NBA 2K17 Patch 1.05 Available Now, Rosters Updated - Full Details Here

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  • allpharaoh
    Rookie
    • Nov 2015
    • 10

    #331
    Re: NBA 2K17 Patch 1.05 Available Now, Rosters Updated - Full Details Here

    Anyone know how to get the +1 for Hands, intangibles, etc. now? The beat the pro method isnt working..

    Comment

    • Futurestyl3
      Rookie
      • Jul 2010
      • 144

      #332
      Re: NBA 2K17 Patch 1.05 Available Now, Rosters Updated - Full Details Here

      double team logic is still trash

      <iframe width="560" height="315" src="https://www.youtube.com/embed/rPnI_8ib6Vs" frameborder="0" allowfullscreen></iframe>
      Check out My Youtube channel for NBA2K17 Gameplay

      Comment

      • de_jesus
        Pro
        • Sep 2015
        • 527

        #333
        Re: NBA 2K17 Patch 1.05 Available Now, Rosters Updated - Full Details Here

        Far as I can tell that was a good double team. You were controlling the ball with a player with 21 & 23 points in ONE half and you pushed the ball to a guy who had significantly fewer points. You have an average defender on a GREAT ball handler and you're clearly knocking down shots. You passed the ball to Love and the defense IMMEDIATELY closed out which is why you passed, missed the shot, and got the foul. That is a good defensive possession. I would take that play all day. Send LeBron to the line as a ~75% shooter over Kyrie continuing to kill my defenders. Hell yeah.

        That's just playing percentages. The game still wants to stop the guy with the hot hand. It may not be the best but that's a pretty good double team.

        The J.R. Smith thing was a rotation / PNR issue. Since your defender had not come over the screen and there was no hedge the AI thought your BEST shooter was uncovered for a split second and was willing to leave a guy with 3 pts in the half wide open. Why? Because Kyrie is killing them.

        What I see:

        1. The defense is pressing your best player half-way through the shot clock and willing to leave cold players (guys who aren't scoring) on an island. Personally, I can live with that.

        2. You're running the offense through the best scorer who is on pace for what seems like a career night, and your teammates don't seem to be contributing much to your win. J.R., Love, and James all seemed to have fewer than 10 points and were largely standing around waiting on your iso. Why wouldn't the game double team.

        3. You're taking advantage of poor defenders. Poor defenders need help which is why they are poor defenders. If you're across from Kawhi the defense doesn't usually send a double team until you try to back him down.

        4. The only really bad one was the Kevin Love 3 with the double on LeBron. The game expected you to try to drive and was willing to leave Anderson to Embiid, which is why the rotation worked so well. That is a play Cleveland actually takes advantage of all the time because it's tremendously hard to guard. No one on the Sixers can guard Lebron on the elbow so the defense had to make a decision, and it chose to protect the paint, which means leaving Love makes the most sense if you want to protect the paint.

        As far as I'm concerned that's not really a good example of bad double teaming save for the final clip where the rotation makes sense because you happen to put the defense in a bad position with LeBron at the elbow. This is just watching a good team with great offensive players take advantage of a bad team with poor defensive players.

        Comment

        • Impetuous65
          MVP
          • Feb 2015
          • 1451

          #334
          Re: NBA 2K17 Patch 1.05 Available Now, Rosters Updated - Full Details Here

          Originally posted by Futurestyl3
          double team logic is still trash

          <iframe width="560" height="315" src="https://www.youtube.com/embed/rPnI_8ib6Vs" frameborder="0" allowfullscreen></iframe>
          I don't think that's bad defense. I mean that is just one of the many defensive schemes in the game. You see 2K talked to 28 NBA Teams and some teams have their own logic. I bet if you played the Cavs vs. Lakers the double team will probably happen in a different way.

