Random Input Lag during online play?

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  • eltyboogie
    Rookie
    • Aug 2015
    • 249

    #61
    Re: Random Input Lag during online play?

    Man this needs to be fixed soon smh
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    • hjjh
      Banned
      • Dec 2015
      • 3

      #62
      Re: Random Input Lag during online play?

      Same exact issues you guys have i have them, too!!!

      Comment

      • ataman5
        MVP
        • Jun 2007
        • 2620

        #63
        Re: Random Input Lag during online play?

        Originally posted by UnbelievablyRAW
        It's the game. That input lag happens only when I play online sporadically (as in not every match of MyTeam or PNO will it happen) and for short periods of time. No other game has that happen



        Usually I can sit at the pause menu or call a full timeout and try to wait it out. Doesn't change the fact that the game becomes literally unplayable for 2-3 minutes at a time randomly

        I do understand you! I've suffered whole 2k15 literally hated the game. I've suffered the same in 2k16 right after patch4. It's not about us. It's their servers or game process issue or smt.


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        • ForeverVersatile
          Pro
          • Jan 2011
          • 3496

          #64
          Re: Random Input Lag during online play?

          This is the type of crap that happens to me and why i can't stand this ******* game. No rhyme or reason Dirk turn his head away from the ball or just stopped like. To make it worse Kevin love turned his head then was able to do this. That's a very suspicious play if i ever seen one. Watch it in full screen if you can.

          <iframe width="640" height="360" src="https://www.youtube.com/embed/Y7L8YhVsXGk" frameborder="0" allowfullscreen></iframe>
          Last edited by ForeverVersatile; 12-30-2015, 02:46 PM.
          PSN: ForeverVersatile
          Xbox Live: TheBluprint09

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          • ksuttonjr76
            All Star
            • Nov 2004
            • 8662

            #65
            Re: Random Input Lag during online play?

            Originally posted by ForeverVersatile
            This is the type of crap that happens to me and why i can't stand this ******* game. No rhyme or reason Dirk turn his head away from the ball or just stopped like. To make it worse Kevin love turned his head then was able to do this. That's a very suspicious play if i ever seen one. Watch it in full screen if you can.

            <iframe width="640" height="360" src="https://www.youtube.com/embed/Y7L8YhVsXGk" frameborder="0" allowfullscreen></iframe>
            According to your play art, the pass was suppose to go somewhere else. IRL, Dirk wouldn't and shouldn't have been looking for the ball. Kevin Love was already looking in your general direction before the pass, so I'm not sure why it was a surprise that he was able to steal the ball.

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            • Sleepy59
              Rookie
              • Apr 2014
              • 384

              #66
              Re: Random Input Lag during online play?

              Originally posted by ksuttonjr76
              According to your play art, the pass was suppose to go somewhere else. IRL, Dirk wouldn't and shouldn't have been looking for the ball. Kevin Love was already looking in your general direction before the pass, so I'm not sure why it was a surprise that he was able to steal the ball.
              Do you not see how long it takes the player to pass the ball with the slow animation? Dirk was open for a whole 2 seconds, and it took the passer about the same length with his passing animation. This thread is about delay.

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              • UnbelievablyRAW
                MVP
                • Sep 2011
                • 1245

                #67
                Re: Random Input Lag during online play?

                Pretty sure if Dirk found himself open during that play he'd want the ball for the easy j. That's just another example of the fake turnovers 2k has in the game. Stuff like that or when the player you're passing to starts backpeddling to catch a ball coming towards him so that the guy he's backpeddling past can just stand still and catch it

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                • ForeverVersatile
                  Pro
                  • Jan 2011
                  • 3496

                  #68
                  Random Input Lag during online play?

                  Originally posted by ksuttonjr76
                  According to your play art, the pass was suppose to go somewhere else. IRL, Dirk wouldn't and shouldn't have been looking for the ball. Kevin Love was already looking in your general direction before the pass, so I'm not sure why it was a surprise that he was able to steal the ball.

                  You do know you don't have to pass exactly when the play tells you to? Dirk was looking at the ball then stops and turns away. Love was looking at Felton then turns. The pass was slowed to allow Love to steal. You can't defend that play.

