OS & BFJ Breakdown of the 2K10 Slider Theory...

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  • Jistic
    Hall Of Fame
    • Mar 2003
    • 16405

    #121
    Re: OS & BFJ Breakdown of the 2K10 Slider Theory...

    Ok even at 85 power the CPU can't get any extra base hits.

    Has anyone played at the next difficulty levels default sliders? Is there a big difference?

    I have not seen the CPU hit a HR once in this game. Not in the demo, and not in the retail. And the CPU just whiffs WAY too much. They whiff looking and swinging but they just whiff constantly. It's a K or a base hit.

    The GOOD news is I gave up 3 walks last night and I really wasn't trying to.

    I'm gonna jump up a difficulty level see if that helps.

    I also think that way too many solid hits are hit right at fielders. I don't know if that's programmed or what.
    PSN: JISTIC_OS
    XBOX LIVE: JISTIC

    Comment

    • PAPERNUT
      Gaming Fool.
      • May 2003
      • 1690

      #122
      Re: OS & BFJ Breakdown of the 2K10 Slider Theory...

      Are you guys pushing up on the left stick when you hit these home runs with contact swings with the right stick?
      PSN/XBL: PAPERNUT
      Steam ID: Papernut4991
      https://go.twitch.tv/papernut4991
      Twitter
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      Comment

      • therizing02
        MVP
        • Apr 2003
        • 4176

        #123
        Re: OS & BFJ Breakdown of the 2K10 Slider Theory...

        I also thought that the hitting was getting to easy. Especially after I ripped Santana with the Marlins in the season opener. I was using 45CON/35P and using the power swing with any hitter in a favorable account.

        I know that there is a mix somewhere that should work but the difficulty comes with the Power setting. HRs can be hit with Power Swings and in the right situation from a count standpoint at a setting in between 30-40(Haven't tried 25 yet). The problem is that with the Power that low, the Contact swing becomes useless because of the ridiculous amount of weak ground balls and line drives which leads to a lack of extra base hits.

        The Contact Swing becomes an option with Power set at 50. I just completed a game with CO/LA. I hit for both teams with settings at 25/50. I had 16 total hits, 10 were singles, 5 were doubles, and 1 HR(using Contact Swing). The Dodgers won 4-3. These are decent results but it's only one game and the starters were Kershaw and Jimenez.
        Last edited by therizing02; 03-09-2010, 10:03 AM.

        Comment

        • 90Bamagrad
          Rookie
          • Jul 2002
          • 214

          #124
          Re: OS & BFJ Breakdown of the 2K10 Slider Theory...

          I used the sliders on the front page last but made three changes. I change the CPU power to 70, I then made human 35 contact and 70 power. I started at 35/100 for both and played the brave (me) vs the cubs. I had two HR in 3 innnings so I started bringing my power down. For me 70 to 75 is the balance poitn on what I am seeing. I started dropping the CPU because I was seeing HR by the cpu as well. Again I settled in at 70 to 75. I have seen atleast 3 triples and several doubles and a a couple HR with these in about 4 games played once i settled on 35/70. It varies based who you use. Also I only use the contact swing.

          Comment

          • therizing02
            MVP
            • Apr 2003
            • 4176

            #125
            Re: OS & BFJ Breakdown of the 2K10 Slider Theory...

            Next Game...

            CWS(me) at SF

            Lost 9-3. 31 hits in the game 26 weak a** singles. The Giants had 3 doubles and Molina hit a HR. AJ had a double for the Sox who had 14 hits......

            Comment

            • skeezapleez
              Rookie
              • Oct 2009
              • 162

              #126
              Re: OS & BFJ Breakdown of the 2K10 Slider Theory...

              I'm pretty sure I changed the pitcher fatigue(and nothing else) on my franchise and am still unlocking cards and achievements.

              Comment

              • celtic78
                Banned
                • May 2004
                • 439

                #127
                Re: OS & BFJ Breakdown of the 2K10 Slider Theory...

                wow ever since i put the cpu contact at 35, there are more swinging strikes and first pitch looking strikes....i even just struck the cpu out on a swinging strike...hadnt happened yet until just now...im gonna try the rest of these sliders.

                Comment

                • celtic78
                  Banned
                  • May 2004
                  • 439

                  #128
                  Re: OS & BFJ Breakdown of the 2K10 Slider Theory...

                  these sliders literally saved the game for me....im battling the computer in 8-9 pitches an at bat with tons of foul balls and swinging strikeouts, taking strikes and drawing walks and giving up walks.... even the throw meter adjustment makes the outfield throws better i think. if they patch the couple of things that are glaring like errors among other things, this game could be unbelievable!

