For those still saying sharpshooters are not op....
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Re: For those still saying sharpshooters are not op....
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Re: For those still saying sharpshooters are not op....
So no my suggestion wouldn't cripple Shot Creators, it would actually make them more powerful as they wouldn't need to use a longer shot off dribble animation to get their shot off dribble bonus.Comment
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Re: For those still saying sharpshooters are not op....
So to appease you, 2k should either go in an actually change their off the dribble stats (bad idea since most people actually used their attribute points to upgrade this), or change the game itself to make Sharpshooters have to stand in a single spot (making them ridiculously easy to guard, and negating an ability to use off ball or on ball screens to get open, ala Korver).
So, basically, change the archetype to Spot-Up Shooter instead of Sharpshooter. Quite sure that'll go over well.Last edited by Caelumfang; 09-28-2016, 06:15 PM.Comment
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Re: For those still saying sharpshooters are not op....
Not at all what I said. The issue with the shot off dribble logic right now is that it doesn't take in to account dribble moves before the shot. As long as two feet are set, it counts as a regular 3pt shot. Doesn't matter if the user pulls off a bunch of stepback and crossover dribble moves only split seconds beforehand.
So no my suggestion wouldn't cripple Shot Creators, it would actually make them more powerful as they wouldn't need to use a longer shot off dribble animation to get their shot off dribble bonus.Comment
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Re: For those still saying sharpshooters are not op....
I just hate how easy contested shots are in every single mode. Play the cpu it bangs contested 3s in your face, play pro am boom contested 36 footers in your face.Comment
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Re: For those still saying sharpshooters are not op....
Sharpshooter detectedComment
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Re: For those still saying sharpshooters are not op....
Ideally, every shot that's taken off the dribble should be judged by the shoot off the dribble rating. Right now, only moving shot animations like leaners, pullups, and spin shots are being judged by the shoot off the dribble rating.
Ideally, every shot that's taken off a caught pass without putting the ball on the floor should be judged by the open shot rating. Right now, only stationary shots that are taken off a caught pass are being judged by the open shot rating. If you shoot off a caught pass while the shooter's feet are moving, that's being judged by the shoot off the dribble rating. Those should still be judged as open shots IMO if you are catching and shooting without putting the ball on the floor.
Those are the two changes I'd make to bring the sharpshooter more in line with what he was originally designed to be (Korver, not Curry). Off-ball screens should be the key to getting good looks for sharpshooters, not the dribble moves or on-ball screens that people are using right now in Park/Pro Am. If you want to shoot the lights out after dribble moves or on-ball screens, that's what the shot creator is supposed to be for.Last edited by jyoung; 09-28-2016, 06:35 PM.Comment
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Re: For those still saying sharpshooters are not op....
Their shot off the dribble is a 74. LIterally an average stat.
So to appease you, 2k should either go in an actually change their off the dribble stats (bad idea since most people actually used their attribute points to upgrade this), or change the game itself to make Sharpshooters have to stand in a single spot (making them ridiculously easy to guard, and negating an ability to use off ball or on ball screens to get open, ala Korver).
So, basically, change the archetype to Spot-Up Shooter instead of Sharpshooter. Quite sure that'll go over well.
I know you don't want your SharpShooter tuned down a little, but it's okay buddy.
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For those still saying sharpshooters are not op....
You were cold bro. Your stats were already dropped and he had the shot up before your hand got up though. I thought you played good defense on it though obviously, but you were out at a angle from running down the cut off.
From my experiences guarding sharp shooters and seeing a friend who I have been in a chat with 90% of the time while being on 2K.
In my opinion they don't knock down catch and shoot 3s consistently and find more success off the dribble. Not doing moving shots just putting the ball on the floor.
At the park it's inconsistent all around. Some games he can actually shoot and some games he can't make a shot. Mind you these are all open shots with HOF C&S and HOF Dimer from yours truly. Not adding in contested because I think he makes the ones he should and misses the ones he shouldn't.
In Walk on ProAM He's inconsistent when wide open shooting around 40%. With the stats and badges applied he should at least be shooting 60%. With Limitless range he was shooting at about 60% and with the grand badge 80%. Funny cause with it activated he was pulling in transition with guys around him but not contesting him from about 38ft out.
I think shots within the area where limitless couldn't be counted towards being unlocked should be buffed slightly. They should be consistent on open shots if the timing right and a slight nerf to limitless.
First we will have to see how effective defensive stopper is though.
Please fix moving screens !!
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Re: For those still saying sharpshooters are not op....
What you just suggested would make Shot Creators the most powerful offensive player in the game, hands down. Go look at everything they have, then you suggested they have the ability of a Sharpshooter by doing a quick dribble before shooting. That would literally render Sharpshooters obsolete. They'd have the shooting of a Sharpshooter (by equipping the fastest dribble in the game and pulling halfway into the animation) much better finishing ability, and much faster.
If it was up to me, Shot Creators would also have maybe 3-5 less upgrade slots in their layups/dunks for further balance but it's too late for that.Comment
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Re: For those still saying sharpshooters are not op....
Ideally, every shot that's taken off the dribble should be judged by the shoot off the dribble rating. Right now, only moving shot animations like leaners, pullups, and spin shots are being judged by the shoot off the dribble rating.
Ideally, every shot that's taken off a caught pass without putting the ball on the floor should be judged by the open shot rating. Right now, only stationary shots that are taken off a caught pass are being judged by the open shot rating. If you shoot off a caught pass while the shooter's feet are moving, that's being judged by the shoot off the dribble rating. Those should still be judged as open shots IMO if you are catching and shooting without putting the ball on the floor.
Those are the two changes I'd make to bring the sharpshooter more in line with what he was originally designed to be (Korver, not Curry). Off-ball screens should be the key to getting good looks for sharpshooters, not the dribble moves or on-ball screens that people are using right now in Park/Pro Am. If you want to shoot the lights out after dribble moves or on-ball screens, that's what the shot creator is supposed to be for.Comment
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Re: For those still saying sharpshooters are not op....
Lol... Sharpshooters are already the best "hands down" offensive threats in the game. Big thing with Shot Creator getting this shot off dribble benefit though is that they wouldn't have gold limitless range AND deep range deadeye to help them. They would be able to dominate the mid range area (with mid range deadeye) but not do so much against good defense outside of it (contested shot 3 is 70 max). Sharpshooters will still be able to dominate as stand-still long range snipers.
If it was up to me, Shot Creators would also have maybe 3-5 less upgrade slots in their layups/dunks for further balance but it's too late for that.Comment
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