Bottom Line: Still too many HRs

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  • rmcguire
    Rookie
    • Nov 2004
    • 412

    #61
    Re: Bottom Line: Still too many HRs

    played a quick 4 innings at lunch, Rockies vs. Dbacks, these seem very good...except the cpu doesn't throw a lot of balls, would adjusting AI corner help with this, currenlty I have it at 0, along with throw strike at 0 for ahead and behind...only had one HR against me by Conor Jackson, I left a curve ball hanging and he launched it.....1-0 through 4, but still good variety of hits.

    Comment

    • CS10029
      Th* *p*r*t**n *f Sp*rts
      • Feb 2004
      • 4616

      #62
      Re: Bottom Line: Still too many HRs

      Originally posted by rmcguire
      played a quick 4 innings at lunch, Rockies vs. Dbacks, these seem very good...except the cpu doesn't throw a lot of balls, would adjusting AI corner help with this, currenlty I have it at 0, along with throw strike at 0 for ahead and behind...only had one HR against me by Conor Jackson, I left a curve ball hanging and he launched it.....1-0 through 4, but still good variety of hits.
      Which settings are you using? I need to slow down the HRs for both sides badly.
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      • rmcguire
        Rookie
        • Nov 2004
        • 412

        #63
        Re: Bottom Line: Still too many HRs

        the hitting tips earlier in this thread along with gobucks sliders, basically a combination of both, yet still the cpu isn't pitching to many outside of the strike zone, so Im going to up the AI corner a tad

        Comment

        • HK-47
          Pro
          • Aug 2006
          • 693

          #64
          Re: Bottom Line: Still too many HRs

          Originally posted by therizing02
          From day 1 the only thing that I've done the same as far as settings for every game is use the catcher suggestions. I used to pitch straight to the glove, now, I throw the pitch that he calls for but, only to the area where the glove is.

          ....Thats the reason why your giving up so many home runs.

          75% of the time, your catcher wants you to hang a breaking ball...Don't listen!
          Last edited by HK-47; 03-17-2008, 03:35 PM.

          Comment

          • catcatch22
            Or should I
            • Sep 2003
            • 3378

            #65
            Re: Bottom Line: Still too many HRs

            I believe I have.....

            cpu Throw strike overall - 4
            cpu Throw strike ahead - 0
            cpu Throw strike behind - 2

            cpu throw to corners - 90
            cpu change speeds - 30

            The next few are aproximations of what I have, I can't remember for sure.

            cpu take strike overall - 75
            cpu take strike ahead - 85
            cpu take strike behind - 45
            cpu take ball overall - 90
            cpu take ball ahead - 95
            cpu take ball behind - 80

            Comment

            • LP
              Johnny Canuck
              • Dec 2004
              • 1279

              #66
              Re: Bottom Line: Still too many HRs

              Originally posted by JBH3
              5
              Thats your problem then. Put it up at 50, you won't hit too many HRs then.

              Comment

              • dodgerblue
                MVP
                • Feb 2003
                • 1239

                #67
                Re: Bottom Line: Still too many HRs

                Originally posted by therizing02
                After thinking about it, I'm having a bigger problem with HRs this year than I did last year. The "Perfect Slider" set last year fixed the issue for me. I'm still not giving up though. I think it can be fixed.
                Has anyone attempted adjusting the rosters, lowering HR for some of the players? It would be a huge edit across the board if necessary, but if it worked it might be worth it. I looked at some of the player ratings and although there are no numbers when it comes to attributes, the HR settings seemed high. Personally I am just going with the sliders for now, but I think alot of the ratings for each player is high when it comes to HR's (probably other things too).
                Pitchers and Catchers Report; Life Worth Living Again

                Comment

                • SFGiantsPBA
                  Pro
                  • Mar 2007
                  • 633

                  #68
                  Re: Bottom Line: Still too many HRs

                  I have adjusted my sliders and in the last 10 games the CPU has hit about 3 homers off me and I have hit about 5!

