Stop complaining about not making 50%+ wide open 3s

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  • MightyLA
    Rookie
    • May 2013
    • 16

    #61
    Re: Stop complaining about not making 50%+ wide open 3s

    Originally posted by ksuttonjr76
    Yeah, it does. It forces people to stop hunting for the green release and instead learn how to shoot. Personally, I like the vibration feedback waaaaaaaayyyyyyyy better. That was a stroke of genuine adding that feature.
    Where's this vibration feedback?

    Comment

    • ksuttonjr76
      All Star
      • Nov 2004
      • 8662

      #62
      Re: Stop complaining about not making 50%+ wide open 3s

      Originally posted by MightyLA
      Where's this vibration feedback?
      Under "Controller Settings". I promise you. When you get used to it, you'll never go back to the shot meter. I'm able to always focus on what's on the screen not get visually distracted by the meter.
      Last edited by ksuttonjr76; 09-30-2017, 12:15 PM.

      Comment

      • derlaid
        Rookie
        • Oct 2015
        • 105

        #63
        Re: Stop complaining about not making 50%+ wide open 3s

        Originally posted by Rsnake21
        I say it every year. Should make open shots more effective and well defended shots less effective. It puts control into the players hands not into some unknown algorithm. The shooting last year at the end I thought was perfect, the problem was playing defense was too difficult with back and forth cheese and unreal screens.
        I thought this is what Mike Wang said it was supposed to be like this year. But it's so easy to brick wide open shots with a good release where more contested shots will go in. And maybe that's just selection bias on my part, but it feels pretty rough this year.

        Also what is up with driving? Pure sharps can drive effectively even against a big man in the paint putting his hands up. It's very weird.

        I guess they need to decide what pro-am is supposed to be. You can play good ball and have good teamwork and win, no doubt about that but zig-zagging across high screens is almost as effective.

        Comment

        • Rsnake21
          Rookie
          • Jan 2016
          • 128

          #64
          Re: Stop complaining about not making 50%+ wide open 3s

          Seems like bad ball and cheese is getting rewarded a lot more this year honestly

          Comment

          • ekferio
            Rookie
            • Mar 2007
            • 269

            #65
            Re: Stop complaining about not making 50%+ wide open 3s

            Made 40% in real life doesn't mean they were wide open shots. If real life players play defense like they are in the game, that percentage would be a lot higher. That's what is wrong with this game. They capped your percentage to make stats seem more realistic.

            Comment

            • Comduklakis
              MVP
              • Oct 2005
              • 1887

              #66
              Re: Stop complaining about not making 50%+ wide open 3s

              Originally posted by ekferio
              Made 40% in real life doesn't mean they were wide open shots. If real life players play defense like they are in the game, that percentage would be a lot higher. That's what is wrong with this game. They capped your percentage to make stats seem more realistic.
              I think you should go to the link in the original post. The 40% absolutely IS wide open shots. Shots that no defender was within 6 feet of the shooter. All this stuff is tracked these days and the data can be looked at.

              As to a couple other points, I think the debate is always going to come down to user preference. I think those of us in particular that are all about myleague and accurate sim stats are going to want shooting as realistic as possible. Others want it to be all skills. You have the timing and release you should make it when you are open, regardless of what real life stats say. It should be user skill, not NBA player skill.

              2k tries to blend the two. I personally use real shooting FG% in myleague and don't worry about mastering releases. But 2k definitely is balancing user skill with realistic shooting percentages for the different players along with defensive factors.
              Last edited by Comduklakis; 09-30-2017, 04:01 PM.
              http://www.operationsports.com/forum...y-cant-we.html

              http://www.operationsports.com/forum...ow-2012-a.html

              Comment

              • Rsnake21
                Rookie
                • Jan 2016
                • 128

                #67
                Re: Stop complaining about not making 50%+ wide open 3s

                I'm talking strictly from a pro am player. I want the most control I can possibly have offensively and defensively.

