Mike Wang 4-28-17 Shooting Changes.

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  • erancenter
    Rookie
    • Feb 2012
    • 88

    #61
    Re: Mike Wang 4-28-17 Shooting Changes.

    As a side note, I'm really up for realism in pro am.
    It was really arcadish seeing a lot of people get 60+% from 3's when they are not even shooters.
    It just takes some time to adjust and then it's great IMHO.

    Comment

    • rossi45
      Rookie
      • Apr 2017
      • 53

      #62
      Re: Mike Wang 4-28-17 Shooting Changes.

      I'd say this is the best tuning so far this year. Played a lot this night and really had great fun.

      Tested my playmaker, sharp and post scorer.

      Threes got a bit more difficult so I can't rely on doing weird stuff with my playmaker anymore and take the stepback three everytime and green it
      This is sure a big hit, but I will live with it. It makes the game better, although it makes me worse with my playmaker.

      Sharpshooter is good so far. I hit nearly each spotup shot.

      Post scorer feels good so far too, not a big difference on him as far as I see.
      Middy is a bit less reliable if not green.

      Will test my shotcreator today, but I guess results will match my other archetypes.

      I really like it Mike. Keep up the good work!

      (all experiences are from Mypark, pro am will follow today!)

      Comment

      • sk8board
        Pro
        • Nov 2016
        • 572

        #63
        Re: Mike Wang 4-28-17 Shooting Changes.

        Originally posted by Beluba
        Glass, Lockdowns, and Slashers were never meant to be viable 3PT threats. You should be able to knock down wide open 3's at a reasonable clip, but even then it shouldn't be nearly as consistent as it previously was. Overall, the 3PT% came down across the board today... so Glass, LDD, and Slasher types probably got a raise in their stock with today's update if anything.

        As I mentioned a few months ago, automatic greens have really corrupted peoples' expectations for shot making. I'm trying to slowly wean everyone off of them so we can get gameplay back to where it was originally supposed to be, an NBA sim.
        what you fail to realize is this is a greed move in my eyes. Guys who just finished upgrading those specific builds and added a three pointer on them now regret it and have to go back to the drawing board if they want a viable build. These tweaks during the games life span are a money grab.

        what a convenient time to with the sale and twitch prime codes
        Last edited by sk8board; 04-29-2017, 04:13 AM.

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        • rossi45
          Rookie
          • Apr 2017
          • 53

          #64
          Re: Mike Wang 4-28-17 Shooting Changes.

          Originally posted by sk8board
          what you fail to realize is this is a greed move in my eyes. Guys who just finished upgrading those specific builds and added a three pointer on them now I regret it and have to go back to the drawing board if they want a viable build. These tweaks during the games life span are a money grab.
          is it really that bad, that you can't hit 9/10 threes in pro am from the corner as a ldd?
          I am totally with Mike on this points. Only thing I am a bit frustrated is, that I had to play this game nearly 6 months in a state that was way over the top in points of shooting. And that is what I tell you as a player, who played pro am very competitive with his team.

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          • sk8board
            Pro
            • Nov 2016
            • 572

            #65
            Re: Mike Wang 4-28-17 Shooting Changes.

            Originally posted by SirGaryColeman
            I was already missing wide open 3s on my LDD, so would you advice any LDD on getting their 3pt shooting to 60 (the max) anymore?

            Did I waste my attributes on 3pt shooting?

            It definitely sucks spending all the time grinding only to have it nerfed. Stuff like this makes me wanna hang it up, that grind is so crazy and now I find out I may have done all of it for nothing.

            Any plans to let us destroy Attribute Bars and re-earn/pay for them? It would alleviate the customer complaints.
            this 100 times. I don't know why everybody was saying lockdowns were hitting threes to easily. That was never the case. ariza Shane Battier, bruce bowen, pippen, etc. The ultimate role players cannot even be made in this my career game mode.

