NBA 2K19 Gameplay Tuning Update Arrives Tomorrow, Details Here

Collapse

Recommended Videos

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • El_Poopador
    MVP
    • Oct 2013
    • 2624

    #151
    Re: NBA 2K19 Gameplay Tuning Update Arrives Tomorrow, Details Here

    Originally posted by GudStuffzz
    gotta disagree with that. If the shooter is already at the apex of his jumpshot why should a defender standing in front of him with no hands up be able to affect his shot?
    I'm not saying it should drop the likelihood of the shot going in by 10% or anything like that. But it shouldn't be exactly the same as shooting an open shot. Why do you think guys sprint toward a wide open shooter, even when there's no chance they'll get there for a proper contest?

    Comment

    • Vni
      Hall Of Fame
      • Sep 2011
      • 14833

      #152
      Re: NBA 2K19 Gameplay Tuning Update Arrives Tomorrow, Details Here

      Originally posted by Mikelopedia
      The improved registering of what is a contested shot or an open shot was one of the best gameplay changes separating 2k19 from 2k18. Simply standing next to a shooter is not good defense or even ok defense. Not to mention I had a jumper last night where i came off of a screen, rose up to my release point before the defender got his hand up, as I released the shot he started to get his hand up and it registered as a heavily contested shot.

      Not sure why we're going backwards. From an animation standpoint just bring back auto contest. That's basically what this update did anyway. Learning to anticipate and play defense is not a priority.

      Oh btw this was in MLO. Not park or any of the things that this update was supposedly only affecting. MyLeague Online. Smh 2k

      Wai wait wait. They patched that seriously? Haven't been following but that's a bad move 2K.

      Comment

      • Mikelopedia
        The Real Birdman
        • Jan 2008
        • 1523

        #153
        Re: NBA 2K19 Gameplay Tuning Update Arrives Tomorrow, Details Here

        Originally posted by El_Poopador
        I'm not saying it should heavily impact the shot by any means. I'm saying it should not be the same as there being no defender present; it should have minimal impact, but impact nonetheless.

        And yes, if a defender is standing within one foot of me, that is absolutely going to affect my shot; at a minimum, it will affect my gather, because if I go straight up, the ball is going to hit that defender. The ball itself is ~9" in diameter. Add to that the distance the ball is held from your body, and it will be more than a foot.
        I can give you the one 1 foot argument just cause I'm taller with a kinda high release IRL so I don't expect everyone to relate to me on that.
        I understand what you're saying, the problem is, 2ks system now after the update doesn't differentiate between standing there, a late hand up or a hand up with a little space. They're all the same lightly contested.

        To me, wide open and open give you what you're asking for. No hands up should be open, and no one near should be wide open.
        Die hard Heat and Dolphins fan since '89

        PSN: MiiikeMarsh

        Comment

        • loso_34
          MVP
          • Jul 2010
          • 1352

          #154
          Re: NBA 2K19 Gameplay Tuning Update Arrives Tomorrow, Details Here

          Originally posted by El_Poopador
          I'm not saying it should drop the likelihood of the shot going in by 10% or anything like that. But it shouldn't be exactly the same as shooting an open shot. Why do you think guys sprint toward a wide open shooter, even when there's no chance they'll get there for a proper contest?
          NBA players don’t sprint forward without getting a hand up. They sprint to rush a shot not contest it as it’s too late.

          The problem was never contested shooting. Some elite shooters hit contested looks at a better clip than open. Problem is the high % that open shots fall at, I think klay **** the best on open looks last year at 51%.

          Comment

          • Rockie_Fresh88
            Lockdown Defender
            • Oct 2011
            • 9621

            #155
            Re: NBA 2K19 Gameplay Tuning Update Arrives Tomorrow, Details Here

            Originally posted by loso_34
            NBA players don’t sprint forward without getting a hand up. They sprint to rush a shot not contest it as it’s too late.

            The problem was never contested shooting. Some elite shooters hit contested looks at a better clip than open. Problem is the high % that open shots fall at, I think klay **** the best on open looks last year at 51%.
            Shot percentage (open or contested ) is too high .

