This game is sounding ridiculously fun.
Official MLB Power Pros thread!
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Re: Official MLB Power Pros thread!
Forgot to mention - minimizing the amount of movement of the bat cursor after the pitch is thrown will result in a bit of extra power if you make good contact.
Also, you can set batting to Analog or Digital when using the control stick (if using D-pad for batting control such as on the classic controller or GC controller, this is always digital) . In Analog, the bat cursor will always reset to center if you let go of the analog stick. When set to Digital, the bat cursor will stay put if you release the analog stick. To reset the cursor to the center you have to tap the appropriate button (- button on the Wiimote for nunchuck/wiimote control scheme).
So players who can't seem to get comfortable with the batting system have a ton of options to tweak until they get it just right for them and their current skill level.Comment
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Re: Official MLB Power Pros thread!
Sounds like I would perfer the analog cursor...as that's how it was in Griffey's Slugfest.Comment
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Re: Official MLB Power Pros thread!
I want to take this whole fully modified roster thing seriously, so here's my plan.
1. Divide responsibilities of who is in charge of what team(s) among whoever wants to join this project. Since I'm in Seattle and followed the Mariners for the whole season before the terrible choke job, I'd like to be in charge of correcting their stats. I'll probably create some Tacoma guys too.
2. Before officially starting with the edits, I'll try to post up some decent instructions as to what G-A stats in each category lead to what end result. That should give newcomers a way better grasp of what end of season stats will look like without wasting a long time simulating full seasons.
3. Since I predict the full edit of the entire roster to take at least over a month, I'd like to release a save file with up to date rosters and batting orders ASAP.
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Re: Official MLB Power Pros thread!
Sorry, just at work, million things to do. How is this game on the Wii? Is the game equally enjoyable on the PS2 and the Wii?Comment
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Re: Official MLB Power Pros thread!
Sounds good to me. Are you doing this for WII or ps2. I ordered the PS2 version, but I also have a WII and may get it for both..
I also am an avid BA follower...I can start with the Yankees and create all the top prospects and make the edits...after you test the formula of courseComment
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Re: Official MLB Power Pros thread!
I'm on the Wii. I'd be willing to help with the Brewers roster.
Another thing about edit mode. It looks like the player stats are from 2006, but you can change those too. Now if only there was an option hiding somewhere that would re-calculate their attributes based on the new stats...
I can tell today is going to be a long day at work. I already can't wait to get back into this game. My biggest complaint so far is the color choices for the menus. It's a little too bright, like a Mario game. I LOVE the style of the game so far though. This is going to be another game like No Mercy on the N64 that I will be playing for years.Comment
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Re: Official MLB Power Pros thread!
Haven't played much of franchise yet, but here's more interesting tidbits from the manual:
- There's an "Expansion Mode" option available when you start, where you can edit and add up to 2 new teams. You can choose team name, uniforms, logo, where you hold spring training, etc.
- As mentioned before in thread, there's a Fantasy draft option.
- If you purchase the option in the shop, you can directly import any created or modified team from the Arrange Mode into Season Mode.
- There's a "Manage" option called Quick Game for quickly playing through games similar to MVP 05, where you give commands to your players and see what happens as opposed to simming with no control or input.
- There's a yearly draft in June, though it doesn't go nearly as long as a real draft (doesn't say how many rounds it is in the manual).
- There's a 15 day DL available, but nothing longer it seems.
- There's free agent negotiation and contract extension talks available in the mode.
- Only one level of minor leagues (AAA)
- Typical postseason stuff - 3 division winners and 1 wildcard for each league, Divisional Series than LCS then World Series. There are also various awards given out after the season (Silver Slugger, Cy Young, MVP, etc). There are also Player of the Month awards for each league.
- Lots of team customization - define specific roles (starter, situational lefty, pinch runner, defensive substitution, pinch hitter), team strategy (you can quickly preset batting lineups by choosing options such as "Emphasis hitting ability" or "Emphasis on fielding/defense," etc. and choose settings like how often to steal bases, how often to pinch hit, etc).
- There's something called "Turn Setup" that you can use during Quick Games to have the game automatically pause or even enter into regular gameplay at specific times. You can use this to observe a specific player during games, and even use this to play as one specific player throughout the franchise! I'll have to mess with this to see how specific a situation you can setup, it would be neat to have the game enter gameplay mode for you to take manual control if certain things happen (opposing team takes the lead in the last 3 innings for example).
- The mode goes up to 10 seasons.
Other general info:
- No progressive scan or 16:9 support on the Wii.
- There's not many hitting stances/pitching deliveries available at the start when creating players, they need to be purchased in Shop mode.
- Alternate uniforms are also available in the shop.
- Completing games in Exhibition earns money for the Shop mode. You can also earn money in Success Mode, HR Derby, and Season (franchise) mode.
- You can exchange created players with other people by giving them a password. Entering the password will add that player to the other person's game, complete with stats and everything.Last edited by XiaNaphryz; 10-03-2007, 08:17 AM.Comment
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Re: Official MLB Power Pros thread!
I am going to go to Gamestop today and purchase this game. The only controllers I have for my Wii are 2 remotes and 1 nunchuk, should I purchase a Gamecube controller while I am there, is that what you recommend for playing the season mode?Cartman: It's a man's obligation to stick his boneration in a woman's separation, this sort of penetration will increase the population of the younger generation.Comment
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Re: Official MLB Power Pros thread!
Haven't played much of franchise yet, but here's more interesting tidbits from the manual:
- There's an "Expansion Mode" option available when you start, where you can edit and add up to 2 new teams. You can choose team name, uniforms, logo, where you hold spring training, etc.
- There's a yearly draft in June, though it doesn't go nearly as long as a real draft (doesn't say how many rounds it is in the manual).
1)Is the Expansion Mode a true expansion mode, with an expansion draft, or is it more like a create a team, and you just pick the players you want for a team?
2)How is the Scouting for the draft?Comment
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Re: Official MLB Power Pros thread!
I want to take this whole fully modified roster thing seriously, so here's my plan.
1. Divide responsibilities of who is in charge of what team(s) among whoever wants to join this project. Since I'm in Seattle and followed the Mariners for the whole season before the terrible choke job, I'd like to be in charge of correcting their stats. I'll probably create some Tacoma guys too.
2. Before officially starting with the edits, I'll try to post up some decent instructions as to what G-A stats in each category lead to what end result. That should give newcomers a way better grasp of what end of season stats will look like without wasting a long time simulating full seasons.
3. Since I predict the full edit of the entire roster to take at least over a month, I'd like to release a save file with up to date rosters and batting orders ASAP.Comment
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Re: Official MLB Power Pros thread!
Forgot to mention - minimizing the amount of movement of the bat cursor after the pitch is thrown will result in a bit of extra power if you make good contact.
Also, you can set batting to Analog or Digital when using the control stick (if using D-pad for batting control such as on the classic controller or GC controller, this is always digital) . In Analog, the bat cursor will always reset to center if you let go of the analog stick. When set to Digital, the bat cursor will stay put if you release the analog stick. To reset the cursor to the center you have to tap the appropriate button (- button on the Wiimote for nunchuck/wiimote control scheme).
So players who can't seem to get comfortable with the batting system have a ton of options to tweak until they get it just right for them and their current skill level.Comment
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Re: Official MLB Power Pros thread!
I believe so. Haven't tried it yet, but I recall seeing the icon on the main menu.Comment
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