The OS Breakdown of the 2K Slider Theory

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  • Jistic
    Hall Of Fame
    • Mar 2003
    • 16405

    #391
    Re: The OS Breakdown of the 2K Slider Theory

    Originally posted by SportGamer24
    Move Total Control Pitching up to atleast 60, maybe higher. Way too easy to throw strikes right now.
    I think yet again we are just going to have to deal with the fact that we aren't going to be walking alot of batters unintentionally. I've had the meter as high as 80 difficulty. The problem is, you don't walk batters, you just give up too many meatball homers. Like many have said, they should've taken out the stupid meatball and replace it with more balls outside the strike zone taken for a ball.

    I think we just have to deal with it.
    PSN: JISTIC_OS
    XBOX LIVE: JISTIC

    Comment

    • therizing02
      MVP
      • Apr 2003
      • 4176

      #392
      Re: The OS Breakdown of the 2K Slider Theory

      My most recent game with the sliders:

      Sox-2-13-1....I turned 4 DP's.
      Cub (me)-0-4-0

      Lieber vs. Vasquez

      My first game ever with the SS2.0. I did notice more velocity to my hits as one of my 4 hits was a double by Jon Lieber. Of the 4 hits I had 2 were doubles.

      Here are the stats:

      Sox/Cubs

      Singles:9/2
      Doubles:2/2
      HR:2/0
      BB:1/3
      K:3/12....Still learning the SS2.0
      SB:0/2
      Pitches:116/116
      Balls:38/45
      Strikes:78/71
      % Strikes:67/61

      The only thing that seemed like it may need a little work/adjustment based on this game is the infielder speed and/or Reaction. The Sox had probably 3 or 4 singles through the infield that were hit very slowly.

      Comment

      • Trapper700
        Pro
        • Oct 2002
        • 629

        #393
        Re: The OS Breakdown of the 2K Slider Theory

        is there any way you can put "approximate" values for some of the settings? i've already started my franchise in pro difficulty and so hitting default just goes to pro.

        Comment

        • therizing02
          MVP
          • Apr 2003
          • 4176

          #394
          Re: The OS Breakdown of the 2K Slider Theory

          Originally posted by Jistic
          I think yet again we are just going to have to deal with the fact that we aren't going to be walking alot of batters unintentionally. I've had the meter as high as 80 difficulty. The problem is, you don't walk batters, you just give up too many meatball homers. Like many have said, they should've taken out the stupid meatball and replace it with more balls outside the strike zone taken for a ball.

          I think we just have to deal with it.
          Probably right Jistic. 2K has yet to figure out that not every missed pitch ends up in the middle of the plate. Not sure why.

          Something you guys may want to try, is moving the CPU Power and/or Skill sliders up. I'm not sure how most of you guys pitch throughout the game, but if you have a fear of the CPU offense you're less likely to regularly throw the ball in the zone. If I had to guess, for me personally, I probably try to throw balls 60-70 percent of the time. They are based on IE, catcher suggestions, and my own gut feeling as to where I need to throw the pitch. I've had games where I've thrown over 150 pitches because of this.

          There have been a number of occasions where I'm facing a good hitter with a 3 ball count and decided not to throw the ball in the zone. Sometimes they flail away and miss other times they walk. My highest walk total is 6.

          Comment

          • SportGamer24
            Pro
            • Dec 2002
            • 783

            #395
            Re: The OS Breakdown of the 2K Slider Theory

            Originally posted by Jistic
            I think yet again we are just going to have to deal with the fact that we aren't going to be walking alot of batters unintentionally. I've had the meter as high as 80 difficulty. The problem is, you don't walk batters, you just give up too many meatball homers. Like many have said, they should've taken out the stupid meatball and replace it with more balls outside the strike zone taken for a ball.

            I think we just have to deal with it.
            Are there any player edits we can do to add some variety to the location of the pitches (even when trying to throw them in the strike zone)?

            Comment

            • bigfnjoe96
              Hall Of Fame
              • Feb 2004
              • 11410

              #396
              Re: The OS Breakdown of the 2K Slider Theory

              Originally posted by SportGamer24
              Move base runner speed up to about 65. Makes moving station to station a little easier and allows runners to score more easily on a base hit from second base. Also lets runners move from 1b to 3b on singles.

