Mike Wang 4-28-17 Shooting Changes.

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  • hanzsomehanz
    MVP
    • Oct 2009
    • 3275

    #136
    Re: Mike Wang 4-28-17 Shooting Changes.

    I'm 2 for 2 from 3 right now with my paint protector in Park. One of those 3s was a green. My Playmaker teammates are banging in 3s from limitless and off the snatchback in transition.

    A sharp from another game dropped 18 off 6 straight 3s.

    Sent from my SM-T330NU using Tapatalk
    how could I lose? im playing by my own rules..

    Comment

    • hanzsomehanz
      MVP
      • Oct 2009
      • 3275

      #137
      Re: Mike Wang 4-28-17 Shooting Changes.

      My one Playmaker is making drifting and hop jumper 3s.

      The current conditions are beatable. I'm experiencing very good results as well as teammates and opponents.

      The meter mechanic is affecting some jumpers but not all - there may even be a (greater?) penalty on jumpshot gathers that is affecting the meter success.

      I'd be okay with these conditions for the duration of 2k17 especially considering a paint protector build can still green 3s which I don't think is acceptable. To green a 3 with a 60 rating and bronze badges without even being "hot" is still quite rediculous to me. My guy is even giving hat confident follow thru.

      If things are again made easier and green releases are again increased it will basically blur the skill gap. It makes user and character ability and ratings less impactful.

      Sent from my SM-T330NU using Tapatalk
      how could I lose? im playing by my own rules..

      Comment

      • Breakstarter
        Rookie
        • Jan 2016
        • 419

        #138
        Re: Mike Wang 4-28-17 Shooting Changes.

        Originally posted by rossi45
        you guys talk as if all these archetypes can't shoot anymore atm.
        For me this looks really stupid because my friend did all his taken 6 threes with his post scorer tonight. No misses.
        It was luck, I know this. But thats how it should be on these archs. You should not be realiable for three and NEVER be able to green all the shots, at least not without hof dimer.

        Shooting felt on point today. All you guys saying the opposite, and I mean it as I say it now, are either straight BAD in shooting, can't accept the fact that shooting 50% as a LDD or Slasher is still HUGE or are just straight lying about your results because of the missing green, and the fear to miss because you can not green.

        I'm still lights out with my playmaker. My friend hits 3's with his post scorer of my HOF dimer.
        Sharps are the only ones who can get a bit more cocky with their range and shoot with a bit more d on them.
        LDD / SLASHER / GC still hit around 40% at least, but I guess its more like 50%.

        I don't know guys, just go on twitch and watch some good guys playing. Breakstarter! You even bring poll results into this thread, when it's really obvious that only a blind or total idiot would takes these results into the game. If you really want the game to be the way the poll says it, then this game will become pure BS.

        Sorry for the rant, but I'm really frustrated to see Mike tuning greens up again.


        The result will be =>> Playmaker will be OP again because I will be able to shoot greens again when shortly open.
        GC/LDD/SLASHER will become at least 60% if greens will be upped.
        Sharps will bang halfcourt greens again without hesitating.

        Now its absolutely on point. You can green every catch and shoot with a playmaker. You can green moving shots after pick and roll maestro activates and also without but less.
        You even can hit with 58ratings, but not in a clip, where it only depends on you greening the shot. This is absolutely the right way, because if you can green it with this player and this rating, everyone GOOD in this game will green it 8/10!

        Please Mike, keep calm on shooting =)
        You seem pretty angry Lil fella. The majority want to have fun. I'm glad your voice is not the the majority.

        Comment

        • hanzsomehanz
          MVP
          • Oct 2009
          • 3275

          #139
          Re: Mike Wang 4-28-17 Shooting Changes.

          Just had a Post Scorer swish from listless off the catch... is the shooting not already friendly? The Post Scorer wasn't hot, didn't have his grand badge lit.. 55 3pt rating.. isn't this what the opponents to nerfs are asking for?

          Sent from my SM-T330NU using Tapatalk
          how could I lose? im playing by my own rules..

          Comment

          • Breakstarter
            Rookie
            • Jan 2016
            • 419

            #140
            Re: Mike Wang 4-28-17 Shooting Changes.

            Originally posted by hanzsomehanz
            Just had a Post Scorer swish from listless off the catch... is the shooting not already friendly? The Post Scorer wasn't hot, didn't have his grand badge lit.. 55 3pt rating.. isn't this what the opponents to nerfs are asking for?

            Sent from my SM-T330NU using Tapatalk
            NO...we want it the way it was before patch 12. We consistent greens. Thats all. Stop touching the shooting. It's perfectly fine.

            Comment

            • VAWereWolf65
              MVP
              • Jul 2016
              • 1734

              #141
              Re: Mike Wang 4-28-17 Shooting Changes.

              Originally posted by hanzsomehanz
              Just had a Post Scorer swish from listless off the catch... is the shooting not already friendly? The Post Scorer wasn't hot, didn't have his grand badge lit.. 55 3pt rating.. isn't this what the opponents to nerfs are asking for?

