S & B's Directional/Classic MLB 22 Sliders
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Re: S & B's Directional/Classic MLB 22 Sliders
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Re: S & B's Directional/Classic MLB 22 Sliders
Do you not use timing/directional hitting interface? For pitching in broadcast cam it changes depending on the home team. There are a couple places I can't use it cause the pitcher blocks the API too much so outfield cam I'll use instead. Hitting I go between fish eye and fish eye 2. Pretty sure Bryan uses one of those two. Looks like it anyway.
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Its hard for me to tell the position of the ball with the camera that he uses on the video.Comment
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Re: S & B's Directional/Classic MLB 22 Sliders
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Re: S & B's Directional/Classic MLB 22 Sliders
Yeah that's why we are at Allstar hitting lol. Well, me I am down to Veteran+ haha. I highly recommend giving timing hitting a go though. Much more ratings based. You will for sure get frustrated when you have good timing and it's a fly ball can of corn. Camera angle is personal preference.
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I use dynamic difficulty and I am stuck halfway between Rookie and Veteran right now. I am hoping to get more consistent with my hitting so I can actually make it to veteran.Comment
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Re: S & B's Directional/Classic MLB 22 Sliders
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Re: S & B's Directional/Classic MLB 22 Sliders
So the first game was a offensive game. I won 11-6 and there were 21 hits total. The next game I won 3-1 with 11 hits total. It was nice to see two opposite games back to back.
I am going to test hook at 7. Luis Garcia was pulled at 4 IP. Took him out before the 5th inning started in a 1-0 game. He had 74 stamina rating and had 74 pitches. I feel you don’t see managers taking them out before 5 innings to qualify for the win. He went 4 innings and gave up 4 hits 2 walks and 7 K’s. Especially pulling him out with a shut out.Follow me on Twitch
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Re: S & B's Directional/Classic/Quick Counts MLB 22 Sliders
Has there been any further testing/results on reliever stamina? Think this will make a huge difference in bullpen usage if we can nail it down. For example, when the CPU warms guys up I take a peek and if one guy is full stamina and the other is around half or a little more they will bring in the guy with full stamina everytime. I'm currently running at 6 for RP stamina but I'm thinking Sim sliders should probly be around that as well. Could help with reliever injuries as well.
For simming, I guess we don’t want the cpu to have their bullpen drained and they leave the one guy that is 100% in there for 3 innings cause nobody else has energy.Follow me on Twitch
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Re: S & B's Directional/Classic MLB 22 Sliders
The Mariners swept the Astros in the three game series. This was a great series and we feel like the team is coming together. We had two good pitching outings. Matt Brash was scheduled to start game two but we have the start to Justice Sheffield. He rewarded the manager’s decision with 5 innings giving up just one run. He probably will get another start. Brash might be sent down to the AAA so he can get some innings. Don’t want to use him as a long man and be inconsistent.
Game one:
HOU 6 13 0
SEA 11 9 0
W- C. Flexen ( 3 - 0 )
L- F. Valdez ( 1 - 2 )
S- Romo (1)
HOU SP F. Valdez 3 IP, 5 H, 6 ER, 6 BB, 1 K, 7.63 ERA
SEA SP C. Flexen 6 IP, 11 H, 6 ER, 0 BB, 3 K, 4.24 ERA
HOU HRs- Tucker (6) Castro (1)
SEA HRs- France (3) Suarez (1) Kelenic (2)
PotG- Kelenic 2 for 4 - HR, 6 RBI
Cards- HUM Sta +2 FLD SPD -1 P Cont -1 All
Game two:
HOU 1 4 0
SEA 3 7 0
W- Misiewicz ( 1 - 0 )
L- Taylor ( 0 - 1 )
S- Sewald (5)
HOU SP L. Garcia 4 IP, 4 H, 0 ER, 2 BB, 7 K, 2.70 ERA
SEA SP J. Sheffielf 5 IP, 4 H, 1 ER, 1 BB, 3 K, 1.15 ERA
HOU HRs- None
SEA HRs- None
PotG- SEA Bullpen 4 IP, 0 H, 0 R, 1 BB, 2 K
Cards- HUM Sta +2 REA +1 OF Arm -1
Game three:
HOU 3 5 0
SEA 6 10 0
W- Ray ( 1 - 2 )
L- Urquidy ( 2 - 1 )
S- None
HOU SP Urquidy 5 IP, 7 H, 4 ER, 1 BB, 5 K, 2.79 ERA
SEA SP Ray 6 IP, 3 H, 2 ER, 2 BB, 6 K, 6.33 ERA
HOU HRs- Brantley (2)
SEA HRS- Suarez (2) Toro (2) Kelenic (3) Raleigh (1)
PotG- Kelenic 2 for 3 - HR, RBI
Cards-
~~Injury news~~
____________________________________________
Up next: Rangers (4-12, 5th AL West, 5.5 gb) @ Mariners (9-7, 3rd AL Central, 1 gb)
Game one: Jon Gray (0-2) 12 IP 10 K 6.00 ERA vs S, Gray (0-1) 15.1 IP 16 K 2.93 ERA
Game two: M, Gonzales (0-1) 9.1 IP 2 K 10.61 ERA vs C, Paddack (1-0) 16.1 IP 10 K 3.86 ERA
Game three: C. Flexen (1-0) 16.1 IP 8 K 2.76 ERA vs K. Maeda (0-0) 17 IP 11 K 4.24 ERAFollow me on Twitch
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Re: S & B's Directional/Classic MLB 22 Sliders
The Mariners swept the Astros in the three game series. This was a great series and we feel like the team is coming together. We had two good pitching outings. Matt Brash was scheduled to start game two but we have the start to Justice Sheffield. He rewarded the manager’s decision with 5 innings giving up just one run. He probably will get another start. Brash might be sent down to the AAA so he can get some innings. Don’t want to use him as a long man and be inconsistent.
