S & B’s MLB 2024 Simulation Sliders

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  • DarthRambo
    MVP
    • Mar 2008
    • 6630

    #721
    Re: S & B’s MLB 2024 Simulation Sliders

    BAL 4 4 0 (4BB 6K) 3HR
    CLE 2 10 0 (0BB 4K) 3 2B

    Second game pitching only. I'm pretty happy overall with this. Strikeouts were low. This was 8/5/6/5/7 with control and consistency at 5/5 for user pitching. Never thought I would see 5k or less again lol. 10 total for both teams is great to see.

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    • DarthRambo
      MVP
      • Mar 2008
      • 6630

      #722
      Re: S & B’s MLB 2024 Simulation Sliders

      Two more games pitched only.

      CWS 9 16 0 (1BB 8K) 3 2 B, 2HR
      MIN 3 11 0 (1BB 11K) 2B, 2HR

      KC 1 6 0 (0BB 12K) 2 2B
      DET 4 9 0 (2BB 7K) 3 2B, 2HR

      Overall it feels OKAY. Raising contact does lower Ks some, but the CPU is going to hit for fairly high average I would imagine. Strikeouts are still too high IMO. They come quick and in bunches too easily at times. That was never the feeling before. There are going to be innings like I had on the Twins game, where a strikeout feels like the only way I'm getting out of an inning. That's fine and all, but it's going to happen too often and the hits keep coming. That is what 2023 felt like as well with higher CPU contact.

      It's not even the swing and misses now. Yes those have increased dramatically since the patch. But it's also the looking at strikes seem to have increased. They are at least more noticeable. Before patch I rarely got backwards Ks. I'm not getting a lot more, but it is more.

      More than that however, is the taking of strike two on a hittable pitch when count is 1-1. That's just new to me to see. Before the CPU wouldn't take pitches middle zone like ever. They might foul it off, but they swing. Now they just don't a lot of times, which increases Ks cause it's a lot more 1-2 counts.

      They need to have game play tuner sets like NHL has and we can choose which one to use when we play. They essentially broke this game for me again.

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      • bryanm1982
        MVP
        • Nov 2016
        • 3785

        #723
        Re: S & B’s MLB 2024 Simulation Sliders

        I have played two games with the 8/5/6/5/7 setting but with control at 4 and consistency at 3 again.

        Game 1
        PIT 3 13 0 (3 BB 8 K) 2 HR, 2 2B

        Game 2 10 innings
        PIT 5 7 0 (5 BB 9 K) 1 2B

        Having the control and consistency helps with the called strikes and giving me more walks.
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        • PhlliesPhan6
          MVP
          • Feb 2009
          • 1480

          #724
          Re: S & B’s MLB 2024 Simulation Sliders

          For everyone getting too many K's, I'm just curious...what is your method on how you use Classic Pitching? Do you follow catcher suggestions? How long do you hold the button down? I'm using V3 from the first post and I'm struggling to get more than 5 Ks a game from my starter. Even from players like Wheeler and Nola. It seems like a get almost every count to 2ks and but then the CPU puts it in play.

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          • bryanm1982
            MVP
            • Nov 2016
            • 3785

            #725
            Re: S & B’s MLB 2024 Simulation Sliders

            Originally posted by PhlliesPhan6
            For everyone getting too many K's, I'm just curious...what is your method on how you use Classic Pitching? Do you follow catcher suggestions? How long do you hold the button down? I'm using V3 from the first post and I'm struggling to get more than 5 Ks a game from my starter. Even from players like Wheeler and Nola.
            I follow the catcher's suggestion 100% of the time. I just tap the X button when I pitch. What have you been doing?
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            • PhlliesPhan6
              MVP
              • Feb 2009
              • 1480

              #726
              Re: S & B’s MLB 2024 Simulation Sliders

              Originally posted by bryanm1982
              I follow the catcher's suggestion 100% of the time. I just tap the X button when I pitch. What have you been doing?
              I follow the suggestions but I hold the button down until about just before it vibrates. Maybe this is causing my location to be too far off? Do breaking balls still have break on them when you just tap the button? I was under the impression that holding it down increased speed and break but maybe I'm wrong?

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              • jcar0725
                "ADAPT OR DIE"
                • Aug 2010
                • 3818

                #727
                Re: S & B’s MLB 2024 Simulation Sliders

                Originally posted by PhlliesPhan6
                I follow the suggestions but I hold the button down until about just before it vibrates. Maybe this is causing my location to be too far off? Do breaking balls still have break on them when you just tap the button? I was under the impression that holding it down increased speed and break but maybe I'm wrong?
                It does, but it also sacrifices location and control. Tapping the button instead of holding it down, increases the possibility of hitting your target. The pitcher's control attribute also has an effect on all of this.
                JUUUUUUUST A BIT OUTSIDE

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                • bryanm1982
                  MVP
                  • Nov 2016
                  • 3785

                  #728
                  Re: S & B’s MLB 2024 Simulation Sliders

                  Originally posted by PhlliesPhan6
                  I follow the suggestions but I hold the button down until about just before it vibrates. Maybe this is causing my location to be too far off? Do breaking balls still have break on them when you just tap the button? I was under the impression that holding it down increased speed and break but maybe I'm wrong?
                  You are correct. It gives you more speed on fastballs abd more break on breaking balls. If I have a flame thrower I can get 103 mph if I hold it down. If I tap it I get 100-101. If you want more accuracy or need to throw a strike you want to tap.
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                  • PhlliesPhan6
                    MVP
                    • Feb 2009
                    • 1480

                    #729
                    Re: S & B’s MLB 2024 Simulation Sliders

                    Originally posted by jcar0725
                    It does, but it also sacrifices location and control. Tapping the button instead of holding it down, increases the possibility of hitting your target. The pitcher's control attribute also has an effect on all of this.
                    Will breaking balls still break even if you just tap the button?

