OS & BFJ Breakdown of the 2K10 Slider Theory...

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  • wcu25rs
    Rookie
    • Jun 2009
    • 250

    #211
    Re: OS & BFJ Breakdown of the 2K10 Slider Theory...

    Originally posted by zehrtis24
    I can hit a nice amount of homeruns with these sliders. Im the brewers, and if fielder can get ahead in the count, i can usually hit one with him. assuming i get ahead and dont swing at garbage lol
    are you using Swing Stick or classic?

    Comment

    • wcu25rs
      Rookie
      • Jun 2009
      • 250

      #212
      Re: OS & BFJ Breakdown of the 2K10 Slider Theory...

      Originally posted by zehrtis24
      I would love to find out more about classic swing sliders as well
      I'm working on a set now. Played a few games, and it seems to play well. Now I'm working on CPU offense. It's still at 50/50 for Contact and Power. They'll get some hits but not much power. I'm gonna start fine tuning this as well.

      Comment

      • zehrtis24
        Banned
        • Aug 2009
        • 35

        #213
        Re: OS & BFJ Breakdown of the 2K10 Slider Theory...

        Originally posted by wcu25rs
        are you using Swing Stick or classic?
        Total control swing stick

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        • therizing02
          MVP
          • Apr 2003
          • 4176

          #214
          Re: OS & BFJ Breakdown of the 2K10 Slider Theory...

          One thing I will say for the Classic Swing is that there are a lot more foul balls. I cannot use the Defensive Swing with the Swing Stick and pitch speed at 75. I've has ABs that have gone on for 10+ pitches.

          With CS you are leaving the decision for what type of swing to make up to the CPU. You just push the button and the CPU decides. From what I've seen so far, the decision making of the CPU has been pretty good.

          I was using Contact 40 and 100 Power. The HRs got out of hand so I went into the Contact/Power Drill with Mauer and the Power set to 50. He couldn't even get the ball to the warning track. I've settled on the 65-70 range at this point.

          Comment

          • boxboy99
            MVP
            • Feb 2006
            • 2320

            #215
            Re: OS & BFJ Breakdown of the 2K10 Slider Theory...

            Loving these sliders. Went into my season after 2 good games in spring. I got shelled like 12-1 to the Braves on opening day. I beat the Braves 4-2 in my next match. Hits counts, Homers, and walks are a decent levels. Good variance.
            MLB the Show - Cubs
            2015: 80-82
            2016: 96-66 - Lost Game 7 of WS (18 innings to Red Sox)
            2017: 93-69 - Swept by Red Sox in World Series
            2018: 100-62 - Swept by Dodgers in NLCS
            2019: 14-11

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            • JHedges2
              MVP
              • Jan 2007
              • 4651

              #216
              Re: OS & BFJ Breakdown of the 2K10 Slider Theory...

              Played a game earlier as the Yankees v Mets (with DH and swing stick).

              USER: 40 contact - 55 power
              CPU: 35 contact - 100 power

              (All other sliders are same as first page of thread)
              Yankees - 10 runs, 19 hits, 0 errors
              Mets - 1 run, 5 hits, 0 errors

              Yankees: 19 hits (10 doubles, 1 home run, 8 singles)
              Mets: 5 hits (1 triple, 4 singles)

              Pettitte: 6 IP, 3 H, 1 ER, 0 BB, 7 K
              Pelfrey: 3.1 IP, 9 H, 6 ER, 0 BB, 2 K, 1 HR

              Pitching was a bit too easy, as I had 7 K's and only allowed 5 hits (only 1 X-base hit, a triple to Castillo).

              Will play again tonight before I change any sliders.
              Last edited by JHedges2; 03-14-2010, 09:46 PM.
              Arsenal | New York Yankees

              Comment

              • wcu25rs
                Rookie
                • Jun 2009
                • 250

                #217
                Re: OS & BFJ Breakdown of the 2K10 Slider Theory...

                Originally posted by therizing02
                One thing I will say for the Classic Swing is that there are a lot more foul balls. I cannot use the Defensive Swing with the Swing Stick and pitch speed at 75. I've has ABs that have gone on for 10+ pitches.

                With CS you are leaving the decision for what type of swing to make up to the CPU. You just push the button and the CPU decides. From what I've seen so far, the decision making of the CPU has been pretty good.

                I was using Contact 40 and 100 Power. The HRs got out of hand so I went into the Contact/Power Drill with Mauer and the Power set to 50. He couldn't even get the ball to the warning track. I've settled on the 65-70 range at this point.
                Yeah, Ive played with it at 100, and at 75. 100 was at times too much, but 75 definitely wasnt enough in my opinion. I might settle at 85 and see what happens for a few games.

                Comment

                • wcu25rs
                  Rookie
                  • Jun 2009
                  • 250

                  #218
                  Re: OS & BFJ Breakdown of the 2K10 Slider Theory...

                  Originally posted by zehrtis24
                  Total control swing stick
                  that's what I figured.

