BIGFNJOE'S MLB 2K6 360 Sliders

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  • gtm
    M*t*l F*r*v*r
    • Jul 2002
    • 3946

    #16
    Re: BIGFNJOE'S MLB 2K6 360 Sliders

    Originally posted by bigfnjoe96
    No Problem.....

    :y4: :y4:
    CLICK ME==> NY Jets Dynasty

    CLICK ME==> NY Mets Dynasty Page

    I'm the only person on the planet that says sports games AI should be tested in cpu/cpu mode

    U.S. Navy Veteran (Disabled Vet)

    "Life, Liberty, And Pursuit Of All Who Threaten It"

    Comment

    • nymets3000
      Rookie
      • Nov 2005
      • 349

      #17
      Re: BIGFNJOE'S MLB 2K6 360 Sliders

      Nice job, I played one game with these sliders and it was a lot better than the first game I played. Now I just have to figure out hitting and fielding, but I have pitching down nicely.

      Comment

      • obviousman03
        Rookie
        • Apr 2006
        • 81

        #18
        Re: BIGFNJOE'S MLB 2K6 360 Sliders

        Originally posted by nymets3000
        Nice job, I played one game with these sliders and it was a lot better than the first game I played. Now I just have to figure out hitting and fielding, but I have pitching down nicely.
        ditto. looking foward to those tweaked rookie sliders though.

        take your time big joe, the masses will wait...

        Comment

        • bigfnjoe96
          Hall Of Fame
          • Feb 2004
          • 11410

          #19
          Re: BIGFNJOE'S MLB 2K6 360 Sliders

          Originally posted by obviousman03
          ditto. looking foward to those tweaked rookie sliders though.

          take your time big joe, the masses will wait...
          It actually might be PRO. I noticed on that setting all the Sliders are set @ 50. These are also the default settings. Last year when I created my Pure Realsim Sliders I did that from the Default Setting which was 50. The Throwing Sliders last year were Grayed-Out @ 50 also meaning Player Ratings played a big part in Throwing.

          I believe this to be the same this year. I will try this out later this evening. Sorry for all the confusion guys, bear with me.. Thanks

          Comment

          • Meatball

            #20
            Re: BIGFNJOE'S MLB 2K6 360 Sliders

            Hey Joe, no AI showboat?? C'mon man I like it when it gets a little ghetto out there:y4:

            Comment

            • jim416
              Banned
              • Feb 2003
              • 10606

              #21
              Re: BIGFNJOE'S MLB 2K6 360 Sliders

              BigJoe, that's hilarious. I bet you've just waiting to use that. Funny as heck.

              Originally posted by bigfnjoe96
              No Problem.....

              Comment

              • bigfnjoe96
                Hall Of Fame
                • Feb 2004
                • 11410

                #22
                Re: BIGFNJOE'S MLB 2K6 360 Sliders

                Originally posted by jim416
                BigJoe, that's hilarious. I bet you've just waiting to use that. Funny as heck.
                Just trying to lighten-up this place, since there are some very angry people around these boards

                Comment

                • bigfnjoe96
                  Hall Of Fame
                  • Feb 2004
                  • 11410

                  #23
                  Re: BIGFNJOE'S MLB 2K6 360 Sliders

                  OK Guys here goes. These Sliders are to be set from the Pro Setting. After playing a couple of games I noticed a difference from the Legend Sliders. The Fielder Arms seem fine. Be mindful that these are only for *SWING STICK* Also turn OFF Fielder Speed Boost, but leave Baserunner Speed Boost-ON


                  BIGFNJOE'S PRO REALISM SLIDERS

                  Difficulty:
                  Batter Contact: 45
                  Batter Power: 60
                  Batter Bunt Assist: 50
                  Runner Baserunning speed: 62(with Speed Boost-ON)
                  Runner Stealing Success: 40
                  Fielder Errors: 50
                  Fielder Speed: 55
                  Fielder Spd Burst Length: N/A
                  Fielder Spd Burst Power: N/A
                  Fielder Aggression: 75
                  Pitcher Fatigue: 35
                  Pitcher Interface Speed: 85
                  Injuries: 25
                  Pitch Speed: 65

