mkharsh33 MLB 2K12 Sliders: Classic Hitting / Total Control Pitching

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  • BrianU
    MVP
    • Nov 2008
    • 1565

    #166
    Re: mkharsh33 MLB 2K12 Sliders: Classic Hitting / Total Control Pitching

    when I argued for lower user control I ddnt realize how good 2k rated johan, his fb and circle curve have 90 control rating. most guys are 60 to 70 for control, niese was near impossible to use at 15 control. But this taught me the importance of looking at your pitchers pitch ratings. before I was going in blindly, after looking at his player card +
    press Y it shows all his info I know his fb and 2 seam fb are 60s cutter a 55 and curve/circle change 80/70 in terms of control.

    seems minor but very useful. ill have to try 15 again with him but im leaning towards 20 user control

    Edit: I did much better w Niese at 15 control after learning his pitches, its good there
    Last edited by BrianU; 03-15-2012, 01:07 AM.

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    • MFin04
      Rookie
      • Mar 2011
      • 34

      #167
      Re: mkharsh33 MLB 2K12 Sliders: Classic Hitting / Total Control Pitching

      A throwing error is not the same as a gather error. At the current rate of running speed there are no infield hits. There are throwing errors, but no bobble/gather errors, because the runners aren't fast enough to beat out the bobble.

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      • Frost33
        Rookie
        • Sep 2006
        • 291

        #168
        Re: mkharsh33 MLB 2K12 Sliders: Classic Hitting / Total Control Pitching

        Sorry if this has already been asked and answered over the last several pages, I searched but nothing came up.

        Why use classic batting instead of total control? And how does classic work exactly? is it just hit the A button for both contact and power hitting? Just timing?

        Thanks in advance, giving these sliders a shot now.

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        • Dungeoncrawler
          Rookie
          • Sep 2008
          • 91

          #169
          Re: mkharsh33 MLB 2K12 Sliders: Classic Hitting / Total Control Pitching

          Anyone else getting lots of 'gap' hitting by the ai? Seems it keys-in on it around the 5th inning and never looks back.

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          • Dolfan349
            Rookie
            • Apr 2005
            • 179

            #170
            Re: mkharsh33 MLB 2K12 Sliders: Classic Hitting / Total Control Pitching

            Originally posted by Dungeoncrawler
            Anyone else getting lots of 'gap' hitting by the ai? Seems it keys-in on it around the 5th inning and never looks back.
            I do, especially if I'm ahead by multiple runs.

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            • JHedges2
              MVP
              • Jan 2007
              • 4651

              #171
              Re: mkharsh33 MLB 2K12 Sliders: Classic Hitting / Total Control Pitching

              What do u guys think about the composure slider for both user and CPU? Seems a lot of people reporting that big innings are more frequent rather than getting one run at a time? I will very frequently get 3 or 4 hits in a row, as will the CPU also. Just food for thought, curious as to what you guys think.
              Arsenal | New York Yankees

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              • Radja
                MVP
                • May 2003
                • 1972

                #172
                Re: mkharsh33 MLB 2K12 Sliders: Classic Hitting / Total Control Pitching

                Originally posted by MFin04
                The speed of players is really the last thing that needs ironing out. It's hard to have a game where guys can get infield singles, yet not get triples when the ball is hit to the outfield.

                I've had a few guys thrown out at 2nd on balls hit to the warning track. That shouldn't happen. Not to mention there is no such thing as a infield hit or "gather" error because they computer always recovers with enough time to throw the runner out.

                Increasing runner speeds only makes it easier to score, get doubles, triples or steal bases...so all the sliders involved with throwing, running, etc need to be looked at.
                i actually had my first runner beat out a grounder up the middle. stubbs of Cin against furcal Stl. furcal dove and stubbs beat the throw from one knee.

                i had just bumped base runner speed to what they have here. i have been using the default all star and coming here to get certain tweak ideas. last season i used these exclusively.

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                • mkharsh33
                  Hall Of Fame
                  • Nov 2006
                  • 12767

                  #173
                  Re: mkharsh33 MLB 2K12 Sliders: Classic Hitting / Total Control Pitching

                  2 new updates - Wednesday, March 14th at 10:20 pm:

                  - Lowered USER Batting Contact: 30 (down from 35)
                  - Lowered USER Batting Power: 55 (down from 60)

                  Seems much more realistic to me. You can still foul off pitches, and you can drive the ball, but I was seeing way too many players crushing the ball.