                  Comment

                  • therizing02
                    MVP
                    • Apr 2003
                    • 4176

                    #219
                    Re: OS & BFJ Breakdown of the 2K10 Slider Theory...

                    Originally posted by wcu25rs
                    Yeah, Ive played with it at 100, and at 75. 100 was at times too much, but 75 definitely wasnt enough in my opinion. I might settle at 85 and see what happens for a few games.

                    Did some extensive training in the Contact/Power Hitting Drills game today with different players trying to figure out where the best hitting Power slider should be for me.

                    I'm getting better at this game so what worked just a few days ago is now a tad bit easy.

                    After extensive testing with Mauer, Morneau, Span, and other Twins, Classic hitting with power at 55 is what I've settled on.

                    It may seem a bit low but I was hitting way too many HRs even with the power setting at 65.

                    Comment

                    • wcu25rs
                      Rookie
                      • Jun 2009
                      • 250

                      #220
                      Re: OS & BFJ Breakdown of the 2K10 Slider Theory...

                      I just cant see how. Ive capitalized on meat 2-0 and 3-0 pitches with players like Ryan Howard, Pujols, and Arod, and even with Power at 75, wouldnt even make it to the warning track. In playing at least 10-15 games at 75, I hit 0 homeruns with any of those guys. And it's not because I cant hit. In those games I won the majority just from base hits.

                      Comment

                      • bigfnjoe96
                        Hall Of Fame
                        • Feb 2004
                        • 11410

                        #221
                        Re: OS & BFJ Breakdown of the 2K10 Slider Theory...

                        OK, made a few minor changes. AI & USER Hitting have been tweaked. USER & AI Pitch Composure also has been tweaked. Changes are on the 1st page in GREEN
                        Last edited by bigfnjoe96; 03-15-2010, 10:30 AM.

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                        • Pmogs10
                          Banned
                          • Mar 2005
                          • 468

                          #222
                          Re: OS & BFJ Breakdown of the 2K10 Slider Theory...

                          How in the world did this thread go from a 5 star thread to 3, what is wrong with you people, Joe has been doing sliders for basically 10 years and puts hard work into making this game as realistic as possible and you vote the thread down, wow, just wow

                          Comment

                          • jake44np
                            Post Like a Champion!
                            • Jul 2002
                            • 9563

                            #223
                            Re: OS & BFJ Breakdown of the 2K10 Slider Theory...

                            Originally posted by Pmogs10
                            How in the world did this thread go from a 5 star thread to 3, what is wrong with you people, Joe has been doing sliders for basically 10 years and puts hard work into making this game as realistic as possible and you vote the thread down, wow, just wow
                            Dude there has only been 3 total people vote on this thread.
                            I for one never even pay attention to how many stars a tread has, nor do I ever vote or give stars.

                            So Joe I see you updated, will this new set help the cpu hit more?
                            My only two gripes with this set are the cpu doesnt score enough and I dont hit enough HRS.
                            ND Season Ticket Holder since '72.

                            Comment

                            • bigfnjoe96
                              Hall Of Fame
                              • Feb 2004
                              • 11410

                              #224
                              Re: OS & BFJ Breakdown of the 2K10 Slider Theory...

                              Originally posted by jake44np
                              Dude there has only been 3 total people vote on this thread.
                              I for one never even pay attention to how many stars a tread has, nor do I ever vote or give stars.

                              So Joe I see you updated, will this new set help the cpu hit more?
                              My only two gripes with this set are the cpu doesnt score enough and I dont hit enough HRS.
                              If the new #'s don't work on the User side, put the hitting sliders back to default 50. As for the CPU if your not liking the #'s your seeing, bump the the CPU Contact back to default 50.

                              I tried to compensate by moving the User Pitch Composure Slider to 75 without really jacking the CPU Contact up much. What I've seen is the CPU will get their hits. They also make you work a little more from what I've seen also.

                              Again it's some what important to use the Catcher Suggestion to help with pitch count & CPU Hitting

                              Originally posted by Pmogs10
                              How in the world did this thread go from a 5 star thread to 3, what is wrong with you people, Joe has been doing sliders for basically 10 years and puts hard work into making this game as realistic as possible and you vote the thread down, wow, just wow
                              It's no big-deal Pmogs10.
                              Last edited by bigfnjoe96; 03-15-2010, 01:48 PM.

                              Comment

                              • boxboy99
                                MVP
                                • Feb 2006
                                • 2320

                                #225
                                Re: OS & BFJ Breakdown of the 2K10 Slider Theory...

                                I used the tweaks and very nice. I got a 3-2 win with the Cubs over the Mets. 12 hits to 8. I think 1 HR for the CPU.
                                MLB the Show - Cubs
                                2015: 80-82
                                2016: 96-66 - Lost Game 7 of WS (18 innings to Red Sox)
                                2017: 93-69 - Swept by Red Sox in World Series
                                2018: 100-62 - Swept by Dodgers in NLCS
                                2019: 14-11

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