OS & BFJ Breakdown of the 2K10 Slider Theory...

Collapse

Recommended Videos

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • bigfnjoe96
    Hall Of Fame
    • Feb 2004
    • 11410

    #136
    Re: OS & BFJ Breakdown of the 2K10 Slider Theory...

    Good Stuff everyone. On Hit & Run. The AI does not Hit @ Run @ all. Even with the slider set to 80. This has been an issue with this game forever.

    Now on to Pitching. I'm not-1 that likes the Pitch Composure Slider. I mean come-on you give-up a HR in a 0-0 game in the 1st inning & all off a sudden the ball cursor starts going crazy. Seems a little unrealistic to me.

    I say if we are gonna tweak-it we start @ 75 & work our way up from there. From my testing 75 seems to be a good # as the ball cursor starts acting up when you actually are in trouble (men on base)

    Comment

    • therizing02
      MVP
      • Apr 2003
      • 4176

      #137
      Re: OS & BFJ Breakdown of the 2K10 Slider Theory...

      Originally posted by nld230
      And if the CPU is always behind in the count, we trace it back to its true problem: too easy to pitch to absolute pinpoint location.

      Back to the slider thread, it is my opinion that pitching is just too easy. I'm going to experiment with both user and CPU pitcher composure at 100 and see what kind of games I get.
      Not trying to play devil's advocate at all but I know I'm not as good as "hitting spots" as some people but as a pitcher I use the Catcher Suggestions all the time and I'm constantly behind in the count. The game is a lot more interesting when pitching from behind in the count and the CPU power at 100.

      Comment

      • randogu
        Rookie
        • Sep 2003
        • 384

        #138
        Re: OS & BFJ Breakdown of the 2K10 Slider Theory...

        Originally posted by bigfnjoe96
        Good Stuff everyone. On Hit & Run. The AI does not Hit @ Run @ all. Even with the slider set to 80. This has been an issue with this game forever.

        Now on to Pitching. I'm not-1 that likes the Pitch Composure Slider. I mean come-on you give-up a HR in a 0-0 game in the 1st inning & all off a sudden the ball cursor starts going crazy. Seems a little unrealistic to me.

        I say if we are gonna tweak-it we start @ 75 & work our way up from there. From my testing 75 seems to be a good # as the ball cursor starts acting up when you actually are in trouble (men on base)
        Thanks for the info on Hit n Run....

        Comment

        • Pmogs10
          Banned
          • Mar 2005
          • 468

          #139
          Re: OS & BFJ Breakdown of the 2K10 Slider Theory...

          Originally posted by bigfnjoe96
          Good Stuff everyone. On Hit & Run. The AI does not Hit @ Run @ all. Even with the slider set to 80. This has been an issue with this game forever.

          Now on to Pitching. I'm not-1 that likes the Pitch Composure Slider. I mean come-on you give-up a HR in a 0-0 game in the 1st inning & all off a sudden the ball cursor starts going crazy. Seems a little unrealistic to me.

          I say if we are gonna tweak-it we start @ 75 & work our way up from there. From my testing 75 seems to be a good # as the ball cursor starts acting up when you actually are in trouble (men on base)
          I dont like the picher composure slider either Joe but why would you start at 75 and work up? Wouldnt you start at like 50 and work down seeing as how the ball rumbles around in the 1st inning of games which is absurd......I actually have mine off at 0, dont agree with this slider at all

          Comment

          • bigfnjoe96
            Hall Of Fame
            • Feb 2004
            • 11410

            #140
            Re: OS & BFJ Breakdown of the 2K10 Slider Theory...

            Originally posted by Pmogs10
            I dont like the picher composure slider either Joe but why would you start at 75 and work up? Wouldnt you start at like 50 and work down seeing as how the ball rumbles around in the 1st inning of games which is absurd......I actually have mine off at 0, dont agree with this slider at all
            No you work your way up. If you notice this PCS is 10 on Rookie & Legend is @ 75

            Comment

            • Pmogs10
              Banned
              • Mar 2005
              • 468

              #141
              Re: OS & BFJ Breakdown of the 2K10 Slider Theory...

              Originally posted by bigfnjoe96
              No you work your way up. If you notice this PCS is 10 on Rookie & Legend is @ 75
              Wait are we talking about HUM or CPU composure slider?

              Comment

              • bigfnjoe96
                Hall Of Fame
                • Feb 2004
                • 11410

                #142
                Re: OS & BFJ Breakdown of the 2K10 Slider Theory...

                Originally posted by Pmogs10
                Wait are we talking about HUM or CPU composure slider?
                HUM

                Comment

                • Pmogs10
                  Banned
                  • Mar 2005
                  • 468

                  #143
                  Re: OS & BFJ Breakdown of the 2K10 Slider Theory...

                  Originally posted by bigfnjoe96
                  HUM
                  Ok then if you dont like the cursor moving around in the 1st inning then moving the slider up is wrong my friend. Like you said rookie its on 10 (meaning the composure is great and they dont get rattled, which means the ball cursor wont move around aot), Legend has it at 75 (meaning they get rattled easy and the ball cursor moves in the first inning after like 3 hits).......Put this slider at 0 and the ball cursor will never move, we need to set this at about 50 and work down until the ball cursor moves when pitchers really should be getting rattled, not in inning 1 after a few hits

                  Comment

                  • bigfnjoe96
                    Hall Of Fame
                    • Feb 2004
                    • 11410

                    #144
                    Re: OS & BFJ Breakdown of the 2K10 Slider Theory...