                  Comment

                  • The Living Legend
                    Rookie
                    • Feb 2009
                    • 228

                    #129
                    Re: OS & BFJ Breakdown of the 2K10 Slider Theory...

                    BFJ, i just want you to know thank you very much, because i have now the perfect game. Every aspect of this game is working for me with these sliders.

                    I draw walks, i walk people, i hit homeruns, triples, doubles.
                    The cpu does the same i struggle with crappy pitchers and sometimes aces.

                    Its unreal how different the game is now for me.

                    Only thing i wish was there was More Variety in hits, and i mean specific things like Pop ups in the infield, i dont think i have had one. Also little dribbles, honestly its not your fault but man WHAT A GAME.

                    Thank you so much mang another year another great job. Luckily unlike last year there are not real game breakers like last year glitches to ruin the game for me. I applaud you for your efforts.

                    Good Artists Copy, Great Artists Steal - Picasso

                    Comment

                    • randogu
                      Rookie
                      • Sep 2003
                      • 384

                      #130
                      Re: OS & BFJ Breakdown of the 2K10 Slider Theory...

                      I've got a little theory in my head that I have'nt had the chance to test yet. I already feel like the CPU plays a very conservative game of baseball and seems to play for contact offensivly.

                      I'm wondering if Hit n Run set to 80 has the CPU playing even more for contact with no power swings taken in any situation with men on base?

                      Comment

                      • Jistic
                        Hall Of Fame
                        • Mar 2003
                        • 16405

                        #131
                        Re: OS & BFJ Breakdown of the 2K10 Slider Theory...

                        Originally posted by randogu
                        I've got a little theory in my head that I have'nt had the chance to test yet. I already feel like the CPU plays a very conservative game of baseball and seems to play for contact offensivly.

                        I'm wondering if Hit n Run set to 80 has the CPU playing even more for contact with no power swings taken in any situation with men on base?
                        I like this thinking. Please test away.

                        I still think the CPU is just kinda dumb at the plate. I wanna test higher difficulty levels.
                        PSN: JISTIC_OS
                        XBOX LIVE: JISTIC

                        Comment

                        • therizing02
                          MVP
                          • Apr 2003
                          • 4176

                          #132
                          Re: OS & BFJ Breakdown of the 2K10 Slider Theory...

                          Originally posted by Jistic
                          I like this thinking. Please test away.

                          I still think the CPU is just kinda dumb at the plate. I wanna test higher difficulty levels.

                          Ya never know but I've been playing with H&R at 60 since the game came out and haven't noticed a real difference.

                          Just finished another game in Franchise mode with my Orioles. Lost to the Rays who had 10 singles, a double, and 2 HRs. If they were hard hit balls it would be one thing, but it's just a bunch weak line drives and ground balls. Add this nonsense to the large amount of liners to the infielders and this game is begging for a patch.

                          BTW, I agree the CPU is overusing it's version of the contact swing, which BTW is the dumbest addition to the game this year.

                          Comment

                          • Jistic
                            Hall Of Fame
                            • Mar 2003
                            • 16405

                            #133
                            Re: OS & BFJ Breakdown of the 2K10 Slider Theory...

                            Originally posted by therizing02
                            BTW, I agree the CPU is overusing it's version of the contact swing, which BTW is the dumbest addition to the game this year.
                            I agree, and I think it's because the CPU is behind in counts constantly.
                            PSN: JISTIC_OS
                            XBOX LIVE: JISTIC

                            Comment

                            • nld230
                              Rookie
                              • Apr 2009
                              • 292

                              #134
                              Re: OS & BFJ Breakdown of the 2K10 Slider Theory...

                              And if the CPU is always behind in the count, we trace it back to its true problem: too easy to pitch to absolute pinpoint location.

                              Back to the slider thread, it is my opinion that pitching is just too easy. I'm going to experiment with both user and CPU pitcher composure at 100 and see what kind of games I get.

                              Comment

                              • Jistic
                                Hall Of Fame
                                • Mar 2003
                                • 16405

                                #135
                                Re: OS & BFJ Breakdown of the 2K10 Slider Theory...

                                Originally posted by nld230
                                And if the CPU is always behind in the count, we trace it back to its true problem: too easy to pitch to absolute pinpoint location.

                                Back to the slider thread, it is my opinion that pitching is just too easy. I'm going to experiment with both user and CPU pitcher composure at 100 and see what kind of games I get.
                                And I agree with that. I can still pound the lower half of the strike zone. But is this the case on the harder default levels?
                                PSN: JISTIC_OS
                                XBOX LIVE: JISTIC

                                Comment

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