Simnation are y'all still around?

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  • Impetuous65
    MVP
    • Feb 2015
    • 1451

    #256
    Re: Simnation are y'all still around?

    Originally posted by vannwolfhawk
    Not sure I have waved anything off. Lol! I might have missed it. I knew some things were wacky with defensive settings a bit especially with switching. I did notice things I’d call and my cpu ai wasn’t doing something but just kind of dismissed it. I didn’t play 1 game online this year otherwise it would probably have stuck out more to me. If this is the case it would make a lot of sense to me. Now I’m curious to go test all this. So, what all menus are off and switched?
    I have made a myriad of threads stating that the menus doesn't work. What you call does not translate on the court and it has been this way since 2k17. We have tried to get clarification about "team defensive schemes vs what you call on the P.O.E. is there any conflict and we could never get a definitive answer. Defensive setting are supposed to over ride the Defensive scheme but some of those settings don't work. This is why when I get mad when I see people talk about defense it is such a narrow aspect of defense and often times it's about on ball.
    Last edited by Impetuous65; 07-23-2018, 11:33 PM.

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    • vannwolfhawk
      MVP
      • Jun 2009
      • 3412

      #257
      Re: Simnation are y'all still around?

      Originally posted by Impetuous65
      I have made a myriad of threads stating that the menus doesn't work. What you call does not translate on the court and it has been this way since 2k17. We have tried to get clarification about "team defensive schemes vs what you call on the P.O.E. is there any conflict and we could never get a definitive answer. Defensive setting are supposed to over ride the Defensive scheme but some of those settings don't work. This is why when I get mad when I see people talk about defense it is such a narrow aspect of defense and often times it's about on ball.
      Sorry man, don’t get mad at me! Lol! I’m usually only in the roster and slider sections post release. I only really come in the main forum pre release. So, I havnt seen those threads. I have seen a lot of the on ball complaints and those are valid, but so is your point.

      I’ll admit though I’d make very little changes in 18 (normally I always would be making changes like crazy in previous versions especially playing online) and I’d let ACE do it’s thing for the most part. I will say I noticed these things though. I just dismissed them and didn’t really realize there was a bigger issue there and every time I did it. Hopefully someone saw your threads and 2k is aware of it.
      Basketball Playbooks
      http://www.nextplayhoops.com

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      • Smirkin Dirk
        All Star
        • Oct 2008
        • 5178

        #258
        Re: Simnation are y'all still around?

        Originally posted by vannwolfhawk
        Is this fact? Really?
        I tried this out a lot.

        If I set my center to drop back back and the other coverage to double, the center would double when in the pnr, and 1-4 would drop back.

        I played with Philly and wanted Embiid to drop back and everyone else to switch.

        So for every game I set my center to switch, and the other coverage to drop back and it worked perfectly.

        Have I explained this clearly?
        2022 'Plug and play' sim roster (XBX)

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        • JoFri
          Pro
          • Mar 2013
          • 1486

          #259
          Re: Simnation are y'all still around?

          Originally posted by Da_Czar;
          So it is a balancing act between user control and foot planting or weight based movement.

          Hope one day we can have responsive user control and foot planting based movement at the same time!



          Sent from my iPhone using Tapatalk

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          • JoFri
            Pro
            • Mar 2013
            • 1486

            #260
            Re: Simnation are y'all still around?

            Originally posted by Da_Czar
            I would love to modernize it but the enthusiasts really enjoy the classic way to run it. At this point, it would just be a matter of finding the time to do it. With it being a format as you said I would only be limited to my imagination.



            The more new features I add the less time I have to change and adjust what is already there. I'm trying really hard to leave everything in but upgrades mean everything you have now becomes a maintenance issue and eventually one has to set priorities to be able to finish things on time. It is an interesting problem and I am always trying new things to solve it.

            Can try adding this action?

