2k11 dethroned
NBA 2K16 Available Today, Post Your Impressions Here
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Re: NBA 2K16 Available Today, Post Your Impressions Here
In all honesty, the "fix" is to get better on the sticks if you are an isolation type of gamer. My suggestion is to use ball movement/icon passing as your key mode of strategic success. If you're having difficulties at a particular skill level, consider using sliders or simply dropping down to a lower level.
Plus, we have only had the game for a few days. I don't expect myself or anyone to be great at the game. There's a learning curve to the game. I personally am terrible when it comes to doing isolation plays, I can do it sometimes, but more often than not I prefer ball movement.
Also take this into account: You can overcome a challenge but you can never overcome the boredom of beating an easy unchallenging CPU.
The only real suggestion to countering the "sticking" CPU on ball defense is to get better at the sticks OR simply go with ball movement. Practice mode or running scrimmage is your best bet.Comment
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Re: NBA 2K16 Available Today, Post Your Impressions Here
Can't say enough about the AI in this game. 07 LeBron was just amazing to play against. Took it coast to coast on multiple possessions (bulldozed Rip on the way) and was making some sweet dimes when I tried trapping him. Past games, he was either way too aggressive with jumpshots or way too passive.Comment
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Re: NBA 2K16 Available Today, Post Your Impressions Here
Its unbelievable how nobody has mentioned the obvious CHERRY PICKING by football passes. This is the exploit of the year.Comment
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Re: NBA 2K16 Available Today, Post Your Impressions Here
My $.02 - I mirror what many have said, I think the game is flat-out incredible. Initially I had a lot of problems adjusting to the new control scheme, and I'm still getting used to it. Once i stopped fighting the controls it's made adapting a little easier. Don't want to reiterate what others have said; here are my big positives/negatives:
Pros:
- Graphics pop more than in any NBA2K previously imo. Everything from the player likenesses to the arenas are top notch
- The bar for presentation has again been raised. I'm not too big a fan of the halftime show; seems like it's just showing mostly stock highlights of the 1st and 2nd quarters, and doesn't seem to sync up with the halftime analysis. But it's still decent. I think everything from the varied game introductions, to the improved cheerleader routines, to the between quarter interviews, to the crowds/reactions (once you turn the crowd volume up), etc. - just way beyond what other games are doing presentation-wise imo.
The various arena player introductions is something that should be played up WAY more - I saw one for the Wizards that was amazing and haven't seen one since. It's like they'll start to trigger then they don't. It sort of reminds me with what they did for 2K11, with the Michael Jordan/Bulls intro - see it once then don't see it again. It'd be a flat-out SHAME if they don't make those trigger more often, to the point where people get tired of them. Those are the types of things that should be highlighted, not buried.
- Playing the AI in a sports game has never been so enjoyable. The way players/teams play to their tendencies, make adjustments based on those tendencies... all stellar. I'm on All-Star and haven't won a game yet but having a great time working at getting better and not feeling cheated.
- Just a plethora of game modes. I've only been doing Play Now and Blacktop, trying to get used to the controls. But the amount of options in the game is almost overwhelming. Blacktop 1vs1 is great for getting a feel for a player btw
- Extensive customization options
Cons:
- Haven't seen the AI post up a lot/really attempt to work me inside except on mismatches. I know I can tune that using sliders; just stating on default I haven't seen it much.
- With a game offering this much gameplay depth, the lack of an in-game interactive tutorial or skills trainer is brutal. And a huge missed opportunity imo. I've brought every 2K since '05 and I still don't know what the various hedging options mean, the benefits to using one set defense/offense over another, etc. I do play with Full Play Art on but that's only because I heard the Czar mention it as a good way to learn - YEARS ago, before he was hired by 2K. I thought there was no way the game wouldn't have some sort of interactive tutorial this year and yet it doesn't. Not only that, they make the game deeper and offer even less information in terms of teaching people how to play their game.
2K shouldn't rely on people learning basketball fundamentals from the Youtubers, on 2KTV (which I like), or going out on their own to learn the game. Imo people simply learn the few things they feel comfortable with, develop bad habits, and stick with that. 2K absolutely has to make the effort to show people how to play the game properly. And not tie it to some mode like MyPlayer or whatever - it needs to be it's own option in an environment that encourages people to try learn the moves (can reward people with VC or accessories for completing skills training, for example).