          You have to know the personnel and defensive sets to understand this complex system with its many schemes. There is a wealth of information and dynamic decision making that is going on, I think you should submit this video to BBallBreakDown for analysis. I bet he will show you why the doubleteam is coming from those players.

          Comment

          • Jrocc23
            MVP
            • May 2010
            • 3207

            #335
            Re: NBA 2K17 Patch 1.05 Available Now, Rosters Updated - Full Details Here

            Originally posted by E The Rhymer
            So has anyone encountered a bug in my career where the arena is complete empty besides the guys on the court and bench. In the 5 games across 2 careers I've played since the patch all of the games I've played have been completely empty minus the players, no people at the scorers table, not media guys taking pics, no guy who mops up sweat, no crowd. There is absolutely none is the arena it's kinda wierd because it's like the game knows it's empty because the only sound is the commentary, no crowd noise or arena sounds, just nothing.


            Sent from my iPhone using Tapatalk


            Been happening since the game released. Usually only happens when you go from Park to a MyCareer game. But it's been rare times it has happened to me without even going to the park. After closing the app and clearing reserve space, I haven't had the issue since.


            Sent from my iPhone using Tapatalk
            HATE LOSING MORE THAN I LOVE WINNING!

            NBA 2K11
            XtremeXplicit Crew
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            Comment

            • 56thDown
              Rookie
              • Aug 2015
              • 89

              #336
              Re: NBA 2K17 Patch 1.05 Available Now, Rosters Updated - Full Details Here

              Ha. I'm not saying the double team logic isn't bad because it is BUT I do see nonsensical stuff like that IRL all the time. So you could see it as realistic...

              Comment

              • ballin095
                Pro
                • Jan 2008
                • 536

                #337
                Re: NBA 2K17 Patch 1.05 Available Now, Rosters Updated - Full Details Here

                Before I begin this post I just wanted to say that I do think that this game is a good game and that I appreciate the hard work that the developers put into this game this year, especially with the swiftness of the patches and tuning updates. With that being said, this post I feel will express the issues that many have with this game but many don't have the time nor patience to write about.

                First off I want to start off with the defense. Now as many as you know, the defense this year has always seemed to be a bit shaky, with players feeling as though they are moving in cement or quick sand at times, even with highly rated defensive players. This issue seems to have been magnified with this new patch. I can't speak for everyone in the community, but it feels as though this unresponsiveness on defense has gotten even worse. I've played games with and against lockdown defenders before and after this new patch and I almost have to ask myself, "what is the point?". These players still move around very slow on defense at times and there seems to be very little impact that their defensive prowess has on the person their guarding, especially if their sharpshooters or shot creators. This them leads to my next issue... the offense.

                Yes, we all know and have read the complaints about the shooting pre-patch 5 about shooting being OP, and that I completely agree with. However, although sharpshooters and stretch bigs were OP, at the very least other archetypes (unfortunately besides slashers) were also able to have some success. I for example became very fond using my shot creator, and spent many days learning how to most effectively use the archetype and have success in park and pro-am. And was also refreshing to see more users beginning to use more archetypes as it appeared (at least for me) that more people were learning that their are other archetypes besides playmakers and sharpshooters/stretch bigs that could also be very effective. Unfortunately however with this new patch, that has all changed. I can only speak from my own personal experience so far based upon the game I've played, but I can effectively say that sharpshooters and stretch bigs are back to being the most effective and OP archetypes in the game. Yes, they are always OP it seems. But at least before this new patch people could be successful offensively with other archetypes. Not anymore.

                I am still seeing sharpshooters and stretch bigs making 30 ft shots consistently EVEN with good contests from the defense. These issues are compounded further with the defensive issues that I just touched on in this post. Furthermore, it seems that shot creators are effectively done with this new patch. Again, this could just be me but based upon the shots I am taking and was taking with shot creator, I can not even use the archetype as it is advertised. I have pretty much become a watered down sharpshooter at this point. If I even take a semi-contested moving shot with my defender having an extremely late contest WITH all my HOF badges and a 94 moving shots rating, it's a brick, even with the meter being as close to full as possible. The only shots that I can rely upon to make are wide open moving shots, and at the point I may as well use my sharpshooter since he can do that about 10 times better than my shot creator. I can't fully say how other archetypes are affected by this new patch but I can safely assume that sharpshooters and strectch bigs are back as the only consistently affect builds to use (besides playmakers).

