Shooting is more skill-based this year than ever - Stop calling for nerfs

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  • Jhawkfootball06
    Pro
    • Jul 2009
    • 559

    #1

    Shooting is more skill-based this year than ever - Stop calling for nerfs

    I'm going to get killed for this by the community, but I've seen so much uproar from people saying shooters, and shooting in general online and in MyPark/Pro-AM are just too OP. But from my experience (played 15 Pro-AM games, over 300 parks games), I've only seen a handful of guys just absolute dominate me and my team by shooting.

    Only a handful. From all the matches I've played only a handful of players I felt like we couldn't stop. This year, it's about user-skill more than ever. Even more so than attributes. For every player I ran into that could hit deep range bombs consistently, there are five more so that try and fail.

    And that's how it should be. This game should and needs to continue to reward user-skill. The skilled players need to stand out against the average player.
  • JustCallMeSleepy
    Rookie
    • Dec 2015
    • 158

    #2
    Re: Shooting is more skill-based this year than ever - Stop calling for nerfs

    Two things.

    1) You will get killed.

    2) You're right.
    I like playing with unselfish, High IQ, and competitive people.

    72% Team Pro Am| 77% Walk On|76% Park| A Teammate Grade| PS4 Name: JustCallMeSleepy. Pm me on here or add me on PS4 if you wanna run.

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    • DubyaTO
      Rookie
      • Sep 2015
      • 185

      #3
      Re: Shooting is more skill-based this year than ever - Stop calling for nerfs

      My biggest issue was the range, not the shooting itself. I don't want to see someone hitting 3 three's in a row from a couple steps inside half. That's dumb.

      I think that's what most people took issue with.

      Comment

      • Jhawkfootball06
        Pro
        • Jul 2009
        • 559

        #4
        Re: Shooting is more skill-based this year than ever - Stop calling for nerfs

        Originally posted by DubyaTO
        My biggest issue was the range, not the shooting itself. I don't want to see someone hitting 3 three's in a row from a couple steps inside half. That's dumb.

        I think that's what most people took issue with.
        But yet again, I've only seen a couple of people actually achieve that level though. I've seen more often than not sharpshooters try and emulate that and miss.

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        • GradyMac
          Rookie
          • Nov 2012
          • 421

          #5
          Re: Shooting is more skill-based this year than ever - Stop calling for nerfs

          What archetype are you?

          Comment

          • Jhawkfootball06
            Pro
            • Jul 2009
            • 559

            #6
            Re: Shooting is more skill-based this year than ever - Stop calling for nerfs

            Originally posted by GradyMac
            What archetype are you?
            Have one playmaker and one sharpshooter.

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            • Vroman
              Pro
              • Aug 2014
              • 959

              #7
              Re: Shooting is more skill-based this year than ever - Stop calling for nerfs

              As long as it takes no big effort/luck to knock 3pts at 80%+ there is no point trying to do anything else. Like in 2k16 park, I was 3rd as outside sf without a point in rebounding and it simply didn't matter if i faced some pf/c that i couldn't stop in paint , I simply give him alot more trouble by moving a lot and hitting a 3pt shots and outscoring his 2points with our 3s easily.

              That u winning in park is no big indicator considering amount of novice player you may face atm. I play as post scorer with lockdown defender and playmaker in team and we win many games just by having basic basketball common sense. However its obvious we would be alot more deadly with only sharpshooters/playmakers in team because scoring efficiency.
              Last edited by Vroman; 09-30-2016, 01:36 PM.

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              • DubyaTO
                Rookie
                • Sep 2015
                • 185

                #8
                Re: Shooting is more skill-based this year than ever - Stop calling for nerfs

                Originally posted by Jhawkfootball06
                But yet again, I've only seen a couple of people actually achieve that level though. I've seen more often than not sharpshooters try and emulate that and miss.
                My pro am team has played 5 or so games. In 3 of the games there was either a sharpshooter or a stretch big hitting them like it was nothing.

                I'm also not sure how it's "skill" when I could do the same thing If I had created a sharpshooter. It's attributes and badges primarily, mixed with decent player timing on shots.

                Comment

                • Chemthethriller
                  Pro
                  • Nov 2013
                  • 514

                  #9
                  Re: Shooting is more skill-based this year than ever - Stop calling for nerfs

                  Originally posted by Jhawkfootball06
                  I'm going to get killed for this by the community, but I've seen so much uproar from people saying shooters, and shooting in general online and in MyPark/Pro-AM are just too OP. But from my experience (played 15 Pro-AM games, over 300 parks games), I've only seen a handful of guys just absolute dominate me and my team by shooting.

                  Only a handful. From all the matches I've played only a handful of players I felt like we couldn't stop. This year, it's about user-skill more than ever. Even more so than attributes. For every player I ran into that could hit deep range bombs consistently, there are five more so that try and fail.

                  And that's how it should be. This game should and needs to continue to reward user-skill. The skilled players need to stand out against the average player.
                  You're definitely right, the problem I see is, even the most skilled shooters in the NBA don't hit at a 66% clip.

                  Kobe has shot probably millions of shots in his lifetime, he could have Ben Wallace in his face, and he still will have a "Perfect Release" because he has perfected it, he probably doesn't even see the defender, yet does that mean it's going to drop 100% of the time? Does that mean he will even shoot 45% from 3? No.

