I am beginning to see the real problem. It is that certain people are being what I will refer to as sim snobs, meaning they think that a game has to be "sim" and if it is not then it is not worth their time. See, what certain people refuse to get through their heads, is that video games are not about being completely "sim", video games are about having fun. If the games you play are competitive, and the players are staying the way you want them to stay who in the hell cares whether or not the stats are exactly like in real life? It is not real life, it is a VIDEO GAME. It should not have to be completely sim for you to enjoy it.
MyLeague Regression - (Because the issue should not be forgotten)
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MyLeague Regression - (Because the issue should not be forgotten)
I am beginning to see the real problem. It is that certain people are being what I will refer to as sim snobs, meaning they think that a game has to be "sim" and if it is not then it is not worth their time. See, what certain people refuse to get through their heads, is that video games are not about being completely "sim", video games are about having fun. If the games you play are competitive, and the players are staying the way you want them to stay who in the hell cares whether or not the stats are exactly like in real life? It is not real life, it is a VIDEO GAME. It should not have to be completely sim for you to enjoy it. -
Re: MyLeague Regression - (Because the issue should not be forgotten)
If the game isn't "sim" I don't enjoy it and it's not fun to me. If there is an issue with the game where the entire league has a regression problem that effects the realism of the game it's not fun to me.I am beginning to see the real problem. It is that certain people are being what I will refer to as sim snobs, meaning they think that a game has to be "sim" and if it is not then it is not worth their time. See, what certain people refuse to get through their heads, is that video games are not about being completely "sim", video games are about having fun. If the games you play are competitive, and the players are staying the way you want them to stay who in the hell cares whether or not the stats are exactly like in real life? It is not real life, it is a VIDEO GAME. It should not have to be completely sim for you to enjoy it.Comment
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Re: MyLeague Regression - (Because the issue should not be forgotten)
I mean what it comes down to is people want to enjoy the product they paid for. What works for one doesn't always satisfies the needs of another. Its the same with our draft class project..some people ONLY want to use REAL players because of authenticity. We don't take it personal or start fights with them. The simulation aspects in 2k got it to be the #1 basketball game on the planet.I am beginning to see the real problem. It is that certain people are being what I will refer to as sim snobs, meaning they think that a game has to be "sim" and if it is not then it is not worth their time. See, what certain people refuse to get through their heads, is that video games are not about being completely "sim", video games are about having fun. If the games you play are competitive, and the players are staying the way you want them to stay who in the hell cares whether or not the stats are exactly like in real life? It is not real life, it is a VIDEO GAME. It should not have to be completely sim for you to enjoy it.
Play basketball not VIDEOGAMES sounds awfully familiar tho :thumbup: #SimNationSimWorld NBA 2K19 Fictional Draft Classes
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Re: MyLeague Regression - (Because the issue should not be forgotten)
So after all of the complaints, something has to be wrong with the regressing issues, which i'm not seeing because i fix the problem before it starts to happen.
I had tested this over and over to make sure it works. this is for the players that love realism and still wants regressing in there franchise.
But this is very important..find your favorite players past 27, and edit there (miscellaneous durability) and (potential)..anything past 85 on both are good, the higher the slower regressing is.
Player progression sliders 45
In-season training. sliders 60
You don't want players developing to fast..and you don't want older players not developing at all, so its balanced...and what i like is regressing still happens, but in a realistic way younger players will have set backs and older players that have little skills will feel regressing more.Comment
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Re: MyLeague Regression - (Because the issue should not be forgotten)
To be honest, I think you may be missing the point here actually. I am not in the mood for arguing so don't think that I am trying to bait you in to an argument but aren't modes like MyLeague put in the game so that you can mimic the NBA as much as possible. I like the gameplay.... a lot. No one in this thread is complaining about that. What people are discussing are issues in a mode that was created to focus on aspects of the NBA off the court.I am beginning to see the real problem. It is that certain people are being what I will refer to as sim snobs, meaning they think that a game has to be "sim" and if it is not then it is not worth their time. See, what certain people refuse to get through their heads, is that video games are not about being completely "sim", video games are about having fun. If the games you play are competitive, and the players are staying the way you want them to stay who in the hell cares whether or not the stats are exactly like in real life? It is not real life, it is a VIDEO GAME. It should not have to be completely sim for you to enjoy it.