            I honestly do not notice any difference in defense and steals between my lockdown and my other builds such as my sharpshooter. All 2K cares about is e league now and we don't. There's only one basketball and four of us are just going to be bored while one person ball hogs.
            Last edited by sk8board; 04-29-2017, 04:21 AM.

            Comment

            • sk8board
              Pro
              • Nov 2016
              • 572

              #66
              Re: Mike Wang 4-28-17 Shooting Changes.

              Originally posted by rossi45
              is it really that bad, that you can't hit 9/10 threes in pro am from the corner as a ldd?
              I am totally with Mike on this points. Only thing I am a bit frustrated is, that I had to play this game nearly 6 months in a state that was way over the top in points of shooting. And that is what I tell you as a player, who played pro am very competitive with his team.
              I could never hit 50% or 60% wide open in the corner. It wasn't as bad as people made it out to be.

              only glass cleaners and slashers should really take that hit in my opinion because 60 open three in the corner should greenlight, especially if it's dimer assisted

              Comment

              • rossi45
                Rookie
                • Apr 2017
                • 53

                #67
                Re: Mike Wang 4-28-17 Shooting Changes.

                Originally posted by sk8board
                I could never hit 50% or 60% wide open in the corner. It wasn't as bad as people made it out to be.

                only glass cleaners and slashers should really take that hit in my opinion because 60 open three in the corner should greenlight, especially if it's dimer assisted
                this is really not meant to offend you in anyway. But if you could not do it before, it was totally on either you, or your team which then didn't provide you enough good looks.

                Every ldd/glass/slasher I know, who is playing in the pro am in the teams we met was able to do it.
                My reallife friend is playing ldd in our team and he had games going for 12/12 for three with him. Corner and wing shots. Sure they were wide open, but really?
                You had the potential to green every open shot, and if you did not get this managed then it is fully on you mate!

                You have to balance a sports game around THE BEST PLAYERS playing this game.
                Balance to match people who are good, but not the best, will always bring bad results.

                But if you manage to balance it for the best of all players, who play this game nearly like robots, then you will have success.

                Comment

                • sk8board
                  Pro
                  • Nov 2016
                  • 572

                  #68
                  Re: Mike Wang 4-28-17 Shooting Changes.

                  Originally posted by rossi45
                  this is really not meant to offend you in anyway. But if you could not do it before, it was totally on either you, or your team which then didn't provide you enough good looks.

                  Every ldd/glass/slasher I know, who is playing in the pro am in the teams we met was able to do it.
                  My reallife friend is playing ldd in our team and he had games going for 12/12 for three with him. Corner and wing shots. Sure they were wide open, but really?
                  You had the potential to green every open shot, and if you did not get this managed then it is fully on you mate!

                  You have to balance a sports game around THE BEST PLAYERS playing this game.
                  Balance to match people who are good, but not the best, will always bring bad results.

                  But if you manage to balance it for the best of all players, who play this game nearly like robots, then you will have success.
                  I have not used my lock down in months. Once I realize pick dodger, pickpocket, charge card, chase down artists were all extremely useless badges to have and Hall of Fame defensive stopper didnt do what it should.

                  every time you reach it's a foul, 94 lateral quickness and shock contest don't mean anything

                  Comment

                  • rossi45
                    Rookie
                    • Apr 2017
                    • 53

                    #69
                    Re: Mike Wang 4-28-17 Shooting Changes.

                    Originally posted by sk8board
                    I have not used my lock down in months. Once I realize pick dodger, pickpocket, charge card, chase down artists were all extremely useless badges to have and Hall of Fame defensive stopper didnt do what it should.

                    every time you reach it's a foul, 94 lateral quickness and shock contest don't mean anything
                    so what exactly is your point here then? You said that you want to exclude slashers and glasscleaners from being able to hit like before, but a lockdown defender with 2 points more in a three should be able to green?
                    And now you just give me the answer that you havent played your ldd and your badges are useless anyway, which has nothing to do with the actual point of the conversation.
                    Plus, pick pocket ( better steals ) and chasedown artist ( faster on defense plus better blocking in transition) are far away from being useless. And if you really think a ldd has bad defense, then I don't know what to say anyway. Pick dodger also works better then a bronze. And if you really don't feel an impact with defense stopper, well, then I don't know!