                  You clearly see dirk have his hands up then they go down soon as the input for the pass Is made.


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                  Last edited by ForeverVersatile; 12-30-2015, 05:15 PM.
                  PSN: ForeverVersatile
                  Xbox Live: TheBluprint09

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                  • ksuttonjr76
                    All Star
                    • Nov 2004
                    • 8662

                    #69
                    Re: Random Input Lag during online play?

                    Originally posted by Sleepy59
                    Do you not see how long it takes the player to pass the ball with the slow animation? Dirk was open for a whole 2 seconds, and it took the passer about the same length with his passing animation. This thread is about delay.
                    Fast pass. Slow pass. Bullet pass. I'm looking at the situation, and Kevin Love was going to steal that ball no matter what. Plus, was the user pressing the pass icon as Dirk was running to the spot, or after he reached the spot?

                    Plus, was the correct contextual pass used? The ball handler was dribbling with his left hand, so there had to be a transition animation of the ball from the left hand to the right. Given the angle of the pass, I feel that the correct transition and pass animation was used. IRL and if you were in the same position, would your body follow the exact motions that's in the clip?

                    Originally posted by UnbelievablyRAW
                    Pretty sure if Dirk found himself open during that play he'd want the ball for the easy j. That's just another example of the fake turnovers 2k has in the game. Stuff like that or when the player you're passing to starts backpeddling to catch a ball coming towards him so that the guy he's backpeddling past can just stand still and catch it
                    I don't believe this was a fake turnover. Love was in better position to steal the ball than Dirk was at catching it for the "open" jumper. Even if Dirk caught the pass, Kevin Love was still in good position to tightly contest or even block the shot. So, then comes the question. Was the user really going to shoot if he caught the ball?

                    Originally posted by ForeverVersatile
                    You do know you don't have to pass exactly when the play tells you to? Dirk was looking at the ball then stops and turns away. Love was looking at Felton then turns. The pass was slowed to allow Love to steal. You can't defend that play.

                    You clearly see dirk have his hands up then they go down soon as the input for the pass Is made.


                    Sent from my iPhone using Tapatalk
                    I do realize that, but by calling a play Dirk's movement was scripted versus free flowing. Without knowing the play, I don't know if that was a branching option for Dirk to shoot at the FT line or was it a scripted "flash" to call for the ball. In either case, I believe the ball was going to get stolen no matter what. Love may have briefly looked at Felton, but there's no denying that he was already looking in the direction of the ball before the pass was made.
                    Last edited by ksuttonjr76; 12-30-2015, 06:38 PM.

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                    • ForeverVersatile
                      Pro
                      • Jan 2011
                      • 3496

                      #70
                      Random Input Lag during online play?

                      Yes that's because the ai tracked the ball when I pressed pass. Dirk knows the ball is coming but turns away and moves a step in. Love immediately turns his body and squares up to the pass.

                      Why would Dirks hands be up for the pass but not even look at the ball? Play it frame by frame you will see as soon as D-Will's hand move Loves head immediately turns and tracks the ball.






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                      Last edited by ForeverVersatile; 12-30-2015, 07:13 PM.
                      PSN: ForeverVersatile
                      Xbox Live: TheBluprint09

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                      • ksuttonjr76
                        All Star
                        • Nov 2004
                        • 8662

                        #71
                        Re: Random Input Lag during online play?

                        Originally posted by ForeverVersatile
                        Yes that's because the ai tracked the ball when I pressed pass. Dirk knows the ball is coming but turns a way and moves a step in. Love immediately turns his body and squares up to the pass. Why would Dirks hands be up for the pass but not even look at the ball?


                        Sent from my iPhone using Tapatalk
                        Misdirection...if done correctly, the defense may jump the passing lane out of anticipation of the pass or do a "soft" double team on the shooter which may open another scoring opportunity somewhere else on the floor.

                        EDIT: So was Kevin Love suppose to be tracking Dirk or Felton when you attempted the pass? Dirk was his man....I'm just saying. Looking at another player briefly =/= not paying attention to your man.
                        Last edited by ksuttonjr76; 12-30-2015, 07:07 PM.