              Might need to up the CPU offense some. Last game I had 12k's and only gave up 2 hits. Not sure what to touch to up the CPU offense
              When you say Base Running do you mean both Human & AI or only 1 of them?

              If for some reason you feel the AI isn't doing anything on offense, I would suggest moving the AI Skill Slider up until you see a difference. The other 2 sliders seem just right

              Originally posted by Jistic
              I think yet again we are just going to have to deal with the fact that we aren't going to be walking alot of batters unintentionally. I've had the meter as high as 80 difficulty. The problem is, you don't walk batters, you just give up too many meatball homers. Like many have said, they should've taken out the stupid meatball and replace it with more balls outside the strike zone taken for a ball.

              I think we just have to deal with it.
              Jistic, your right walking the CPU still isn't easy.. I've actually moved the Total Control Slider to 60. I think that's a good medium for people who still haven't mastered the New Pitch Mechanic(Myself Included)

              Comment

              • Dtownballa
                MVP
                • Feb 2003
                • 1450

                #397
                Re: The OS Breakdown of the 2K Slider Theory

                I played 3 games with these sliders.

                Using the Tigers against the Royals.

                I batted .192 - 5RBI's - 23 Hits - 5 Erros (3 I couldn't control)

                Including my last game that ended up being 3-2 after 17 Innings.

                I have a hard time hitting. I dont think i'm calm at the plate. I find my self hacking, and trying to pull everything. I need to swing straight up and down and not up and in all the time. I think the pitcher is throwing too many balls. I'll get to a 3-1 count about twice per inning. The computer still can paint the corners, and I also have an issue determining the type of picture. I get killed on off speed pitches.

                I might knock down outfield errors a bit, and also pump up AI throws pitches.
                PSN: The_TechNinja
                Check me out on YouTube as well: http://tinyurl.com/lqd6s9j

                Comment

                • merff11
                  Rookie
                  • Jan 2008
                  • 93

                  #398
                  Re: The OS Breakdown of the 2K Slider Theory

                  I have walked a fair share of guys, but mostly out of fear. I usually work most guys to a deep count trying to get them to swing at a bad pitch and the guys who have power Im will generally not try to finish, I just keep it out of the zone. Guys that are bad or decent I will try to slip one by. Old saying, don't let their best player beat you. I'd rather walk Berkman or Lee and face anyone else on the team than to let them take me deep on a borderline pitch.

                  I have had cpu swings on 3-0 counts with really bad pitches.
                  My Friend Chris owns me in 2k8. Seriously, I suck.

                  Go Friars!

                  Comment

                  • belljr
                    Rookie
                    • Mar 2003
                    • 229

                    #399
                    Re: The OS Breakdown of the 2K Slider Theory

                    One thing I noticed (maybe it's just me) that if you are too early with releasing the pitch stick your "meatball" is more missing the zone than grooved down the middle. To me it seems if you wait too long and are late the grooved meatball is more apparent.

                    I could be wrong but it appears "more balls" happen if you release too early :dunno:

                    Comment

                    • thornie
                      08 Mets! One Year Older!
                      • Mar 2007
                      • 344

                      #400
                      Re: The OS Breakdown of the 2K Slider Theory

                      Originally posted by belljr
                      One thing I noticed (maybe it's just me) that if you are too early with releasing the pitch stick your "meatball" is more missing the zone than grooved down the middle. To me it seems if you wait too long and are late the grooved meatball is more apparent.

                      I could be wrong but it appears "more balls" happen if you release too early :dunno:
                      No. You're right. The meatballs I usually throw are off the plate and away for a ball or way up high for a ball.
                      2006 - present, NY Mets Season Ticket Holder

                      Comment

                      • TNKNGM
                        All Star
                        • Mar 2005
                        • 6784

                        #401
                        Re: The OS Breakdown of the 2K Slider Theory

                        MAJOR BREAKTHROUGH POSSIBLY

                        I just had to pause my game and come post this. I am using Boston in an exhibition versus Cleveland using the sliders currently on page 1 of this thread.