                    Originally posted by Pmogs10
                    Ok then if you dont like the cursor moving around in the 1st inning then moving the slider up is wrong my friend. Like you said rookie its on 10 (meaning the composure is great and they dont get rattled, which means the ball cursor wont move around aot), Legend has it at 75 (meaning they get rattled easy and the ball cursor moves in the first inning after like 3 hits).......Put this slider at 0 and the ball cursor will never move, we need to set this at about 50 and work down until the ball cursor moves when pitchers really should be getting rattled, not in inning 1 after a few hits
                    This I agree with (set @ 40 right now), but people seem to be stating they are having an easy-time pitching. (pinpointing when ever they want) so the only way to compensate for this is to set PCS to 75

                    Comment

                    • Pmogs10
                      Banned
                      • Mar 2005
                      • 468

                      #145
                      Re: OS & BFJ Breakdown of the 2K10 Slider Theory...

                      Originally posted by bigfnjoe96
                      This I agree with (set @ 40 right now), but people seem to be stating they are having an easy-time pitching. (pinpointing when ever they want) so the only way to compensate for this is to set PCS to 75
                      Oh ok I got ya man......yea im having a hard time getting good control and may go back to classic pitching but I hate the ball cursor moving around in inappropriate times so I will prolly leave this at about 20 or so

                      Comment

                      • JHedges2
                        MVP
                        • Jan 2007
                        • 4651

                        #146
                        Re: OS & BFJ Breakdown of the 2K10 Slider Theory...

                        Just played a Spring Training game with my Yanks v Pirates, and won 1-0.

                        NYY: 1 R, 10 H, 0 E
                        PIT: 0 R, 8 H, 0 E

                        I had merely 1 extra base hit (Jeter, double)
                        Pirates had 2 (2 doubles)

                        AJ Burnett: 9 IP, 8 H, 12 K

                        ::NOTES::

                        I got a lot of strikeouts, but was playing Pit, so I suppose I shouldn't be overly excited here.

                        I REALLY SUCK with the "power swing"...I seem to foul off almost everything, so this game was a mix of power/contact.

                        Derek Jeter: 4/4, 1 2B, 1 R

                        It was quite difficult to muster any offense, obviously with only 9 scattered singles and 1 double (Jeter having 4/10 of my hits).

                        A thought......If I use contact swing 100% of the time and crank up user power, you guys think I'd be able to get accurate power numbers?

                        Maybe I just need more help on my timing, but any help would be really appreciated...
                        Arsenal | New York Yankees

                        Comment

                        • war_eagle23
                          Rookie
                          • Mar 2010
                          • 27

                          #147
                          Re: OS & BFJ Breakdown of the 2K10 Slider Theory...

                          I really like these sliders, but they're more suited for Play Now games in my opinion. I just feel like I can't pitch poorly enough for an opponent to score many runs. I played two games this evening one where I was Toronto playing at home against the Reds.

                          I won 3-1 with 10 hits, while Cincinnati had 7 hits, one of which was a solo home run by Jay Bruce.

                          In the second game, I won 5-1 with the Red Sox over the New York Yankees. I had 16 hits and the Yankees had 11.

                          There are two more tests I'd like to "run" with these sliders and I'll do that tomorrow. I'm going to use a bad team against a highly rated team and then a highly rated team against a bad team.

                          Comment

                          • Grumpykore
                            Rookie
                            • Feb 2003
                            • 341

                            #148
                            Re: OS & BFJ Breakdown of the 2K10 Slider Theory...

                            Bigs, whats up man, im having a hard time scoring runs all together. Im playing the M's in a franschise and played 3 games and have not scored one run. Plus only manufactured 9 hits all together the 3 games.

                            I know the first two games were against the Gaints. So timmy and Cain K'ed me pretty good which is to be exspected but I played my 3rd pre-season game against the Padres and could hit nothing. Im swing happy to so maybe a need to be more patient. But just wanted to let you know im playing the most current sliders, no problem's's pitching, K's are going well. Im Just strggling in the hit dept, maybe M's just not all that good. I would be my beloved Halo's but I want to try something diffenerent and stick with it.

                            Any tips....i sure hope 2k fixes they issues that we are all experiencing in a hurry. I think if they fix these problems this will be great baseball for the 360.

                            Comment

                            • war_eagle23
                              Rookie
                              • Mar 2010
                              • 27

                              #149
                              Re: OS & BFJ Breakdown of the 2K10 Slider Theory...

                              Part one of my "test" is done. Just had a GREAT game with these.

                              I was the Pirates and lost a 4-3 game in the 10th inning.

                              I had 11 hits and the Phillies had 12 hits. It's good to know that I can lose to superior teams because that's the way it should be. Right?

                              Comment

                              • AmazingMets
                                Rookie
                                • Aug 2009
                                • 228

                                #150
                                Re: OS & BFJ Breakdown of the 2K10 Slider Theory...

                                I personally think that your sliders before this update were better. Before that I was having a lot closer games. In my last game against the Astros. I gave up 19 hits and they gave up 10 hits. I was the Mets.

                                Comment

                                Working...