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                        • ksuttonjr76
                          All Star
                          • Nov 2004
                          • 8662

                          #72
                          Re: Random Input Lag during online play?

                          Originally posted by ForeverVersatile
                          Yes that's because the ai tracked the ball when I pressed pass. Dirk knows the ball is coming but turns away and moves a step in. Love immediately turns his body and squares up to the pass.

                          Why would Dirks hands be up for the pass but not even look at the ball? Play it frame by frame you will see as soon as D-Will's hand move Loves head immediately turns and tracks the ball.






                          Sent from my iPhone using Tapatalk
                          The pictures pretty much illustrate my points.

                          Picture # 1 - Your human opponent was reacting to Dirk calling for the ball, and being in position for an open shot. The adaptive AI Love "notices" that Felton is open in the corner.

                          Picture # 2 - Your human opponent backs off Dirk (reason unknown) and begins drifting towards Felton. I strongly believe if your human opponent stayed on Dirk, Love might have "switched" to Felton to challenge the 3PT shot. Of course, your opponent would be whining about how stupid Kevin Love was for leaving Dirk open at the FT line.

                          Picture # 3 - It's in this millisecond that the adaptive AI Love recognizes that Felton is "covered" by the human player and "picks up" Dirk again. Unfortunately for you, it's at this moment you decide to pass the ball, and Love has full view of the action. Second bad news, Dirk begins moving again. Dirk could be moving for the sake of moving (legacy issue), or he's still following the called play.

                          Picture # 4 - Well, the rest is history.

                          EDIT: Looking at the pictures again...Dirk had some big time separation from Love in the first place which would explain why your opponent was cheating towards Dirk early in the play.
                          Last edited by ksuttonjr76; 12-30-2015, 07:36 PM.

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                          • eltyboogie
                            Rookie
                            • Aug 2015
                            • 249

                            #73
                            Re: Random Input Lag during online play?

                            Originally posted by ksuttonjr76
                            The pictures pretty much illustrate my points.

                            Picture # 1 - Your human opponent was reacting to Dirk calling for the ball, and being in position for an open shot. The adaptive AI Love "notices" that Felton is open in the corner.

                            Picture # 2 - Your human opponent backs off Dirk (reason unknown) and begins drifting towards Felton. I strongly believe if your human opponent stayed on Dirk, Love might have "switched" to Felton to challenge the 3PT shot. Of course, your opponent would be whining about how stupid Kevin Love was for leaving Dirk open at the FT line.

                            Picture # 3 - It's in this millisecond that the adaptive AI Love recognizes that Felton is "covered" by the human player and "picks up" Dirk again. Unfortunately for you, it's at this moment you decide to pass the ball, and Love has full view of the action. Second bad news, Dirk begins moving again. Dirk could be moving for the sake of moving (legacy issue), or he's still following the called play.

                            Picture # 4 - Well, the rest is history.

                            EDIT: Looking at the pictures again...Dirk had some big time separation from Love in the first place which would explain why your opponent was cheating towards Dirk early in the play.
                            lmao Love began tracking the ball as soon as the pass button was pressed...
                            thats not realistic at all
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                            • ForeverVersatile
                              Pro
                              • Jan 2011
                              • 3496

                              #74
                              Random Input Lag during online play?

                              @Ksuttonjr Your right I'm wrong. Your not gonna see it my way so its pointless.


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                              Last edited by ForeverVersatile; 12-30-2015, 07:59 PM.
                              PSN: ForeverVersatile
                              Xbox Live: TheBluprint09

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                              • ForeverVersatile
                                Pro
                                • Jan 2011
                                • 3496

                                #75
                                Re: Random Input Lag during online play?

                                Originally posted by eltyboogie
                                lmao Love began tracking the ball as soon as the pass button was pressed...

                                thats not realistic at all

                                Nothing about that **** looked organic. You'll see this type of stuff along with players shooting without looking at the basket.


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                                PSN: ForeverVersatile
                                Xbox Live: TheBluprint09

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