            From strong side (left) at 3 pt line, pass to guy (usually Pippen or Kobe as he's usually the facilitator of the triangle offense) at top of the key. The passer (usually Mj who initiates the offense) and the corner guy (off-ball movement) collaspe to the low post where the post guy (Longley or Shaq) is, and at the same time the weak side guy (Rodman) at the post slide up to the right elbow. Pippen can (1) either pass to Rodman to trigger a 2-man game or (2) wait for Mj to come out from 2-man screen at the post and catch and shoot at mid range. If not open, the 2 players at the at the post clear out for 1-on-1 play.

            (1) is in-game but I think (2) is not. Correct me if I'm wrong.



            Sent from my iPhone using Tapatalk

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            • ekurlan2
              Rookie
              • May 2017
              • 20

              #261
              Re: Simnation are y'all still around?

              Hey Czar, one more question:

              Will there be a list pre-launch of available freelances, or a list of any added or removed?

              Guessing new motion in 18 eliminated certain freelances like the Dribblr Drive.

              Wow I’m itching for some breakdowns and can’t wait for sim nation to start dissecting the offenses. This includes the president of sim nation as well!

              Comment

              • Da_Czar
                NBA 2K Gameplay Producer, Offensive AI System - SIM NATION
                • Jul 2002
                • 5408

                #262
                Re: Simnation are y'all still around?

                Originally posted by vannwolfhawk
                I concur and I’m with you 100% here. The movement in 18 was awesome with the limited bumping and the speed of the plays with players getting to spots. That was a gripe of many pre 18. But by spreading out the speed and acceleration of players through roster edits and editing the movement sliders you can get the best of both worlds. It wouldn’t require a pick one or the other scenario. Couldn’t that be something to look at a bit more for out of the box sliders or sliders for online games. Just finding a better balance there? Eccentric had great breakdowns of this in the slider section here on OS and after diving into it you really could see a huge difference with foot planting or at least the feel of it. Also, it helps with complaints people have had of slow players catching fast point guards on fast breaks unrealistically. Boban almost stride for stride with a Westbrook or Wall.

                I’m not sure sometimes you guys realize everything you have given us as far as the tools with the depth of sliders, tendencies, etc. It doesn’t necessarily require a new engine just utilizing the tools that are already in the game currently to get the desired result. Wouldn’t this be the perfect workaround? Just throwing that out there...
                What feels good to #SimNation does not necessarily translate over to the larger audience. Hell, one of the guys who played it early suggested that it should be even more arcadey, I think he requested Mike loosen it up, even more, to make it I think he said 20% more arcadey LOL.

                So we put those options in so you guys can craft the experience you want. There is a difference between tuning the current motion system and changing the systems to support better foot planting. I was mainly referring to the latter.

                If you want the default game to be tuned differently you guys have to make your case to Mike as those are his systems. I have my motion tuned completely different to the shipped game when I play at home. That was an incredible tool that Mike allowed you guys to have access to. I'm not sure anyone else does that.
                Catch me on that #SimNation #SimHangOut Friday's @ 10:00 pm est https://www.youtube.com/playlist?lis...N7yxMiElOpMl_B

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                • ch46647
                  MVP
                  • Aug 2006
                  • 3515

                  #263
                  Re: Simnation are y'all still around?

                  Originally posted by Da_Czar
                  What feels good to #SimNation does not necessarily translate over to the larger audience. Hell, one of the guys who played it early suggested that it should be even more arcadey, I think he requested Mike loosen it up, even more, to make it I think he said 20% more arcadey LOL.

                  So we put those options in so you guys can craft the experience you want. There is a difference between tuning the current motion system and changing the systems to support better foot planting. I was mainly referring to the latter.

                  If you want the default game to be tuned differently you guys have to make your case to Mike as those are his systems. I have my motion tuned completely different to the shipped game when I play at home. That was an incredible tool that Mike allowed you guys to have access to. I'm not sure anyone else does that.
                  Great insight! Would you care to share your personal “movement slider” adjustments for 2K19 after the game releases?

                  A post in this thread would be awesome.