                    I thought your point is, that people with the low rated shooting players also spent money on their players and should be able to hit as they were. But if you want to talk about different things now, then lets do this.

                    I just don't get the point of the people that are complaining.

                    HOW do you want the game to be? You want to be able to hit like it was before?
                    You want that the BEST players can hit over 80% from three on perfect open shots with every archetype? I don't.
                    Or is it just that you want to have the game balanced around your personal skill?
                    You say you could not hit 60% open shots before? Well then you should practice some more.

                    My goal is, that the best players in this game, play on an even playground.
                    Ratings should absolutely matter here. This wasn't the case for shooting. And this wasn't also with the archetypes
                    I mean they nerfed my go to playmaker with the change, but honestly all I feel is pure satisfaction, because OBVIOUSLY playmakers where way overpowered, especially those who got the contact dunks. Now I can stop doing all my dribbles and brickwall stepback threes bull**** stuff and focus more on real ball.

                    Before you just had to cheese the soul out of the game, and everyone who tried to play real ball just saw how bad this game was when people dribble you to death and then green a three nearly everytime with a playmaker. ( this is what I was doing the last 2 weeks, and I really started to lose interest in the game!)

                    The game is just much less cheese now. Playmaker is still the best I'd say, but it seems that a shot creator is nearly as viable as a playmaker at sizes under 6'4.
                    Sharps are still the same for me. Speedboosting sharps are great as they have been. Non speedboosting sharps still struggle to create, but are wonderful on spotups and as sidekicks.
                    Slashers / GC / LDD got a big shooting hit. Still hit threes, but more like 30-50% instead of 60-90.

                    All archetypes are now closer to each other. I feel more balance in this game and this is what it should be =)

                    Comment

                    • Jrocc23
                      MVP
                      • May 2010
                      • 3206

                      #70
                      Mike Wang 4-28-17 Shooting Changes.

                      After playing a few Park games earlier as a Playmaker that was shooting 65% from 3.

                      I actually like the decrease. I am kind of hesitant to shoot now because even when I am open, it's difficult to green (what I am used to) but I still get a fair amount. It seems now I really really have to time my jumper right to green. I can still achieve green from the top, wings, and etc. you just have to know your shot and I believe this is exactly how it should be. Timing your shot should be pretty hard. It has to be some type of skill for shooting.

                      My thing is I don't think shooters should be increased at all. If shooting was so easy for other archetypes, why give them a boost like I said earlier? Lower theirs the same amount. If I am still getting a fair amount of greens, they should as well since they have HOF Badges and and 20+ points higher in the 3PT shooting category.

                      I am hearing some people that has "shooters" saying it's harder. If this is true, leave it as is and this will be the best it's been. All I believe is full bars should go in slightly more. When I don't green, my shots are most likely a miss. I am hoping Mike doesn't change it again because people complaining they can't make shots because if he does we just going back and forth. He lowers it and then raises because people crying. *Next month* Lowers it and people cry he raise it again. Don't give shooters a boost and we good where we are.


                      Sent from my iPhone using Tapatalk
                      Last edited by Jrocc23; 04-29-2017, 05:37 AM.
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                      • rossi45
                        Rookie
                        • Apr 2017
                        • 53

                        #71
                        Re: Mike Wang 4-28-17 Shooting Changes.

                        Originally posted by Jrocc23
                        After playing a few Park games earlier as a Playmaker that was shooting 65% from 3.

                        I actually like the decrease. I am kind of hesitant to shoot now because even when I am open, it's difficult to green (what I am used to) but I still get a fair amount. It seems now I really really have to time my jumper right to green. I can still achieve green from the top, wings, and etc. you just have to know your shot and I believe this is exactly how it should be. Timing your shot should be pretty hard. It has to be some type of skill for shooting.