                  Everything is set from default All Star difficulty then move either + or - x amount of times.

                  If you see it blank that means it is default and left alone and 0 means no slider.

                  I will update all changes made!

                  Everything is set from default All Star difficulty then move either + or - x amount of times.

                  If you see it blank that means it is default and left alone and 0 means no slider.

                  I will update all changes made!

                  Game Settings

                  Inside Edge: Off
                  Arguments: On
                  Ball Indicator: Dynamic
                  Auto Dive Back: On
                  Broken Bat Frequency: Often (Set on Sometimes I have yet to see it happen!)
                  Around The Horn: On

                  Game Setup

                  Game Length: 9 Innings
                  Designated Hitter: AL Host
                  Ejections: On
                  Pitcher Fatigue: On
                  Active Bullpen: On

                  VIP General

                  Vibration: On
                  Fielding Camera: Pole Camera
                  Batting Camera: Wide (Credit goes to Alai)
                  Zoom: 30 + (Credit goes to Alai)
                  Pitching Camera: Pitcher
                  In-Game Tips: Off
                  Insides Edge Reminder Off

                  VIP Controls

                  Controls: Custom
                  Pitching Interface: Total Control
                  Pitch Aim: Breakpoint
                  Batter Interface: Swing Stick 2.0
                  Throwing Interface: Total Control
                  Batter's Eye On
                  Batter's Eye Feedback On
                  Step & Swing Timing Feedback Off
                  Catcher Suggestions On
                  Auto Round Bases On
                  Assisted Baserunning On
                  Assisted Fielding Off
                  Auto Reselect Fielder On
                  Hold Runners Smart Hold

                  Human

                  All Star

                  Batter Skill: 50 +
                  Batter Contact:
                  Batter Power: 10 -
                  Batter Influence: 0
                  Step Influence: 0
                  Pitcher Difficulty: (Move this + if hitting comes to easy for you)
                  Batter Bunt Assistance:
                  Batter Bunt for Hit:
                  Runner Baserunning Spd:
                  Runner Stealing Success: 15 -
                  Infielder Errors:
                  Throw Meter Difficulty 15 +
                  Outfielder Errors:
                  Infielder Speed:
                  Outfielder Speed:
                  Infielder Reaction Speed:
                  Outfielder Reaction Speed:
                  Fielding Aggression: 0
                  Pitcher Fatigue:
                  Total Control Pitching: 5 -
                  Injuries: 25 -
                  Pitch Speed: 10 - (Credit goes to metal134)

                  AI

                  AI Infield Errors:
                  AI Outfield Errors:
                  AI Infielder Speed:
                  AI Outfielder Speed:
                  AI Fielding Agression: 0
                  AI Hit n Run: 25 -
                  AI Sacrifice Bunt: 25 -
                  AI Squeeze: 25 -
                  AI Run Aggression: 25 -
                  AI Stealing Success: 15 -
                  AI Steal 2nd: 50 +
                  AI Steal 3rd: 25 -
                  AI Diveback: 10 -
                  AI Infield Reaction Speed:
                  AI Outfield Reaction Speed:

                  AI BATTING

                  AI Inside Edge: Off
                  AI Take Strike Overall: 15 -
                  AI Take Strike Ahead: 15 +
                  AI Take Strike Behind: 15 -
                  AI Take Ball Overall: 15 -
                  AI Take Ball Ahead: 15 +
                  AI Take Ball Behind: 15 -
                  AI Skill: 50 +
                  AI Contact: 25 -
                  AI Power: 40 -
                  AI Foul Ball Frequency:
                  AI Bunt For Hit: 0

                  AI PITCHING

                  AI Inside Edge: Off
                  AI Corner: 50 +
                  AI Change Speed 30 +
                  AI Throw Strike Overall: 0
                  AI Throw Strike Ahead: 0
                  AI Throw Strike Behind: 0
                  AI Fatigue:
                  AI Pickoff: 15 -
                  AI Pitchout: 15 -
                  AI Meat Pitch: 0

                  Comment

                  • Salhus
                    He can talk the talk
                    • Jan 2006
                    • 1799

                    #69
                    Re: Bottom Line: Still too many HRs

                    I have my ai "throw to corner" slider at 100 and my "change speed" slider at a couple above 0 (maybe 5)

                    That seems realistic.. There are a lot more fastballs thrown in real life then there are thrown in this game.