                  Comment

                  • vannwolfhawk
                    MVP
                    • Jun 2009
                    • 3412

                    #264
                    Re: Simnation are y'all still around?

                    Originally posted by Da_Czar
                    What feels good to #SimNation does not necessarily translate over to the larger audience. Hell, one of the guys who played it early suggested that it should be even more arcadey, I think he requested Mike loosen it up, even more, to make it I think he said 20% more arcadey LOL.

                    So we put those options in so you guys can craft the experience you want. There is a difference between tuning the current motion system and changing the systems to support better foot planting. I was mainly referring to the latter.

                    If you want the default game to be tuned differently you guys have to make your case to Mike as those are his systems. I have my motion tuned completely different to the shipped game when I play at home. That was an incredible tool that Mike allowed you guys to have access to. I'm not sure anyone else does that.
                    Understood and thanks for clarifying! I am extremely grateful for the tools to adjust these areas. You can really dial it in to be so realistic. Good to know you do the same. Crazy people want more arcadey! Luckily they have a new 2k game now to maybe go get that fix! :-) It’s tough that you guys as well as us have to have this internal battle between realism, sim, casual and arcade. But it’s why the options are huge for us realism guys! Well, I’m off to go blow mike up! Lol! Joke!
                    Last edited by vannwolfhawk; 07-24-2018, 11:53 AM.
                    Basketball Playbooks
                    http://www.nextplayhoops.com

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                    • amedawg00
                      2K OL Legend
                      • Jan 2008
                      • 2884

                      #265
                      Re: Simnation are y'all still around?

                      Originally posted by Smirkin Dirk
                      I tried this out a lot.

                      If I set my center to drop back back and the other coverage to double, the center would double when in the pnr, and 1-4 would drop back.

                      I played with Philly and wanted Embiid to drop back and everyone else to switch.

                      So for every game I set my center to switch, and the other coverage to drop back and it worked perfectly.

                      Have I explained this clearly?
                      Can you post a video or post pics of your defensive settings. This is an interesting concept that I would like more detail on. Thanks
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                      • mfdoom911e
                        Pro
                        • Nov 2017
                        • 564

                        #266
                        Re: Simnation are y'all still around?

                        Originally posted by Da_Czar
                        What feels good to #SimNation does not necessarily translate over to the larger audience. Hell, one of the guys who played it early suggested that it should be even more arcadey, I think he requested Mike loosen it up, even more, to make it I think he said 20% more arcadey LOL.

                        So we put those options in so you guys can craft the experience you want. There is a difference between tuning the current motion system and changing the systems to support better foot planting. I was mainly referring to the latter.

                        If you want the default game to be tuned differently you guys have to make your case to Mike as those are his systems. I have my motion tuned completely different to the shipped game when I play at home. That was an incredible tool that Mike allowed you guys to have access to. I'm not sure anyone else does that.
                        Hence this game need to be in seperate thing, whoever said that ruined it for me as we cannot beg anywehere bcoz all social media is flodded of online crybabies. no offense to any but seriously play nba jam instead if you want it to be fun.

                        thanks Dczar for replying here. you 2k devs are unicorns.

                        Comment

                        • LorenzoDC
                          MVP
                          • Sep 2010
                          • 1857

                          #267
                          Re: Simnation are y'all still around?

                          Originally posted by Da_Czar
                          What feels good to #SimNation does not necessarily translate over to the larger audience. Hell, one of the guys who played it early suggested that it should be even more arcadey, I think he requested Mike loosen it up, even more, to make it I think he said 20% more arcadey LOL.

                          So we put those options in so you guys can craft the experience you want. There is a difference between tuning the current motion system and changing the systems to support better foot planting. I was mainly referring to the latter.

                          If you want the default game to be tuned differently you guys have to make your case to Mike as those are his systems. I have my motion tuned completely different to the shipped game when I play at home. That was an incredible tool that Mike allowed you guys to have access to. I'm not sure anyone else does that.

                          Guys, I'm going to translate this for #simnation, to say something more directly than Czar can probably say.