Game one:
HOU6130
SEA1190
W-C. Flexen(3-0)
L-F. Valdez(1-2)
S-Romo(1)
HOUSPF. Valdez3IP,5H,6ER,6BB,1K,7.63ERA
SEASPC. Flexen6IP,11H,6ER,0BB,3K,4.24ERA
HOUHRs-Tucker (6)Castro (1)
SEAHRs-France (3)Suarez (1)Kelenic (2)
PotG-Kelenic 2 for 4 - HR, 6 RBI
Cards-HUM Sta +2FLD SPD -1P Cont -1 All
Game two:
HOU140
SEA370
W-Misiewicz (1-0)
L-Taylor(0-1)
S-Sewald(5)
HOUSPL. Garcia4IP,4H,0ER,2BB,7K,2.70ERA
SEASPJ. Sheffielf5IP,4H,1ER,1BB,3K,1.15ERA
HOUHRs-None
SEAHRs-None
PotG-SEA Bullpen4 IP, 0 H, 0 R, 1 BB, 2 K
Cards-HUM Sta +2REA +1OF Arm -1
Game three:
HOU350
SEA6100
W-Ray(1-2)
L-Urquidy (2-1)
S-None
HOUSPUrquidy5IP,7H,4ER,1BB,5K,2.79ERA
SEASPRay6IP,3H,2ER,2BB,6K,6.33ERA
HOUHRs-Brantley (2)
SEAHRS-Suarez (2)Toro (2)Kelenic (3)Raleigh (1)
PotG-Kelenic 2 for 3 - HR, RBI
Cards-
~~Injury news~~
____________________________________________
Up next: Rangers (4-12, 5th AL West, 5.5 gb) @ Mariners (9-7, 3rd AL Central, 1 gb)
Game one:Jon Gray (0-2)12IP10K6.00ERAvsS, Gray (0-1)15.1IP16K2.93ERA
Game two:M, Gonzales (0-1)9.1IP2K10.61ERAvsC, Paddack (1-0)16.1IP10K3.86ERA
Game three:C. Flexen (1-0)16.1IP8K2.76ERAvsK. Maeda (0-0)17IP11K4.24ERA
Talking about a starter getting yanked early. I just played Detroit to finish a 2 game set. Real low scoring O’Neil Cruz hit a 2 run shot off of the closer in the top of the 9th to give us a 2-1 lead and win.
Back to the starting Tigers pitcher. He went 8-1/3 before being pulled. Had the Tiger fans chanting sweep sweep sweep just to go home in tears. I hope they took those brooms back home with them.
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Re: S & B's Directional/Classic MLB 22 Sliders
Talking about a starter getting yanked early. I just played Detroit to finish a 2 game set. Real low scoring O’Neil Cruz hit a 2 run shot off of the closer in the top of the 9th to give us a 2-1 lead and win.
Back to the starting Tigers pitcher. He went 8-1/3 before being pulled. Had the Tiger fans chanting sweep sweep sweep just to go home in tears. I hope they took those brooms back home with them.
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Re: S & B's Directional/Classic MLB 22 Sliders
I updated the OP with a couple changes.
Manager Hook at 7. Hopefully 7 will be a good balance. It was close at 8 but they are still pulling them early.
SP Stamina for both human and cpu at 8. This gives the starter an opportunity to get about 15-20 pitches over their stamina rating before they get tired.
CPU Consistency at 4. This is helping with HBP. I only seen one in 6 games.
IF Fielding Errors at 5. I lowered this cause of two reasons. But you can keep it where you want it if you are fine with it. The infielders were diving for the ball and just stopping the ball from going through. Didn’t see enough good infield diving plays for outs. I was seeing some bobbled balls especially if the 2B is playing the shift in the OF and they game wouldn’t give them an error and giving the batter a single. So I think raising this is hurting us more than helping us get more errors.Follow me on Twitch
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Re: S & B's Directional/Classic MLB 22 Sliders
I updated the OP with a couple changes.
Manager Hook at 7. Hopefully 7 will be a good balance. It was close at 8 but they are still pulling them early.
SP Stamina for both human and cpu at 8. This gives the starter an opportunity to get about 15-20 pitches over their stamina rating before they get tired.
CPU Consistency at 4. This is helping with HBP. I only seen one in 6 games.
IF Fielding Errors at 5. I lowered this cause of two reasons. But you can keep it where you want it if you are fine with it. The infielders were diving for the ball and just stopping the ball from going through. Didn’t see enough good infield diving plays for outs. I was seeing some bobbled balls especially if the 2B is playing the shift in the OF and they game wouldn’t give them an error and giving the batter a single. So I think raising this is hurting us more than helping us get more errors.Comment
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Re: S & B's Directional/Classic MLB 22 Sliders
The SP stamina move evens things up because the CPU will foul off so many pitches. You will wind up in a lot of battles that go several pitches deep. Even if you increase the stamina you still may only get a inning or so more deeper in the game. You have to battle the CPU because you can't dare throw one over the plate because it will get ripped.
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