                  Once again, 2K fails to properly implement the pitchers tiring, and use of the cpu bullpen appropriately. It's a huge drawback to this game, but something we can do nothing about.
                  STEELERS INDIANS CELTICS

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                  • mkharsh33
                    Hall Of Fame
                    • Nov 2006
                    • 12767

                    #174
                    Re: mkharsh33 MLB 2K12 Sliders: Classic Hitting / Total Control Pitching

                    Originally posted by JMan350Z
                    What do u guys think about the composure slider for both user and CPU? Seems a lot of people reporting that big innings are more frequent rather than getting one run at a time? I will very frequently get 3 or 4 hits in a row, as will the CPU also. Just food for thought, curious as to what you guys think.
                    That's an easy fix...just lower them accordingly. Again, these are a base, not set in stone. You've noted something that could be easily changed. I like the user where it is, but if you want to drop the cpu just go in increments of 5.
                    STEELERS INDIANS CELTICS

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                    • luismcm13
                      Rookie
                      • Mar 2012
                      • 30

                      #175
                      Re: mkharsh33 MLB 2K12 Sliders: Classic Hitting / Total Control Pitching

                      can anybody try the piching sliders with AJ BURNETT hahah ,just to see how he does ???

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                      • Dolfan349
                        Rookie
                        • Apr 2005
                        • 179

                        #176
                        Re: mkharsh33 MLB 2K12 Sliders: Classic Hitting / Total Control Pitching

                        I am getting sick and tired of the comeback rubber band AI. Yet again I go up by 4 runs and the AI immediately comes back with 5 in the bottom of the inning. This is the fifth straight game this has happened.

                        Games are really starting to feel cheap now.

                        Comment

                        • BrianU
                          MVP
                          • Nov 2008
                          • 1565

                          #177
                          Re: mkharsh33 MLB 2K12 Sliders: Classic Hitting / Total Control Pitching

                          Originally posted by MFin04
                          The speed of players is really the last thing that needs ironing out. It's hard to have a game where guys can get infield singles, yet not get triples when the ball is hit to the outfield.

                          I've had a few guys thrown out at 2nd on balls hit to the warning track. That shouldn't happen. Not to mention there is no such thing as a infield hit or "gather" error because they computer always recovers with enough time to throw the runner out.

                          Increasing runner speeds only makes it easier to score, get doubles, triples or steal bases...so all the sliders involved with throwing, running, etc need to be looked at.
                          good point, I see what your saying. also I've been experiencing a lot of double plays in my games. the MLB average per team is around 0.70 per team. Perhaps lowering IF Arm speed a touch could help as long as it doesn't break anything else

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                          • BrianU
                            MVP
                            • Nov 2008
                            • 1565

                            #178
                            Re: mkharsh33 MLB 2K12 Sliders: Classic Hitting / Total Control Pitching

                            Originally posted by Dolfan349
                            I am getting sick and tired of the comeback rubber band AI. Yet again I go up by 4 runs and the AI immediately comes back with 5 in the bottom of the inning. This is the fifth straight game this has happened.

                            Games are really starting to feel cheap now.
                            are you having this happen late in the games? I was having trouble closing games out myself until I looked at my relief pitchers player cards and pitch info. It helps knowing which pitches have the most control/movement. Also throwing more balls helped not attacking hitters as much going for Ks. I had no problems using my starters but things fell apart in the pen till I worked it out. I don't feel any rubberband AI

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                            • Dolfan349
                              Rookie
                              • Apr 2005
                              • 179

                              #179
                              Re: mkharsh33 MLB 2K12 Sliders: Classic Hitting / Total Control Pitching

                              Originally posted by BrianU
                              are you having this happen late in the games? I was having trouble closing games out myself until I looked at my relief pitchers player cards and pitch info. It helps knowing which pitches have the most control/movement. Also throwing more balls helped not attacking hitters as much going for Ks. I had no problems using my starters but things fell apart in the pen till I worked it out. I don't feel any rubberband AI
                              Nope, happens at any time. Really frustrating and blatantly evident.

                              Comment

                              • mkharsh33
                                Hall Of Fame
                                • Nov 2006
                                • 12767

                                #180
                                Re: mkharsh33 MLB 2K12 Sliders: Classic Hitting / Total Control Pitching

                                Decided to stick with User Batting Power at 60. At 55 they just don't drive the ball hard enough.

                                Just played a CRAZY game. Marlins (me) at Mets (cpu). I lost 5-4 in 20 innings. I trailed 1-0, and then took a 2-1 lead. Led 4-1 before NY tied it at 4. Then the craziness broke out...NY had guys in scoring position NUMEROUS times, but couldn't get it done...a total of FOURTEEN consecutive scoreless innings. Finally Duda hit a walk-off HR in the bottom of the 20th to win it. I had 21 hits and NY had 20. Was funny seeing guys with 9 at bats.
                                STEELERS INDIANS CELTICS

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