NBA 2K17 Pro-Am Discussion Thread

Collapse

Recommended Videos

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • Clappington
    Pro
    • Sep 2013
    • 737

    #361
    Re: NBA 2K17 Pro-Am Discussion Thread

    Played a all sharpshooter team with a glass cleaner (go figure) all they did was set illegal screens and shoot step back 3s from half court and splash it. it was unreal to just sit here and watch this happen. Sharpshooter is without a doubt the most OP player type. Half the issue is they can shoot off dribble THEY were suppose to be limited to catch and shoot and thats far from the case also how is it even possible for them dunk on people? I figured this would happen with this playstyle. Anything that has to do with shooting 3s as a playertype will someway somehow be abused by people.
    #FreeMikeGSW
    Mass communication/journalism Major

    Comment

    • coachcolbert
      Pro
      • Oct 2014
      • 612

      #362
      Re: NBA 2K17 Pro-Am Discussion Thread

      im am just as frustrated as the next man that things are not working as advertised - but we've all been theough this with multiple games. things dont start working properly until about a month after release. that being said...

      before 2k17s release, every other thread was "archatypes are too restrictive", " i cant make the the player i want", "17 will be trash because of x,y, and z"..

      now, ppl want all the archatypes more restrictive. i run with a couple sharp shooters and they all arent lights out. the ones that have learned to to control the shot stick are raining shot all day. the button guys are hitting but not the way the shot stick guys are. IMO sharpshooters are fine the way they are, if you grinded for HOF badges they deserve to be useful. also when i match up against a sharpshooter as a PF yes sometimes they do blow right by me but the majority of the time their locked up.

      personally, i dont feel any archatype is OP, i just think we need some transparancy as to what and how much of a boost each invidual badge/boost gives us ( and other players). the secrecy is off putting, being competitive a game as 2k is.

      i like we can see everyones info (stats, badges, etc), now if 2k would do the same in regards to how to earn badges and the exactly how much boost they give us i would be happy (im not unhappy with 2k I LOVE THIS GAME, just constructive criticism)

      archatypes are fine IMO, transparency on how much of a boost badges do is needed as well as how to get them

      my fear is that they boost this, nerf that, and we all end up the same like last year.

      if im a glass cleaner but i have taken the hour [literally!!! lol] to learn my pick n pop shot - i dont want it nerfed becuase you cant stop it. vice versa, if i cant stop you from dunking onmy neck with a playmaker i feel its on me to find a way to stop you - not 2k

      it an unpopular opinion im sure lol

      Comment

      • Mike2001
        Pro
        • Nov 2004
        • 717

        #363
        Re: NBA 2K17 Pro-Am Discussion Thread

        Originally posted by georgepal
        1. I cannot find where i read it, however weren't Pro-AM games supposed to give you park rep and help you increase rep? Am i mistaken or is it still bugged?
        2. What are the money you usually take after a pro-am match? Is there also a bug on the VCs?
        That is walk on pro am where u get park rep

        Sent from my SM-G925T using Tapatalk

        Comment

        • x_NBA_x
          Pro
          • Nov 2008
          • 665

          #364
          Re: NBA 2K17 Pro-Am Discussion Thread

          Originally posted by coachcolbert
          im am just as frustrated as the next man that things are not working as advertised - but we've all been theough this with multiple games. things dont start working properly until about a month after release. that being said...

          before 2k17s release, every other thread was "archatypes are too restrictive", " i cant make the the player i want", "17 will be trash because of x,y, and z"..

          now, ppl want all the archatypes more restrictive. i run with a couple sharp shooters and they all arent lights out. the ones that have learned to to control the shot stick are raining shot all day. the button guys are hitting but not the way the shot stick guys are. IMO sharpshooters are fine the way they are, if you grinded for HOF badges they deserve to be useful. also when i match up against a sharpshooter as a PF yes sometimes they do blow right by me but the majority of the time their locked up.

          personally, i dont feel any archatype is OP, i just think we need some transparancy as to what and how much of a boost each invidual badge/boost gives us ( and other players). the secrecy is off putting, being competitive a game as 2k is.

          i like we can see everyones info (stats, badges, etc), now if 2k would do the same in regards to how to earn badges and the exactly how much boost they give us i would be happy (im not unhappy with 2k I LOVE THIS GAME, just constructive criticism)

          archatypes are fine IMO, transparency on how much of a boost badges do is needed as well as how to get them

          my fear is that they boost this, nerf that, and we all end up the same like last year.

          if im a glass cleaner but i have taken the hour [literally!!! lol] to learn my pick n pop shot - i dont want it nerfed becuase you cant stop it. vice versa, if i cant stop you from dunking onmy neck with a playmaker i feel its on me to find a way to stop you - not 2k

          it an unpopular opinion im sure lol
          Agree completely. Some people master the game, it is then up to you as the opposition to counter that. Figuring out ways to do so and mastering your own.. People can't admit when they are at fault and it has to be the game as the sole reason to why they lose.