              Sent from my SM-T330NU using Tapatalk
              Being honest this game was garbage from the beginning to me. It looks very lazily made and like no one actually took real time and effort to make it. Stop touching **** in 2k17 because you're never gonna fix every problem in the game.

              Focus on making 2k18 a playable, realistic basketball game and stop messing with this failed attempt
              VAWereWolf65's Custom Draft Class Thread - 2k19 (Xbox One)

              Comment

              • VAWereWolf65
                MVP
                • Jul 2016
                • 1734

                #142
                Re: Mike Wang 4-28-17 Shooting Changes.

                Also, for everyone who is saying they haven't noticed much of a change in the shooting:

                I went offline and was able to play the game like it was at release (before any of the patches even came out)

                I used the same player on the same roster without editing any of his attributes, zones, animations etc.

                My 3pt success slider was at 46 and he went 9/10 from the three point line in the practice gym with 6 greens

                I went back online and used the same player with no edits made to him inbetween tests and in order to achieve the same results, I had to set my three point slider to 70

                .......
                VAWereWolf65's Custom Draft Class Thread - 2k19 (Xbox One)

                Comment

                • VAWereWolf65
                  MVP
                  • Jul 2016
                  • 1734

                  #143
                  Re: Mike Wang 4-28-17 Shooting Changes.

                  Originally posted by NoLeafClover
                  I even said that they need to have separate sets of sliders for Park / Pro Am / offline modes etc
                  This would literally solve 99% of the arguments about shooting
                  VAWereWolf65's Custom Draft Class Thread - 2k19 (Xbox One)

                  Comment

                  • TheDuggler
                    Pro
                    • Sep 2012
                    • 728

                    #144
                    Re: Mike Wang 4-28-17 Shooting Changes.

                    One mode without green releases altogether would be nice

                    Comment

                    • MrBallaBoy21
                      Pro
                      • Apr 2010
                      • 670

                      #145
                      Re: Mike Wang 4-28-17 Shooting Changes.

                      I think shooting this year is fundamentally broken as a whole.

                      Last year if you shot a wide open 3 with a good shooter with a slightly late/early release the shot quality was an A.

                      This year with my stretch big, if I'm wide open with an 85+ 3pt shot, slightly late/early releases are graded as C- to B shot grades. Never an A. The only time it is seen as an A is if you get an excellent release which brings me to the problem that I am having now with this shooting update.

                      My shooting % in Pro-Am is fine. My guards have dimer and my 7'1 stretch has gold catch and shoot so if I'm open it's water. So I don't have a problem with that.

                      But my new 6'11 C Stretch big in MyCareer can not hit anything but a green release(which is harder to get now since the update). I have upgraded my shot ratings to the max and he can't hit the broadside of a barn if I don't get a green.

                      I don't cheese grind for badges, I just play. I run plays, play on superstar difficulty, and only shoot when I'm open.

                      I'm 4 games in now with maxed out shot ratings, and off the pick and pop, my wide open mid range shots are graded as a C- just because I didn't get a perfect release. Of course I'm clanking them left and right. 3s are no different.

                      So from these vastly different experiences that I'm having with these 2 MyPlayers, it seems to me like I need to have the catch and shoot badge to be able to hit catch and shoot jumpers since the update. Where do my 91 open shot ratings come into play then?

                      I'm enjoying the fact that lockdowns, glass cleaners, etc. aren't able to shoot 70% from 3 anymore, but this update really exposes the flaws in this years shooting engine imo.

                      Dudes complained about last gen's perfect releases not being 100%, but these last 3 years that I've been playing with this perfect means make system has been nothing but a nightmare of constant patches and updates to fix this mess.
                      Youtube: https://www.youtube.com/channel/UCcQ...BBicYtsKg_EGBw

                      Twitch: https://www.twitch.tv/basketballa21

                      Comment

                      • VAWereWolf65
                        MVP
                        • Jul 2016
                        • 1734

                        #146
                        Re: Mike Wang 4-28-17 Shooting Changes.

                        Originally posted by MrBallaBoy21
                        I think shooting this year is fundamentally broken as a whole.

                        Last year if you shot a wide open 3 with a good shooter with a slightly late/early release the shot quality was an A.

                        This year with my stretch big, if I'm wide open with an 85+ 3pt shot, slightly late/early releases are graded as C- to B shot grades. Never an A. The only time it is seen as an A is if you get an excellent release which brings me to the problem that I am having now with this shooting update.

                        My shooting % in Pro-Am is fine. My guards have dimer and my 7'1 stretch has gold catch and shoot so if I'm open it's water. So I don't have a problem with that.

                        But my new 6'11 C Stretch big in MyCareer can not hit anything but a green release(which is harder to get now since the update). I have upgraded my shot ratings to the max and he can't hit the broadside of a barn if I don't get a green.

                        I don't cheese grind for badges, I just play. I run plays, play on superstar difficulty, and only shoot when I'm open.

                        I'm 4 games in now with maxed out shot ratings, and off the pick and pop, my wide open mid range shots are graded as a C- just because I didn't get a perfect release. Of course I'm clanking them left and right. 3s are no different.