                  AI Errors: 75
                  AI Fielder Speed: 50
                  AI Fielder Aggression: 75
                  AI Throwing Aggression: 37
                  AI Hit&Run: 100
                  AI Sacrifice Bunt: 75
                  AI Squeeze: 50
                  AI Showboat: N/A
                  AI Showboat Skill: N/A
                  AI Run Agression: 75
                  AI Stealing Success: 55
                  AI Steal Second: 65
                  AI Steal 3rd: 35
                  AI Steal Home: 30
                  AI Dive Back: 50

                  AI Batter's Use Inside Edge: ON
                  AI Take Strike Overall: 75
                  AI Take Strikes Ahead: 65
                  AI Takes Strikes Behind:70
                  AI Take Ball Overall: 70
                  AI Take Ball Ahead: 65
                  AI Take Ball Behind: 60
                  AI Skill: 80
                  AI Contact:53
                  AI Power: 58

                  AI Pitchers use Inside Edge: ON
                  AI Corner: 75
                  AI Cahnge Speed: 85
                  AI Change Location: 85
                  AI Throw Stikes Overall: 38
                  AI Throw Strikes Ahead: 35
                  AI Throw Stikes Behind: 33
                  AI Fatigue: 35
                  AI Pickoff: 50
                  AI Pitchout: 50
                  AI Meat Pitch: 35

                  Let me know what you think...
                  Last edited by bigfnjoe96; 04-13-2006, 07:36 PM.

                  Comment

                  • poster
                    All Star
                    • Nov 2003
                    • 7506

                    #24
                    Re: BIGFNJOE'S MLB 2K6 360 Sliders

                    Any suggestions if I am not using swing stick. Maybe just adjust contact & power. Thanks for the sliders!

                    Comment

                    • ThriceBB
                      Rookie
                      • Dec 2005
                      • 43

                      #25
                      Re: BIGFNJOE'S MLB 2K6 360 Sliders

                      i loved the ones for the legend settings. are these better in your opinion?

                      Comment

                      • sask3m
                        Banned
                        • Sep 2002
                        • 2352

                        #26
                        Re: BIGFNJOE'S MLB 2K6 360 Sliders

                        bigjoe thanks for all the testing your doing it will save a lot of time when i get the game tonite, i see you leave the speed boost on i'm not a big fan of that sort of thing preferring to leave the running speeds to the players attributes and not my thumbs (which are very slow these days by the way) when or how often do you use the speed boost yourself, thanks.

                        Comment

                        • bigfnjoe96
                          Hall Of Fame
                          • Feb 2004
                          • 11410

                          #27
                          Re: BIGFNJOE'S MLB 2K6 360 Sliders

                          Originally posted by poster
                          Any suggestions if I am not using swing stick. Maybe just adjust contact & power. Thanks for the sliders!
                          I would say put Human Contact between 20-25 & Human Power between 55-65

                          Comment

                          • ChicagoSparty
                            MVP
                            • Jun 2003
                            • 1358

                            #28
                            Re: BIGFNJOE'S MLB 2K6 360 Sliders

                            Originally posted by bigfnjoe96
                            OK Guys here goes. These Sliders are to be set from the Pro Setting. After playing a couple of games I noticed a difference from the Legend Sliders. The Fielder Arms seem fine. Be mindful that these are only for *SWING STICK* Also turn OFF Fielder Speed Boost, but leave Baserunner Speed Boost-ON
                            Joe -- what is your rationale behind having the AI Take Strike Behind at 70 and AI Take Strike Ahead at 55?

                            I would think these would be switched, unless it's the case that they are not really relative to one another.

                            Thanks.
                            Quit making your stupid YouTube videos and start playing the game.

                            Comment

                            • ThriceBB
                              Rookie
                              • Dec 2005
                              • 43

                              #29
                              Re: BIGFNJOE'S MLB 2K6 360 Sliders

                              i think he did that so there would be more strike outs looking. plus, if you have ever played real baseball, you would know that when youre ahead in the count, you dont take strikes. youre looking to drive the ball when you have a 2-0 or 3-1 count.

                              Comment

                              • bigfnjoe96
                                Hall Of Fame
                                • Feb 2004
                                • 11410

                                #30
                                Re: BIGFNJOE'S MLB 2K6 360 Sliders

                                Originally posted by ChicagoSparty
                                Joe -- what is your rationale behind having the AI Take Strike Behind at 70 and AI Take Strike Ahead at 55?

                                I would think these would be switched, unless it's the case that they are not really relative to one another.

                                Thanks.
                                I have it like this for the purpose of getting some more called 3rd strikes than swinging 3rd strikes. BTW that # should be 65. Sorry

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