Big men dunking on putbacks and on dishes under the basket is a thing of beauty and power. I'm not even a Heat fan but Whiteside is bangin on any and everything off low post catches. Lovely.
NBA 2K16 Available Today, Post Your Impressions Here
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Re: NBA 2K16 Available Today, Post Your Impressions Here
I was hoping it wouldn't be from adding cheese like this, or the defenders bumping you so you can't drive past them, or have to pull off multiple dribble moves to have a chance.
Sure, contested shots should miss more often than open shots. But these guys can still hit contested shots in real life.Comment
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Love it. The story is a big cheesey, especially because I'm white with black parents, but other than that I love the game.Comment
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Re: NBA 2K16 Available Today, Post Your Impressions Here
This is what I worried about when 2K was talking about how much better defense was this year.
I was hoping it wouldn't be from adding cheese like this, or the defenders bumping you so you can't drive past them, or have to pull off multiple dribble moves to have a chance.
Sure, contested shots should miss more often than open shots. But these guys can still hit contested shots in real life.
I don't really keep track of what types of shots I make, but I am certain that I've hit a fair bit of contested shots on the inside and from the outside.
There is going to be this constant battle between gamers that wants everything simple. People complained about contested shots going in last year where there was absolutely no effect on the shooter when you heavily contest their shots. If it's this, the current state where contested shots has less chance of going in, OR contested shots going in at an alarming rate, what would you rather have?
What about all the people who is loving the game the way it is? If developers decide to nerf the defense, those loving the game the way it is going to be bore out of their minds. As I stated in a few threads, you can always overcome a challenge, but you can never overcome the boredom you get from beating an easy CPU.
It's simply time to up our stick skills. Me, you, everyone.Last edited by strawberryshortcake; 09-27-2015, 03:43 PM.Comment
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Re: NBA 2K16 Available Today, Post Your Impressions Here
Give it time. Keep playing.
I got blown out by 30+ my first game on All Star. Every game I'm understanding movement better. Understanding defense. Taking my time offensively. I'm scoring more and doing a better job defensively.
Six games in on all star and I lost by 10. Still a tough loss but I'm seeing less of the mistakes that cost me points and every possession I'm learning what to do better.
I still play man to man on defense too. It's a new game. New physics. New ratings. Keep playing. It gets easier to score with talented players once you start understanding the game.
sent from my mobile device"It may well be that we spectators, who are not divinely gifted as athletes, are the only ones able to truly see, articulate and animate the experience of the gift we are denied. And that those who receive and act out the gift of athletic genius must, perforce, be blind and dumb about it -- and not because blindness and dumbness are the price of the gift, but because they are its essence." - David Foster Wallace
"You'll not find more penny-wise/pound-foolish behavior than in Major League Baseball." - Rob NeyerComment
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Re: NBA 2K16 Available Today, Post Your Impressions Here
I love what 2K is doing but their audio settings are awful. The idea that crowd is set to 60 on the broadcast setting is boggling. The crowd is not that low in games.
I pushed the crowd up to 70. 75 seemed too high as MVP chants were pretty much deafening. I set effects to 80 and player chatter to 75 I believe. Nice to hear a couple things like you would in an actual broadcast. But it's still low enough that you can't make out every comment. Commentary is at 75 and another setting is at 80, can't remember which.
Anyway the point is crowd audio is too low and commentary is too high in all settings. It ruins the immersion. Change it and you'll get a better sound from all areas.
sent from my mobile device"It may well be that we spectators, who are not divinely gifted as athletes, are the only ones able to truly see, articulate and animate the experience of the gift we are denied. And that those who receive and act out the gift of athletic genius must, perforce, be blind and dumb about it -- and not because blindness and dumbness are the price of the gift, but because they are its essence." - David Foster Wallace
"You'll not find more penny-wise/pound-foolish behavior than in Major League Baseball." - Rob NeyerComment
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Re: NBA 2K16 Available Today, Post Your Impressions Here
My advice.
I love what 2K is doing but their audio settings are awful. The idea that crowd is set to 60 on the broadcast setting is boggling. The crowd is not that low in games.
I pushed the crowd up to 70. 75 seemed too high as MVP chants were pretty much deafening. I set effects to 80 and player chatter to 75 I believe. Nice to hear a couple things like you would in an actual broadcast. But it's still low enough that you can't make out every comment. Commentary is at 75 and another setting is at 80, can't remember which.