- This goes along with my above note: how is a person supposed to know a game option exists if they don't know it's there in the first place? For example, an explanation should be provided for what a slider does and what changing it's effect will have. Think that was in previous games. Something like changing the controls to Absolute from Camera-relative makes a huge difference in how people perform moves. To my knowledge, this isn't explained. I know to switch to Absolute simply because I happened to read it here years ago. Makes me wonder how many people struggle with an already intimidating Move list because they're fighting with the control.
Overall I'm loving the game; kudos to 2K for such a stellar effortHBO's "The Wire" should rank as one of the top 10 shows EVER on tv - period
XBL gamertag: d0meBreaker22 (that's a zero)
congrats Steelers, city of Pittsburgh, and Steeler Nation - SIX TIME WORLD CHAMPSComment
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Re: NBA 2K16 Available Today, Post Your Impressions Here
http://www.operationsports.com/forum...-past-cpu.html
In all honesty, the "fix" is to get better on the sticks if you are an isolation type of gamer. My suggestion is to use ball movement/icon passing as your key mode of strategic success. If you're having difficulties at a particular skill level, consider using sliders or simply dropping down to a lower level.
Plus, we have only had the game for a few days. I don't expect myself or anyone to be great at the game. There's a learning curve to the game. I personally am terrible when it comes to doing isolation plays, I can do it sometimes, but more often than not I prefer ball movement.
Also take this into account: You can overcome a challenge but you can never overcome the boredom of beating an easy unchallenging CPU.
The only real suggestion to countering the "sticking" CPU on ball defense is to get better at the sticks OR simply go with ball movement. Practice mode or running scrimmage is your best bet.
I agree with you and don't use the sticks. My issue is a guy like Kyle Kover shouldn't stick to Dirk like clue all the time. More of a rating and realistic beef than my actual game skillsComment
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Re: NBA 2K16 Available Today, Post Your Impressions Here
Yup. This is definitely an issue. Some defenders I can see locking you down. Others, especially if you're controlling a good, fast ball handler, should be much easier to blow past with no dribble moves, or a hesitation.Comment
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Re: NBA 2K16 Available Today, Post Your Impressions Here
My $.02 - I mirror what many have said, I think the game is flat-out incredible. Initially I had a lot of problems adjusting to the new control scheme, and I'm still getting used to it. Once i stopped fighting the controls it's made adapting a little easier. Don't want to reiterate what others have said; here are my big positives/negatives:
Pros:
- Graphics pop more than in any NBA2K previously imo. Everything from the player likenesses to the arenas are top notch
- The bar for presentation has again been raised. I'm not too big a fan of the halftime show; seems like it's just showing mostly stock highlights of the 1st and 2nd quarters, and doesn't seem to sync up with the halftime analysis. But it's still decent. I think everything from the varied game introductions, to the improved cheerleader routines, to the between quarter interviews, to the crowds/reactions (once you turn the crowd volume up), etc. - just way beyond what other games are doing presentation-wise imo.
The various arena player introductions is something that should be played up WAY more - I saw one for the Wizards that was amazing and haven't seen one since. It's like they'll start to trigger then they don't. It sort of reminds me with what they did for 2K11, with the Michael Jordan/Bulls intro - see it once then don't see it again. It'd be a flat-out SHAME if they don't make those trigger more often, to the point where people get tired of them. Those are the types of things that should be highlighted, not buried.
- Playing the AI in a sports game has never been so enjoyable. The way players/teams play to their tendencies, make adjustments based on those tendencies... all stellar. I'm on All-Star and haven't won a game yet but having a great time working at getting better and not feeling cheated.
- Just a plethora of game modes. I've only been doing Play Now and Blacktop, trying to get used to the controls. But the amount of options in the game is almost overwhelming. Blacktop 1vs1 is great for getting a feel for a player btw
- Extensive customization options
Cons:
- Haven't seen the AI post up a lot/really attempt to work me inside except on mismatches. I know I can tune that using sliders; just stating on default I haven't seen it much.
- With a game offering this much gameplay depth, the lack of an in-game interactive tutorial or skills trainer is brutal. And a huge missed opportunity imo. I've brought every 2K since '05 and I still don't know what the various hedging options mean, the benefits to using one set defense/offense over another, etc. I do play with Full Play Art on but that's only because I heard the Czar mention it as a good way to learn - YEARS ago, before he was hired by 2K. I thought there was no way the game wouldn't have some sort of interactive tutorial this year and yet it doesn't. Not only that, they make the game deeper and offer even less information in terms of teaching people how to play their game.
