NBA 2K16 Gameplay Blog Wth Scott O'Gallagher

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  • Rockie_Fresh88
    Lockdown Defender
    • Oct 2011
    • 9621

    #451
    Re: NBA 2K16 Gameplay Blog Wth Scott O'Gallagher

    Originally posted by Da_Czar
    The current thougt process is this... If you want to score a hundred points per game put it on pro default. We are moving towards allowing the settings to determine the experience.

    That is a process that will take multiple cycles but it is how we see the game progressing moving forward.
    How do you find a happy medium for online users ? You have some who want sim then you have kids who want well you know ...
    #1 Laker fan
    First Team Defense !!!

    Comment

    • eko718
      MVP
      • Sep 2005
      • 2257

      #452
      Re: NBA 2K16 Gameplay Blog Wth Scott O'Gallagher

      Originally posted by Da_Czar
      The current thougt process is this... If you want to score a hundred points per game put it on pro default. We are moving towards allowing the settings to determine the experience.

      That is a process that will take multiple cycles but it is how we see the game progressing moving forward.
      Music to my ears.

      Comment

      • Bexthelegend
        Pro
        • Jun 2013
        • 539

        #453
        Re: NBA 2K16 Gameplay Blog Wth Scott O'Gallagher

        Originally posted by imdahman
        BRUH.

        Bruno Caboclo is gonna be a defensive beast when I eventually bring him up from the DLeague... after he's developed a bit more.

        DAT 7'7" WINGSPAN
        Already confirmed.. No d league this time around

        Comment

        • alabamarob
          MVP
          • Nov 2010
          • 3320

          #454
          Re: NBA 2K16 Gameplay Blog Wth Scott O'Gallagher

          Originally posted by Da_Czar
          The current thougt process is this... If you want to score a hundred points per game put it on pro default. We are moving towards allowing the settings to determine the experience.

          That is a process that will take multiple cycles but it is how we see the game progressing moving forward.
          I always found hof sim to be the most realistic in user vs. User games. On lower levels it was to easy to shoot from the perimeter, and the defense was not strong enough. Is this the case this year?
          Psn: Alabamarob
          Xbox: Alabama Rob

          Youtube: 2k Hawks

          Settings I play on.
          Minutes: 12
          Difficulty: HOF
          Online or Offline player: Both
          In a MLO: Yes

          Comment

          • MGSW
            Banned
            • Aug 2015
            • 279

            #455
            Re: NBA 2K16 Gameplay Blog Wth Scott O'Gallagher

            Originally posted by Da_Czar
            The current thougt process is this... If you want to score a hundred points per game put it on pro default. We are moving towards allowing the settings to determine the experience.

            That is a process that will take multiple cycles but it is how we see the game progressing moving forward.
            First of all thanks for addressing my question (again! I was the guy on youtube asking about warriors weave offense and okc offense)

            Do you expect the online side of it to be superstar sim by default? Despite such a large casual fan base playing online modes like team up, myteam, proam etc. Essentially funneling people into a more "sim" experience?

            I love what you guys are doing. And the fact that this is just year one (in a sense) makes it all the more exciting.

            And it's great the online and offline can be altered separately (if I understand what Chris was saying).

            Comment

            • Sundown
              MVP
              • Oct 2010
              • 3270

              #456
              Re: NBA 2K16 Gameplay Blog Wth Scott O'Gallagher

              Originally posted by Rockie_Fresh88
              How do you find a happy medium for online users ? You have some who want sim then you have kids who want well you know ...

              Lobbies.

              Comment

              • Rensational14
                Pro
                • Jul 2012
                • 516

                #457
                Re: NBA 2K16 Gameplay Blog Wth Scott O'Gallagher

                Man I really would like to know which difficulties are being used for the different online modes. I hope Pro-Am is on Superstar with SIM sliders.

                Comment

                • 23
                  yellow
                  • Sep 2002
                  • 66469

                  #458
                  Re: NBA 2K16 Gameplay Blog Wth Scott O'Gallagher

                  Rememeber online tuned different from offline this year

                  Comment

                  • ataman5
                    MVP
                    • Jun 2007
                    • 2620

                    #459
                    Re: NBA 2K16 Gameplay Blog Wth Scott O'Gallagher

                    Originally posted by Rockie_Fresh88
                    How do you find a happy medium for online users ? You have some who want sim then you have kids who want well you know ...
                    The happy medium should be having the ability to select your way of playing in Ranked, MyTeam and Pro-Am Online Game Modes which is simple and which is why i don't understand for all those year 2k haven't implemented yet.