                    Also, not only does the corner slider help with the ai throwing more balls, it is also realistic. The pros are always throwing or at least aiming at the corners.

                    Comment

                    • LP
                      Johnny Canuck
                      • Dec 2004
                      • 1279

                      #70
                      Re: Bottom Line: Still too many HRs

                      Originally posted by salhus47
                      I have my ai "throw to corner" slider at 100 and my "change speed" slider at a couple above 0 (maybe 5)

                      That seems realistic.. There are a lot more fastballs thrown in real life then there are thrown in this game.

                      Also, not only does the corner slider help with the ai throwing more balls, it is also realistic. The pros are always throwing or at least aiming at the corners.
                      I have been using something similar, not quite those extremes, but close. If the CPU doesn't throw to the corner, they don't throw as many balls, and the human player never gets caught looking.

                      Comment

                      • FocusYoMindOnDis
                        Pro
                        • Jul 2004
                        • 727

                        #71
                        Re: Bottom Line: Still too many HRs

                        Originally posted by HK-47
                        ....Thats the reason why your giving up so many home runs.

                        75% of the time, your catcher wants you to hang a breaking ball...Don't listen!
                        The catcher is in the other teams' pocket! LOL
                        When you see it...you'll know what it is...

                        Comment

                        • therizing02
                          MVP
                          • Apr 2003
                          • 4176

                          #72
                          Re: Bottom Line: Still too many HRs

                          Originally posted by HK-47
                          ....Thats the reason why your giving up so many home runs.

                          75% of the time, your catcher wants you to hang a breaking ball...Don't listen!
                          Nah. This combined with my AI take pitches has given me great pitcher/batter battles and accurate pitch counts. I'm very happy with this. I'm probably trying to throw balls out of the zone 75% of the time.

                          Like I said though, I generally throw to the area where the glove is.

                          Comment

                          • JBH3
                            Marvel's Finest
                            • Jan 2007
                            • 13506

                            #73
                            Re: Bottom Line: Still too many HRs

                            Originally posted by catcatch22
                            I did something similar. I got this from playing 2k5 as well. I have...

                            Contact - 70 - both human and cpu
                            Skill - 15 - both
                            Power - 5 - both
                            Foul Ball - 100 - both
                            Pitch Speed - 65 - both
                            IF/OF Reaction Speed - 30 - both
                            IF/OF Speed - 30 - both

                            This will make the game not a homerun fest.
                            I had really good results w/ this slider set. Only saw 2 HR's all game, one by me one by the Mets.

                            I (Phillies) beat the Mets 6-1. I had one HR in the 1st inning w/ Jimmy Rollins facing Oliver Perez (LH Pitcher). Rollins' power comes from the left side of the plate (bats switch), and the pitch which was thrown was right in my wheel house. I turned on it and sent it screaming over the LF wall.

                            The only Mets' HR was David Wright off of Cole Hamels, and the HR was a bad pitch up in the zone which Wright crushed to right-center.

                            The game was real close w/ me taking a 1 run lead off the J-Roll homer in the first, and the Mets tying it up in the 2nd off the Wright homer. After that both pitchers threw 3 scoreless innings, and I took a 2-1 lead in the top of the 6th after leading the inning w/ a double by Utley down the 3B line, and Howard singling him in from 2nd. In the T8th I opened up my lead scoring 4 runs...The Mets helped me out by making two errors which could've been easy outs, and I got an infield hit w/ Rollins to start the inning (first one I've seen thus far).