                  I want it to be skill based, but being wide open doesn't mean the shot success is 100%.


                  Kobe Airballs



                  Curry Airballs






                  Point is, great shooters no matter who they are miss.

                  Checkout the complete list of NBA & ABACareer Leaders and Records for and more on Basketball-Reference.com


                  By this, they miss more than they make. Yet they have the best skill we've ever seen.

                  Besides MyCareer Sharpshooter, who on the park shoots 56%, and 57% in Pro-am. Which isn't even near the best in those modes.

                  Agent 00 just scored 95 points on 85% shooting, with a team trying their hardest to stop him after about 40 points.

                  Momentum still feels a little off as you can run around a screen and stop, feeling no effects of that sprint on your shot, which is what makes sharpshooters with good teammates deadly.
                  PSN: ODB_BZA
                  C: 2-Way Stretch Glass

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                  • Jhawkfootball06
                    Pro
                    • Jul 2009
                    • 559

                    #10
                    Re: Shooting is more skill-based this year than ever - Stop calling for nerfs

                    Originally posted by DubyaTO
                    My pro am team has played 5 or so games. In 3 of the games there was either a sharpshooter or a stretch big hitting them like it was nothing.

                    I'm also not sure how it's "skill" when I could do the same thing If I had created a sharpshooter. It's attributes and badges primarily, mixed with decent player timing on shots.
                    Not many people can though, that's the point. For every skilled shooter I see that can consistently hit long range bombs, there are five times that who are sharpshooters and fail. The skilled players make it look easy, I get it. That is why I created a sharpshooter myself, because I also thought it was easy. And after spending an additional $50 on VC to max out that player including getting the HOF badges and what not, I can tell you it's definitely not as easy as you think or may believe it is.
                    Last edited by Jhawkfootball06; 09-30-2016, 01:49 PM.

                    Comment

                    • DubyaTO
                      Rookie
                      • Sep 2015
                      • 185

                      #11
                      Re: Shooting is more skill-based this year than ever - Stop calling for nerfs

                      Originally posted by Jhawkfootball06
                      Not many people can though, that's the point. For every skilled shooter I see that can consistently hit long range bombs, there are five times that who are sharpshooters and fail. The skilled players make it look easy, I get it. That is why I created a sharpshooter myself, because I also thought it was easy. But it's definitely not.

                      The thing is, no one should be hitting 3s that deep... no matter how good they are at timing their shot.

                      Comment

                      • alabamarob
                        MVP
                        • Nov 2010
                        • 3352

                        #12
                        Re: Shooting is more skill-based this year than ever - Stop calling for nerfs

                        Dont want a "skillful" user hitting 5 threes a gm with Tony Allen.
                        Psn: Alabamarob
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                        In a MLO: Yes

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                        • Jrocc23
                          MVP
                          • May 2010
                          • 3207

                          #13
                          Re: Shooting is more skill-based this year than ever - Stop calling for nerfs

                          They nerfed shooting a little from what I read from Mike today. And I am stuck in the middle because it affects other styles like playmakers and etc that have trouble shooting already. So it's not much that can be done with shooting without hurting other archetypes or making sharpshooters shoot like Gods trying to make it easier for other archetypes. Caps just aren't that good this year.

                          So I would just say leave the shooting how it was and PLEASE add moving screens because illegal screens back and forth is what makes them so hard to guard. Especially when it's 3 of them.


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                          • bottledwaterfan25
                            Rookie
                            • Mar 2013
                            • 272

                            #14
                            Re: Shooting is more skill-based this year than ever - Stop calling for nerfs

                            Though they will never admit it, the following pretty much sums up why most people are calling for shooting nerfs:

                            Crab mentality

                            Crab mentality, sometimes referred to as crabs in the bucket (also barrel, basket or pot), is a way of thinking best described by the phrase, "if I can't have it, neither can you." The metaphor refers to a bucket of crabs. Individually, the crabs could easily escape from the bucket, but instead they grab at each other in a useless "king of the hill" competition which prevents any from escaping and ensures their collective demise.The analogy in human behavior is claimed to be that members of a group will attempt to negate or diminish the importance of any member who achieves success beyond the others, out of envy, spite, conspiracy, or competitive feelings, to halt their progress.
                            "I've missed more than 9,000 shots in my career. I've lost almost 300 games. 26 times, I've been trusted to take the game winning shot and missed. I've failed over and over and over again in my life. And that is why I succeed." - Michael Jordan

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                            • Caelumfang
                              MVP
                              • Oct 2012
                              • 1218

                              #15
                              Re: Shooting is more skill-based this year than ever - Stop calling for nerfs

                              Originally posted by Jrocc23
                              They nerfed shooting a little from what I read from Mike today. And I am stuck in the middle because it affects other styles like playmakers and etc that have trouble shooting already. So it's not much that can be done with shooting without hurting other archetypes or making sharpshooters shoot like Gods trying to make it easier for other archetypes. Caps just aren't that good this year.

                              So I would just say leave the shooting how it was and PLEASE add moving screens because illegal screens back and forth is what makes them so hard to guard. Especially when it's 3 of them.


                              Sent from my iPhone using Tapatalk
                              Tried explaining this in another thread, but people act like they can't understand it, lol.

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