                    That's what FIFA already does having the ability to select your "difficulty" and "control settings" (such as auto or semi manual or full manual)

                    So what should 2k do is simple let gamers choose whether they want to match in Ranked, MyTeam or Pro-Am modes as follows;

                    Difficulty Settings (Rook,Pro,AllStar,Superstar,HOF)
                    Slider Settings (Default, Casual, Sim)
                    * Optional - def auto asistance etc settings(not needed entirely but option)
                    If all left as is make it default 2k Settings

                    That way you don't have to think 2k players can get the hang of themselves as they like and like to challenge.
                    Last edited by ataman5; 09-06-2015, 01:23 PM.

                    Comment

                    • Eman5805
                      MVP
                      • Mar 2009
                      • 3545

                      #460
                      Re: NBA 2K16 Gameplay Blog Wth Scott O'Gallagher

                      The game recognizes mismatches...so the next step will be the game trying to FORCE those mismatches.

                      Comment

                      • LorenzoDC
                        MVP
                        • Sep 2010
                        • 1857

                        #461
                        Re: NBA 2K16 Gameplay Blog Wth Scott O'Gallagher

                        Originally posted by Eman5805
                        The game recognizes mismatches...so the next step will be the game trying to FORCE those mismatches.
                        There were already some post plays in 2k15 that often caused a switch where a 3 was guarding a low post 4 or 5 due to the play motion. This year Czar rebuilt almost all the plays so I expect there will be play options to create mismatches in lots of places.

                        2k15 Swing Motion was able to create some mismatches in freelance, too. I expect we'll see even more of that from redone freelance this year.

                        Comment

                        • Yuss
                          Rookie
                          • Mar 2014
                          • 375

                          #462
                          Re: NBA 2K16 Gameplay Blog Wth Scott O'Gallagher

                          Originally posted by Sundown
                          I can't believe there are 2K fans out there that are less excited because of more actual basketball.
                          Now that I realize it most popular youtubers play mycareer, myteam, park, and this year pro-am.

                          They won't be playing regular NBA basketball with regular rosters and the only time they will be using regular NBA teams is when they are controlling their CAP in mycareer.

                          In myteam they will have an all-star team with current and legendary players

                          in park and pro-am they will be playing with their CAPS in a pick-up game type setting.


                          Their gaming experience doesn't really call for "Sim basketball" imo, so that's why I can see them not being excited or in some cases not caring about the new gameplay innovations.
                          Last edited by Yuss; 09-06-2015, 01:46 PM.

                          Comment

                          • J_Posse
                            Greatness Personified
                            • Jun 2005
                            • 11252

                            #463
                            Re: NBA 2K16 Gameplay Blog with Scott O'Gallagher

                            Originally posted by LeBronistheKing
                            That guy is either completely out of touch delusional or he is somehow on 2k's "competition's" payroll.
                            Originally posted by cthurt
                            It was pathetic seeing him try his best to hate on the Living Worlds gameplay clip, he hated with his words but the look in his eyes couldn't hide the greatness he was watching.
                            Originally posted by Paul21694
                            He's just trying to be different and goes way overboard with it.

                            But you know, he's irrelevant right now and so are all of his opinions because this game looks incredible. Everything about it.

                            Now if a VC dev/2K rep just wants to drop a line and confirm that shoes are still customisable this year, I'll drop out of university and dedicate my next year to this game.
                            Or he's just trolling for views and subscriptions.

                            from Spurs Nation/Bills Backer HQ
                            San Antonio Spurs 5 - Time ('99, '03, '05, '07, '14) NBA Champions

                            Official OS Bills Backers Club Member

                            Comment

                            • Yuss
                              Rookie
                              • Mar 2014
                              • 375

                              #464
                              Re: NBA 2K16 Gameplay Blog with Scott O'Gallagher

                              Originally posted by J_Posse
                              Or he's just trolling for views and subscriptions.

                              from Spurs Nation/Bills Backer HQ
                              Yeah and its working

                              I had no idea who this Flight guy was, but I now see him mentioned on almost every 2K promotional video, on social media, and now on OS.

                              Comment

                              • Rockie_Fresh88
                                Lockdown Defender
                                • Oct 2011
                                • 9621

                                #465
                                Re: NBA 2K16 Gameplay Blog Wth Scott O'Gallagher

                                Originally posted by 23
                                Rememeber online tuned different from offline this year
                                Yeah I remember that's why I asked . thats like a love /hate thing for me though lol. I might get so used to playing offline with sim settings I just don't wanna go online and be like "what the hell is this the same game lol"
                                #1 Laker fan
                                First Team Defense !!!

                                Comment

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