2K shouldn't rely on people learning basketball fundamentals from the Youtubers, on 2KTV (which I like), or going out on their own to learn the game. Imo people simply learn the few things they feel comfortable with, develop bad habits, and stick with that. 2K absolutely has to make the effort to show people how to play the game properly. And not tie it to some mode like MyPlayer or whatever - it needs to be it's own option in an environment that encourages people to try learn the moves (can reward people with VC or accessories for completing skills training, for example).
- This goes along with my above note: how is a person supposed to know a game option exists if they don't know it's there in the first place? For example, an explanation should be provided for what a slider does and what changing it's effect will have. Think that was in previous games. Something like changing the controls to Absolute from Camera-relative makes a huge difference in how people perform moves. To my knowledge, this isn't explained. I know to switch to Absolute simply because I happened to read it here years ago. Makes me wonder how many people struggle with an already intimidating Move list because they're fighting with the control.
Overall I'm loving the game; kudos to 2K for such a stellar effort
Montages and the halftime show lack the flair they used to as well. Now it seems to just follow the ball to the hoop over and over. Or show the panned out view. They used to show alot of player emotion and follow through animations making the game feel more alive.Comment
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Re: NBA 2K16 Available Today, Post Your Impressions Here
Guys,
I´m trying to buy the game from the US PS Store, and it only shows "Pre-Order now" any idea why?
Thanks!Comment
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Re: NBA 2K16 Available Today, Post Your Impressions Here
There's definitely a lateral quickness for bigs issue. I don't want to be able to break guys down all the time but if I get a slow-footed big to switch onto a quick dribbler, I should be able to create space for a shot or drive. As it stands, with the combination of really low shotmaking abilities with the bigs having too much lateral quickness, switching isn't really a problem for the AI.Comment
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but 2k made sure that won't happen 95% of the time.
also, it keeps happening. but i see your point. well played.A Man Chooses; A Slave ObeysComment
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Re: NBA 2K16 Available Today, Post Your Impressions Here
There's definitely a lateral quickness for bigs issue. I don't want to be able to break guys down all the time but if I get a slow-footed big to switch onto a quick dribbler, I should be able to create space for a shot or drive. As it stands, with the combination of really low shotmaking abilities with the bigs having too much lateral quickness, switching isn't really a problem for the AI.
That is my whole point. The game does a very good job with mismatches, but they shouldn't overcompensate with bad defenders being over to cover good players. That has nothing to do with me adjusting to the game that is just an unrealistic AI expectation we shouldn't be forced to deal with which is my only gripe with this gameComment
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Re: NBA 2K16 Available Today, Post Your Impressions Here
This is one things that has been blowing me away. I have not touch any settings.... I pretty sure I'm playing Pro. That's the default setting right?Hands Down....Man Down - 2k9 memories
http://www.youtube.com/watch?v=4IHP_5GUBQoComment
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Re: NBA 2K16 Available Today, Post Your Impressions Here
There's definitely a lateral quickness for bigs issue. I don't want to be able to break guys down all the time but if I get a slow-footed big to switch onto a quick dribbler, I should be able to create space for a shot or drive. As it stands, with the combination of really low shotmaking abilities with the bigs having too much lateral quickness, switching isn't really a problem for the AI.
That is my whole point. The game does a very good job with mismatches, but they shouldn't overcompensate with bad defenders being able to cover good players. That has nothing to do with me adjusting to the game that is just an unrealistic AI expectation we shouldn't be forced to deal with which is my only gripe with this gameComment
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Re: NBA 2K16 Available Today, Post Your Impressions Here
Aside from some instances where the D is obvious sliding- especially on SS...I get a lot of blow bys in different ways:
SpoilerJust a collection of the blow by vid’s I have posted….mostly against big men since we were discussing that in particular:
https://vid.me/12pH
https://vid.me/lOfw
https://vid.me/x2hD
https://vid.me/nKXa
https://vid.me/IR8I
https://vid.me/nKXa
Not to spam those, but I just wanted to point out that there are ways to attack.
Now if anyone could help me on how to finish better around the rim that'd be great...its been spotty at best...Comment
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