          If a sharpshooter is draining it from half court, you need to close down or build a team with a lockdown defender and put them on that person. If the glass cleaner is getting all the boards then the Center is not boxing out efficiently because they don't grab everything and can get out-rebounded by a legit big man who knows how to position themselves, box-out and has the required badges/attributes too.

          Welcome to archetypes. Each will have plus/minus against the other, it's all about figuring out the right match-ups and adjusting.
          Football: Manchester United
          MLB: Cleveland Indians
          NBA: Miami Heat
          NFL: Cleveland Browns

          Comment

          • speedtrucker
            Pro
            • Jan 2008
            • 536

            #365
            NBA 2K17 Pro-Am Discussion Thread

            Originally posted by x_NBA_x
            Agree completely. Some people master the game, it is then up to you as the opposition to counter that. Figuring out ways to do so and mastering your own.. People can't admit when they are at fault and it has to be the game as the sole reason to why they lose.



            If a sharpshooter is draining it from half court, you need to close down or build a team with a lockdown defender and put them on that person. If the glass cleaner is getting all the boards then the Center is not boxing out efficiently because they don't grab everything and can get out-rebounded by a legit big man who knows how to position themselves, box-out and has the required badges/attributes too.



            Welcome to archetypes. Each will have plus/minus against the other, it's all about figuring out the right match-ups and adjusting.


            The problem with this argument is that the match making doesn't do a solid enough job in leveling the match ups.

            I agree archetypes should have their +/- against each other but when our squad of slow grind low 70's players are consistently matched up against high 80's sharpshooters and paint protectors with hof badges, sharpshooters rule the day.

            The sharpshooter range is crazy, anyone who denies that is protecting their love of their own sharpshooter. The off the dribble and step back 3s becomes killer, you can't help on D because where there is 1 sharpshooter, there is a 2nd that is playing sf which means the already lazy rotations are punished even more.

            Then throw in that contact lay ups trigger so much more than contact dunks and you're lucky to draw a foul on either, the game rewards sharpshooters tons more than it does anyone else.

            Even the 7'3" monster centers with a dominate PF aren't as killer as a squad loaded with sharpshooters and an AI PF/C combo.

            I'm not for massive nerfs, I'd rather see tweaks to other archetypes inside to reward dominate play in the mid-game and inside. The most fun we had was a loss to a team that played inside-out, they didn't snowbird 3s or take 40 3s. They tried to dominate us and it actually turned into a great game that ended up with us losing by 12/13 in the end but we didn't disconnect griping about some SG sharpshooter playing SF hitting 15 3s.
            Last edited by speedtrucker; 09-26-2016, 10:13 AM.

            Comment

            • Tstone77
              Rookie
              • Sep 2016
              • 156

              #366
              Re: NBA 2K17 Pro-Am Discussion Thread

              Originally posted by x_NBA_x
              Agree completely. Some people master the game, it is then up to you as the opposition to counter that. Figuring out ways to do so and mastering your own.. People can't admit when they are at fault and it has to be the game as the sole reason to why they lose.

              If a sharpshooter is draining it from half court, you need to close down or build a team with a lockdown defender and put them on that person. If the glass cleaner is getting all the boards then the Center is not boxing out efficiently because they don't grab everything and can get out-rebounded by a legit big man who knows how to position themselves, box-out and has the required badges/attributes too.

              Welcome to archetypes. Each will have plus/minus against the other, it's all about figuring out the right match-ups and adjusting.
              Or maybe some people don't want to admit that the game and this archetype are flawed. There are countless videos showing that these sharpshooters are the best in the game. Do you think it's a coincidence that the best player(arguable) is also a sharpshooter? Lock down defenders shouldn't be the only counter to this play style. You can make a Sharpshooter at multiple positions so you're telling a pro-am squad that they need at minimum 2 to compete with sharpshooters. You gotta be joking.

              Brotha Jones, Dman, and dooms have all shown that this is the best build. If you disagree, show me a video of another archetype doing this type of damage.

