The best hitting system EVER. I think I will call it TOTAL REALISM OFFENSE

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  • maverick3176
    Banned
    • Mar 2005
    • 363

    #1

    The best hitting system EVER. I think I will call it TOTAL REALISM OFFENSE

    Ok...this wont be in 2K8...but here is an idea for 2K9 that I think will make for he best hitting system ever

    Here is how it works.

    1. RT analog is the swing stick 2.5. Pull back to load and push all the way forward to swing. Pull back to check swing.

    2. The LT analog stick will aim the swing. (there will be no visible cursor), but the size and quality changes depending on the hitter. The overall size of the the invisible cursor would be influenced by a hitters contact/strikeout rating, The hitters ability to hit the ball hard (would depend on the batting average rating) and the sweet spot or power would depend on the power rating of the hitter. Now all of these would also be influenced by the hitters power zones and how well they do off certain types of pitches and if its a lefty or right pitcher. So for example a guy might have a bigger hitting area against one pitcher vs another as a whole...and the guy might also have holes in his swing...where he has trouble making contact. The size would also vary depending on the difficulty rating and the sliders the user uses

    3. Rt analog plus....not only will the analog control the swing it will control the type of step. so if you are lets say jeter and you pull back but do so slightly to the right...you will see him step towards the outsiide portion of the plate. This would give him an advantage when hitting an outside pitch...but would really make it hard to get good wood on the inside pitch. Now if you just pulled straight back...then there is no advantage or disadvantage.

    4. Batters eye 2.0 - Now guessing location is determined essentially by the step so there will be no need for that. However, guessing pitch type can now be mapped to the a,b,x,y and x+a button (for the 5th pitch), each corresponding to on the pitchers pitches. You hit those buttons prior to the pitchers windup. If you guess right that invisible cursor will get bigger, guess wrong it gets smaller.

    5. Bunting - pushing forward on the swing stick will initiate the bunt stance. If you want to punt it towards 1b then you push up/right. For a running bunt you must do it while the pitcher is winding up. You will need to use the lt analog to aim where you want the bat to go on the bunt.

    6. Rt trigger - holding the right trigger will have the batter step out of the batters box...this is an important feature. Once you release it...this is the ideal time to put in the input for the pitch type you are guessing.

    7. Rt trigger while you are holding the right trigger is you can cue up who you want to run by holding the rt trigger and the base you want your guy to steal. So if you want your guy to steal 2nd you hold the rt trigger and tap Y.

    8. Lt trigger sets any baserunners in motion tapping the left trigger will send the baserunner that you cued up at the exact moment you want him to run. Now if you have a guy on first and third and you want the guy to fake going to second then the guy break for home on the release. Then you do as stated above and the camera changes you use the current system they have for baserunning. If you have a guys on 1b and 2nd and you want them to run. You hold the rt trigger and tap the Y and X button. At the moment you want them to run tap the left trigger.

    9. Rt and lt buttons will control the size of the runners leads.

    For # 7 an interesting animation could occur in which you view the 3rd base coach giving you signs.

    10. For the purpose of people not whoring the Rt trigger for online play...you can make it so you can only do it once per pitch for no longer than 10 seconds at a time. However, if the pitcher throws over to a base he gets another opportunity to do so.

    11. Also if someone uses the rt trigger right when a pitch is being thrown a few things could happen depending on where the person is in the delivery. A) Either way the batter will back off the plate...so the umpires can decide whether to grant him time or not. If he does there will a new animation where it shows the pitcher stopping his delivery...if it passes a certain point...the ball will be an automatic strike...while the hitter steps out. To also make the Rt trigger step out thing from getting in the way...the animation for the step out or the look over at the 3rb coach will only happen after the pitcher has stepped on the rubber. If the hitter hit the Rt trigger prior...the animations will look no different then now...but it will allow the user to cue up the baserunners.

    Kush, 2K, Take-two...whoever, please if you use this system or any part feel free. I will ask for nothing except a great game in return. I think this system could be awsome...now on lower difficulties you can make it so that the left analog isnt needed for hitting. So those (easily pleased) people who actually are content with the current system will be happy. There can even be an option to turn pitch guessing off to further simplify things for the simple people.