                Last point I want to make is on the grind for my career. All I have to say is why. For those that don't know or don't realize it, it takes about 10 practices with you having the doing work meter full to get an attribute upgrade. Now that may not seem too bad, but to put in further perspective, you only get about 4 practices after completing a game (assuming that you only have 1 off day following). So it will take at least 2 games to get an attribute upgrade, and that is assuming that you ONLY go to practices and ignore connections and endorsements that may have conflict with these practices. So it would take you at least entire season to get the attribute upgrades. To add to this sheer number of practices that must be completed, you also have to take into account the absolutely daunting loading times that you must deal with just to get in and out of practices; having to wait for your teammates to ask if you want to do a drill a play a pick up game before you can even head to the weight room. And let me tell you guys this, before this past patch I did the glitch where you can get to off days without playing a game by spamming the circle button in order to get those 25 upgrade. Let me tell you that it took me an entire weekend of simply heading in and out of these practices to get all those upgrades WITHOUT playing a single game. So I can only imagine how long it would take having to play at least 10 minutes of a game before getting those off days.

                And I know many of you are thinking, "okay, so what, just play a season on 5 minute quarters to get all those upgrades." Now this point I would not dispute if playing my career was actually fun. It is not. Actually, it is miserable. Getting unrealistic scores, having teammates that can play absolutely idiotic, getting double teamed as soon as you touch the ball in the first or second quarter, and being forced to play on hall of fame to even have a chance of earning enough vc to upgrade your player and/or get accessories, dribble moves, etc. It is not a fun experience. I think I can safely assume that once most players finished getting all the badges/attribute bars for their player they never touched a game of my career again. At least I know I have. If the game isn't fun, then what is the point? You pretty much have to torture yourself into getting through my career games just to be able to have a competent enough player to go online with.

                The last thing I am going to say before ending this post is that I feel that many, if not most of the issues that I have outlined are a result of top executives of 2k wanting users to be forced into buying VC to maximize profit. I could be wrong, but the the evidence in the game proves otherwise. Anyways I'm done ranting. Thanks for anyone that read through this entire post. And maybe I'm wrong and I just need some more time to adjust to the game. But I don't know at this point. But what I do know is that I pretty much lost interest in this game and am now playing Battlefield when I have free time to play on my ps4.

                Comment

                • abuC
                  Banned
                  • Oct 2003
                  • 1123

                  #338
                  Re: NBA 2K17 Patch 1.05 Available Now, Rosters Updated - Full Details Here

                  Originally posted by ballin095

                  I am still seeing sharpshooters and stretch bigs making 30 ft shots consistently EVEN with good contests from the defense. These issues are compounded further with the defensive issues that I just touched on in this post. Furthermore, it seems that shot creators are effectively done with this new patch. Again, this could just be me but based upon the shots I am taking and was taking with shot creator, I can not even use the archetype as it is advertised. I have pretty much become a watered down sharpshooter at this point. If I even take a semi-contested moving shot with my defender having an extremely late contest WITH all my HOF badges and a 94 moving shots rating, it's a brick, even with the meter being as close to full as possible. The only shots that I can rely upon to make are wide open moving shots, and at the point I may as well use my sharpshooter since he can do that about 10 times better than my shot creator. I can't fully say how other archetypes are affected by this new patch but I can safely assume that sharpshooters and strectch bigs are back as the only consistently affect builds to use (besides playmakers).