              Sent from my LGLS751 using Tapatalk

              Comment

              • infemous
                MVP
                • Nov 2009
                • 1568

                #367
                Re: NBA 2K17 Pro-Am Discussion Thread

                played a couple Pro AM games last night.

                as a 6'8 SG it was pretty rough being matched up with 6'2 PGs with playmaker.

                Input lag made staying in front of them almost impossible, and when there's another player on my team who is 6'6" its a bit stupid I am being nominated as PG.

                My guy is easily more of a SG/SF hybrid.

                Hope they can patch that, or at least give us the option to switch assignments without getting penalised.
                Blood in my mouth beats blood on the ground.

                www.brotherspork.wordpress.com

                PS3 SuperSimMaddenLeague; a CCM with Jarrod21's awesome sliders, latest rosters, looking to fill up.

                XP and Progression Revamp Idea

                Madden player ratings need a TEAM.

                Comment

                • downsouth
                  Banned
                  • Dec 2013
                  • 323

                  #368
                  Re: NBA 2K17 Pro-Am Discussion Thread

                  Is there a way im missing to buy proam shoes that change color based on team colors?

                  Comment

                  • de5m0n
                    Banned
                    • Oct 2015
                    • 996

                    #369
                    Re: NBA 2K17 Pro-Am Discussion Thread

                    I only shoot 55% from 3 as a stretch 4 but I faced dudes that literally couldn't miss even contested. Played 1 team yesterday and they had 4 sharpshooters and one other dude that didn't get the ball he just set screens. They were basically spamming the high double screen and chucking long range threes at a 75% clip.

                    Also, why can sharpshooters dunk like slashers? I seen dudes posterize people and finish the toughest dunks/layups.

                    Comment

                    • ballin095
                      Pro
                      • Jan 2008
                      • 536

                      #370
                      Re: NBA 2K17 Pro-Am Discussion Thread

                      Anyone here still looking for players? I have a 6 4 sharpshooter and a 6 11 scoring big I'm currently working on.
                      Ps4

                      Comment

                      • NowAndLaterCARZ
                        Rookie
                        • Jun 2011
                        • 196

                        #371
                        Re: NBA 2K17 Pro-Am Discussion Thread

                        Originally posted by Clappington
                        Played a all sharpshooter team with a glass cleaner (go figure) all they did was set illegal screens and shoot step back 3s from half court and splash it. it was unreal to just sit here and watch this happen. Sharpshooter is without a doubt the most OP player type. Half the issue is they can shoot off dribble THEY were suppose to be limited to catch and shoot and thats far from the case also how is it even possible for them dunk on people? I figured this would happen with this playstyle. Anything that has to do with shooting 3s as a playertype will someway somehow be abused by people.
                        u clearly haven't played vs a playmaker with hof ankle breaker. playmaker/point fwd is clearly the most OP this year hands down. guarding a sharpshooter is easy, just smother them on defense. playmaker is almost impossible to guard with 94 speed, 94 speed with ball, anklebreaker hof, plus they can shoot mids consistently and open 3s. the ankle breaker badge is the most op thing in the game, 1 behind the back puts you on the floor......

                        Comment

                        • NowAndLaterCARZ
                          Rookie
                          • Jun 2011
                          • 196

                          #372
                          Re: NBA 2K17 Pro-Am Discussion Thread

                          Originally posted by speedtrucker
                          The problem with this argument is that the match making doesn't do a solid enough job in leveling the match ups.

                          I agree archetypes should have their +/- against each other but when our squad of slow grind low 70's players are consistently matched up against high 80's sharpshooters and paint protectors with hof badges, sharpshooters rule the day.

                          The sharpshooter range is crazy, anyone who denies that is protecting their love of their own sharpshooter. The off the dribble and step back 3s becomes killer, you can't help on D because where there is 1 sharpshooter, there is a 2nd that is playing sf which means the already lazy rotations are punished even more.

                          Then throw in that contact lay ups trigger so much more than contact dunks and you're lucky to draw a foul on either, the game rewards sharpshooters tons more than it does anyone else.

                          Even the 7'3" monster centers with a dominate PF aren't as killer as a squad loaded with sharpshooters and an AI PF/C combo.