                    I believe my next franchise game is with Wheeler so I'll give just tapping the button a try. Like I said, I have no trouble getting to 2 strike counts and I've been holding the button down to try and put them away but i will try and different strategy. Maybe in my attempt to get more power/break I'm leaving more meatballs over the plate.

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                    • jcar0725
                      "ADAPT OR DIE"
                      • Aug 2010
                      • 3818

                      #730
                      Re: S & B’s MLB 2024 Simulation Sliders

                      Originally posted by PhlliesPhan6
                      Will breaking balls still break even if you just tap the button?

                      I believe my next franchise game is with Wheeler so I'll give just tapping the button a try. Like I said, I have no trouble getting to 2 strike counts and I've been holding the button down to try and put them away but i will try and different strategy. Maybe in my attempt to get more power/break I'm leaving more meatballs over the plate.
                      Yeah they definitely break if you just tap the button and you'll probably have an easier time locating your pitch. But that's not to say its the only way to do it. Just mix it up. I rarely hold down the button on pitches unless I am having trouble putting a hitter away, only because I don't like the randomness of sacrificing control. But that's just me.

                      Also like I said, sometimes the amount of break on a pitch, and location, is tied to that pitchers break attribute as well as control attribute.
                      JUUUUUUUST A BIT OUTSIDE

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                      • PhlliesPhan6
                        MVP
                        • Feb 2009
                        • 1480

                        #731
                        Re: S & B’s MLB 2024 Simulation Sliders

                        Originally posted by jcar0725
                        Yeah they definitely break if you just tap the button and you'll probably have an easier time locating your pitch. But that's not to say its the only way to do it. Just mix it up. I rarely hold down the button on pitches unless I am having trouble putting a hitter away, only because I don't like the randomness of sacrificing control. But that's just me.

                        Also like I said, sometimes the amount of break on a pitch, and location, is tied to that pitchers break attribute as well as control attribute.
                        Sounds good. I'll give it a try and report back when I pitch a no-hitter with Zack Wheeler this evening.

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                        • DarthRambo
                          MVP
                          • Mar 2008
                          • 6630

                          #732
                          Re: S & B’s MLB 2024 Simulation Sliders

                          So I haven't given up yet lol. Last night I decided to take version 3, which was absolutely providing a perfect results over a very long stretch. The only thing I did was raise contact to 7 and left the rest the same.

                          Strikeouts were much lower. The game felt very similar to what I was playing just a few weeks ago. However the CPU batting average is going to be around .270-.280 or so if I had to guess. They are very difficult to get out. So I said wth, drop contact back to 6 and see how it goes. And strikeouts are immediately back as I get my only 7 of the game using that over 5 innings lol. So I'm thinking contact 7, but solid hits drop to 5 and leave timing at 7. Also foul frequency at 0 too. It provides more hot variety, and I do think it helps keep CPU at bats going too long where a strikeout seems inevitable.

                          I'll try to get some games in tonight trying that though and let y'all know.

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                          • DarthRambo
                            MVP
                            • Mar 2008
                            • 6630

                            #733
                            Re: S & B’s MLB 2024 Simulation Sliders

                            Originally posted by PhlliesPhan6
                            For everyone getting too many K's, I'm just curious...what is your method on how you use Classic Pitching? Do you follow catcher suggestions? How long do you hold the button down? I'm using V3 from the first post and I'm struggling to get more than 5 Ks a game from my starter. Even from players like Wheeler and Nola. It seems like a get almost every count to 2ks and but then the CPU puts it in play.
                            I usually hold just until vibration or sooner like you do. When I'm down in the count and need a strike I'll tap for better control. 1-2 counts I'm sometimes holding the entire way if I want a high fastball. But most times 1-2 I hold just before vibration or even sooner. And I do follow Catcher suggestions 99.9% of the time.

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                            • DarthRambo
                              MVP
                              • Mar 2008
                              • 6630

                              #734
                              Re: S & B’s MLB 2024 Simulation Sliders

                              First game using 7/5/7/0/5 for CPU hitting. Marlins had 11 hits, but 8 hits and all 5 runs allowed by SP Montas in only 4ip.

                              But more importantly I only struck them out THREE times. This is QC on as always. But I think contact is perfect at 7. Lowering solid hits, while leaving timing at 7 helped get more fly outs IMO. Overall more in play outs, which is exactly what we need.

                              I'll play more later but the game felt like old times again [emoji1787]

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                              Last edited by DarthRambo; 07-09-2024, 10:59 PM.
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                              • PhlliesPhan6
                                MVP
                                • Feb 2009
                                • 1480

                                #735
                                Re: S & B’s MLB 2024 Simulation Sliders

                                Originally posted by PhlliesPhan6
                                Sounds good. I'll give it a try and report back when I pitch a no-hitter with Zack Wheeler this evening.
                                I had 5 Ks in 6 innings which was a little higher than I typically have been seeing. Surprisingly I saw the CPU take a lot more Strike 3s. Maybe hitting my spots on the corners more accurately caught them by surprise.

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