I'm not saying I want less control over my players but in baseball the only two things a player does is catch and throw. they might as well make a botton to catch also. The throwing meter sounds like it will take away from the realism. For instance, you make an error of an groundball underthrowing it b/c you did'nt fill the meter up or you let an easy run score of a sac fly b/c you did'nt fill the meter up. Resulting in more user controled errors than ratings controlled errors.
Or another case would be, that the meter cancels out a fielders throwing rating and everyone who fills the meter up will have a gun arm. They say that filling it up will increase the chance of an error, but I'm pretty sure its gonna be a random thing with errors. If you fill it up everytime you throw they are not gonna allow you to have 5-10 errors are they. So it will be completely random.
Its almost like the past TPs with the aggressive and conservative throw. Why would you wanna throw conservative? I'd rather have ratings determine if I can gun a player out at home than a meter which might either give you an advantage or a disadvantage. To me its sounds like another useless EA sports feature that they are notorious for.
Now the pitching meter on the other hand sounds nice. Even tho TP has always had some type of pitching meter already. I know this one is different but its all the same if you ask me.
Comment