                          I'm not for massive nerfs, I'd rather see tweaks to other archetypes inside to reward dominate play in the mid-game and inside. The most fun we had was a loss to a team that played inside-out, they didn't snowbird 3s or take 40 3s. They tried to dominate us and it actually turned into a great game that ended up with us losing by 12/13 in the end but we didn't disconnect griping about some SG sharpshooter playing SF hitting 15 3s.
                          yea the sharpshooter does have crazy range without a doubt, hof limitless range makes this possible. you have to remember 2k gives sharpshooters 90-94 3pt rating with 11 bars on shot off dribble, so you literally have to play them tight all game. sharpshooters are pretty slow so it shouldn't be hard to stick with, also sharpshooter defense is bad so they should be easy to expose on the other side of the court

                          Comment

                          • x_NBA_x
                            Pro
                            • Nov 2008
                            • 665

                            #373
                            Re: NBA 2K17 Pro-Am Discussion Thread

                            Originally posted by Tstone77
                            Or maybe some people don't want to admit that the game and this archetype are flawed. There are countless videos showing that these sharpshooters are the best in the game. Do you think it's a coincidence that the best player(arguable) is also a sharpshooter? Lock down defenders shouldn't be the only counter to this play style. You can make a Sharpshooter at multiple positions so you're telling a pro-am squad that they need at minimum 2 to compete with sharpshooters. You gotta be joking.

                            Brotha Jones, Dman, and dooms have all shown that this is the best build. If you disagree, show me a video of another archetype doing this type of damage.

                            Sent from my LGLS751 using Tapatalk
                            Youtubers who put out videos to get views are irrelevant to me. Personal experience is how I base my own opinion on.

                            In my eyes a Playmaker is more overpowered than a Sharpshooter, they can get the same badges (not on HoF but the shooting badges can be obtained) and they have 94 passing, 94 ball control, 94 speed/acceleration & 94 speed with ball. Throw in with a boost that their standing 3 point rating is 79 and moving is 85 they get the best of all. They also have the ankle breaker badge which on HoF puts everyone on their *** (except a LDD who has defensive stopper on HoF) so they get too much.
                            Football: Manchester United
                            MLB: Cleveland Indians
                            NBA: Miami Heat
                            NFL: Cleveland Browns

                            Comment

                            • Tstone77
                              Rookie
                              • Sep 2016
                              • 156

                              #374
                              Re: NBA 2K17 Pro-Am Discussion Thread

                              Originally posted by x_NBA_x
                              Youtubers who put out videos to get views are irrelevant to me. Personal experience is how I base my own opinion on.

                              In my eyes a Playmaker is more overpowered than a Sharpshooter, they can get the same badges (not on HoF but the shooting badges can be obtained) and they have 94 passing, 94 ball control, 94 speed/acceleration & 94 speed with ball. Throw in with a boost that their standing 3 point rating is 79 and moving is 85 they get the best of all. They also have the ankle breaker badge which on HoF puts everyone on their *** (except a LDD who has defensive stopper on HoF) so they get too much.
                              Opinion does not beat evidence. It may be possible that both are overpowered. At the moment the meta has been sharpshooters, they drop bombs from everywhere! I understand Curry is a beast but not even he hits at these type of percentages.

                              Sent from my LGLS751 using Tapatalk

                              Comment

                              • x_NBA_x
                                Pro
                                • Nov 2008
                                • 665

                                #375
                                Re: NBA 2K17 Pro-Am Discussion Thread

                                Originally posted by Tstone77
                                Opinion does not beat evidence. It may be possible that both are overpowered. At the moment the meta has been sharpshooters, they drop bombs from everywhere! I understand Curry is a beast but not even he hits at these type of percentages.

                                Sent from my LGLS751 using Tapatalk
                                My opinion is based on my own personal evidence. So it's the same thing.

                                Sharpshooters are slow, they have 75 speed with ball, they also have 80 (i think) speed and acceleration and don't have very high ball control. You can stay with them and you shouldn't be worried about them burning past you.

                                Also, there is no point in comparing what happens in 2K with real life basketball. It's completely different, I don't see PG's speed boosting or constantly dribbling non-stop.

                                Remember too, if lag plays it's part then a sharpshooter is non-existent because they can struggle to time their shot. I understand that people are struggling to defend it but that's because they all have sharpshooters or playmakers with mid 70's lateral quickness.. Just takes time to adjust to everything and finding how to incorporate the archetypes with how the game is going.. I can see in a few months that people will be stopping the sharpshooters being able to shoot from ridiculous range. (If not, can't beat them at it then join them)
                                Football: Manchester United
                                MLB: Cleveland Indians
                                NBA: Miami Heat
                                NFL: Cleveland Browns

                                Comment

                                Working...