                          I have no inside knowledge, but this most likely means that Czar and OG have lost some internal battles trying to shape the tuning of game play to be more sim, and they need us to be effective in providing an external counterweight to the online voices of arcade play.

                          I suggest that #simnation people be very focused and intentional in using social media and snippets of video to make their points this year, showing where the game does not look or play like basketball. Posting here is not enough - we have to use social media.

                          Use youtube if that's your thing, but be sure to do the following, whatever you do:
                          1. post to twitter
                          2. use hashtag #simnation
                          3. include @beluba in your post
                          4. be constructive, not hateful or angry
                          5. monitor the #simnation hashtag and retweet each others' posts

                          Our numbers don't have to be massive if we are well enough organized, loud and consistent. You know the saying about the squeaky wheel. We gotta squeak.
                          Last edited by LorenzoDC; 07-24-2018, 12:22 PM.

                          Comment

                          • vannwolfhawk
                            MVP
                            • Jun 2009
                            • 3412

                            #268
                            Re: Simnation are y'all still around?

                            Originally posted by LorenzoDC
                            Guys, I'm going to translate this for #simnation, to say something more directly than Czar can probably say.

                            I have no inside knowledge, but this most likely means that Czar and OG have lost some internal battles trying to shape the tuning of game play to be more sim, and they need us to be effective in providing an external counterweight to the online voices of arcade play.

                            I suggest that #simnation people be very focused and intentional in using social media and snippets of video to make their points this year, showing where the game does not look or play like basketball. Posting here is not enough - we have to use social media.

                            Use youtube if that's your thing, but be sure to do the following, whatever you do:
                            1. post to twitter
                            2. use hashtag #simnation
                            3. include @beluba in your post
                            4. be constructive, not hateful or angry
                            5. monitor the #simnation hashtag and retweet each others' posts

                            Our numbers don't have to be massive if we are well enough organized, loud and consistent. You know the saying about the squeaky wheel. We gotta squeak.
                            Great post and I’d tend to agree with everything you said. This to me is part of the problem is who are we catering to or listening too? Make it 20% more arcadey? That’s the feedback we are listening too? Posting polls on twitter where every 10 year old chimes in and skews votes? I have always thought the more real life and sim the game is the better it is in all modes (minus maybe playground stuff where you could get away with some of that and 1 dribble moves, etc). They can adjust. Shoot, I’ve even heard some non sim guys requesting some of the things us sim guys want at times. Some things are universal. Usually those are the bigger issues like last year with the drives being OP. At least we got some sim guys in the building but it does seem like at times they are losing the internal battle to the masses and maybe the “higher up’s” with a slightly different vision. Has to be frustrating... keep fighting the good fight and again I agree with your post in we need to make sure we send valuable information to the people who need to see it in a respectful manner and from #simmation. Strength in numbers...
                            Basketball Playbooks
                            http://www.nextplayhoops.com

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                            • marinaoswald
                              Rookie
                              • Jul 2015
                              • 59

                              #269
                              Re: Simnation are y'all still around?

                              @Smirkin Dirk. Thanks for your usefull informations as always.

                              @vannwolfhawk. I'd be curious abour your Rebounds sliders ? (and Contest shot tendencies also... since it might be highly connected to the defensive rebound.)

                              Be brave #SimNation, the world is watching you.

                              Regards,

                              D.

                              Comment

                              • vannwolfhawk
                                MVP
                                • Jun 2009
                                • 3412

                                #270
                                Re: Simnation are y'all still around?

                                Originally posted by marinaoswald
                                @Smirkin Dirk. Thanks for your usefull informations as always.

                                @vannwolfhawk. I'd be curious abour your Rebounds sliders ? (and Contest shot tendencies also... since it might be highly connected to the defensive rebound.)

                                Be brave #SimNation, the world is watching you.

                                Regards,

                                D.
                                Sliders I was using are in the OP in this thread...

                                Basketball Playbooks
                                http://www.nextplayhoops.com

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