                        So from these vastly different experiences that I'm having with these 2 MyPlayers, it seems to me like I need to have the catch and shoot badge to be able to hit catch and shoot jumpers since the update. Where do my 91 open shot ratings come into play then?

                        I'm enjoying the fact that lockdowns, glass cleaners, etc. aren't able to shoot 70% from 3 anymore, but this update really exposes the flaws in this years shooting engine imo.

                        Dudes complained about last gen's perfect releases not being 100%, but these last 3 years that I've been playing with this perfect means make system has been nothing but a nightmare of constant patches and updates to fix this mess.
                        Not sure if it was just a bug in the game but i've air balled green releases before.

                        If it's not a bug, I'm thinking green releases go in more like 99% of the time instead of 100, which i'm fine with. Hell, Id been fine with greens only going in 85-90% of the time, but I don't think it should be removed from the game completely
                        VAWereWolf65's Custom Draft Class Thread - 2k19 (Xbox One)

                        Comment

                        • ILLSmak
                          MVP
                          • Sep 2008
                          • 2397

                          #147
                          Re: Mike Wang 4-28-17 Shooting Changes.

                          Originally posted by SirGaryColeman
                          If you're making an LDD/GC/PostProtector/etc type Archetype today, would you recommend maxing out that Archetype's 3 point shooting (60 max overall) or putting it into something else?
                          60 was wet.

                          I imagine it's still more wet than not 60. haha. I mean, I had 58 in my LDD and finally decided to put the last upgrade in and was considerably wetter.

                          What else would you put it in? My dude is only 86 atm (cuz im lazy), but I went 70 for midrange, 70 for rebs, etc, so I got points left over to put into 3 and other things.

                          I know I'm not putting any points in my post scorers 3, cuz that's garbage. I don't care if he could hit them.

                          -Smak

                          Comment

                          • Thunderhorse
                            Rookie
                            • Jun 2011
                            • 485

                            #148
                            Re: Mike Wang 4-28-17 Shooting Changes.

                            Originally posted by SirGaryColeman
                            If you're making an LDD/GC/PostProtector/etc type Archetype today, would you recommend maxing out that Archetype's 3 point shooting (60 max overall) or putting it into something else?
                            This is an interesting question.

                            With defensive players like the LDD or PP, I think you need to go ahead and do it. You will not really be able to contribute offensively in other areas other than defense and transition offense. You are athletic but lack skill, so giving yourself the chance to make threes at a %50 clip is huge because it is very difficult to create your own offense with those archetypes.

                            Most of the time you'll find yourself being the accessory to your teammates offense. You'll be the guy standing at the arc that the ballhandler dishes the assist too off of the drive, or the guy cutting to the basket to catch the oop or get the easy points in the paint when the defense is sleeping. Your inside game is moderately effective and you get points to put into your post game, but the general user understands this and most of them will ask you to prove you can hit from the corner before they respect that and allow you to actually space the court. If you can't hit that corner three, you are going to be more of an offensive liability for your squad.

                            Now for archetypes like Glass Cleaners, Post Scorers, Slashers, Athletic Finishers etc. IDK. They have abilities that can stretch the floor in different ways. Glass cleaners and slashers can play above the rim and are able to handle ball trajectories that defenders can't even hope to effect.

                            Post scorers don't really need a three, they work better in contact. Athletic Finishers are best when playmakers put the ball where only they can get it. You don't need a Glass cleaner for his offense, his brick wall and rebounding ability means it doesn't matter if your sharpshooter is taking contested shots, he will still be there to get the board and second chance points.

                            Offensively your LDD will never consistently do these things for you.

                            Comment

                            • jfsolo
                              Live Action, please?
                              • May 2003
                              • 12965

                              #149
                              Re: Mike Wang 4-28-17 Shooting Changes.

                              Originally posted by VAWereWolf65
                              This would literally solve 99% of the arguments about shooting
                              The fighting would then be between various Pro-Am factions, IMO. There are some who play Pro-Am who want greens gone and also want a realistic, i.e. based off of NBA norms, shooting percentages, others who want greens to stays and still be 100% makes with several other desired settings in between those two.

                              People who want online settings to mirror real life basketball have the toughest challenge in terms of getting the gameplay they desire.
                              Jordan Mychal Lemos
                              @crypticjordan

                              Do this today: Instead of $%*#!@& on a game you're not going to play or movie you're not going to watch, say something good about a piece of media you're excited about.

                              Do the same thing tomorrow. And the next. Now do it forever.

                              Comment

                              • VAWereWolf65
                                MVP
                                • Jul 2016
                                • 1734

                                #150
                                Re: Mike Wang 4-28-17 Shooting Changes.

                                Originally posted by jfsolo
                                The fighting would then be between various Pro-Am factions, IMO. There are some who play Pro-Am who want greens gone and also want a realistic, i.e. based off of NBA norms, shooting percentages, others who want greens to stays and still be 100% makes with several other desired settings in between those two.

                                People who want online settings to mirror real life basketball have the toughest challenge in terms of getting the gameplay they desire.
                                That's the other 1%
                                VAWereWolf65's Custom Draft Class Thread - 2k19 (Xbox One)

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