            But I remember Mike saying that he wanted to remove the dice roll effect from the game and create a skill gap .

            2k’s way of doing seems to be rewarding open shots at a high rate .

            It’s a tough balancing act .
            #1 Laker fan
            First Team Defense !!!

            Comment

            • Fullspeed
              Rookie
              • Aug 2014
              • 69

              #156
              Re: NBA 2K19 Gameplay Tuning Update Arrives Tomorrow, Details Here

              Originally posted by loso_34
              NBA players don’t sprint forward without getting a hand up. They sprint to rush a shot not contest it as it’s too late.

              The problem was never contested shooting. Some elite shooters hit contested looks at a better clip than open. Problem is the high % that open shots fall at, I think klay **** the best on open looks last year at 51%.
              This. Never thought the contest was an issue. All they had to do was lower the 3pt sliders.

              Comment

              • triplechin
                Pro
                • Jul 2010
                • 594

                #157
                Re: NBA 2K19 Gameplay Tuning Update Arrives Tomorrow, Details Here

                Originally posted by Rockie_Fresh88
                Shot percentage (open or contested ) is too high .

                But I remember Mike saying that he wanted to remove the dice roll effect from the game and create a skill gap .

                2k’s way of doing seems to be rewarding open shots at a high rate .

                It’s a tough balancing act .
                I feel like that thinking is narrow minded for an NBA game. If you shoot open shots at 50%, lightly contested at 45%, and heavily contested at 35%, then over time, those differences show. Which is a huge point of bball, you get so many possessions that the consistency shows over time. Park can be different but for the NBA parts of the game, I want it to be like real life.
                51 & 55

                FRANCHISE OVERHAULED
                https://forums.operationsports.com/f...verhauled.html

                PROGRESSION OVERHAULED
                https://forums.operationsports.com/f...verhauled.html

                Comment

                • BA2929
                  The Designated Hitter
                  • Jul 2008
                  • 3342

                  #158
                  Re: NBA 2K19 Gameplay Tuning Update Arrives Tomorrow, Details Here

                  Originally posted by El_Poopador
                  It can definitely bother the shot, just not as much as having a hand up. That's why I'm ok with it being considered lightly contested.

                  I think there should be six levels of contest, personally.
                  1. Wide Open - No defender within 6 feet
                  2. Open - No defender within 3 feet
                  3. Lightly Contested - Defender within 3 feet, but no hand up
                  4. Medium Contested - Defender within 3 feet and hand up, but feet on the floor, or defender within 1 foot with no hands up
                  5. Heavily Contested - Defender within 3 feet, and hand in the shooter's face, or defender within 1 foot and hand up, but feet on the floor
                  6. Smothered - Defender within 1 foot, hand in the shooter's face, to the point where it affects the shooter's motion



                  You think an NBA guy is going to have his shot bothered when a guy is standing 3 feet away from him, not moving and his hands at his side?



                  This isn't rec league at the local Y. These are the top 500 basketball players in the world. Some of these guys don't even care if there's a hand in their face when they shoot and you think they're going to have their shot contested with a guy standing 3 feet away with his hands down.
                  "Baseball is the coolest sport because, at any moment, the catcher can stop the game and go tell the pitcher a secret" - Rob Fee

                  Comment

                  • Goffs
                    New Ork Giants
                    • Feb 2003
                    • 12279

                    #159
                    Re: NBA 2K19 Gameplay Tuning Update Arrives Tomorrow, Details Here

                    Originally posted by Rockie_Fresh88
                    Shot percentage (open or contested ) is too high .

                    But I remember Mike saying that he wanted to remove the dice roll effect from the game and create a skill gap .

                    2k’s way of doing seems to be rewarding open shots at a high rate .

                    It’s a tough balancing act .
                    Get rid of the green.

                    Spoiler

                    Comment

                    • ksuttonjr76
                      All Star
                      • Nov 2004
                      • 8662

                      #160
                      Re: NBA 2K19 Gameplay Tuning Update Arrives Tomorrow, Details Here

                      Originally posted by Rockie_Fresh88
                      Shot percentage (open or contested ) is too high .

