NBA 2K15 MyGM To Distance Itself From VC, Be More Dynamic

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  • 8KB24
    MVP
    • Jun 2012
    • 2106

    #226
    Re: NBA 2K15 MyGM To Distance Itself From VC, Be More Dynamic

    Originally posted by davez
    I just work on MyLEAGUE, MyGM, and MyCAREER (helped out with this mode late). And, I can't discuss anything that's not been announced yet...or my posting privileges may get squashed.
    Can a player overachieve? Like, if his potential says that he shouldn't be more than a mere role player but he ends up as being the team leader, all star and all that. Is that possible?

    Comment

    • davez
      Rookie
      • Jul 2002
      • 248

      #227
      Re: NBA 2K15 MyGM To Distance Itself From VC, Be More Dynamic

      Originally posted by 8KB24
      Can a player overachieve? Like, if his potential says that he shouldn't be more than a mere role player but he ends up as being the team leader, all star and all that. Is that possible?
      Yes, players can exceed their potential. The quality of the staff, your GM (MyGM), the badges he has, and how you train him will play into this.
      Dave Zdyrko
      NBA 2K MyLEAGUE/MyGM/MyCAREER Producer & Designer
      Visual Concepts Entertainment / 2K Sports
      Novato, CA, USA

      Official MyGM / MyLEAGUE / MLO 2K19 Wish List

      Comment

      • 8KB24
        MVP
        • Jun 2012
        • 2106

        #228
        Re: NBA 2K15 MyGM To Distance Itself From VC, Be More Dynamic

        Originally posted by davez
        Yes, players can exceed their potential. The quality of the staff, your GM (MyGM), the badges he has, and how you train him will play into this.
        Thanks, getting more and more excited about this You're gonna make me spend 600 euros on new PC just for this game

        Comment

        • Mr.Smif
          Banned
          • Jun 2014
          • 796

          #229
          Re: NBA 2K15 MyGM To Distance Itself From VC, Be More Dynamic

          Can't wait for this game! I'm going to do a MyLeague with the CAVS and a MyGM with the Hawks. The Hawks haven't had a superstar since Dominique Wilkins which is an embarrassment for a popular city like the ATL. A new sheriff is coming to town, time for a change!

          Comment

          • rjohns23
            Pro
            • Sep 2010
            • 656

            #230
            Re: NBA 2K15 MyGM To Distance Itself From VC, Be More Dynamic

            Originally posted by Mr.Smif
            Can't wait for this game! I'm going to do a MyLeague with the CAVS and a MyGM with the Hawks. The Hawks haven't had a superstar since Dominique Wilkins which is an embarrassment for a popular city like the ATL. A new sheriff is coming to town, time for a change!
            Yea me too! Just to think, (we) the hawks had a chance to grab cp3 or dwill but we chose Marvin Williams in that draft lol... I think Jeff Teague is on the verge or has the potential to be a top 10 pg, we just need a dynamic scorer

            Comment

            • AceDawg5
              Rookie
              • Nov 2013
              • 371

              #231
              Re: NBA 2K15 MyGM To Distance Itself From VC, Be More Dynamic

              This is some good stuff coming from the devs, not sure which mode to play (and this is a very good thing) I'm thinking MyGM for my favorite team and MyLeague to mess around with the other teams I enjoy watching. But who knows the possibilities r endless

              Comment

              • yung_nipz
                Banned
                • Mar 2014
                • 372

                #232
                Re: NBA 2K15 MyGM To Distance Itself From VC, Be More Dynamic

                Will players be able to develop signature skills?

                Comment

                • 8KB24
                  MVP
                  • Jun 2012
                  • 2106

                  #233
                  Re: NBA 2K15 MyGM To Distance Itself From VC, Be More Dynamic

                  Originally posted by yung_nipz
                  Will players be able to develop signature skills?
                  They already are able.

                  Comment

                  • loso_34
                    MVP
                    • Jul 2010
                    • 1343

                    #234
                    Re: NBA 2K15 MyGM To Distance Itself From VC, Be More Dynamic

                    Any news on online leagues? We able to upload updated rosters?