Anyway the point is crowd audio is too low and commentary is too high in all settings. It ruins the immersion. Change it and you'll get a better sound from all areas.
sent from my mobile deviceJordan Mychal Lemos
@crypticjordan
Do this today: Instead of $%*#!@& on a game you're not going to play or movie you're not going to watch, say something good about a piece of media you're excited about.
Do the same thing tomorrow. And the next. Now do it forever.Comment
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Re: NBA 2K16 Available Today, Post Your Impressions Here
My advice.
I love what 2K is doing but their audio settings are awful. The idea that crowd is set to 60 on the broadcast setting is boggling. The crowd is not that low in games.
I pushed the crowd up to 70. 75 seemed too high as MVP chants were pretty much deafening. I set effects to 80 and player chatter to 75 I believe. Nice to hear a couple things like you would in an actual broadcast. But it's still low enough that you can't make out every comment. Commentary is at 75 and another setting is at 80, can't remember which.
Anyway the point is crowd audio is too low and commentary is too high in all settings. It ruins the immersion. Change it and you'll get a better sound from all areas.
sent from my mobile device
But yes, I always tweak volumes outside of what they offer us in the presets.Samsung PN60F8500 PDP / Anthem MRX 720 / Klipsch RC-62 II / Klipsch RF-82 II (x2) / Insignia NS-B2111 (x2) / SVS PC13-Ultra / SVS SB-2000 / Sony MDR-7506 Professional / Audio-Technica ATH-R70x / Sony PS3 & PS4 / DirecTV HR44-500 / DarbeeVision DVP-5000 / Panamax M5400-PM / Elgato HD60Comment
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Re: NBA 2K16 Available Today, Post Your Impressions Here
My advice.
I love what 2K is doing but their audio settings are awful. The idea that crowd is set to 60 on the broadcast setting is boggling. The crowd is not that low in games.
I pushed the crowd up to 70. 75 seemed too high as MVP chants were pretty much deafening. I set effects to 80 and player chatter to 75 I believe. Nice to hear a couple things like you would in an actual broadcast. But it's still low enough that you can't make out every comment. Commentary is at 75 and another setting is at 80, can't remember which.
Anyway the point is crowd audio is too low and commentary is too high in all settings. It ruins the immersion. Change it and you'll get a better sound from all areas.
sent from my mobile device
If 2k is thinking "well, we're trying to give the gamer the TV experience, not the in arena experience ...", 2k is unfortunately wrong here as well. Watching the Warriors on TV, you can feel the crowd coming through. The crowd reaction doesn't even match the crowd audio experience. Very much disconnected.Comment
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Re: NBA 2K16 Available Today, Post Your Impressions Here
Man, I just murdered Marcus Thornton with Jamal Crawford in front of the Rockets home crowd. They all went "OHHHHHH" and it was awesome.Comment
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Re: NBA 2K16 Available Today, Post Your Impressions Here
Crowd noise in general just doesn't seem like a 2k specialty even when I have it pushed to 100 max. This is one of the weaker points to the game. The Oracle Arena definitely does not feel like the Oracle whatsoever. Just today playing a game, I thought I had somehow turned the volume down on the crowd because the reaction simply didn't sound right. To my surprise the crowd volume was already at 100. I was like this can't be true....But it was unfortunately.
I'm just crossing my fingers that the crowd audio is just glitched and can be improved via patch.
Lakers24 posted a Heat vs. Hornets video with great in-game crowd audio, that i have yet to experience while playing. So, hopefully it's something they can make more consistent throughout the games played.
This issue has been around for way to long now, IMO.
In the video below at the 5:00 minute mark, they make reference to doing new animations and improving the atmosphere but, nothing really specific in regards to audio.
It's unfortunate that the crowd audio is still lacking. The rest of the presentation package is very well done as usual.
Comment
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Re: NBA 2K16 Available Today, Post Your Impressions Here
It's true for the touchpad as well? I assumed you would have to press down its button for it to activate. Anyway, it's the same issue on the Vita which are right next to the sticks, no roll-off needed. This could be addressed in two ways:
1) Change the RP configuration so that the "touchpad" is in the middle portion only, and not on the full touchscreen (do it like most games where R3 and L3 are in the bottom corners of the touchscreen instead of the rear touchpad).
2) Give three timeout options: Manual, Assist, and Auto. Assist would be what Auto is now, and Auto disables our ability to make timeouts... at least in-game. Maybe we could press pause or something, but I was frustrated when I gave myself two technical fouls just trying to do a stick move.Currently Playing:
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