    Anyway...tell me what you guys think...if you like it....bump it. You can cut and copy this to post on other forums...I dont care....you dont even have to give me any kind of credit. If you like some parts but not others...let me know...lets have a conversation that maybe the 2k people can hear....another name for this could be TOTAL BAT CONTROL HITTING
    Last edited by maverick3176; 01-31-2008, 04:53 PM.
  • maverick3176
    Banned
    • Mar 2005
    • 363

    #2
    Re: The best hitting system EVER. I think I will call it TOTAL REALISM OFFENSE

    THink of the interesing realistic things that could come...lets say you were looking to pull a fastball in...and you were say Manny....you pull back and to the right....but you realize that it is a curve or slider away while you have already started to push forward....you may end up foulling the ball off because you put the left analog stick in right spot. so your swing would look like you were fooled...now bad hitters would miss it...other would foul it off while other may just end up blooping it to right feild.

    ooops on more quick control....
    as a hitter to speed things threw...and click the left trigger and you will quickly get in your stance and you dont have to go through Nomars routine everytime you step out

    Also for those who like "classic" instead of the step mechanic you can click down on the right trigger to just swing.

    There would be so many possible combination of hittin controls.
    Swing - classic or swing stick
    Aim - analog or auto
    Guess pitch type - Yes or No
    Cursor - Visible or invisible

    It would be total bat control hitting
    Last edited by maverick3176; 01-31-2008, 04:52 PM.

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    • ohyeahbaby123
      Pro
      • Apr 2007
      • 920

      #3
      Re: The best hitting system EVER. I think I will call it TOTAL REALISM OFFENSE

      It is a good idea, but it looks very complicated.
      I like the idea of using the left stick to aim, but using the right stick to aim your step is something that I probably couldn't do lol.
      Originally posted by iBlievN5
      there... are... people in australia?
      Originally posted by LoCo-LINEBACKER-
      Yes, theyre are, healthy people to, not the obese kind.

      Comment

      • nemesis04
        RIP Ty My Buddy
        • Feb 2004
        • 13530

        #4
        Re: The best hitting system EVER. I think I will call it TOTAL REALISM OFFENSE

        Some nice ideas but using both analog sticks is going to be a hard sell. The right stick will be more rhythmic which needs concentration and the left stick would be directional which would have to occur when you are in the middle of your process with the right stick. I can see a lot of frustration with that. I think that is a reason why the zone portion of the equation has not been included into the analog hitting process.
        “The saddest part of life is when someone who gave you your best memories becomes a memory”

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        • backbreaker
          Banned
          • Jul 2002
          • 3991

          #5
          Re: The best hitting system EVER. I think I will call it TOTAL REALISM OFFENSE

          I'm so glad to be 40 plus, all these damn tekken command systems is crazy. Press a button get desired affect, you're done next pitch please.

          Comment

          • maverick3176
            Banned
            • Mar 2005
            • 363

            #6
            Re: The best hitting system EVER. I think I will call it TOTAL REALISM OFFENSE

            Originally posted by nemesis04
            Some nice ideas but using both analog sticks is going to be a hard sell. The right stick will be more rhythmic which needs concentration and the left stick would be directional which would have to occur when you are in the middle of your process with the right stick. I can see a lot of frustration with that. I think that is a reason why the zone portion of the equation has not been included into the analog hitting process.

            No it will be hard to do both...but hitting a baseball is the hardest thing to do in sports...a sim should reflect that. Also keep in mind their should be an option to turn it off. I know that when I play using the swing stick I have to tell myself to not move the analog stick where the ball is going. I have actually tried playing 2k7 as if that was the actual hitting system...and I have to tell you it isnt that bad. Your brain can do both at the same time...but remember...I am advocating that the option be there to fine tune the system...if you dont want to use it you dont have to. Also if you turn up the contact slider it should make it easier. With this system...playing it on the hardest levels...will be REALLY hard...and the easier levels will be REAL easy....with a bunch of options in the middle

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            • maverick3176
              Banned
              • Mar 2005
              • 363

              #7
              Re: The best hitting system EVER. I think I will call it TOTAL REALISM OFFENSE

              Originally posted by backbreaker
              I'm so glad to be 40 plus, all these damn tekken command systems is crazy. Press a button get desired affect, you're done next pitch please.
              Trust me dude...i have no problems with the old school hitting of. Aim cursor and click button. If that were around today...i would be as a happy as a pig in ****...but unfortuneately games are going in a different direction.