                    Comment

                    • Ricky Rozay
                      Banned
                      • Nov 2013
                      • 107

                      #235
                      Re: NBA 2K15 MyGM To Distance Itself From VC, Be More Dynamic

                      Comment

                      • cowboy_kmoney
                        MVP
                        • Jun 2008
                        • 1621

                        #236
                        Re: NBA 2K15 MyGM To Distance Itself From VC, Be More Dynamic

                        So do anyone knw what all will make it into the 360 versión?

                        Comment

                        • strawberryshortcake
                          MVP
                          • Sep 2009
                          • 2438

                          #237
                          Re: NBA 2K15 MyGM To Distance Itself From VC, Be More Dynamic

                          Originally posted by Boilerbuzz
                          No disrespect to you and I know it's OT, but it's naive to think that getting foot planting to be true to life would lead to BETTER control. However, "better" is up for interpretation. If better means more realistic and such, then yes. If it means more responsive in terms of twitch ( which many people consider optimal ), then no.
                          Better control in terms of more realistic control.

                          If people want to be able to stop physics in its track, magically recover even if real physics/momentum has been mathematically calculated and do unrealistic things, they should not use the word simulation.

                          If you push the analog stick to the left on defense, and the offensive ball handler moves to the right to drive the paint, the defender realistically needs to plant his foot, push off that same foot to reverse momentum. I want to see real footplant accounted for, not sliding to recover by omitting a physics based weighted forceful footplant.

                          The problem with some of 2k's animation is that they're unrealistically slow. Floaty jumps in the paint, swiping at the ball and you are slow to recover, defensive footplant or lack thereof, etc. In real life, when you execute these particular moves, you're not really that slow. 2k's defenders do footplant but every so often, you would see defenders try to defend the ball handler (or even none ball handler) by sliding.

                          Bottom line, I want to see realistic footplant better implemented on the defensive side of the ball. Better control meaning more realistic control.
                          Fixes
                          NBA2k Defense AI,Footplant, Gameplay
                          MLB Show Pitching/throwing
                          Madden/Live Animations Walking, Throwing

                          Comment

                          • Boilerbuzz
                            D* B**rs!
                            • Jul 2002
                            • 5154

                            #238
                            Re: NBA 2K15 MyGM To Distance Itself From VC, Be More Dynamic

                            Originally posted by strawberryshortcake
                            Better control in terms of more realistic control.

                            If people want to be able to stop physics in its track, magically recover even if real physics/momentum has been mathematically calculated and do unrealistic things, they should not use the word simulation.

                            If you push the analog stick to the left on defense, and the offensive ball handler moves to the right to drive the paint, the defender realistically needs to plant his foot, push off that same foot to reverse momentum. I want to see real footplant accounted for, not sliding to recover by omitting a physics based weighted forceful footplant.

                            The problem with some of 2k's animation is that they're unrealistically slow. Floaty jumps in the paint, swiping at the ball and you are slow to recover, defensive footplant or lack thereof, etc. In real life, when you execute these particular moves, you're not really that slow. 2k's defenders do footplant but every so often, you would see defenders try to defend the ball handler (or even none ball handler) by sliding.

                            Bottom line, I want to see realistic footplant better implemented on the defensive side of the ball. Better control meaning more realistic control.
                            Thanks for clarifying that, sir. I agree.

                            Comment

                            • DenverBornAndBred
                              Banned
                              • Jul 2014
                              • 61

                              #239
                              Re: NBA 2K15 MyGM To Distance Itself From VC, Be More Dynamic

                              Originally posted by 8KB24
                              They already are able.
                              I need to pay more attention because this is one thing that I would gripe about.

                              Comment

                              • squid56
                                Just started!
                                • Mar 2013
                                • 2

                                #240
                                Re: NBA 2K15 MyGM To Distance Itself From VC, Be More Dynamic

                                2K15's MyGM looks very dope from the looks of it. I really hope that it's going to be a better myGM than this years.

                                Comment

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