                        My thing is I don't think shooters should be increased at all. If shooting was so easy for other archetypes, why give them a boost like I said earlier? Lower theres the same amount. If I am still getting a fair amount of greens, they should as well since they have HOF Badges and and 20 points higher in the 3PT shooting category.

                        I am hearing some people that has "shooters" saying it's harder. If this is true, leave it as is and this will be the best it's been. All I believe is full bars should go in slightly more. When I don't green, my shots are most likely a miss. I am hoping Mike doesn't change it again because people complaining they can't make shots because if he does we just going back and forth. He lowers it and then raises because people crying. *Next month* Lowers it and people cry he raise it again. Don't give shooters a boost and we good where we are.


                        Sent from my iPhone using Tapatalk
                        I'd say sharpshooters boost isn't as big as it sounds by the words of "get a boost".
                        It's definitely not on a point where it was, back when the rttf tournament was going.

                        Comment

                        • Jrocc23
                          MVP
                          • May 2010
                          • 3206

                          #72
                          Mike Wang 4-28-17 Shooting Changes.

                          Originally posted by rossi45
                          I'd say sharpshooters boost isn't as big as it sounds by the words of "get a boost".

                          It's definitely not on a point where it was, back when the rttf tournament was going.

                          They shouldn't get any kind of boost at ALL. A boost in 3s shouldn't even be in the same sentence w/ SS's or stretch bigs. I don't care if it was a 1% boost. No archetype on this game needs a boost on shooting. It's been way too easy.


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                          • rossi45
                            Rookie
                            • Apr 2017
                            • 53

                            #73
                            Re: Mike Wang 4-28-17 Shooting Changes.

                            Originally posted by Jrocc23
                            They shouldn't get any kind of boost at ALL. A boost in 3s shouldn't even be in the same sentence w/ SS's or stretch bigs. I don't care if it was a 1% boost. No archetype on this game needs a boost on shooting. It's been way too easy.


                            Sent from my iPhone using Tapatalk
                            In the state where the game was before yesterdays tuning the sharpshooter class was completely pointless besides for doing one thing. Limitless range. The shooting on the 3point line wasn't better as the playmaker.

                            And if you compared the archetype the sharpshooting guard/sf really had a big disadvantage against skilled playmakers and I'd say even skilled shot creators. Only the stretch big was really a threat because his size allowed him to do some crazy things inside too.

                            I feel the boost was necessary because the green light feels harder to hit now even with a sharp. So if you'd remove the "boost", they would not separate enough from a playmaker / sc.

                            To be 100% sure on this statement I will need one more day testing, but honestly I feel balance is way better.

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                            • Jrocc23
                              MVP
                              • May 2010
                              • 3206

                              #74
                              Re: Mike Wang 4-28-17 Shooting Changes.

                              Originally posted by rossi45
                              In the state where the game was before yesterdays tuning the sharpshooter class was completely pointless besides for doing one thing. Limitless range. The shooting on the 3point line wasn't better as the playmaker.



                              And if you compared the archetype the sharpshooting guard/sf really had a big disadvantage against skilled playmakers and I'd say even skilled shot creators.



                              I feel the boost was necessary because the green light feels harder to hit now even with a sharp. So if you'd remove the "boost", they would not separate enough from a playmaker / sc.



                              But to be 100% sure on this statement I will need one more day testing.


                              I disagree w/ all of this. SS class wasn't or isn't useless.


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                              • ballstreet2k
                                Rookie
                                • Nov 2014
                                • 157

                                #75
                                Re: Mike Wang 4-28-17 Shooting Changes.

                                Originally posted by Beluba
                                As I mentioned a few months ago, automatic greens have really corrupted peoples' expectations for shot making. I'm trying to slowly wean everyone off of them so we can get gameplay back to where it was originally supposed to be, an NBA sim.

                                AUTOMATIC GREENS HAVE REALLY CORRUPTED PEOPLES EXPECTATIONS FOR SHOT MAKING


                                That's the best thing you said, together with "I cried myself to sleep last night" after seeing the results on the shooting polls.

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