                Comment

                • strawberryshortcake
                  MVP
                  • Sep 2009
                  • 2438

                  #68
                  Re: Stop complaining about not making 50%+ wide open 3s

                  Originally posted by Rsnake21
                  I'm talking strictly from a pro am player. I want the most control I can possibly have offensively and defensively.

                  I haven't read the entire thread, but I'm guessing you also play ball in real life? Since you already know your real life release point, how many open 3 pointers do you make in the gym at practice and how many open 3 pointers do you make during a real game (since you already know your release point)?
                  Fixes
                  NBA2k Defense AI,Footplant, Gameplay
                  MLB Show Pitching/throwing
                  Madden/Live Animations Walking, Throwing

                  Comment

                  • Thunderhorse
                    Rookie
                    • Jun 2011
                    • 485

                    #69
                    Re: Stop complaining about not making 50%+ wide open 3s

                    Originally posted by Rsnake21
                    I'm talking strictly from a pro am player. I want the most control I can possibly have offensively and defensively.
                    I just want to be a good teammate. If I can't rely on feedback, how can I accurately perfect a play style?

                    I really get where people are coming from with the "we need two games" thing now. There is a group of people who will really appreciate the realistic percentages because it falls in line with a more accurately simulated NBA product. There is also a group of people who will loathe the loss of control over the outcome.

                    Last year I appreciated the fact I could put up gaudy offensive numbers with my LDD if I played a technically proficient and perfect game. This year it doesn't matter if I get myself open and into good position, instead of the outcome being mostly dependant on my inputs, my perception is that there is another formula at work that will ultimately decide the final outcome.

                    I suppose the "Good Release" "Wide Open" and the following notification of "Good Shot Selection" should encourage me to keep shooting those shots even though they aren't falling, but the experience is a frustrating one. I'll watch the percentages and see they are around 40% to 50%, but it's the ones that fall that get me. I'll miss 4 straight wide open shots but then make a contested one I really have no business making, and that's incredibly frustrating for me because how am I supposed to build off of that?

                    Comment

                    • xCoachDx
                      MVP
                      • Aug 2015
                      • 1295

                      #70
                      Re: Stop complaining about not making 50%+ wide open 3s

                      Originally posted by Thunderhorse
                      I just want to be a good teammate. If I can't rely on feedback, how can I accurately perfect a play style?



                      I really get where people are coming from with the "we need two games" thing now. There is a group of people who will really appreciate the realistic percentages because it falls in line with a more accurately simulated NBA product. There is also a group of people who will loathe the loss of control over the outcome.



                      Last year I appreciated the fact I could put up gaudy offensive numbers with my LDD if I played a technically proficient and perfect game. This year it doesn't matter if I get myself open and into good position, instead of the outcome being mostly dependant on my inputs, my perception is that there is another formula at work that will ultimately decide the final outcome.



                      I suppose the "Good Release" "Wide Open" and the following notification of "Good Shot Selection" should encourage me to keep shooting those shots even though they aren't falling, but the experience is a frustrating one. I'll watch the percentages and see they are around 40% to 50%, but it's the ones that fall that get me. I'll miss 4 straight wide open shots but then make a contested one I really have no business making, and that's incredibly frustrating for me because how am I supposed to build off of that?


                      I had a game yesterday where a guy was playing zone and had ZERO idea what he was doing. I was getting wide open set shots in each corner with two shooters rated 85+ in their three point shooting. Getting good/wide open shot ratings, I went something like 7/20, which I don't see as "realistic."

                      I completely hear you on missing 4 wide open shots and then making a contested one. Happens far too often. I've had a number of games where I am getting a significant number of more open looks than my opponent and our shooting numbers are relatively the same.

                      I'm starting to think that this game has some underlying True Shooting % system attached to our release points. When I am in MyCareer doing workouts, the 20 shots using the Gun for example, I make the exact same number of shots just about every time. Everything shooting related just seems odd to me at the moment.