                        I made a couple minor changes:
                        Human IF Reaction Speed - I took it from -42 to -37 to make my IF react a tad quicker
                        Pitch Speed - I took it from DEFAULT to -5

                        NOW FOR THE BREAKTHROUGH - this could have been a freak occurence, but it is the 2nd inning and Cleveland is beating me 2-1, Franklin Gutierrez is on 1st base with 2 outs and he takes off and STEALS 2nd base on the first pitch I threw to Sizemore and was safe.

                        I will now continue my game and let you know if anything else of note occurs

                        Comment

                        • Metsui
                          Rookie
                          • Mar 2004
                          • 111

                          #402
                          Re: The OS Breakdown of the 2K Slider Theory

                          Originally posted by TNKNGM
                          MAJOR BREAKTHROUGH POSSIBLY

                          I just had to pause my game and come post this. I am using Boston in an exhibition versus Cleveland using the sliders currently on page 1 of this thread.

                          I made a couple minor changes:
                          Human IF Reaction Speed - I took it from -42 to -37 to make my IF react a tad quicker
                          Pitch Speed - I took it from DEFAULT to -5

                          NOW FOR THE BREAKTHROUGH - this could have been a freak occurence, but it is the 2nd inning and Cleveland is beating me 2-1, Franklin Gutierrez is on 1st base with 2 outs and he takes off and STEALS 2nd base on the first pitch I threw to Sizemore and was safe.

                          I will now continue my game and let you know if anything else of note occurs

                          If the pitch speed slider fixes the CPU stealing issue, that would be SWEET.

                          Comment

                          • therizing02
                            MVP
                            • Apr 2003
                            • 4176

                            #403
                            Re: The OS Breakdown of the 2K Slider Theory

                            Originally posted by TNKNGM
                            MAJOR BREAKTHROUGH POSSIBLY

                            I just had to pause my game and come post this. I am using Boston in an exhibition versus Cleveland using the sliders currently on page 1 of this thread.

                            I made a couple minor changes:
                            Human IF Reaction Speed - I took it from -42 to -37 to make my IF react a tad quicker
                            Pitch Speed - I took it from DEFAULT to -5

                            NOW FOR THE BREAKTHROUGH - this could have been a freak occurence, but it is the 2nd inning and Cleveland is beating me 2-1, Franklin Gutierrez is on 1st base with 2 outs and he takes off and STEALS 2nd base on the first pitch I threw to Sizemore and was safe.

                            I will now continue my game and let you know if anything else of note occurs
                            I hope you're right. I did get that freak occurrence a couple nights ago. I was Toronto in Texas and in the bottom of the first Catalanotto had an infield hit. The first pitch to the next batter he took off. Miller said "there he goes". I almost dropped the controller I was so shocked.

                            I highly doubt it's the pitch speed slider. I'm embarrassed to tell you guys what I have it set to but, it's MUCH lower than the default and I'm not seeing any steals.

                            Comment

                            • Jukeman
                              Showtime
                              • Aug 2005
                              • 10955

                              #404
                              Re: The OS Breakdown of the 2K Slider Theory

                              Originally posted by TNKNGM
                              MAJOR BREAKTHROUGH POSSIBLY

                              I just had to pause my game and come post this. I am using Boston in an exhibition versus Cleveland using the sliders currently on page 1 of this thread.

                              I made a couple minor changes:
                              Human IF Reaction Speed - I took it from -42 to -37 to make my IF react a tad quicker
                              Pitch Speed - I took it from DEFAULT to -5

                              NOW FOR THE BREAKTHROUGH - this could have been a freak occurence, but it is the 2nd inning and Cleveland is beating me 2-1, Franklin Gutierrez is on 1st base with 2 outs and he takes off and STEALS 2nd base on the first pitch I threw to Sizemore and was safe.

                              I will now continue my game and let you know if anything else of note occurs

                              from my many games testing cpu vs cpu....I can tell you or anyone that the cpu DOES steal, just not as much as they should....think about it as every team playing like the red sox IMO....this needs to be patched.

                              Comment

                              • Mikocop
                                Rookie
                                • Feb 2003
                                • 45

                                #405
                                Re: The OS Breakdown of the 2K Slider Theory

                                Do you have to set the sliders again when you start a franchise?

                                Comment

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