                      But I remember Mike saying that he wanted to remove the dice roll effect from the game and create a skill gap .

                      2k’s way of doing seems to be rewarding open shots at a high rate .

                      It’s a tough balancing act .
                      He's getting there. Really if you think about, he's trying to promote getting OPEN versus people thinking they can disrespect the defense by pulling up at will. That was the problem with NBA 2K18. People had NO respect for the defense, and games just ended up being shootouts and who could get the most hip-riding animations. I do agree that hand down should equal to man down, but I'm not totally opposed to the change as long as they maintain that a defender on the side of the shooter still registers as "no contest".

                      Comment

                      • 23
                        yellow
                        • Sep 2002
                        • 66469

                        #161
                        Re: NBA 2K19 Gameplay Tuning Update Arrives Tomorrow, Details Here

                        Goffs I asked him that 2 years ago and it wasn't gonna happen so


                        Anyhow hand up contest ....check this out


                        Per Mike:

                        We're going to see if we can improve the speed of getting hands up but it's a much more involved fix. If/when we can patch that, I'll be able to rollback the perimeter contest buff to what it previously was. But this hotfix was needed, too many bad shots were getting bailed out.

                        Sent from my LG-LS998 using Tapatalk

                        Comment

                        • swac07
                          MVP
                          • Feb 2007
                          • 1843

                          #162
                          Re: NBA 2K19 Gameplay Tuning Update Arrives Tomorrow, Details Here

                          Originally posted by 23
                          Goffs I asked him that 2 years ago and it wasn't gonna happen so


                          Anyhow hand up contest ....check this out


                          Per Mike:

                          We're going to see if we can improve the speed of getting hands up but it's a much more involved fix. If/when we can patch that, I'll be able to rollback the perimeter contest buff to what it previously was. But this hotfix was needed, too many bad shots were getting bailed out.

                          Sent from my LG-LS998 using Tapatalk
                          Good.... hands up has a delayed reaction animation this year

                          Sent from my LGLS992 using Tapatalk
                          "Wisdom is ALWAYS an overmatch for strength"........The Zen Master

                          Comment

                          • Rockie_Fresh88
                            Lockdown Defender
                            • Oct 2011
                            • 9621

                            #163
                            Re: NBA 2K19 Gameplay Tuning Update Arrives Tomorrow, Details Here

                            Originally posted by swac07
                            Good.... hands up has a delayed reaction animation this year

                            Sent from my LGLS992 using Tapatalk
                            I’m shocked that more people haven’t been complaining about that .
                            #1 Laker fan
                            First Team Defense !!!

                            Comment

                            • swac07
                              MVP
                              • Feb 2007
                              • 1843

                              #164
                              Re: NBA 2K19 Gameplay Tuning Update Arrives Tomorrow, Details Here

                              Originally posted by Rockie_Fresh88
                              I’m shocked that more people haven’t been complaining about that .
                              Surprisingly...I know why they haven't in the park(smh), but on the NBA side I'm shocked as well cause it's been killing me, especially when it's a priority to use this year when it wasn't in past iterations it worked perfectly(manually)

                              Sent from my LGLS992 using Tapatalk
                              "Wisdom is ALWAYS an overmatch for strength"........The Zen Master

                              Comment

                              • ruxpinke
                                Pro
                                • Apr 2008
                                • 908

                                #165
                                Re: NBA 2K19 Gameplay Tuning Update Arrives Tomorrow, Details Here

                                To me the bigger issue is other exploits.

                                All for having tough contest windows, but when that’s coupled with exploits like zig zag, double and triple brick wall moving screens, and shoves, that’s when the frustration builds. If you can beat me one on one and make a fair move that loses me, and you rise and shoot , hand down man down all day.

                                It’s when it comes off the other moves that the frustration builds.


                                Sent from my iPhone using Tapatalk
                                PSN: PrettyToney

                                Comment

                                Working...