                      Sent from my iPhone using Tapatalk

                      Comment

                      • Rsnake21
                        Rookie
                        • Jan 2016
                        • 128

                        #71
                        Re: Stop complaining about not making 50%+ wide open 3s

                        Originally posted by strawberryshortcake
                        I haven't read the entire thread, but I'm guessing you also play ball in real life? Since you already know your real life release point, how many open 3 pointers do you make in the gym at practice and how many open 3 pointers do you make during a real game (since you already know your release point)?
                        I used to ball in real life but when I missed a shot that was 100% my fault. All I can do in a game is push a button then release it, then something not in my control takes over and decides if I make or miss.

                        Comment

                        • strawberryshortcake
                          MVP
                          • Sep 2009
                          • 2438

                          #72
                          Re: Stop complaining about not making 50%+ wide open 3s

                          Originally posted by Rsnake21
                          I used to ball in real life but when I missed a shot that was 100% my fault. All I can do in a game is push a button then release it, then something not in my control takes over and decides if I make or miss.
                          EDIT: Re-read your post again, so are you saying that all shots that you made, you absolutely knew your shot/stroke was on point. So, every time your shot/stroke was on point, you made it regardless of the distance?


                          Understood, but that still doesn't quite answer my concern. If I know my release point in real life (i.e. green release), should I make all my 3 point shots in game?

                          Isn't the NBA, Steph Curry, Klay Thompson and Kevin Durant also real people playing real basketball on a real court the same as real street ballers playing real hoops on real courts? NBA athletic great shooters are real paid professionals so they probably know their own release points best? Don't they have "full control" of their shots in any given situation including wide open 3 pointers?

                          You can see Steph Curry make 97 out of a 100 3 pointers in a row during practice. But how many 3 pointers in a row will Steph make if given the opportunity to shoot only wide open three point shots?
                          Last edited by strawberryshortcake; 09-30-2017, 08:33 PM.
                          Fixes
                          NBA2k Defense AI,Footplant, Gameplay
                          MLB Show Pitching/throwing
                          Madden/Live Animations Walking, Throwing

                          Comment

                          • Rsnake21
                            Rookie
                            • Jan 2016
                            • 128

                            #73
                            Re: Stop complaining about not making 50%+ wide open 3s

                            Originally posted by strawberryshortcake
                            EDIT: Re-read your post again, so are you saying that all shots that you made, you absolutely knew your shot/stroke was on point. So, every time your shot/stroke was on point, you made it regardless of the distance?


                            Understood, but that still doesn't quite answer my concern. If I know my release point in real life (i.e. green release), should I make all my 3 point shots in game?

                            Isn't the NBA, Steph Curry, Klay Thompson and Kevin Durant also real people playing real basketball on a real court the same as real street ballers playing real hoops on real courts? NBA athletic great shooters are real paid professionals so they probably know their own release points best? Don't they have "full control" of their shots in any given situation including wide open 3 pointers?

                            You can see Steph Curry make 97 out of a 100 3 pointers in a row during practice. But how many 3 pointers in a row will Steph make if given the opportunity to shoot only wide open three point shots?
                            There lies the issue. Real life vs video games. If mike went full sim there would be very little difference between shot% of open vs covered which in return would mean playing good defense wouldn't matter very much

                            Comment

                            • xCoachDx
                              MVP
                              • Aug 2015
                              • 1295

                              #74
                              Re: Stop complaining about not making 50%+ wide open 3s

                              Originally posted by Rsnake21
                              There lies the issue. Real life vs video games. If mike went full sim there would be very little difference between shot% of open vs covered which in return would mean playing good defense wouldn't matter very much


                              Wait, so you're saying contesting shots doesn't affect accuracy in real life?


                              Sent from my iPhone using Tapatalk

                              Comment

                              • Rsnake21
                                Rookie
                                • Jan 2016
                                • 128

                                #75
                                Re: Stop complaining about not making 50%+ wide open 3s

                                Originally posted by xCoachDx
                                Wait, so you're saying contesting shots doesn't affect accuracy in real life?


                                Sent from my iPhone using Tapatalk
                                Not by much. Most shots in the NBA are contested

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