              Now mind you with my system...you could set an option so you could just click the rt analog stick and thats it. Or you could click and aim a visible cursor too. That is the beauty of it. It could be as complicated as the insane system I would play or it can be SUPER simple

              Comment

              • maverick3176
                Banned
                • Mar 2005
                • 363

                #8
                Re: The best hitting system EVER. I think I will call it TOTAL REALISM OFFENSE

                Originally posted by ohyeahbaby123
                It is a good idea, but it looks very complicated.
                I like the idea of using the left stick to aim, but using the right stick to aim your step is something that I probably couldn't do lol.

                the rt analog to aim the step would be subtle...and it is a HIGH risk HIGH reward type thing. You would really only do it if you had alot of confidence a guy was going to throw something in a certain area. The best way to hit would be to just pull straight back. Matter of fact you could totally enjoy the game if you only did that.

                Comment

                • Skyboxer
                  Donny Baseball!
                  • Jul 2002
                  • 20302

                  #9
                  Re: The best hitting system EVER. I think I will call it TOTAL REALISM OFFENSE

                  Anything other than timing only I will take.
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                  • BrianFifaFan
                    Semi-retired
                    • Oct 2003
                    • 4137

                    #10
                    Re: The best hitting system EVER. I think I will call it TOTAL REALISM OFFENSE

                    Originally posted by backbreaker
                    I'm so glad to be 40 plus, all these damn tekken command systems is crazy. Press a button get desired affect, you're done next pitch please.
                    I'm 41, 42 in July. I'mn actually grooving on the Right Analog. You should play Fifa08. That'll get you controller fluent.....
                    Note to Tiburon Marketing:

                    A great product sells itself, no "back of the box" features required! (See Fifa...)

                    Comment

                    • JBH3
                      Marvel's Finest
                      • Jan 2007
                      • 13506

                      #11
                      Re: The best hitting system EVER. I think I will call it TOTAL REALISM OFFENSE

                      Dang...We haven't even played MLB 2K8 yet, and we already talking about what should be in 2K9?

                      How do we know the hitting needs to be reinvented. None of us have played the game yet, and the vids we've seen so far likely don't do the game any justice.
                      Originally posted by Edmund Burke
                      All that is needed for the triumph of evil, is for good men to do nothing.

                      Comment

                      • baa7
                        Banned
                        • Jul 2004
                        • 11691

                        #12
                        Re: The best hitting system EVER. I think I will call it TOTAL REALISM OFFENSE

                        Originally posted by maverick3176
                        No it will be hard to do both...but hitting a baseball is the hardest thing to do in sports...a sim should reflect that.
                        Which is why you don't see features like this in console games - they're really being produced with the younger, instant-gratification crowd in mind. I will give 2K credit though: their innovative NHL controls this year made EA's NHL controls look childish. On the other hand, their MLB batting system has been completely dumbed down the last two years, so...?

                        Regarding your suggestions: #1 should be standard in all next-gen BB games, period. #2 should be in 2K THIS year, and should never have been removed from the series in the first place. #3 is a terrific idea which I doubt we'll ever see, simply because it's something only a very small percentage of gamers would ever want to try, IMO. And you seem to have everything else covered, and your idea of having the ability to step out of the box is also a terrific suggestion. Very nice.

                        Comment

                        • slickzeus
                          Banned
                          • Jan 2008
                          • 405

                          #13
                          Re: The best hitting system EVER. I think I will call it TOTAL REALISM OFFENSE

                          i liked it until your idea about controling the step of the batter, i stopped reading after that. When you hit in real life, you never change your stride according to where the pitch is thrown. You always stride the same whether the ball be inside or outside. So you have good ideas, but to me that would make it too much arcade-like.

                          Comment

                          • baa7
                            Banned
                            • Jul 2004
                            • 11691

                            #14
                            Re: The best hitting system EVER. I think I will call it TOTAL REALISM OFFENSE

                            Originally posted by slickzeus
                            i liked it until your idea about controling the step of the batter, i stopped reading after that.
                            I stopped reading your post after that comment. Seems like a rude thing to say, and rude is too much unfriendly-like.

                            Comment

                            • davewins
                              MVP
                              • Sep 2005
                              • 1913

                              #15
                              Re: The best hitting system EVER. I think I will call it TOTAL REALISM OFFENSE

                              I think aiming your swing with left analog stick and swinging with right stick would be like patting your head while rubbing your stomach. Just give it a shot right now with a controller and then imagine doing it off a 95mph fastball.

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