People look at the regression issue differently. I have no problem saying that I have disagreed with BigT, madmax (to a certain extent) and a few other guys that have posted in this thread. What I will say however is that all of us are attempting to reach the same goal which is to get the game to be as close to real life as possible (someone correct me if I am wrong). Although they have fallen short in some areas, I feel that 2k is aiming for the same goal. Otherwise, why even include the mode at all right?
Once again, what we have now is what we are stuck with until next year. I don't have the time to do it now but I think it would be cool if someone made a post or thread that includes madmax's suggested fixes and the other potential fixes that have been suggested and tested throughout the thread. That way, people can decide which way they would like to go to work towards getting the game to operate as close to "sim" as possible.SimWorld NBA 2K19 Fictional Draft Classes
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Re: MyLeague Regression - (Because the issue should not be forgotten)
You mean something like this?Once again, what we have now is what we are stuck with until next year. I don't have the time to do it now but I think it would be cool if someone made a post or thread that includes madmax's suggested fixes and the other potential fixes that have been suggested and tested throughout the thread. That way, people can decide which way they would like to go to work towards getting the game to operate as close to "sim" as possible.
http://www.operationsports.com/forum...post2046966216Comment
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Re: MyLeague Regression - (Because the issue should not be forgotten)
Excellent post.The gameplay is pretty good (although not without flaws, such as the now years long issue with the CPU not following set minutes and allowing guys to play with foul trouble), but some of us purchase this game strictly to play offline association (now MyLeague). We don't play MyGM, we don't play park, we don't play MyTeam, we don't play quick games, and we don't play online vs. We buy the game for one reason: total immersion in playing and building a franchise/league. If that particular aspect of the game is seriously flawed, that is a major issue. Heck, I could barely deal with the big man 3 point glitch of a couple years back, much less a completely broken regression system. Call me or others anal for wanting that kind of attention to detail, but we all have different things that make us enjoy the game. For me it is building a franchise in as realistic an environment as possible. That means 30 team control, mapping out all draft trades (included protected picks) to match real life, and wanting progression/regression to be both realistic and occasionally random (meaning IRL a guy just loses it like a Danny Granger and IRL sometimes a guy takes his game to another level and sometimes he does that even in his 30s).
So thanks for your advice but for us the "fun" is having a realistic Myleague experience. Regression issues can destroy that.Comment
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Re: MyLeague Regression - (Because the issue should not be forgotten)
2k made my league so that people could play how they wanted. 2k put all kinds of settings into my league so that people can completely customize their experience to be whatever they want. However, nobody wants to use the tools 2k has given them, either out of pure laziness or because it may mess with their precious sim stats. People have offered solutions and they respond by " it doesn't work" or "your lying" not because it actually doesn't work but because it makes it a little bit not sim. They would rather complain then even try to enjoy the game. It is sad.Comment
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Re: MyLeague Regression - (Because the issue should not be forgotten)
I had LBJ retire when he was 37 and 85 OVR, signed Gortat when he was 34 and 72 OVR, Melo was 36 and 78 OVR. I think I used 42 for progression and 45 for in-season training. But that makes the league weaker. So with 58 in-season the player get better and OVR ratings represent a similar to starting roster.Comment
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Re: MyLeague Regression - (Because the issue should not be forgotten)
Does the regression issue effect players in the myplayer mode too?Comment
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Re: MyLeague Regression - (Because the issue should not be forgotten)
Has anyone tinkered with team training distribution and player types for training; i.g. switching athletic training types to some type of shooting type once they near 30?Last edited by Aszrayel; 02-19-2015, 07:33 PM.Comment
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Re: MyLeague Regression - (Because the issue should not be forgotten)
Same here...
Wanted to start a new MyLeague, downloaded some new rosters and draft classes and simmed through the first few years and I'm so pissed off that 2k totally ignore the regression problem because it really destroys the long-term fun (for players who like realism) in all the franchise modes...Comment
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Re: MyLeague Regression - (Because the issue should not be forgotten)
Same here...
Wanted to start a new MyLeague, downloaded some new rosters and draft classes and simmed through the first few years and I'm so pissed off that 2k totally ignore the regression problem because it really destroys the long-term fun (for players who like realism) in all the franchise modes...Comment
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Re: MyLeague Regression - (Because the issue should not be forgotten)
If you are on the X1 use Simworld's project. It worked out pretty well and I simmed through one season. And the regression wasn't killer like I have seen it.Same here...
Wanted to start a new MyLeague, downloaded some new rosters and draft classes and simmed through the first few years and I'm so pissed off that 2k totally ignore the regression problem because it really destroys the long-term fun (for players who like realism) in all the franchise modes...Comment


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