


                            Sent from my iPhone using Operation Sports
                            Thanks. Sadly I have to start the season over. I noticed that the Japanese guy from the Cubs is missing.

                            I didn’t know how to message you back when I seen your message pop up on my screen.

                            I uploaded a new set that has everybody. It is titled S/B Roster 2022 if anyone wants to use it. I got it from someone else and put the injured players on the 40 man rosters.
                            Follow me on Twitch

                            https://twitch.tv/bryanm1982

                            Dodgers Franchise

                            https://docs.google.com/spreadsheets...it?usp=sharing

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                            • Lil Worm
                              MVP
                              • Sep 2010
                              • 1315

                              #374
                              Re: S & B's Directional/Classic/Quick Counts MLB 22 Sliders

                              Yeah the changes to baserunner speed and IF throw power is money!! O’Neil Cruz just hit a gapper to left center and it rolled to the 410’ mark. He got himself a triple.


                              Sent from my iPhone using Operation Sports

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                              • ninertravel
                                MVP
                                • Aug 2015
                                • 4833

                                #375
                                Re: S & B's Directional/Classic MLB 22 Sliders

                                Is there a manager stat for manager hook??? There seems to be so many inconsistency with it and random

                                I have had a manage pull a starter after 1 and 3rd of a inning giving up 7 hits and 5 runs.

                                but Yesterday Mize for Detroit gives up 6 runs in the 2nd innings. the CPU left him in the game till the 4th innings. and the pitch count was normal. not low or high.

                                Just feels so random. I am wondering what triggers a early hook. you would think runs or maybe it is getting hit around.


                                anyhow played a awesome game beating the Padres 3-1 it was 1-1 into the 8th both teams struggle to hit anything Padres had just hit back to get it to 1-1 costing Webb the Win after 7 shutout innings. then I pinch hit with De Stella and hit a go ahead 2 run home and Mcgee closes it for a 3-1 win!

                                when i have games like that it reminds me that All Star Difficulty is just fine. I can still have games like that and still have the blow out offence games as well.

                                one of the issues with 21 was no matter what you did you could balance it out to where every game felt different it was either every game felt like a 3-1 game or if you change something it was offence crazy.

                                This game is just playing so well. that I don't want to sleep and keep playing games lol day 2 is complete on the calendar and I have played every single game so far on the calendar. and still am in no way ready to start simming or using quick counts. that is how much I am enjoying it.

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