                            I pitched a gem w/ Hamels allowing only 1 run on 6 hits through 9 innings and striking out 13! The Mets threatened quite a few times, but a timely K and/or double play put an end to two innings which could've seen the Mets open it up on me.

                            I'm loving these sliders for hitting as I was able to get 6 runs on 7 hits, and only one was a homer. Although two of those 6 runs were unearned due to the two errors I spoke of earlier allowing the runner to score, and/or get on base.

                            I had to increase my step influence too...I don't know why I had it at 5. I couldn't get any hits w/ it that low...everything was little rinky dink dribblers or foul ball pop-ups. I set it to 45, and was able to make some solid contact on good swings. I still struck out 7 or 8 times w/ it @ 45, but I also got 3 walks.

                            That win against the Mets was only my 2nd win in 6 games overall. Hopefully now that I got better hitting sliders I'll be a little more comeptitive against the CPU. I only wish I could have Cole Hamels pitch every game.
                            Last edited by JBH3; 03-18-2008, 10:05 AM.
                            Originally posted by Edmund Burke
                            All that is needed for the triumph of evil, is for good men to do nothing.

                            Comment

                            • ronnyballgame
                              Th* *c*m*n!
                              • Mar 2004
                              • 1062

                              #74
                              Re: Bottom Line: Still too many HRs

                              Originally posted by JBH3
                              I had really good results w/ this slider set. Only saw 2 HR's all game, one by me one by the Mets.

                              I (Phillies) beat the Mets 6-1. I had one HR in the 1st inning w/ Jimmy Rollins facing Oliver Perez (LH Pitcher). Rollins' power comes from the left side of the plate (bats switch), and the pitch which was thrown was right in my wheel house. I turned on it and sent it screaming over the LF wall.

                              The only Mets' HR was David Wright off of Cole Hamels, and the HR was a bad pitch up in the zone which Wright crushed to right-center.

                              The game was real close w/ me taking a 1 run lead off the J-Roll homer in the first, and the Mets tying it up in the 2nd off the Wright homer. After that both pitchers threw 3 scoreless innings, and I took a 2-1 lead in the top of the 6th after leading the inning w/ a double by Utley down the 3B line, and Howard singling him in from 2nd. In the T8th I opened up my lead scoring 4 runs...The Mets helped me out by making two errors which could've been easy outs, and I got an infield hit w/ Rollins to start the inning (first one I've seen thus far).

                              I pitched a gem w/ Hamels allowing only 1 run on 6 hits through 9 innings and striking out 13! The Mets threatened quite a few times, but a timely K and/or double play put an end to two innings which could've seen the Mets open it up on me.

                              I'm loving these sliders for hitting as I was able to get 6 runs on 7 hits, and only one was a homer. Although two of those 6 runs were unearned due to the two errors I spoke of earlier allowing the runner to score, and/or get on base.

                              I had to increase my step influence too...I don't know why I had it at 5. I couldn't get any hits w/ it that low...everything was little rinky dink dribblers or foul ball pop-ups. I set it to 45, and was able to make some solid contact on good swings. I still struck out 7 or 8 times w/ it @ 45, but I also got 3 walks.

                              That win against the Mets was only my 2nd win in 6 games overall. Hopefully now that I got better hitting sliders I'll be a little more comeptitive against the CPU. I only wish I could have Cole Hamels pitch every game.

                              do you have your overall sliders for us to see?
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                              Comment

                              • JBH3
                                Marvel's Finest
                                • Jan 2007
                                • 13506

                                #75
                                Re: Bottom Line: Still too many HRs

                                Originally posted by ronnyballgame
                                do you have your overall sliders for us to see?
                                I'm at work right now, and I have class tonight from 1830-2120. I can get them out tomorrow night.
                                Originally posted by Edmund Burke
                                All that is needed for the triumph of evil, is for good men to do nothing.

                                Comment

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