Big Czar whats good brother!
Appreciate the insane amount of work you put in this dev cycle as every one since you been part of the team. Its music to my ears the amount of love AI tendencies has received and will continue to receive under your watch. Also appreciate you in here grindin with us. Respect.
From the videos I've seen, its very apparent we will be facing a much more basketball intelligent opponent in the CPU than before, where without major tendency overhauls (and even with them) I'd sometimes have to "help" the CPU score rather than wait for them to waste 24 seconds before setting for a bad fadeaway 3.
Will the AI take more into account someone having a good or bad game? What I mean is, rather than a superstar go 6 for 35 from the field, will he recognize his struggles and facilitate a play here and there. Or will ACE maybe call a greater variance of plays to feed another hot hand?
Also, and I apologize if I missed this answer as I know this is a favorite question of MyLeaguers, are all the ACE concepts coded to the team as last year or to the coach?
Im also looking forward to the answer to Smirkin Dirks question of what shouldnt we as roster editors mess with. Great question Dirk.
Thanks again Czar, its you guys, Dave, Leftos, that keep bringing me back when I swear I'm done haha
**edit**
Almost forgot the question Im most hopeful in having a positive response to, although I'm not sure if you'd be the best to ask since it's not your area. But is anything, freelance, play type edits, defensive adjustments, etc. savable from game to game, specifically online.
Honestly I'd feel bad making every opponent wait at least 90 seconds while I set up all my crap lol.
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