                  Great post, and it's not just you, I read Beluba's tweets about how getting green releases would be more difficult, and I guess he meant for everyone but sharpshooters because I'm not seeing it at all. I still see the terrible shot selection and hesitation normal 1 into 28 footers going in, or if you're 1/1000th second late on a rotation to a sharpshooter it's an automatic make. I don't get how they think green releases being so easy, and being 100% success rate is a good thing, it's just insane to me.

                  Comment

                  • LionsFanNJ
                    All Star
                    • Apr 2006
                    • 9464

                    #339
                    Re: NBA 2K17 Patch 1.05 Available Now, Rosters Updated - Full Details Here

                    Man I was cooking vucevic with Brook Lopez in the first Q and the cpu started doubling off Whitehead and RHJ aka the non shooters. Loving the patch so far

                    Sent from my VS880 using Tapatalk
                    HELLO BROOKYLN.
                    All Black Everything

                    Comment

                    • trekfan
                      Designated Red Shirt
                      • Sep 2009
                      • 5817

                      #340
                      Re: NBA 2K17 Patch 1.05 Available Now, Rosters Updated - Full Details Here

                      Originally posted by tyberious4now
                      Hey Devs! a serious bug I just noticed I was playing against the Mavericks and Andrew Bogut foul out and the cpu never substituted him out the game he stayed in and played and even scored...I hope this was just a fluke so I paused it went to the cpu and yep he had 6 fouls and never got subtitued.... Huge bug!!!!!
                      That's concerning. If you haven't already, report that stat in the bug and glitches thread stickied at the top of the forums with as much information as you can provide. That's the best place to stick it until we have a dev sighting somewhere else where we can inform them of the issue.

                      http://www.operationsports.com/forum...thread-58.html
                      Any comments are welcome.
                      Texas Two-Step (2K20 Alt History)
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                      Comment

                      • Kese86
                        Rookie
                        • Aug 2012
                        • 158

                        #341
                        Re: NBA 2K17 Patch 1.05 Available Now, Rosters Updated - Full Details Here

                        Appreciate the roster update but now we need an update on playbooks and ratings. I play with the Lakers so this is a big deal for me. Their defensive ratings could use an improvement and their playbook still reflects Byron Scott's terrible offense and not the motion offense that Luke runs. I'm sure there are other teams that could use the same changes.

                        Comment

                        • tc020791
                          MVP
                          • Sep 2010
                          • 2012

                          #342
                          NBA 2K17 Patch 1.05 Available Now, Rosters Updated - Full Details Here

                          As strictly an offline player, this patch has exceeded expectations. I didn't feel like I was playing any resemblance of basketball before and now I'm loving every minute of it. All I can say is thank you 2k and please, please DONT CHANGE the GAMEPLAY AGAIN with another patch, you're not going to get much better than this.

                          Play Now
                          Superstar
                          Default Everything
                          Updated Rosters
                          12 minute quarters
                          I was OKC












                          Sent from my iPhone using Tapatalk

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                          • vtcha
                            MVP
                            • Nov 2009
                            • 2180

                            #343
                            Re: NBA 2K17 Patch 1.05 Available Now, Rosters Updated - Full Details Here

                            Damn .. how did you manage to get the CPU to take only 80 shots on 12 minute quarters.

                            I've never encountered that before. The CPU always drop at least 100 attempts on me. I have to play 10 minute quarters to get a more realistic score - even post-patch.

                            Comment

                            • RogerDodger
                              MVP
                              • Sep 2016
                              • 1082

                              #344
                              I know this won't be significant to most folks and it does seem a bit picky, but have they subdued the lighting for the Lakers games at Staples Centre?

                              Comment

                              • Brooke2011
                                MVP
                                • Aug 2013
                                • 1904

                                #345
                                Re: NBA 2K17 Patch 1.05 Available Now, Rosters Updated - Full Details Here

                                Cabs have white socks on away unis????? After update this wrong

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